# Clear Action Queue

Grammar — Clear the action queue (activeOption|Retain/Clear/Interrupt the active action)
FlagsNative | Action

Clears all actions currently in the action queue.

# Arguments

Returns — void

native void TriggerQueueClear(int activeOption);

Category: Trigger / Action Queue

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4850

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/24E1C1CC"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4895

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/BFCBA162"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4933

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/81E5BD63"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4973

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/FE1E0156"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:5016

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/7206DCA9"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:5598

    TriggerStop(gt_MarineConstantRespawn);
    TriggerStop(gt_StartGame);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerExecute(gt_BriefingSetup, true, true);
    TriggerExecute(gt_BriefingAction02HansonsColony, true, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4372

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/DB9293B2"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4701

    TriggerStop(gt_MapInitialInfestation);
    TriggerStop(gt_InfestationSpawning);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4742

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5350

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/BDE64F5B"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5384

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/4C1A0ABA"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5921

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerStop(gt_StartGame);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5962

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3609

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/C087FD77"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3897

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerStop(gt_StartGame);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3913

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5021

    gv_gameOver = true;
    Wait(2.0, c_timeReal);
    TriggerQueueClear(c_triggerQueueRetain);
    TriggerExecute(gt_ObjectiveTheGreatTrainRobberyComplete, true, true);
    libCamp_gf_RunMissionVictorySequence(gt_VictoryQ);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5103

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/478ADE12"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5136

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    TriggerExecute(gt_ObjectiveDontMissTrainsFailed, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5590

    TriggerStop(gt_StartGame);
    TriggerStop(gt_TrainWaveController);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5608

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:4593

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/359DECC7"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:4628

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/306B371C"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:4661

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/5B13ECF2"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5072

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerStop(gt_StartGameStage1);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5110

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1102

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/22D9DD50"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1140

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/A96CEBFB"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:4526

    TriggerEnable(gt_OdinLowHealthWarning, false);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/4B6C8309"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:4566

    TriggerEnable(gt_OdinLowHealthWarning, false);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/8D543226"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5064

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerStop(gt_StartGameWarehouse);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5091

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4657

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/E9217D45"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5907

    TimerPause(gv_distractionTimer, true);
    TriggerStop(gt_StartGameStage1);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5947

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:10310

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/C8D9919C"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11092

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerStop(gt_StartGame);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11108

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4200

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/D32D77D7"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4239

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/F2DA38B3"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4594

    TriggerStop(gt_ObjectiveDestroyLogisticalHQCreateQ);
    TriggerStop(gt_IntroQ);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerStop(gt_IntroCinematic);
    TriggerQueueEnter();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4236

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/30C0C1F4"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4642

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerStop(gt_StartGame);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4325

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/C27EDDD5"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4592

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerStop(gt_StartGame);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4608

    TriggerExecute(gt_BriefingScene03, true, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:4412

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/24E1C1CC"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:4736

    TimerPause(gv_warning01Timer, true);
    TimerPause(gv_warning02Timer, true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:4767

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3599

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/24E1C1CC"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3632

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/625C8228"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3930

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerStop(gt_StartGame);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3949

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4619

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeGame);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/59E462FF"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4661

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeGame);
    TriggerExecute(gt_ObjectiveClearMainPrisonFailed, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4995

    TriggerStop(gt_StartGame);
    TriggerStop(gt_StartAI);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:5014

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:5186

    }

    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    TriggerExecute(gt_ObjectiveClearMainPrisonComplete, true, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5019

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/73F8163F"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5085

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/6FD1B348"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5543

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerStop(gt_StartGameQ);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5580

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:660

    TriggerStop(gt_TutorialCompleteQ);
    TransmissionClearAll();
    TriggerQueueClear(c_triggerQueueRemove);
    PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), false, false);
    gf_HideReplayTransmissionButtons();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:749

    TransmissionClearAll();
    TriggerStop(gt_ClickReplayTransmissionButton);
    TriggerQueueClear(c_triggerQueueRemove);
    libLbty_gf_SetAllSoundChannelVolumesStandardTiming(2, PlayerGroupAll());
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1141

    CameraSetBounds(PlayerGroupAll(), RegionPlayableMap(), true);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    TriggerQueueClear(c_triggerQueueRemove);
    libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_SIMULATOR, 8);
    libNtve_gf_SetAlliance(gv_p03_SIMULATOR, gv_p01_USER, 8);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3986

    TriggerStop(gt_CreepExpansion);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/E1487EC9"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4013

    TriggerStop(gt_CreepExpansion);
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/43235472"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);
    Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4503

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerStop(gt_StartGame);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4518

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:979

    gv_interruptTransmission = true;
    TransmissionClear(gv_unstableTransmission);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerExecute(gt_SiegeTanksComeIn, true, false);
    TriggerQueueEnter();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4545

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerExecute(gt_PrimaryObjectiveExploreCreate, true, false);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4583

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerExecute(gt_PrimaryObjectiveOpenShrineCreate, true, false);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4978

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerStop(gt_StartGameTacticalPhase);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5014

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:5617

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:5696

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    TriggerExecute(gt_ObjectiveDestroyDataFailed, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6422

    TriggerStop(gt_IntroMilitiaStartQ);
    TriggerStop(gt_Site1CreepAdvanceAmbientDroppodsPuke);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:2817

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/7366E782"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:2860

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/4EFCD554"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:2902

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/D84B2641"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3288

    TriggerStop(gt_StartGameStage1);
    TriggerStop(gt_TransmissionIntroBansheesQ);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3312

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3332

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/954F49D2"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3375

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerExecute(gt_ObjectiveClearLZFailed, true, false);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4512

    TriggerStop(gt_StartGameStage1);
    TriggerStop(gt_StartAI);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4531

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:4477

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/46963DA5"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:6526

    TriggerStop(gt_StartAI);
    TriggerStop(gt_DropPodallPodSpawnsQ);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:6539

    TriggerExecute(gt_BriefingScene01, true, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:8435

    }

    TriggerQueueClear(c_triggerQueueKill);
    gv_gameOver = true;
    TriggerQueueEnter();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:8983

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TimerPause(gv_holdoutTimer, true);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9021

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/BCCCE7D0"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9071

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    lv_unittype = UnitGetType(EventUnit());
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:12318

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerStop(gt__1StartGame);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5021

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/E7BF8BDE"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5343

    TriggerStop(gt_StartGame);
    TriggerStop(gt_StartAI);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueEnter();
    gv_inCinematic = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5361

    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitPauseAll(true);
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerQueueExit();
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4417

    gv_gameOver = true;
    libNtve_gf_ChangeUnitDamage(gv_artifact, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
    TriggerQueueClear(c_triggerQueueRetain);
    TriggerExecute(gt_ObjectiveArtifactComplete, true, false);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4503

    libNtve_gf_HideScreenButton(false, 1);
    libNtve_gf_ChangeUnitDamage(gv_artifact, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
    TriggerQueueClear(c_triggerQueueRetain);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4532

    gv_gameOver = true;
    TriggerQueuePause(true);
    TriggerQueueClear(c_triggerQueueRemove);
    Wait(2.0, c_timeReal);
    libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/D98A6E70"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);