# Wave Target UnitGroup
Grammar — Create a new wave target set to attack the folllowing unit group unitGroup
Flags —Native|Function
Creates a new wave target set to attack a unit group. Returns the wave target.
# Arguments
unitgroup— UnitGroup
Returns — wavetarget
native wavetarget AIWaveTargetUnitGroup(unitgroup g);
# Related
Category: AI Advanced / Waves / Functions
- Create Wave Info — 
waveinfo— AIWaveInfoCreate - Create Wave Info From Wave — 
waveinfo— AIWaveInfo - Create Wave — 
wave— AIWaveCreate - Wave Unit Count — 
int— AIWaveUnitCount - Wave State — 
int— AIWaveState - Wave Target Unit — 
wavetarget— AIWaveTargetUnit - Wave Target UnitGroup — 
wavetarget— AIWaveTargetUnitGroup - Wave Target Unit Point — 
wavetarget— AIWaveTargetUnitPoint - Wave Target Point — 
wavetarget— AIWaveTargetPoint - Wave Target Player — 
wavetarget— AIWaveTargetPlayer - Wave Target Melee — 
wavetarget— AIWaveTargetMelee - Wave Target Melee Harass — 
wavetarget— AIWaveTargetMeleeHarass - Wave Target Merge — 
wavetarget— AIWaveTargetMerge - Wave Target Patrol — 
wavetarget— AIWaveTargetPatrol - Wave Target Escort — 
wavetarget— AIWaveTargetEscort - Wave Target Escort No Leash — 
wavetarget— AIWaveTargetEscortNL - Wave Target Gather Offense — 
wavetarget— AIWaveTargetGatherO - Wave Target Gather Defense — 
wavetarget— AIWaveTargetGatherD - Wave Target Harass Retreat — 
wavetarget— AIWaveHarassRetreat - Wave Target Region — 
wavetarget— AIWaveTargetRegion - Wave Get Target — 
wavetarget— AIWaveGetTarget - Is Wave In Combat — 
bool— AIWaveIsInCombat - Wave Time In Combat — 
int— AIWaveGetTimeInCombat - Wave Time Since Combat — 
int— AIWaveGetTimeSinceCombat - Wave Time Since Ordered — 
int— AIWaveGetTimeSinceOrdered - Wave Eval — 
int— AIWaveEval - Wave Eval Ratio — 
int— AIWaveEvalRatio - Eval Ratio — 
int— AIEvalRatio - Wave Get — 
wave— AIWaveGet - Wave Type — 
int— AIWaveType - Get Best Attack Target Point — 
point— AIGetBestTarget - Wave To String — 
string— AIWaveToString - Wave To Text — 
text— AIWaveToText 
# Examples
— None found —