# Conversation Reply Selected

Grammar — Player player selects replyId from conversationId
FlagsNative | Event

This event fires when the specified player selects the specified reply from the specified conversation. Use “Selected Conversation” to get the conversation and “Selected Conversation Reply” to get the reply.

# Arguments

  • int — Player
  • int [ conversation ] — Conversation
  • int [ reply ] — Reply

Returns — void

native void TriggerAddEventConversationReplySelected(
	trigger t,
	int player,
	int intId,
	int replyId,
);

# Event parameters

Category: Conversation / Conversations

# Examples

— None found —