# Combat Diff Flag Workers Normal Priority

Grammar — Perform action action on the combat diffculty flag for player player - Workers Normal Priority
FlagsNative | Function

When enabled, allows the combat AI to target workers normally, instead of below most other targets.

# Arguments

Returns — bool

native bool AICombatDiffFlagCatWorkersNormalPrio(
	int player,
	int action,
);

Category: AI Advanced / Tactical / Functions

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L1208
AICombatDiffFlagCatWorkersNormalPrio(PlayerGroupLoopCurrent(), c_combatFlagEnable)
// L1208
AICombatDiffFlagCatWorkersNormalPrio(PlayerGroupLoopCurrent(), c_combatFlagEnable)

# mods/core.sc2mod

BaseAI.galaxy

// L61
AICombatDiffFlagCatWorkersNormalPrio   (player, AIDiffThreshold(player, c_combatFlagDisable, c_skirEasy  ,   c_combatFlagEnable))
// L74
AICombatDiffFlagCatWorkersNormalPrio   (player, AIDiffThreshold(player, c_combatFlagDisable, c_campAdvanced, c_combatFlagEnable))
// L111
AICombatDiffFlagCatWorkersNormalPrio   (player, AIDiffThreshold(player, c_combatFlagDisable, c_campAdvanced, c_combatFlagEnable))