# Set StockAlias
Grammar — Set StockAlias(player, count, unitType, aliasType)
Flags —Native|Action
Adds a unit into the stock with consideration for the Alias Type parameter. This alias is used for some internal functions. Note: This is an advanced AI concept. In most cases Set Stock is a more efficient choice.
# Arguments
int— Playerint— Countstring<gamelink::Unit> — Unit Typestring— AliasType
Returns — void
void AISetStockAlias(
int player,
int count,
string makeType,
string aliasType,
);
# Related
Category: AI Advanced / Construction / Actions
- Build —
void— AIBuild - Train —
void— AITrain - Research —
void— AIResearch - Make Always —
void— AIMakeAlways - Make Once —
void— AIMakeOnce - Clear Build Queue —
void— AIClearBuildQueue - Clear Train Queue —
void— AIClearTrainQueue - Clear Research Queue —
void— AIClearResearchQueue - Clear Stock —
void— AIClearStock - Enable Stock —
void— AIEnableStock - Set StockEx —
void— AISetStockEx - Set Stock —
void— AISetStock - Set StockOpt —
void— AISetStockOpt - Set StockUnitNext —
void— AISetStockUnitNext - Set StockTown —
bool— AISetStockTown - Set StockExpand —
bool— AISetStockExpand - Set StockAlias —
void— AISetStockAlias - Set StockFree —
void— AISetStockFree - Default Economy —
void— AIDefaultEconomy - Default Expansion —
void— AIDefaultExpansion
# Examples
— None found —