# Create Cargo Units
Grammar — Create inCount inId as cargo in inUnit
Flags —Native
|Action
Creates cargo units inside a unit’s cargo bay. Use the “Last Created Cargo Unit” and “Last Created Cargo Units” functions to refer to the created units.
# Arguments
unit
— Unitstring
<gamelink::Unit> — Typeint
— Count
Returns — void
native void UnitCargoCreate(
unit inUnit,
string inId,
int inCount,
);
# Related
Category: Unit / Cargo
- Put Unit InTransport —
void
— UnitPutInTransport - Create Cargo Units —
void
— UnitCargoCreate - Last Created Cargo Unit —
unit
— UnitCargoLastCreated - Last Created Cargo Units —
unitgroup
— UnitCargoLastCreatedGroup - Unit Is Cargo —
bool
— libNtve_gf_UnitIsInsideTransport - Unit Is Inside Unit Transport —
bool
— libNtve_gf_UnitIsInsideUnitTransport - Unit Is Inside Player Transport —
bool
— libNtve_gf_UnitIsInsidePlayerTransport - Cargo Unit In Transport —
unit
— UnitCargo - Cargo Units In Transport —
unitgroup
— UnitCargoGroup - Transport Property Of Unit —
int
— UnitCargoValue - Transport Of Unit —
unit
— UnitTransport - Unit Loads/Unloads Cargo —
void
— TriggerAddEventUnitCargo - Triggering Cargo Unit —
unit
— EventUnitCargo
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:319
lv_randomHut = UnitGroupRandomUnit(gv_civilianSpawners, c_unitCountAlive);
if ((RandomFixed(0.0, 100.0) >= 33.0)) {
UnitCargoCreate(lv_randomHut, "Civilian", 1);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:322
}
else {
UnitCargoCreate(lv_randomHut, "CivilianFemale", 1);
}
AISetUnitForceMover(UnitCargoLastCreated(),true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:997
}
UnitCargoCreate(UnitFromId(290), "Firebat", 2);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_firebatCargoUnits);
UnitCargoCreate(UnitFromId(290), "Medic", 2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:999
UnitCargoCreate(UnitFromId(290), "Firebat", 2);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_firebatCargoUnits);
UnitCargoCreate(UnitFromId(290), "Medic", 2);
autoA5804961_g = UnitCargoLastCreatedGroup();
autoA5804961_u = UnitGroupCount(autoA5804961_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:631
}
UnitCargoCreate(lv_overlord, "Drone", 1);
UnitSetCustomValue(UnitCargoLastCreated(), 1, IntToFixed(lp_colonyIndex));
lv_drone = UnitCargoLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:565
UnitSetPropertyFixed(UnitFromId(1226), c_unitPropEnergyPercent, 100.0);
libNtve_gf_ShowHideUnit(UnitFromId(1327), false);
UnitCargoCreate(UnitFromId(271), "SCV", 5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_playerSCVs);
UnitCargoCreate(UnitFromId(1056), "Marine", 5);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:567
UnitCargoCreate(UnitFromId(271), "SCV", 5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_playerSCVs);
UnitCargoCreate(UnitFromId(1056), "Marine", 5);
auto4801D79A_g = UnitGroup("Bunker", gv_p02_ORLAN_ENEMY, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto4801D79A_u = UnitGroupCount(auto4801D79A_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:573
auto4801D79A_var = UnitGroupUnitFromEnd(auto4801D79A_g, auto4801D79A_u);
if (auto4801D79A_var == null) { break; }
UnitCargoCreate(auto4801D79A_var, "Marine", 4);
}
auto8FA23EE3_g = UnitGroup("Bunker", gv_p03_MIRA_HAN, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:580
auto8FA23EE3_var = UnitGroupUnitFromEnd(auto8FA23EE3_g, auto8FA23EE3_u);
if (auto8FA23EE3_var == null) { break; }
UnitCargoCreate(auto8FA23EE3_var, "WarPig", 4);
}
auto721FDF2B_g = UnitGroup("AutoTurret", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1552
libNtve_gf_CreateUnitsAtPoint2(1, "Medivac", 0, gv_p03_MIRA_HAN, PointFromId(1242));
lv_medivac = UnitLastCreated();
UnitCargoCreate(lv_medivac, "Vulture", 4);
libLbty_gf_OrderTransporttoUnloadAllthenDespawn(lv_medivac, PointFromId(1243), PointFromId(1242));
Wait(6.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:459
UnitSetState(UnitFromId(109), c_unitStateTargetable, false);
UnitSetState(UnitFromId(109), c_unitStateTooltipable, false);
UnitCargoCreate(UnitFromId(80), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(175), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(7), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:460
UnitSetState(UnitFromId(109), c_unitStateTooltipable, false);
