# Last Attack

Grammar — Returns the time the specified unit unit was last attacked
FlagsNative | Function

Returns the time the specified unit was last attacked.

# Arguments

  • unit — Unit

Returns — int

native int AILastAttack(unit u);

Category: AI Advanced / Tactical / Functions

# Examples

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L1032
AILastAttack(lp_hybrid)
// L1041
AILastAttack(lp_hybrid)
// L1032
AILastAttack(lp_hybrid)
// L1041
AILastAttack(lp_hybrid)
// L1873
AILastAttack(gv_titanicWarpPrism)
// L1873
AILastAttack(gv_titanicWarpPrism)

# mods/core.sc2mod

MeleeWaveAI.galaxy

// L243
AILastAttack(leader)

# mods/core.sc2mod

TactProtAI.galaxy

// L837
AILastAttack(aiUnit)
// L1609
AILastAttack(aiUnit)
// L1651
AILastAttack(aiUnit)

# mods/core.sc2mod

TactTerrAI.galaxy

// L267
AILastAttack(aiUnit)
// L496
AILastAttack(aiUnit)
// L1571
AILastAttack(aiUnit)

# mods/starcoop/starcoop.sc2mod

TactProtAI.galaxy

// L1598
AILastAttack(aiUnit)
// L1640
AILastAttack(aiUnit)

# mods/starcoop/starcoop.sc2mod

TactTerrAI.galaxy

// L259
AILastAttack(aiUnit)
// L476
AILastAttack(aiUnit)
// L1518
AILastAttack(aiUnit)

# mods/warcoop/warmeleeai.sc2mod

MeleeWaveAI.galaxy

// L332
AILastAttack(leader)