# Conversation Reply Selected
Grammar — Player player selects replyId from conversationId
Flags —Native
|Event
This event fires when the specified player selects the specified reply from the specified conversation. Use “Selected Conversation” to get the conversation and “Selected Conversation Reply” to get the reply.
# Arguments
int
— Playerint
<conversation> — Conversationint
<reply> — Reply
Returns — void
native void TriggerAddEventConversationReplySelected(
trigger t,
int player,
int intId,
int replyId,
);
# Event parameters
- Selected Conversation — EventConversation
- Selected Conversation Reply — EventConversationReply
# Related
Category: Conversation / Conversations
- Create Conversation —
int
<conversation> — ConversationCreate - Create Conversation Reply —
int
<reply> — ConversationReplyCreate - Last Created Conversation —
int
<conversation> — ConversationLastCreated - Last Created Conversation Reply —
int
<reply> — ConversationReplyLastCreated - Show/Hide Conversation —
void
— ConversationShow - Conversation Is Visible —
bool
— ConversationVisible - Conversation Reply Selected —
void
— TriggerAddEventConversationReplySelected - Selected Conversation —
int
<conversation> — EventConversation - Selected Conversation Reply —
int
<reply> — EventConversationReply
# Examples
— None found —