UnitCargoCreate(UnitFromId(80), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(175), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(7), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(433), "Marine", libNtve_gf_DifficultyValueInt(2, 1, 2, 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:461
UnitCargoCreate(UnitFromId(80), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(175), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(7), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(433), "Marine", libNtve_gf_DifficultyValueInt(2, 1, 2, 0));
UnitCargoCreate(UnitFromId(433), "Marauder", libNtve_gf_DifficultyValueInt(0, 1, 1, 2));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:462
UnitCargoCreate(UnitFromId(175), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(7), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(433), "Marine", libNtve_gf_DifficultyValueInt(2, 1, 2, 0));
UnitCargoCreate(UnitFromId(433), "Marauder", libNtve_gf_DifficultyValueInt(0, 1, 1, 2));
UnitCargoCreate(UnitFromId(218), "Marauder", libNtve_gf_DifficultyValueInt(1, 1, 2, 2));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:463
UnitCargoCreate(UnitFromId(7), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(433), "Marine", libNtve_gf_DifficultyValueInt(2, 1, 2, 0));
UnitCargoCreate(UnitFromId(433), "Marauder", libNtve_gf_DifficultyValueInt(0, 1, 1, 2));
UnitCargoCreate(UnitFromId(218), "Marauder", libNtve_gf_DifficultyValueInt(1, 1, 2, 2));
UnitCargoCreate(UnitFromId(694), "Marine", 4);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:464
UnitCargoCreate(UnitFromId(433), "Marine", libNtve_gf_DifficultyValueInt(2, 1, 2, 0));
UnitCargoCreate(UnitFromId(433), "Marauder", libNtve_gf_DifficultyValueInt(0, 1, 1, 2));
UnitCargoCreate(UnitFromId(218), "Marauder", libNtve_gf_DifficultyValueInt(1, 1, 2, 2));
UnitCargoCreate(UnitFromId(694), "Marine", 4);
UnitCargoCreate(UnitFromId(1007), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:465
UnitCargoCreate(UnitFromId(433), "Marauder", libNtve_gf_DifficultyValueInt(0, 1, 1, 2));
UnitCargoCreate(UnitFromId(218), "Marauder", libNtve_gf_DifficultyValueInt(1, 1, 2, 2));
UnitCargoCreate(UnitFromId(694), "Marine", 4);
UnitCargoCreate(UnitFromId(1007), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
libNtve_gf_MakeUnitInvulnerable(UnitFromId(341), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:466
UnitCargoCreate(UnitFromId(218), "Marauder", libNtve_gf_DifficultyValueInt(1, 1, 2, 2));
UnitCargoCreate(UnitFromId(694), "Marine", 4);
UnitCargoCreate(UnitFromId(1007), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
libNtve_gf_MakeUnitInvulnerable(UnitFromId(341), true);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(935), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5564
libNtve_gf_CreateUnitsAtPoint2(1, "CommandCenterFlying", 0, gv_p01_USER, PointFromId(961));
UnitGroupAdd(gv_midGameActors, UnitLastCreated());
UnitCargoCreate(UnitLastCreated(), "SCV", 5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_midGameActors);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("CommandCenterLand", 0), UnitGetPosition(UnitFromId(73))), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:327
// Implementation
UnitCargoCreate(lp_bunker, lp_type, lp_qty);
auto560015A7_g = UnitLastCreatedGroup();
auto560015A7_u = UnitGroupCount(auto560015A7_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:414
lv_dropship = UnitLastCreated();
if ((lp_type1 != null)) {
UnitCargoCreate(lv_dropship, lp_type1, lp_qty1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:418
if ((lp_type2 != null)) {
UnitCargoCreate(lv_dropship, lp_type2, lp_qty2);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6126
libNtve_gf_CreateUnitsAtPoint2(1, "CommandCenterFlying", 0, gv_p07_HORNERBASE, PointFromId(931));
lv_coCe = UnitLastCreated();
UnitCargoCreate(lv_coCe, "SCV", 5);
UnitIssueOrder(lv_coCe, OrderTargetingPoint(AbilityCommand("CommandCenterLand", 0), PointFromId(34)), c_orderQueueReplace);
UnitIssueOrder(lv_coCe, Order(AbilityCommand("CommandCenterTransport", 1)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:7097
libNtve_gf_CreateUnitsAtPoint2(1, "Barracks", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1615));
