# Pause/Unpause Timer

Grammarpause|Pause/Resume t
FlagsNative | Action

Pauses or resumes a timer.

# Arguments

Returns — void

native void TimerPause(timer t, bool pause);

Category: Timer / Timers

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L1449
TimerPause(gv_mainTimer, true)
// L1503
TimerPause(gv_mainTimer, true)
// L1311
TimerPause(gv_mainTimer, true)
// L1611
TimerPause(gv_prepTimer, true)
// L1174
TimerPause(gv_mainTimer, true)
// L1268
TimerPause(gv_mainTimer, true)
// L1166
TimerPause(gv_mainTimer, true)
// L1209
TimerPause(gv_mainTimer, true)
// L625
TimerPause(gv_powerupPickupTimer, true)
// L1782
TimerPause(gv_missileSpinnerFireTimer, true)
// L5753
TimerPause(gv_missileSpinnerFireTimer, true)
// L8173
TimerPause(gv_unitHPBarFadeTimer, true)
// L4280
TimerPause(gv_mainTimer, true)
// L4281
TimerPause(gv_transitionToDay, true)
// L4282
TimerPause(gv_transitionToNight, true)
// L4726
TimerPause(gv_mainTimer, true)
// L4727
TimerPause(gv_transitionToNight, true)
// L5349
TimerPause(gv_mainTimer, true)
// L5350
TimerPause(gv_transitionToDay, true)
// L5351
TimerPause(gv_transitionToNight, true)
// L3489
TimerPause(gv_aberrationStartTimer, true)
// L3490
TimerPause(gv_aberrationWarningCooldown, true)
// L3491
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true)
// L3492
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true)
// L3603
TimerPause(gv_aberrationStartTimer, true)
// L3604
TimerPause(gv_aberrationWarningCooldown, true)
// L3605
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true)
// L3606
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true)
// L4484
TimerPause(gv_aberrationStartTimer, true)
// L4485
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true)
// L1217
TimerPause(gv_distractionTimer, true)
// L2614
TimerPause(gv_distractionTimer, true)
// L2615
TimerPause(gv__30SecondWarning, true)
// L2616
TimerPause(gv__90SecondWarning, true)
// L5903
TimerPause(gv__30SecondWarning, true)
// L5904
TimerPause(gv__90SecondWarning, true)
// L5905
TimerPause(gv_distractionTimer, true)
// L9388
TimerPause(gv_bGActors[lv_bGActorID].lv_timer, true)
// L9412
TimerPause(gv_bGActors[lv_bGActorID].lv_timer, false)
// L2033
TimerPause(gv_sCVLossTimer, true)
// L4733
TimerPause(gv_lavaTimer, true)
// L4734
TimerPause(gv_warning01Timer, true)
// L4735
TimerPause(gv_warning02Timer, true)
// L5042
TimerPause(gv_lavaTimer, true)
// L1947
TimerPause(gv_p1NighthawkTimer, true)
// L653
TimerPause(gv_timer_Legs, true)
// L654
TimerPause(gv_timer_Opening, true)
// L1418
TimerPause(gv_timer_Opening, true)
// L1419
TimerPause(gv_timer_Legs, true)
// L1436
TimerPause(gv_timer_Opening, false)
// L1437
TimerPause(gv_timer_Legs, false)
// L2071
TimerPause(gv_guardianTimer, true)
// L5515
TimerPause(gv_tIMERVortexCooldown, true)
// L5516
TimerPause(gv_warpPrismTimer, true)
// L5662
TimerPause(gv_tIMERVortexCooldown, false)
// L5663
TimerPause(gv_warpPrismTimer, false)
// L7671
TimerPause(gv_dropPodTimer, true)
// L7873
TimerPause(gv_dropPodTimer, false)
// L8463
TimerPause(gv_dropPodTimer, true)
// L8984
TimerPause(gv_holdoutTimer, true)
// L1516
TimerPause(TimerLastStarted(), true)
// L1584
TimerPause(TimerLastStarted(), true)
// L1652
TimerPause(TimerLastStarted(), true)
// L1720
TimerPause(TimerLastStarted(), true)
// L5593
TimerPause(gv_platformBlowsTimerArea01, true)
// L5594
TimerPause(gv_platformBlowsTimerArea02, true)
// L5595
TimerPause(gv_platformBlowsTimerArea03, true)
// L5596
TimerPause(gv_platformBlowsTimerArea04, true)
// L5968
TimerPause(gv_platformBlowsTimerArea01, false)
// L5969
TimerPause(gv_platformBlowsTimerArea02, false)
// L5875
TimerPause(TimerLastStarted(), true)
// L7211
TimerPause(gv_timerEscape, false)
// L7769
TimerPause(gv_runoutTimer, true)
// L7770
TimerPause(gv_timerEscape, true)
// L7927
TimerPause(gv_timerEscape, true)
// L1721
TimerPause(gv_attackTimer, true)
// L1741
TimerPause(gv_attackTimer, true)
// L5376
TimerPause(gv_attackTimer, true)
// L5136
TimerPause(gv_zergFrenzyTimer, true)
// L5416
TimerPause(gv_protectArchiveTimer, true)
// L625
TimerPause(gv_powerupPickupTimer, true)
// L1782
TimerPause(gv_missileSpinnerFireTimer, true)
// L5753
TimerPause(gv_missileSpinnerFireTimer, true)
// L8173
TimerPause(gv_unitHPBarFadeTimer, true)
// L4280
TimerPause(gv_mainTimer, true)
// L4281
TimerPause(gv_transitionToDay, true)
// L4282
TimerPause(gv_transitionToNight, true)
// L4726
TimerPause(gv_mainTimer, true)
// L4727
TimerPause(gv_transitionToNight, true)
// L5349
TimerPause(gv_mainTimer, true)
// L5350
TimerPause(gv_transitionToDay, true)
// L5351
TimerPause(gv_transitionToNight, true)
// L3489
TimerPause(gv_aberrationStartTimer, true)
// L3490
TimerPause(gv_aberrationWarningCooldown, true)
// L3491
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true)
// L3492
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true)
// L3603
TimerPause(gv_aberrationStartTimer, true)
// L3604
TimerPause(gv_aberrationWarningCooldown, true)
// L3605
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true)
// L3606
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true)