# Unit Transmission Source

GrammarUnit with Flash|Flash Option (overridePortrait|Do/Do Not override portrait) playing anim|Animation
FlagsNative | Function

Applies a unit as the transmission source for use in the transmission portrait.

# Arguments

Returns — transmissionsource

native transmissionsource TransmissionSourceFromUnit(
	unit u,
	bool flash,
	bool overridePortrait,
	string anim,
);

Category: Transmission / Sources

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L679
TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk")
// L690
TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk")
// L701
TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk")
// L712
TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk")
// L723
TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk")
// L4898
TransmissionSourceFromUnit(UnitFromId(1095), true, false, "Talk")
// L4938
TransmissionSourceFromUnit(UnitFromId(1087), true, false, "Talk")
// L4978
TransmissionSourceFromUnit(UnitFromId(1227), true, false, "Talk")
// L5018
TransmissionSourceFromUnit(UnitFromId(1104), true, false, "Talk")
// L5058
TransmissionSourceFromUnit(UnitFromId(1120), true, false, "Talk")
// L3617
TransmissionSourceFromUnit(lp_speaker, false, false, "Talk")
// L3627
TransmissionSourceFromUnit(lp_speaker, false, false, "Talk")
// L28663
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk")
// L28670
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk")
// L28674
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk")
// L28678
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "")
// L28799
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk")
// L28801
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorTychus), false, false, "Talk")
// L28809
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorTychus), false, false, "Talk")
// L28810
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk")
// L679
TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk")
// L690
TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk")
// L701
TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk")
// L712
TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk")
// L723
TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk")
// L4898
TransmissionSourceFromUnit(UnitFromId(1095), true, false, "Talk")
// L4938
TransmissionSourceFromUnit(UnitFromId(1087), true, false, "Talk")
// L4978
TransmissionSourceFromUnit(UnitFromId(1227), true, false, "Talk")
// L5018
TransmissionSourceFromUnit(UnitFromId(1104), true, false, "Talk")
// L5058
TransmissionSourceFromUnit(UnitFromId(1120), true, false, "Talk")
// L3617
TransmissionSourceFromUnit(lp_speaker, false, false, "Talk")
// L3627
TransmissionSourceFromUnit(lp_speaker, false, false, "Talk")
// L28663
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk")
// L28670
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk")
// L28674
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk")
// L28678
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "")
// L28799
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk")
// L28801
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorTychus), false, false, "Talk")
// L28809
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorTychus), false, false, "Talk")
// L28810
TransmissionSourceFromUnit(gf_ActorUnit(ge_ActorID_ActorRaynor), false, false, "Talk")

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L826
TransmissionSourceFromUnit(lp_unit, lv_flashOption, false, "Talk")

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L905
TransmissionSourceFromUnit(lp_unit, lv_flashOption, false, "Talk")
// L910
TransmissionSourceFromUnit(lp_unit, lv_flashOption, false, "Talk")

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L8788
TransmissionSourceFromUnit(lib281DEC45_gf_CharacterUnit(lib281DEC45_gv_zSS_AmbientCharacter), false, false, "Talk")

# campaigns/void.sc2campaign

MapScript.galaxy

// L15755
TransmissionSourceFromUnit(UnitGroupUnit(gv_protossInfestedTerrans, 3), true, false, "Talk")
// L15755
TransmissionSourceFromUnit(UnitGroupUnit(gv_protossInfestedTerrans, 3), true, false, "Talk")

# campaigns/voidstory.sc2campaign

VoidCampaignMissionLib.galaxy

// L2837
TransmissionSourceFromUnit(lp_unit, lv_flashOption, false, "Talk")
// L2842
TransmissionSourceFromUnit(lp_unit, lv_flashOption, true, "Talk")

# campaigns/voidstory.sc2campaign

VoidCampaignStoryLib.galaxy

// L6505
TransmissionSourceFromUnit(libVCST_gf_ClickableUnit(libVCST_gv_pS_AmbientCharacter), false, false, "Talk")

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L16028
TransmissionSourceFromUnit(libGame_gv_players[UnitGetOwner(lv_cargoUnit)].lv_activeVehicle, false, true, "")
// L16032
TransmissionSourceFromUnit(libGame_gv_players[UnitGetOwner(lv_cargoUnit)].lv_heroUnit, false, true, "")
// L19144
TransmissionSourceFromUnit(libGame_gv_players[lv_rexxarPlayer].lv_heroUnit, false, true, "")
// L19160
TransmissionSourceFromUnit(libGame_gv_players[lv_rexxarPlayer].lv_heroUnit, false, true, "")
// L19171
TransmissionSourceFromUnit(libGame_gv_players[lv_rexxarPlayer].lv_heroUnit, false, true, "")
// L19180
TransmissionSourceFromUnit(libGame_gv_players[lv_rexxarPlayer].lv_heroUnit, false, true, "")

# mods/heroesdata.stormmod

HeroesLib.galaxy

// L3626
TransmissionSourceFromUnit(lp_unit, lv_flashOption, false, "")
// L3631
TransmissionSourceFromUnit(lp_unit, lv_flashOption, false, "")
// L3826
TransmissionSourceFromUnit(lp_unit, lv_flashOption, false, "Talk")
// L3831
TransmissionSourceFromUnit(lp_unit, lv_flashOption, false, "Talk")

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L3051
TransmissionSourceFromUnit(lp_unit, lv_flashOption, false, "Talk")
// L3056
TransmissionSourceFromUnit(lp_unit, lv_flashOption, true, "Talk")

# mods/missionpacks/novacampaign.sc2mod

LibNCST.galaxy

// L5331
TransmissionSourceFromUnit(libNCST_gf_ClickableUnit(libNCST_gv_nS_AmbientCharacter), false, false, "Talk")

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L10763
TransmissionSourceFromUnit(lp_unit, lv_flashOption, false, "Talk")
// L10768
TransmissionSourceFromUnit(lp_unit, lv_flashOption, true, "Talk")

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L596
TransmissionSourceFromUnit(lp_unit, lv_flashOption, false, "Talk")
// L601
TransmissionSourceFromUnit(lp_unit, lv_flashOption, false, "Talk")