libNtve_gf_CreateUnitsAtPoint2(1, "Bunker", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1614));
UnitCargoCreate(UnitLastCreated(), "Marine", 2);
UnitCargoCreate(UnitLastCreated(), "Marauder", 1);
libNtve_gf_CreateUnitsAtPoint2(1, "BarracksTechLab", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1027));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:7098
libNtve_gf_CreateUnitsAtPoint2(1, "Bunker", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1614));
UnitCargoCreate(UnitLastCreated(), "Marine", 2);
UnitCargoCreate(UnitLastCreated(), "Marauder", 1);
libNtve_gf_CreateUnitsAtPoint2(1, "BarracksTechLab", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1027));
libNtve_gf_CreateUnitsAtPoint2(1, "BarracksReactor", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1031));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5450
UnitSetState(gv_dropshipComputer05, c_unitStateSelectable, false);
if ((gv_computer05Marines == true)) {
UnitCargoCreate(gv_dropshipComputer05, "Marine", 8);
}
else if ((gv_computer05Marauder == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5453
}
else if ((gv_computer05Marauder == true)) {
UnitCargoCreate(gv_dropshipComputer05, "Marauder", 3);
}
else if ((gv_computer05Firebat == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5456
}
else if ((gv_computer05Firebat == true)) {
UnitCargoCreate(gv_dropshipComputer05, "Firebat", 4);
}
else if ((gv_computer05Medic == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5459
}
else if ((gv_computer05Medic == true)) {
UnitCargoCreate(gv_dropshipComputer05, "Marine", 3);
UnitCargoCreate(gv_dropshipComputer05, "Medic", 3);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5460
else if ((gv_computer05Medic == true)) {
UnitCargoCreate(gv_dropshipComputer05, "Marine", 3);
UnitCargoCreate(gv_dropshipComputer05, "Medic", 3);
}
UnitIssueOrder(gv_dropshipComputer05, OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(240)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11291
libNtve_gf_CreateUnitsAtPoint2(1, "SpecialOpsDropship", 0, gv_p01_USER, PointFromId(161));
gv_introDropship = UnitLastCreated();
UnitCargoCreate(gv_introDropship, "Marine", 5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_introDropshipCargoGroup);
UnitCargoCreate(gv_introDropship, "Medic", 2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11293
UnitCargoCreate(gv_introDropship, "Marine", 5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_introDropshipCargoGroup);
UnitCargoCreate(gv_introDropship, "Medic", 2);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_introDropshipCargoGroup);
UnitCargoCreate(UnitLastCreated(), "Raynor", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11295
UnitCargoCreate(gv_introDropship, "Medic", 2);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_introDropshipCargoGroup);
UnitCargoCreate(UnitLastCreated(), "Raynor", 1);
gv_raynor = UnitLastCreated();
UnitGroupAdd(gv_introDropshipCargoGroup, gv_raynor);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4945
UnitSetState(UnitLastCreated(), c_unitStateTargetable, false);
libNtve_gf_MakeUnitUncommandable(UnitLastCreated(), true);
UnitCargoCreate(gv_introDropship, "Raynor01", 1);
gv_raynor = UnitCargoLastCreated();
UnitGroupAdd(gv_introUnitCargoStart, UnitCargoLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4948
gv_raynor = UnitCargoLastCreated();
UnitGroupAdd(gv_introUnitCargoStart, UnitCargoLastCreated());
UnitCargoCreate(gv_introDropship, "Marine", 5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_introUnitCargoStart);
if (((PlayerDifficulty(1) == 1) == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:690
}
gv_mineGuardPairs = libNtve_gf_DifficultyValueInt(0, 0, 1, 2);
UnitCargoCreate(UnitFromId(5), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 6));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1063
UnitSetState(gv_supplyDropship, c_unitStateTargetable, false);
UnitSetState(gv_supplyDropship, c_unitStateUsingSupply, false);
UnitCargoCreate(gv_supplyDropship, "SCV", 1);
gv_supplySCV = UnitCargoLastCreated();
gf_CreateInfoText(UnitCargoLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1257
UnitSetState(gv_sCVDropship, c_unitStateTargetable, false);
UnitSetState(gv_sCVDropship, c_unitStateUsingSupply, false);
UnitCargoCreate(gv_sCVDropship, "SCV", 8);
