# Conversation Is Visible
Grammar — conversation is visible for player player
Flags —Native
|Function
Returns true if the conversation is visible for the specified player.
# Arguments
int
[ conversation ] — Conversationint
— Player
Returns — bool
native bool ConversationVisible(int intId, int player);
# Related
Category: Conversation / Conversations
- [F] —
int
[ conversation ] — Create Conversation — ( ConversationCreate ) - [F] —
int
[ reply ] — Create Conversation Reply — ( ConversationReplyCreate ) - [F] —
int
[ conversation ] — Last Created Conversation — ( ConversationLastCreated ) - [F] —
int
[ reply ] — Last Created Conversation Reply — ( ConversationReplyLastCreated ) - [F] —
void
— Show/Hide Conversation — ( ConversationShow ) - [F] —
bool
— Conversation Is Visible — ( ConversationVisible ) - [F] —
void
— Conversation Reply Selected — ( TriggerAddEventConversationReplySelected ) - [F] —
int
[ conversation ] — Selected Conversation — ( EventConversation ) - [F] —
int
[ reply ] — Selected Conversation Reply — ( EventConversationReply )
# Examples
— None found —