# Clear Stock
Grammar — Clear the stock lists of units and buildings to make for player player
Flags —Native
|Action
Clears the stock lists of units and buildings to make for a player.
# Arguments
int
— Player
Returns — void
native void AIClearStock(int player);
# Related
Category: AI Advanced / Construction / Actions
- Build —
void
— AIBuild - Train —
void
— AITrain - Research —
void
— AIResearch - Make Always —
void
— AIMakeAlways - Make Once —
void
— AIMakeOnce - Clear Build Queue —
void
— AIClearBuildQueue - Clear Train Queue —
void
— AIClearTrainQueue - Clear Research Queue —
void
— AIClearResearchQueue - Clear Stock —
void
— AIClearStock - Enable Stock —
void
— AIEnableStock - Set StockEx —
void
— AISetStockEx - Set Stock —
void
— AISetStock - Set StockOpt —
void
— AISetStockOpt - Set StockUnitNext —
void
— AISetStockUnitNext - Set StockTown —
bool
— AISetStockTown - Set StockExpand —
bool
— AISetStockExpand - Set StockAlias —
void
— AISetStockAlias - Set StockFree —
void
— AISetStockFree - Default Economy —
void
— AIDefaultEconomy - Default Expansion —
void
— AIDefaultExpansion
# Examples
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:120
//--------------------------------------------------------------------------------------------------
bool ProtossOpenRushZealotStalkerChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:187
// this build is not used
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:238
//--------------------------------------------------------------------------------------------------
bool ProtossOpenRushCannonRushChIn (int player) {
AIClearStock(player);
// not yet a proxy build, needs to be fixed
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:286
//--------------------------------------------------------------------------------------------------
bool ProtossOpenTimingFourGateChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:356
//--------------------------------------------------------------------------------------------------
bool ProtossOpenTimingGateImmortalChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:425
//--------------------------------------------------------------------------------------------------
bool ProtossOpenTimingStalkerBlinkChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:491
//--------------------------------------------------------------------------------------------------
bool ProtossOpenTimingDTRushChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:551
//--------------------------------------------------------------------------------------------------
bool ProtossOpenPowerMacroQuickExpGndChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:597
//--------------------------------------------------------------------------------------------------
bool ProtossOpenPowerMacroGateExpGndChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossChIn.galaxy:658
//--------------------------------------------------------------------------------------------------
bool ProtossOpenPowerMacroDefenseExpGndChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossEasy.galaxy:151
}
AIClearStock(player);
if (buildType == e_buildType_Rush) {
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossEasy.galaxy:362
}
AIClearStock(player);
ProtossBasicEconomy(player, c_ldPhaseMid, 16);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossEasy.galaxy:689
}
AIClearStock(player);
ProtossBasicEconomy(player, c_ldPhaseLate, 16);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHard.galaxy:277
}
AIClearStock(player);
if (buildType == e_buildType_Rush) {
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHard.galaxy:567
}
AIClearStock(player);
ProtossBasicEconomy(player, c_ldPhaseMid, 20);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHard.galaxy:984
}
AIClearStock(player);
ProtossBasicEconomy(player, c_ldPhaseLate, 20);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:120
//--------------------------------------------------------------------------------------------------
bool ProtossOpenRushZealotStalkerHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:187
// this build is not used
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:238
//--------------------------------------------------------------------------------------------------
bool ProtossOpenRushCannonRushHdVH (int player) {
AIClearStock(player);
// not yet a proxy build, needs to be fixed
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:286
//--------------------------------------------------------------------------------------------------
bool ProtossOpenTimingFourGateHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:356
//--------------------------------------------------------------------------------------------------
bool ProtossOpenTimingGateImmortalHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:425
//--------------------------------------------------------------------------------------------------
bool ProtossOpenTimingStalkerBlinkHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:491
//--------------------------------------------------------------------------------------------------
bool ProtossOpenTimingDTRushHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:551
//--------------------------------------------------------------------------------------------------
bool ProtossOpenPowerMacroQuickExpGndHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:597
//--------------------------------------------------------------------------------------------------
bool ProtossOpenPowerMacroGateExpGndHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossHdVH.galaxy:658
//--------------------------------------------------------------------------------------------------
bool ProtossOpenPowerMacroDefenseExpGndHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossMdHd.galaxy:242
}
AIClearStock(player);
if (buildType == e_buildType_Rush) {
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossMdHd.galaxy:529
}
AIClearStock(player);
ProtossBasicEconomy(player, c_ldPhaseMid, 20);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossMdHd.galaxy:910
}
AIClearStock(player);
ProtossBasicEconomy(player, c_ldPhaseLate, 20);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossMedi.galaxy:208
}
AIClearStock(player);
if (buildType == e_buildType_Rush) {
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossMedi.galaxy:442
}
AIClearStock(player);