gv_sCVReinforcement = UnitCargoLastCreatedGroup();
UnitIssueOrder(gv_sCVDropship, OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(688)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2040
libNtve_gf_MakeUnitInvulnerable(lv_dropship, true);
UnitSetState(lv_dropship, c_unitStateTargetable, false);
UnitCargoCreate(lv_dropship, "SCV", 6);
libLbty_gf_OrderTransporttoUnloadAllthenDespawn(lv_dropship, PointFromId(863), PointFromId(862));
Wait(5.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:792
UnitBehaviorAdd(UnitFromId(24), "FastBuild", UnitFromId(24), 1);
UnitBehaviorAdd(UnitFromId(25), "FastBuild", UnitFromId(25), 1);
UnitCargoCreate(UnitFromId(6), "Marine", 4);
UnitCargoCreate(UnitFromId(7), "Marine", 4);
autoB69A8C3C_g = UnitGroup(null, gv_p3_DOMINION_RED, RegionFromId(58), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:793
UnitBehaviorAdd(UnitFromId(25), "FastBuild", UnitFromId(25), 1);
UnitCargoCreate(UnitFromId(6), "Marine", 4);
UnitCargoCreate(UnitFromId(7), "Marine", 4);
autoB69A8C3C_g = UnitGroup(null, gv_p3_DOMINION_RED, RegionFromId(58), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoB69A8C3C_u = UnitGroupCount(autoB69A8C3C_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:929
auto4E511087_var = UnitGroupUnitFromEnd(auto4E511087_g, auto4E511087_u);
if (auto4E511087_var == null) { break; }
UnitCargoCreate(auto4E511087_var, "Marine", libNtve_gf_DifficultyValueInt(3, 4, 4, 6));
}
if ((libNtve_gf_DifficultyValueInt(0, 0, 0, 1) == 1)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:638
}
UnitCargoCreate(UnitFromId(141), "Marine", 4);
gv_p1MiTuGuards = UnitGroup(null, gv_pLAYER02_TOSH, RegionFromId(46), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0);
gv_p1Tank = UnitFromId(31);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:662
gv_p2WestSpectre = UnitFromId(425);
UnitIssueOrder(UnitFromId(149), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
UnitCargoCreate(UnitFromId(575), "Marine", libNtve_gf_DifficultyValueInt(3, 3, 4, 2));
UnitCargoCreate(UnitFromId(575), "Marauder", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
UnitCargoCreate(UnitFromId(82), "Marine", libNtve_gf_DifficultyValueInt(2, 2, 4, 2));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:663
UnitIssueOrder(UnitFromId(149), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
UnitCargoCreate(UnitFromId(575), "Marine", libNtve_gf_DifficultyValueInt(3, 3, 4, 2));
UnitCargoCreate(UnitFromId(575), "Marauder", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
UnitCargoCreate(UnitFromId(82), "Marine", libNtve_gf_DifficultyValueInt(2, 2, 4, 2));
UnitCargoCreate(UnitFromId(82), "Marauder", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:664
UnitCargoCreate(UnitFromId(575), "Marine", libNtve_gf_DifficultyValueInt(3, 3, 4, 2));
UnitCargoCreate(UnitFromId(575), "Marauder", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
UnitCargoCreate(UnitFromId(82), "Marine", libNtve_gf_DifficultyValueInt(2, 2, 4, 2));
UnitCargoCreate(UnitFromId(82), "Marauder", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
gv_p2Units = UnitGroup(null, c_playerAny, RegionFromId(31), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:665
UnitCargoCreate(UnitFromId(575), "Marauder", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
UnitCargoCreate(UnitFromId(82), "Marine", libNtve_gf_DifficultyValueInt(2, 2, 4, 2));
UnitCargoCreate(UnitFromId(82), "Marauder", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
gv_p2Units = UnitGroup(null, c_playerAny, RegionFromId(31), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
gf_HideUnitGroup(false, gv_p2Units);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:681
gv_p3SouthGuards = UnitGroup(null, gv_pLAYER02_TOSH, RegionFromId(11), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
gv_p3NorthGuards = UnitGroup(null, gv_pLAYER02_TOSH, RegionFromId(10), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
UnitCargoCreate(UnitFromId(212), "Marine", 4);
gv_p3BridgeSpectre = UnitFromId(306);
gv_p3NukerA = UnitFromId(242);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2702
lv_dropshipA = UnitLastCreated();
libNtve_gf_MakeUnitInvulnerable(UnitLastCreated(), true);
UnitCargoCreate(UnitLastCreated(), "Reaper", 4);
UnitCargoCreate(UnitLastCreated(), "SiegeTank", 1);
