# Action Queue Is Empty
Grammar — Action queue is empty
Flags —Native
|Function
Returns true if the action queue is empty.
Returns — bool
native bool TriggerQueueIsEmpty();
# Related
Category: Trigger / Action Queue
- Add Actions To Action Queue — macro
- Pause/Unpause Action Queue —
void
— TriggerQueuePause - Clear Action Queue —
void
— TriggerQueueClear - Action Queue Is Empty —
bool
— TriggerQueueIsEmpty
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11559
TriggerEnable(TriggerGetCurrent(), false);
while (!((gv_computerInUse == false) && (TriggerQueueIsEmpty() == true))) {
Wait(0.1, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11941
TriggerEnable(TriggerGetCurrent(), false);
while (!((gv_computerInUse == false) && (TriggerQueueIsEmpty() == true))) {
Wait(0.1, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12139
TriggerEnable(TriggerGetCurrent(), false);
while (!((gv_computerInUse == false) && (TriggerQueueIsEmpty() == true))) {
Wait(0.1, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3464
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3521
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3588
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3655
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3717
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3778
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3444
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:3159
libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
TriggerQueueExit();
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:11559
TriggerEnable(TriggerGetCurrent(), false);
while (!((gv_computerInUse == false) && (TriggerQueueIsEmpty() == true))) {
Wait(0.1, c_timeGame);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:11941
TriggerEnable(TriggerGetCurrent(), false);
while (!((gv_computerInUse == false) && (TriggerQueueIsEmpty() == true))) {
Wait(0.1, c_timeGame);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:12139
TriggerEnable(TriggerGetCurrent(), false);
while (!((gv_computerInUse == false) && (TriggerQueueIsEmpty() == true))) {
Wait(0.1, c_timeGame);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:3464
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:3521
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:3588
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:3655
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:3717
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:3778
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:3444
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:3159
libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
TriggerQueueExit();
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:829
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:954
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:2465
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:1512
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:1594
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerExecute(gt_TransmissionBroodLordReinforcementsQ, true, false);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2502
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:793
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(0.25, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2307
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2502
TransmissionClearAll();
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2671
TransmissionClearAll();
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:734
TriggerEnable(TriggerGetCurrent(), false);
TriggerEnable(gt_LabEscaped, false);
if ((TriggerQueueIsEmpty() == false)) {
TriggerQueueClear(c_triggerQueueRetain);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:882
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1711
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
if ((TriggerIsEnabled(gt_VictoryEscapetheLabCompleted) == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1750
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
if ((TriggerIsEnabled(gt_VictoryEscapetheLabCompleted) == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1789
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
if ((TriggerIsEnabled(gt_VictoryEscapetheLabCompleted) == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1828
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
if ((TriggerIsEnabled(gt_VictoryEscapetheLabCompleted) == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1867
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
if ((TriggerIsEnabled(gt_VictoryEscapetheLabCompleted) == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2789
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
SoundPlay(SoundLink("Event_EvoUltralisk_VikingVOBackground", -1), PlayerGroupAll(), 100.0, 0.0);
TriggerQueueEnter();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2854
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
libSwaC_gf_SetAllSoundChannelVolumesCampaign(1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2888
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
libSwaC_gf_SetAllSoundChannelVolumesCampaign(1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:949
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:3367
}
while (!((TriggerQueueIsEmpty() == true))) {
Wait(2.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4362
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4414
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:4458
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:1787
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:3939
gv_dehakaIdleTime += 1;
}
if ((gv_dehakaIdleTime >= 60) && (TriggerQueueIsEmpty() == true)) {
gv_dehakaIdleTime = 0;
gv_dehakaNudgeTransmission += 1;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:4344
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:755
// Automatic Variable Declarations
// Implementation
while (!((gv_gameOver == false) && (gv_inCinematic == false) && (gf_PlayerIsInCombat() == false) && (TriggerQueueIsEmpty() == true) && (gv_tutorialTypeGlobal == ge_TutorialType_None) && (libSwaC_gf_NeedOverlordHighlightOn() == false))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:5512
}
else {
if ((TriggerQueueIsEmpty() == true)) {
if ((gv_droneBeingAttackedBeingWarnedSingleMeat == false)) {
gv_droneBeingAttackedBeingWarnedSingleMeat = true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:5563
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:1171
TriggerEnable(TriggerGetCurrent(), false);
TriggerEnable(gt_SwarmHostQ, false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:829
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:954
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:2465
