# Wave State

Grammar — Get the state of wave waveRef
FlagsNative | Function

Returns the state of a wave.

# Arguments

  • wave — Wave

Returns — int

native int AIWaveState(wave w);

Category: AI Advanced / Waves / Functions

# Examples

# mods/core.sc2mod

MeleeWaveAI.galaxy

// L59
AIWaveState(w)
// L83
AIWaveState(w)
// L88
AIWaveState(w)
// L106
AIWaveState(w)
// L111
AIWaveState(w)
// L136
AIWaveState(w)
// L156
AIWaveState(w)
// L199
AIWaveState(w)
// L269
AIWaveState(w)
// L284
AIWaveState(w)

# mods/core.sc2mod

TactProtAI.galaxy

// L615
AIWaveState(curWave)
// L1500
AIWaveState(curWave)

# mods/core.sc2mod

TactTerrAI.galaxy

// L506
AIWaveState(curWave)

# mods/starcoop/starcoop.sc2mod

TactProtAI.galaxy

// L594
AIWaveState(curWave)
// L1501
AIWaveState(curWave)

# mods/starcoop/starcoop.sc2mod

TactTerrAI.galaxy

// L486
AIWaveState(curWave)

# mods/warcoop/warclassicsystem.sc2mod

TacticalAIWar3.galaxy

// L84
AIWaveState(w)

# mods/warcoop/warmeleeai.sc2mod

MeleeWaveAI.galaxy

// L189
AIWaveState(w)
// L213
AIWaveState(w)
// L218
AIWaveState(w)
// L240
AIWaveState(w)
// L252
AIWaveState(w)
// L292
AIWaveState(w)
// L358
AIWaveState(w)
// L373
AIWaveState(w)
// L495
AIWaveState(waveAttack)
// L520
AIWaveState(waveAttack)

# mods/warcoop/warmeleeai.sc2mod

Orc.galaxy

// L428
AIWaveState(AIWaveGet(player,c_waveMain))