UnitIssueOrder(lv_dropshipA, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(397)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2703
libNtve_gf_MakeUnitInvulnerable(UnitLastCreated(), true);
UnitCargoCreate(UnitLastCreated(), "Reaper", 4);
UnitCargoCreate(UnitLastCreated(), "SiegeTank", 1);
UnitIssueOrder(lv_dropshipA, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(397)), c_orderQueueReplace);
UnitIssueOrder(lv_dropshipA, OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(397)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2710
lv_dropshipB = UnitLastCreated();
libNtve_gf_MakeUnitInvulnerable(UnitLastCreated(), true);
UnitCargoCreate(UnitLastCreated(), "Reaper", 4);
UnitCargoCreate(UnitLastCreated(), "SiegeTank", 1);
UnitIssueOrder(lv_dropshipB, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(395)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2711
libNtve_gf_MakeUnitInvulnerable(UnitLastCreated(), true);
UnitCargoCreate(UnitLastCreated(), "Reaper", 4);
UnitCargoCreate(UnitLastCreated(), "SiegeTank", 1);
UnitIssueOrder(lv_dropshipB, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(395)), c_orderQueueReplace);
UnitIssueOrder(lv_dropshipB, OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(395)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1534
libNtve_gf_MakeUnitUncommandable(UnitLastCreated(), true);
lv_swannDropship = UnitLastCreated();
UnitCargoCreate(lv_swannDropship, "Marauder", libNtve_gf_DifficultyValueInt(4, 4, 4, 3));
UnitIssueOrder(lv_swannDropship, OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(439)), c_orderQueueReplace);
while (true) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:555
UnitSetState(UnitFromId(317), c_unitStateTargetable, false);
libNtve_gf_MakeUnitUncommandable(UnitFromId(317), true);
UnitCargoCreate(UnitFromId(317), "Marauder", 1);
UnitCargoCreate(UnitFromId(317), "Marine", 4);
UnitCargoCreate(UnitFromId(317), "Medic", 2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:556
libNtve_gf_MakeUnitUncommandable(UnitFromId(317), true);
UnitCargoCreate(UnitFromId(317), "Marauder", 1);
UnitCargoCreate(UnitFromId(317), "Marine", 4);
UnitCargoCreate(UnitFromId(317), "Medic", 2);
autoE010A74A_g = UnitGroup("SCV", gv_p7_ABANDONED_BASE, RegionFromId(10), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:557
UnitCargoCreate(UnitFromId(317), "Marauder", 1);
UnitCargoCreate(UnitFromId(317), "Marine", 4);
UnitCargoCreate(UnitFromId(317), "Medic", 2);
autoE010A74A_g = UnitGroup("SCV", gv_p7_ABANDONED_BASE, RegionFromId(10), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoE010A74A_u = UnitGroupCount(autoE010A74A_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:1022
UnitSetState(gv_siegeTankDropship, c_unitStateTargetable, false);
UnitSetState(gv_siegeTankDropship, c_unitStateUsingSupply, false);
UnitCargoCreate(UnitLastCreated(), "SiegeTank", 2);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(530)), c_orderQueueReplace);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(1))), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:2702
if ((RegionContainsPoint(RegionFromId(15), UnitGetPosition(EventUnitProgressUnit())) == true)) {
if ((gv_phasePrismAggroLevel == 3)) {
UnitCargoCreate(EventUnitProgressUnit(), "Zealot", libNtve_gf_DifficultyValueInt(0, 0, 1, 0));
UnitCargoCreate(EventUnitProgressUnit(), "Archon", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:2703
if ((gv_phasePrismAggroLevel == 3)) {
UnitCargoCreate(EventUnitProgressUnit(), "Zealot", libNtve_gf_DifficultyValueInt(0, 0, 1, 0));
UnitCargoCreate(EventUnitProgressUnit(), "Archon", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:2706
}
else {
UnitCargoCreate(EventUnitProgressUnit(), "Stalker", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
}
TriggerExecute(gt_PrismAttackPhase2NE, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:2713
if ((RegionContainsPoint(RegionFromId(16), UnitGetPosition(EventUnitProgressUnit())) == true)) {
if ((gv_phasePrismAggroLevel == 3)) {
UnitCargoCreate(EventUnitProgressUnit(), "Zealot", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:2716
}
else {
UnitCargoCreate(EventUnitProgressUnit(), "Stalker", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
}
TriggerExecute(gt_PrismAttackPhase2NW, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:2723