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:1512
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:1594
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerExecute(gt_TransmissionBroodLordReinforcementsQ, true, false);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:2502
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:793
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(0.25, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2307
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2502
TransmissionClearAll();
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2671
TransmissionClearAll();
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:734
TriggerEnable(TriggerGetCurrent(), false);
TriggerEnable(gt_LabEscaped, false);
if ((TriggerQueueIsEmpty() == false)) {
TriggerQueueClear(c_triggerQueueRetain);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:882
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:1711
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
if ((TriggerIsEnabled(gt_VictoryEscapetheLabCompleted) == false)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:1750
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
if ((TriggerIsEnabled(gt_VictoryEscapetheLabCompleted) == false)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:1789
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
if ((TriggerIsEnabled(gt_VictoryEscapetheLabCompleted) == false)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:1828
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
if ((TriggerIsEnabled(gt_VictoryEscapetheLabCompleted) == false)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:1867
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
if ((TriggerIsEnabled(gt_VictoryEscapetheLabCompleted) == false)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2789
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
SoundPlay(SoundLink("Event_EvoUltralisk_VikingVOBackground", -1), PlayerGroupAll(), 100.0, 0.0);
TriggerQueueEnter();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2854
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
libSwaC_gf_SetAllSoundChannelVolumesCampaign(1);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2888
TriggerEnable(TriggerGetCurrent(), false);
if ((TriggerQueueIsEmpty() == true)) {
TriggerQueueEnter();
libSwaC_gf_SetAllSoundChannelVolumesCampaign(1);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:949
TriggerEnable(TriggerGetCurrent(), false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map — MapScript.galaxy:3367
}
while (!((TriggerQueueIsEmpty() == true))) {
Wait(2.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4362
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4414
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map — MapScript.galaxy:4458
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — MapScript.galaxy:1787
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — MapScript.galaxy:3939
gv_dehakaIdleTime += 1;
}
if ((gv_dehakaIdleTime >= 60) && (TriggerQueueIsEmpty() == true)) {
gv_dehakaIdleTime = 0;
gv_dehakaNudgeTransmission += 1;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — MapScript.galaxy:4344
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:755
// Automatic Variable Declarations
// Implementation
while (!((gv_gameOver == false) && (gv_inCinematic == false) && (gf_PlayerIsInCombat() == false) && (TriggerQueueIsEmpty() == true) && (gv_tutorialTypeGlobal == ge_TutorialType_None) && (libSwaC_gf_NeedOverlordHighlightOn() == false))) {
Wait(1.0, c_timeGame);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2map — MapScript.galaxy:5512
}
else {
if ((TriggerQueueIsEmpty() == true)) {
if ((gv_droneBeingAttackedBeingWarnedSingleMeat == false)) {
gv_droneBeingAttackedBeingWarnedSingleMeat = true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2map — MapScript.galaxy:5563
}
if (!((TriggerQueueIsEmpty() == true))) {
return false;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus02.sc2map — MapScript.galaxy:1171
TriggerEnable(TriggerGetCurrent(), false);
TriggerEnable(gt_SwarmHostQ, false);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:17072
Wait(5.0, c_timeAI);
auto0916947C_at = 0;
while (!((TriggerQueueIsEmpty() == true)) && auto0916947C_at <= 10.0) {
Wait(1.0, c_timeAI);
auto0916947C_at = auto0916947C_at + 1.0;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1156
TriggerEnable(TriggerGetCurrent(), false);
TriggerExecute(gt_DebugStage1Cleanup, true, true);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(0.0625, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1211
TriggerExecute(gt_DebugStage1Cleanup, true, true);
TriggerExecute(gt_DebugStage2Cleanup, true, true);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(0.0625, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:556
// Implementation
while (!((TriggerQueueIsEmpty() == true))) {
Wait(0.5, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:3151
}
if ((TriggerQueueIsEmpty() == false)) {
while (!((TriggerQueueIsEmpty() == true))) {
Wait(0.5, c_timeGame);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:3152
if ((TriggerQueueIsEmpty() == false)) {
while (!((TriggerQueueIsEmpty() == true))) {
Wait(0.5, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:1123
// Implementation
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeAI);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:1156
TriggerEnable(TriggerGetCurrent(), false);
TriggerExecute(gt_DebugStage1Cleanup, true, true);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(0.0625, c_timeGame);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:1211
TriggerExecute(gt_DebugStage1Cleanup, true, true);
TriggerExecute(gt_DebugStage2Cleanup, true, true);
while (!((TriggerQueueIsEmpty() == true))) {
Wait(0.0625, c_timeGame);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:556
// Implementation
while (!((TriggerQueueIsEmpty() == true))) {
Wait(0.5, c_timeGame);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2map — MapScript.galaxy:3151
}
if ((TriggerQueueIsEmpty() == false)) {
while (!((TriggerQueueIsEmpty() == true))) {
Wait(0.5, c_timeGame);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2map — MapScript.galaxy:3152
if ((TriggerQueueIsEmpty() == false)) {
while (!((TriggerQueueIsEmpty() == true))) {
Wait(0.5, c_timeGame);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map — MapScript.galaxy:1123
// Implementation
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeAI);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:7705
Wait(5.0, c_timeAI);
auto1D4B0537_at = 0;
while (!((TriggerQueueIsEmpty() == true)) && auto1D4B0537_at <= 10.0) {
Wait(1.0, c_timeAI);
auto1D4B0537_at = auto1D4B0537_at + 1.0;