# Pause/Unpause Action Queue

Grammarpause|Pause/Unpause the action queue
FlagsNative | Action

Pauses or unpauses the Action Queue. Pausing the Action Queue does not pause actions within the trigger that is currently running in the queue, but will prevent actions in subsequent triggers from running until the queue is unpaused.

# Arguments

Returns — void

native void TriggerQueuePause(bool pause);

Category: Trigger / Action Queue

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4849


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4894


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4932


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4972


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:5015

    ObjectiveSetState(gv_objective_DontLetColonistsDie, c_objectiveStateFailed);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4371

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5349

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5383

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3608

    TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5102


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5135


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:4592

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:4627

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:4660

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1101

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1139

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:4525

    libNtve_gf_ShowHideBossBar(false, gv_odinBossBar);
    TriggerEnable(gt_OdinLowHealthWarning, false);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:4565

    libNtve_gf_ShowHideBossBar(false, gv_odinBossBar);
    TriggerEnable(gt_OdinLowHealthWarning, false);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4656

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:10309

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4199

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4238

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4235

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4324

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3228


    // Implementation
    TriggerQueuePause(lp_pauseUnpause);
    if ((lp_pauseUnpause == true)) {
        gv_newItemInfoPaused = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:4411

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3598


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3631


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4618

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4660

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5018

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5084

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3985

    AITimePause(true);
    TriggerStop(gt_CreepExpansion);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4012

    AITimePause(true);
    TriggerStop(gt_CreepExpansion);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/43235472"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4544


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerExecute(gt_PrimaryObjectiveExploreCreate, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4582


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerExecute(gt_PrimaryObjectiveOpenShrineCreate, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:5616

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:5695


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:2816

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:2859

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:2901

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3331

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3374

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerExecute(gt_ObjectiveClearLZFailed, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:4476

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:8982

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TimerPause(gv_holdoutTimer, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9020


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9070

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    lv_unittype = UnitGetType(EventUnit());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5020

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4531


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7929

    TimerPause(gv_timerEscape, true);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueKill);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7964

    UnitKill(gv_tHEONEVOIDSEEKER);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueKill);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5302

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:3655

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:3694

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:5043

    }
    else {
        TriggerQueuePause(true);
        TriggerQueueClear(c_triggerQueueRemove);
        Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:412

    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:1233

    UnitPauseAll(true);
    TriggerStop(gt_Timer);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    libNtve_gf_HideScreenButton(false, gv_readyButton);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:1243

        Wait(2.0, c_timeGame);
        TriggerQueueClear(c_triggerQueueKill);
        TriggerQueuePause(false);
        libChal_gf_CreateChallengeDefeatPanel(StringExternal("Param/Value/FCBD19C1"), TextReplaceWord(StringExternal("Param/Value/8BDE6E58"), StringExternal("Param/Value/6E67A216"), IntToText(gv_winningScoreBronze), c_stringReplaceAll, c_stringCase), gt_ButtonChosenLeaveGame, gt_ButtonChosenTryAgain);
        libChal_gf_ShowHideChallengeDefeatPanel(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:465

    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    UnitPauseAll(true);
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:1369

    UnitPauseAll(true);
    TimerWindowDestroy(gv_mainTimerWindow);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    TriggerStop(gt_Attackwavez);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:1419

    UnitGroupLoopEnd();
    TimerWindowDestroy(gv_mainTimerWindow);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    TriggerStop(gt_Attackwavez);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:821

    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:2650

    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    TriggerExecute(gt_ObjectiveSurviveFailed, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:2715

    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    TriggerExecute(gt_ObjectiveSurviveFailed, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:2741

    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:490

    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    CameraSetBounds(PlayerGroupAll(), RegionPlayableMap(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1504

    TriggerStop(gt_TimerWindowWarningRed);
    TimerPause(gv_mainTimer, true);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    libNtve_gf_HideScreenButton(false, gv_readyButton);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1514

        Wait(2.0, c_timeGame);
        TriggerQueueClear(c_triggerQueueKill);
        TriggerQueuePause(false);
        libChal_gf_CreateChallengeDefeatPanel(StringExternal("Param/Value/260ECEC5"), TextReplaceWord(StringExternal("Param/Value/271EB141"), StringExternal("Param/Value/2CC74C61"), IntToText(gv_winningScoreBronze), c_stringReplaceAll, c_stringCase), gt_ButtonChosenLeaveGame, gt_ButtonChosenTryAgain);
        libChal_gf_ShowHideChallengeDefeatPanel(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:769

    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:2491

    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    TriggerExecute(gt_ObjectiveSurviveFailed, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:2556

    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    TriggerExecute(gt_ObjectiveSurviveFailed, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:2582

    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:388

    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:1269

    TriggerStop(gt_Timer);
    TimerPause(gv_mainTimer, true);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    libNtve_gf_HideScreenButton(false, gv_readyButton);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:1279

        Wait(2.0, c_timeGame);
        TriggerQueueClear(c_triggerQueueKill);
        TriggerQueuePause(false);
        libChal_gf_CreateChallengeDefeatPanel(StringExternal("Param/Value/22FA142B"), TextReplaceWord(StringExternal("Param/Value/67682E63"), StringExternal("Param/Value/5B0448DD"), IntToText(gv_winningScoreBronze), c_stringReplaceAll, c_stringCase), gt_ButtonChosenLeaveGame, gt_ButtonChosenTryAgain);
        libChal_gf_ShowHideChallengeDefeatPanel(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:827

    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:2636

    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    TriggerExecute(gt_ObjectiveSurviveFailed, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:2701

    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    TriggerExecute(gt_ObjectiveSurviveFailed, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:2727

    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:404

    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:1211

    TimerPause(gv_mainTimer, true);
    TriggerStop(gt_Spawn);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRetain);
    libNtve_gf_HideScreenButton(false, gv_readyButton);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:1221

        Wait(2.0, c_timeGame);
        TriggerQueueClear(c_triggerQueueKill);
        TriggerQueuePause(false);
        libChal_gf_CreateChallengeDefeatPanel(StringExternal("Param/Value/BD042D74"), TextReplaceWord(StringExternal("Param/Value/7EEA38A2"), StringExternal("Param/Value/F83A5EB4"), IntToText(gv_winningScoreBronze), c_stringReplaceAll, c_stringCase), gt_ButtonChosenLeaveGame, gt_ButtonChosenTryAgain);
        libChal_gf_ShowHideChallengeDefeatPanel(true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:4849


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:4894


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:4932


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:4972


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:5015

    ObjectiveSetState(gv_objective_DontLetColonistsDie, c_objectiveStateFailed);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:4371

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:5349

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:5383

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2mapMapScript.galaxy:3608

    TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2mapMapScript.galaxy:5102


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2mapMapScript.galaxy:5135


    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2mapMapScript.galaxy:4592

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2mapMapScript.galaxy:4627

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2mapMapScript.galaxy:4660

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:1101

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:1139

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:4525

    libNtve_gf_ShowHideBossBar(false, gv_odinBossBar);
    TriggerEnable(gt_OdinLowHealthWarning, false);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:4565

    libNtve_gf_ShowHideBossBar(false, gv_odinBossBar);
    TriggerEnable(gt_OdinLowHealthWarning, false);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);