if ((RegionContainsPoint(RegionFromId(4), UnitGetPosition(EventUnitProgressUnit())) == true)) {
if ((gv_phasePrismAggroLevel == 3)) {
UnitCargoCreate(EventUnitProgressUnit(), "Zealot", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1054
gv_medivac01 = UnitLastCreated();
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_medivacUnits);
UnitCargoCreate(gv_medivac01, "Marine", 2);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_medivacUnits);
UnitSetPropertyFixed(gv_medivac01, c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1065
UnitSetPropertyFixed(gv_medivac02, c_unitPropEnergyPercent, 100.0);
UnitSetState(UnitLastCreated(), c_unitStateTooltipable, false);
UnitCargoCreate(gv_medivac02, "Marine", 2);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_medivacUnits);
UnitIssueOrder(gv_medivac02, OrderTargetingPoint(AbilityCommand("MedivacTransport", 2), PointFromId(1117)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3690
libNtve_gf_CreateUnitsAtPoint2(1, "CommandCenterFlying", 0, gv_pLAYER01_USER, PointFromId(20));
UnitGroupAdd(gv_midCineTempPlayerGroup, UnitLastCreated());
UnitCargoCreate(UnitLastCreated(), "SCV", 8);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_midCineTempPlayerGroup);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("CommandCenterLand", 0), PointFromId(13)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3706
libNtve_gf_CreateUnitsAtPoint2(1, "SpecialOpsDropship", 0, gv_pLAYER01_USER, PointFromId(35));
gv_midCineDropship = UnitLastCreated();
UnitCargoCreate(gv_midCineDropship, "Marine", 4);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_midCineTempPlayerGroup);
UnitCargoCreate(gv_midCineDropship, "Marauder", 2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3708
UnitCargoCreate(gv_midCineDropship, "Marine", 4);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_midCineTempPlayerGroup);
UnitCargoCreate(gv_midCineDropship, "Marauder", 2);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_midCineTempPlayerGroup);
UnitIssueOrder(gv_midCineDropship, OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(29)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:4030
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SpecialOpsDropship", 0, gv_pLAYER01_USER, PointFromId(174));
lv_dropship = UnitLastCreated();
UnitCargoCreate(lv_dropship, "Marine", 8);
UnitIssueOrder(lv_dropship, OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(941)), c_orderQueueReplace);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus04MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5122
UnitGroupAdd(gv_baseMidSpawnedUnitGroup, UnitLastCreated());
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("CommandCenterLand", 0), UnitGetPosition(UnitFromId(228))), c_orderQueueReplace);
UnitCargoCreate(UnitLastCreated(), "SCV", 5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_sCVs);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_baseMidSpawnedUnitGroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1005
autoA4354CDE_var = UnitGroupUnitFromEnd(autoA4354CDE_g, autoA4354CDE_u);
if (autoA4354CDE_var == null) { break; }
UnitCargoCreate(autoA4354CDE_var, "Marine", 4);
}
autoD9F28591_g = UnitGroup(null, gv_p03_DOMINION_RED, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:6931
if ((RandomInt(1, 5) == 1)) {
libNtve_gf_UnitCreateFacingPoint(1, "Medivac", 0, gv_p01_USER, RegionRandomPoint(gv_briefingSlaughterAreas[lv_i].lv_terranRegion), RegionGetCenter(gv_briefingSlaughterAreas[lv_i].lv_zergRegion));
UnitCargoCreate(UnitLastCreated(), "Marine", 8);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("MedivacTransport", 2), RegionRandomPoint(gv_briefingSlaughterAreas[lv_i].lv_zergRegion)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4315
autoCD7EB0AC_val = RandomInt(1, 3);
if (autoCD7EB0AC_val == 1) {
UnitCargoCreate(UnitLastCreated(), "InfestedCivilian", libNtve_gf_DifficultyValueInt(1, 1, 2, 3));
}
else if (autoCD7EB0AC_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4318
}
else if (autoCD7EB0AC_val == 2) {
UnitCargoCreate(UnitLastCreated(), "Zergling", libNtve_gf_DifficultyValueInt(1, 1, 2, 2));
}
else if (autoCD7EB0AC_val == 3) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4321
}
else if (autoCD7EB0AC_val == 3) {
