# Unit Type Transmission Source
Grammar — Unit type UnitType (overridePortrait|Do/Do Not override portrait)
Flags —Native|Function
Applies a unit type as the transmission source for use in the transmission portrait.
# Arguments
string<gamelink::Unit> — UnitTypebool<preset::Do_Do_Not_Option> — Override Portrait
Returns — transmissionsource
native transmissionsource TransmissionSourceFromUnitType(
string unitType,
bool overridePortrait,
);
# Related
Category: Transmission / Sources
- Unit Type Transmission Source —
transmissionsource— TransmissionSourceFromUnitType - Unit Transmission Source —
transmissionsource— TransmissionSourceFromUnit - Model Transmission Source —
transmissionsource— TransmissionSourceFromModel - Movie Transmission Source —
transmissionsource— TransmissionSourceFromMovie - No Transmission Source —
transmissionsource— TransmissionSource - Set Transmission Source Pause Allowed —
void— TransmissionSourceSetPauseAllowed - Set Transmission Source Streaming Allowed —
void— TransmissionSourceSetStreamingAllowed - Set Transmission Source Bypass Message Log —
void— TransmissionSourceSetBypassMessageLog
# Examples
— None found —