# Unit Type Transmission Source
Grammar — Unit type UnitType (overridePortrait|Do/Do Not override portrait)
Flags —Native
|Function
Applies a unit type as the transmission source for use in the transmission portrait.
# Arguments
string
[ gamelink::Unit ] — UnitTypebool
[ preset::Do_Do_Not_Option ] — Override Portrait
Returns — transmissionsource
native transmissionsource TransmissionSourceFromUnitType(
string unitType,
bool overridePortrait,
);
# Related
Category: Transmission / Sources
- [F] —
transmissionsource
— Unit Type Transmission Source — ( TransmissionSourceFromUnitType ) - [F] —
transmissionsource
— Unit Transmission Source — ( TransmissionSourceFromUnit ) - [F] —
transmissionsource
— Model Transmission Source — ( TransmissionSourceFromModel ) - [F] —
transmissionsource
— Movie Transmission Source — ( TransmissionSourceFromMovie ) - [F] —
transmissionsource
— No Transmission Source — ( TransmissionSource ) - [F] —
void
— Set Transmission Source Pause Allowed — ( TransmissionSourceSetPauseAllowed ) - [F] —
void
— Set Transmission Source Streaming Allowed — ( TransmissionSourceSetStreamingAllowed ) - [F] —
void
— Set Transmission Source Bypass Message Log — ( TransmissionSourceSetBypassMessageLog )
# Examples
— None found —