ProtossBasicEconomy(player, c_ldPhaseMid, 18);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossMedi.galaxy:801
}
AIClearStock(player);
ProtossBasicEconomy(player, c_ldPhaseLate, 18);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyEy.galaxy:133
}
AIClearStock(player);
if (buildType == e_buildType_Rush) {
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyEy.galaxy:329
}
AIClearStock(player);
ProtossBasicEconomy(player, c_ldPhaseMid, 14);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyEy.galaxy:637
}
AIClearStock(player);
ProtossBasicEconomy(player, c_ldPhaseLate, 14);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:153
//--------------------------------------------------------------------------------------------------
bool ProtossOpenRushZealotStalkerVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:220
// this build is not used
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:271
//--------------------------------------------------------------------------------------------------
bool ProtossOpenRushCannonRushVyHd (int player) {
AIClearStock(player);
// not yet a proxy build, needs to be fixed
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:319
//--------------------------------------------------------------------------------------------------
bool ProtossOpenTimingFourGateVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:389
//--------------------------------------------------------------------------------------------------
bool ProtossOpenTimingGateImmortalVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:458
//--------------------------------------------------------------------------------------------------
bool ProtossOpenTimingStalkerBlinkVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:524
//--------------------------------------------------------------------------------------------------
bool ProtossOpenTimingDTRushVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:584
//--------------------------------------------------------------------------------------------------
bool ProtossOpenPowerMacroQuickExpGndVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:630
//--------------------------------------------------------------------------------------------------
bool ProtossOpenPowerMacroGateExpGndVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Protoss/ProtossVyHd.galaxy:691
//--------------------------------------------------------------------------------------------------
bool ProtossOpenPowerMacroDefenseExpGndVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_PB_Nexus );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:124
//--------------------------------------------------------------------------------------------------
bool TerranOpenRushMarineChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:166
//--------------------------------------------------------------------------------------------------
bool TerranOpenRushMarineReaperChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:239
// this build is not used
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:281
//--------------------------------------------------------------------------------------------------
bool TerranOpenTimingMMStimChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:353
//--------------------------------------------------------------------------------------------------
bool TerranOpenTimingHellionMarauderChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:431
//--------------------------------------------------------------------------------------------------
bool TerranOpenTimingMariSiegeChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:505
//--------------------------------------------------------------------------------------------------
bool TerranOpenTimingCloakBansheeChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:569
//--------------------------------------------------------------------------------------------------
bool TerranOpenPowerMacroQuickExpGndChIn (int player) {
AIClearStock(player);
// riskier very fast expansion
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:617
//--------------------------------------------------------------------------------------------------
bool TerranOpenPowerMacroMarineExpGndChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranChIn.galaxy:669
//--------------------------------------------------------------------------------------------------
bool TerranOpenPowerMacroDefenseExpGndChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranEasy.galaxy:148
}
AIClearStock(player);
if (buildType == e_buildType_Rush) {
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranEasy.galaxy:349
}
AIClearStock(player);
TerranBasicEconomy(player, c_ldPhaseMid, 16);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranEasy.galaxy:691
}
AIClearStock(player);
TerranBasicEconomy(player, c_ldPhaseLate, 16);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHard.galaxy:318
}
AIClearStock(player);
if (buildType == e_buildType_Rush) {
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHard.galaxy:629
}
AIClearStock(player);
TerranBasicEconomy(player, c_ldPhaseMid, 20);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHard.galaxy:1116
}
AIClearStock(player);
TerranBasicEconomy(player, c_ldPhaseLate, 20);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:124
//--------------------------------------------------------------------------------------------------
bool TerranOpenRushMarineHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:166
//--------------------------------------------------------------------------------------------------
bool TerranOpenRushMarineReaperHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:239
// this build is not used
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:281
//--------------------------------------------------------------------------------------------------
bool TerranOpenTimingMMStimHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:353
//--------------------------------------------------------------------------------------------------
bool TerranOpenTimingHellionMarauderHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:431
//--------------------------------------------------------------------------------------------------
bool TerranOpenTimingMariSiegeHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:505
//--------------------------------------------------------------------------------------------------
bool TerranOpenTimingCloakBansheeHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:569
//--------------------------------------------------------------------------------------------------
bool TerranOpenPowerMacroQuickExpGndHdVH (int player) {
AIClearStock(player);
// riskier very fast expansion
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:617
//--------------------------------------------------------------------------------------------------
bool TerranOpenPowerMacroMarineExpGndHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranHdVH.galaxy:669
//--------------------------------------------------------------------------------------------------
bool TerranOpenPowerMacroDefenseExpGndHdVH (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranMdHd.galaxy:302
}
AIClearStock(player);
if (buildType == e_buildType_Rush) {
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranMdHd.galaxy:609
}
AIClearStock(player);
TerranBasicEconomy(player, c_ldPhaseMid, 20);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranMdHd.galaxy:1068
}
AIClearStock(player);
TerranBasicEconomy(player, c_ldPhaseLate, 20);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranMedi.galaxy:237
}
AIClearStock(player);
if (buildType == e_buildType_Rush) {
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranMedi.galaxy:497
}
AIClearStock(player);
TerranBasicEconomy(player, c_ldPhaseMid, 18);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranMedi.galaxy:883
}
AIClearStock(player);
TerranBasicEconomy(player, c_ldPhaseLate, 18);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyEy.galaxy:127
}
AIClearStock(player);
if (buildType == e_buildType_Rush) {
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyEy.galaxy:313
}
AIClearStock(player);
TerranBasicEconomy(player, c_ldPhaseMid, 14);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyEy.galaxy:634
}
AIClearStock(player);
TerranBasicEconomy(player, c_ldPhaseLate, 14);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:159
//--------------------------------------------------------------------------------------------------
bool TerranOpenRushMarineVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:201
//--------------------------------------------------------------------------------------------------
bool TerranOpenRushMarineReaperVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:274
// this build is not used
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:316
//--------------------------------------------------------------------------------------------------
bool TerranOpenTimingMMStimVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:388
//--------------------------------------------------------------------------------------------------
bool TerranOpenTimingHellionMarauderVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:466
//--------------------------------------------------------------------------------------------------
bool TerranOpenTimingMariSiegeVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:540
//--------------------------------------------------------------------------------------------------
bool TerranOpenTimingCloakBansheeVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:604
//--------------------------------------------------------------------------------------------------
bool TerranOpenPowerMacroQuickExpGndVyHd (int player) {
AIClearStock(player);
// riskier very fast expansion
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:652
//--------------------------------------------------------------------------------------------------
bool TerranOpenPowerMacroMarineExpGndVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Terran/TerranVyHd.galaxy:704
//--------------------------------------------------------------------------------------------------
bool TerranOpenPowerMacroDefenseExpGndVyHd (int player) {
AIClearStock(player);
AISetStock( player, 1, c_TB_CommandCenter_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:118
//--------------------------------------------------------------------------------------------------
bool ZergOpenRush6PoolChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_ZB_Hatchery_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:164
//--------------------------------------------------------------------------------------------------
bool ZergOpenRush10PoolChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_ZB_Hatchery_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:207
//--------------------------------------------------------------------------------------------------
bool ZergOpenTimingLingBaneChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_ZB_Hatchery_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:262
//--------------------------------------------------------------------------------------------------
bool ZergOpenTimingRoachChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_ZB_Hatchery_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:313
//--------------------------------------------------------------------------------------------------
bool ZergOpenTimingLingRoachChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_ZB_Hatchery_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:363
//--------------------------------------------------------------------------------------------------
bool ZergOpenPowerMacroQuickExpGndChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_ZB_Hatchery_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:408
//--------------------------------------------------------------------------------------------------
bool ZergOpenPowerMacroDefenseExpGndChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_ZB_Hatchery_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:454
//--------------------------------------------------------------------------------------------------
bool ZergOpenAirOneBaseMutaChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_ZB_Hatchery_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:507
//--------------------------------------------------------------------------------------------------
bool ZergOpenAirOneBaseDropChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_ZB_Hatchery_Alias );
mods/liberty.sc2mod — base.sc2data/TriggerLibs/Zerg/ZergChIn.galaxy:568
//--------------------------------------------------------------------------------------------------
bool ZergOpenAirQuickExpandAirChIn (int player) {
AIClearStock(player);
AISetStock( player, 1, c_ZB_Hatchery_Alias );