UnitCargoCreate(UnitLastCreated(), "InfestedCivilian", libNtve_gf_DifficultyValueInt(1, 2, 0, 1));
UnitCargoCreate(UnitLastCreated(), "InfestedTerranCampaign", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4322
else if (autoCD7EB0AC_val == 3) {
UnitCargoCreate(UnitLastCreated(), "InfestedCivilian", libNtve_gf_DifficultyValueInt(1, 2, 0, 1));
UnitCargoCreate(UnitLastCreated(), "InfestedTerranCampaign", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3523
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Overlord", 0, gv_p3_ZERG, PointFromId(780));
gv_airAssaultOverlord = UnitLastCreated();
UnitCargoCreate(UnitLastCreated(), "Roach", libNtve_gf_DifficultyValueInt(2, 2, 3, 4));
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_airAssaultGroundUnits);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("OverlordTransport", 2), PointFromId(421)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3531
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Overlord", 0, gv_p3_ZERG, PointFromId(784));
gv_airAssaultOverlord = UnitLastCreated();
UnitCargoCreate(UnitLastCreated(), "Roach", libNtve_gf_DifficultyValueInt(2, 2, 3, 4));
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_airAssaultGroundUnits);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("OverlordTransport", 2), PointFromId(547)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6222
libNtve_gf_CreateUnitsAtPoint2(1, "VoidSeeker", 0, gv_p1_USER, PointFromId(1));
gv_introVoidSeeker = UnitLastCreated();
UnitCargoCreate(gv_introVoidSeeker, "Probe", 6);
UnitIssueOrder(gv_introVoidSeeker, Order(AbilityCommand("PsytrousOxide", 0)), c_orderQueueReplace);
UnitIssueOrder(gv_introVoidSeeker, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(175)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:479
UnitSetState(UnitFromId(685), c_unitStateTargetable, false);
UnitCargoCreate(UnitFromId(685), "Zeratul", 1);
gv_zeratul = UnitCargoLastCreated();
libNtve_gf_ShowHideUnit(UnitFromId(552), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:1556
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CommandCenter", 0, gv_pLAYER_USER, RegionGetCenter(RegionFromId(5)));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Bunker", 0, gv_pLAYER_USER, RegionGetCenter(RegionFromId(3)));
UnitCargoCreate(UnitLastCreated(), "Marine", 1);
UnitGroupAdd(gv_cINEPlayerUnits, UnitCargoLastCreated());
UnitCargoCreate(UnitLastCreated(), "Marine", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:1558
UnitCargoCreate(UnitLastCreated(), "Marine", 1);
UnitGroupAdd(gv_cINEPlayerUnits, UnitCargoLastCreated());
UnitCargoCreate(UnitLastCreated(), "Marine", 1);
UnitGroupAdd(gv_cINEPlayerUnits, UnitCargoLastCreated());
UnitCargoCreate(UnitLastCreated(), "Marine", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:1560
UnitCargoCreate(UnitLastCreated(), "Marine", 1);
UnitGroupAdd(gv_cINEPlayerUnits, UnitCargoLastCreated());
UnitCargoCreate(UnitLastCreated(), "Marine", 1);
UnitGroupAdd(gv_cINEPlayerUnits, UnitCargoLastCreated());
UnitCargoCreate(UnitLastCreated(), "Marine", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:1562
UnitCargoCreate(UnitLastCreated(), "Marine", 1);
UnitGroupAdd(gv_cINEPlayerUnits, UnitCargoLastCreated());
UnitCargoCreate(UnitLastCreated(), "Marine", 1);
UnitGroupAdd(gv_cINEPlayerUnits, UnitCargoLastCreated());
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SupplyDepot", 0, gv_pLAYER_USER, RegionGetCenter(RegionFromId(1)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:319
lv_randomHut = UnitGroupRandomUnit(gv_civilianSpawners, c_unitCountAlive);
if ((RandomFixed(0.0, 100.0) >= 33.0)) {
UnitCargoCreate(lv_randomHut, "Civilian", 1);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:322
}
else {
UnitCargoCreate(lv_randomHut, "CivilianFemale", 1);
}
AISetUnitForceMover(UnitCargoLastCreated(),true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:997
}
UnitCargoCreate(UnitFromId(290), "Firebat", 2);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_firebatCargoUnits);
UnitCargoCreate(UnitFromId(290), "Medic", 2);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:999
UnitCargoCreate(UnitFromId(290), "Firebat", 2);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_firebatCargoUnits);
UnitCargoCreate(UnitFromId(290), "Medic", 2);
