# Set Unit Evaluation Custom Index
Grammar — Set unit evaluation custom index to index
Flags —Native|Action
Any values set using “Set Unit Custom Value” with the given index will override the standard unit strength evaluation performed by the AI for that unit.
# Arguments
int— Index
Returns — void
native void AIEvalSetCustomIndex(int index);
# Related
Category: AI Advanced / Utility / Actions
- Start AI —
void— AIStart - Accept Surrender —
void— AIGoodGame - Init Melee AI —
void— AIMeleeStart - Set APM —
void— AISetAPM - Release Unit —
void— AIReleaseUnit - Set State —
void— AISetSpecificState - Set All States —
void— AISetAllStates - Set Flag —
void— AISetFlag - Set Coop Flag —
void— AISetCoopFlag - Set Tech Flag State —
void— AITechFlag - Set Unit Evaluation Custom Index —
void— AIEvalSetCustomIndex - Enable/Disable AI Option For Unit —
void— UnitSetAIOption - Set Defense Radii —
void— AISetDefenseRadii
# Examples
— None found —