# Restart Timer
Grammar — Restart t
Flags —Native
|Action
Restarts the timer specified to it’s original time.
# Arguments
timer
— Timer
Returns — void
native void TimerRestart(timer t);
# Related
Category: Timer / Timers
- [F] —
void
— Set Score Timer — ( SetScoreTimer ) - [F] —
void
— Time Elapsed — ( TriggerAddEventTimeElapsed ) - [F] —
void
— Periodic Event — ( TriggerAddEventTimePeriodic ) - [F] —
void
— Start Timer — ( TimerStart ) - [F] —
timer
— Last Started Timer — ( TimerLastStarted ) - [F] —
void
— Restart Timer — ( TimerRestart ) - [F] —
void
— Pause/Unpause Timer — ( TimerPause ) - [F] —
void
— Stop Timer — ( libNtve_gf_StopTimer ) - [F] —
bool
— Timer Is Paused — ( TimerIsPaused ) - [F] —
timer
— New Timer — ( TimerCreate ) - [F] —
fixed
— Duration Of Timer — ( TimerGetDuration ) - [F] —
void
— Timer Expires — ( TriggerAddEventTimer ) - [F] —
timer
— Triggering Timer — ( EventTimer )
# Examples
# campaigns/liberty.sc2campaign
// L1125
TimerRestart(gv_timer_Legs)
// L1125
TimerRestart(gv_timer_Legs)
// L1104
TimerRestart(gv_reminderTimer)
// L1104
TimerRestart(gv_reminderTimer)
// L2537
TimerRestart(gv_targetDummyResetTimer)
// L2605
TimerRestart(gv_targetDummyAnyDummyInCombatTimer)
// L2607
TimerRestart(gv_targetDummyResetTimer)
// L2537
TimerRestart(gv_targetDummyResetTimer)
// L2605
TimerRestart(gv_targetDummyAnyDummyInCombatTimer)
// L2607
TimerRestart(gv_targetDummyResetTimer)