autoA5804961_g = UnitCargoLastCreatedGroup();
autoA5804961_u = UnitGroupCount(autoA5804961_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:631
}
UnitCargoCreate(lv_overlord, "Drone", 1);
UnitSetCustomValue(UnitCargoLastCreated(), 1, IntToFixed(lp_colonyIndex));
lv_drone = UnitCargoLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:565
UnitSetPropertyFixed(UnitFromId(1226), c_unitPropEnergyPercent, 100.0);
libNtve_gf_ShowHideUnit(UnitFromId(1327), false);
UnitCargoCreate(UnitFromId(271), "SCV", 5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_playerSCVs);
UnitCargoCreate(UnitFromId(1056), "Marine", 5);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:567
UnitCargoCreate(UnitFromId(271), "SCV", 5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_playerSCVs);
UnitCargoCreate(UnitFromId(1056), "Marine", 5);
auto4801D79A_g = UnitGroup("Bunker", gv_p02_ORLAN_ENEMY, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto4801D79A_u = UnitGroupCount(auto4801D79A_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:573
auto4801D79A_var = UnitGroupUnitFromEnd(auto4801D79A_g, auto4801D79A_u);
if (auto4801D79A_var == null) { break; }
UnitCargoCreate(auto4801D79A_var, "Marine", 4);
}
auto8FA23EE3_g = UnitGroup("Bunker", gv_p03_MIRA_HAN, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:580
auto8FA23EE3_var = UnitGroupUnitFromEnd(auto8FA23EE3_g, auto8FA23EE3_u);
if (auto8FA23EE3_var == null) { break; }
UnitCargoCreate(auto8FA23EE3_var, "WarPig", 4);
}
auto721FDF2B_g = UnitGroup("AutoTurret", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:1552
libNtve_gf_CreateUnitsAtPoint2(1, "Medivac", 0, gv_p03_MIRA_HAN, PointFromId(1242));
lv_medivac = UnitLastCreated();
UnitCargoCreate(lv_medivac, "Vulture", 4);
libLbty_gf_OrderTransporttoUnloadAllthenDespawn(lv_medivac, PointFromId(1243), PointFromId(1242));
Wait(6.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:459
UnitSetState(UnitFromId(109), c_unitStateTargetable, false);
UnitSetState(UnitFromId(109), c_unitStateTooltipable, false);
UnitCargoCreate(UnitFromId(80), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(175), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(7), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:460
UnitSetState(UnitFromId(109), c_unitStateTooltipable, false);
UnitCargoCreate(UnitFromId(80), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(175), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(7), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(433), "Marine", libNtve_gf_DifficultyValueInt(2, 1, 2, 0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:461
UnitCargoCreate(UnitFromId(80), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(175), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(7), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(433), "Marine", libNtve_gf_DifficultyValueInt(2, 1, 2, 0));
UnitCargoCreate(UnitFromId(433), "Marauder", libNtve_gf_DifficultyValueInt(0, 1, 1, 2));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:462
UnitCargoCreate(UnitFromId(175), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(7), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(433), "Marine", libNtve_gf_DifficultyValueInt(2, 1, 2, 0));
UnitCargoCreate(UnitFromId(433), "Marauder", libNtve_gf_DifficultyValueInt(0, 1, 1, 2));
UnitCargoCreate(UnitFromId(218), "Marauder", libNtve_gf_DifficultyValueInt(1, 1, 2, 2));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:463
UnitCargoCreate(UnitFromId(7), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));
UnitCargoCreate(UnitFromId(433), "Marine", libNtve_gf_DifficultyValueInt(2, 1, 2, 0));
UnitCargoCreate(UnitFromId(433), "Marauder", libNtve_gf_DifficultyValueInt(0, 1, 1, 2));
UnitCargoCreate(UnitFromId(218), "Marauder", libNtve_gf_DifficultyValueInt(1, 1, 2, 2));
UnitCargoCreate(UnitFromId(694), "Marine", 4);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:464
UnitCargoCreate(UnitFromId(433), "Marine", libNtve_gf_DifficultyValueInt(2, 1, 2, 0));
UnitCargoCreate(UnitFromId(433), "Marauder", libNtve_gf_DifficultyValueInt(0, 1, 1, 2));
UnitCargoCreate(UnitFromId(218), "Marauder", libNtve_gf_DifficultyValueInt(1, 1, 2, 2));
UnitCargoCreate(UnitFromId(694), "Marine", 4);
UnitCargoCreate(UnitFromId(1007), "Marine", libNtve_gf_DifficultyValueInt(2, 3, 4, 4));