# Pause/Unpause Timer
Grammar — pause|Pause/Resume t
Flags —Native
|Action
Pauses or resumes a timer.
# Arguments
timer
— Timerbool
<preset::PauseUnpauseOption> — Pause
Returns — void
native void TimerPause(timer t, bool pause);
# Related
Category: Timer / Timers
- Set Score Timer —
void
— SetScoreTimer - Time Elapsed —
void
— TriggerAddEventTimeElapsed - Periodic Event —
void
— TriggerAddEventTimePeriodic - Start Timer —
void
— TimerStart - Last Started Timer —
timer
— TimerLastStarted - Restart Timer —
void
— TimerRestart - Pause/Unpause Timer —
void
— TimerPause - Stop Timer —
void
— libNtve_gf_StopTimer - Timer Is Paused —
bool
— TimerIsPaused - New Timer —
timer
— TimerCreate - Duration Of Timer —
fixed
— TimerGetDuration - Timer Expires —
void
— TriggerAddEventTimer - Triggering Timer —
timer
— EventTimer
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:625
// Implementation
TimerPause(gv_powerupPickupTimer, true);
gv_powerupReady = null;
libNtve_gf_MakeUnitInvulnerable(gv_viking, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1782
TriggerEnable(gt_TerraTronSawBehavior, false);
TriggerStop(gt_FireSpinMissiles);
TimerPause(gv_missileSpinnerFireTimer, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5753
TriggerStop(gt_Level3BossTerraTronBehavior);
TriggerStop(gt_FireSpinMissiles);
TimerPause(gv_missileSpinnerFireTimer, true);
AchievementAward(1, "TStory01_13");
Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8173
DialogDestroy(gv_unitHPBarDlg);
gv_unitHPBarDlg = c_invalidDialogId;
TimerPause(gv_unitHPBarFadeTimer, true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4280
gv_gameOver = true;
TimerWindowDestroy(gv_mainTimerWindow);
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToDay, true);
TimerPause(gv_transitionToNight, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4281
TimerWindowDestroy(gv_mainTimerWindow);
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToDay, true);
TimerPause(gv_transitionToNight, true);
TriggerExecute(gt_ObjectiveCleansetheInfestationComplete, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4282
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToDay, true);
TimerPause(gv_transitionToNight, true);
TriggerExecute(gt_ObjectiveCleansetheInfestationComplete, true, true);
libCamp_gf_RunMissionVictorySequence(gt_VictoryQ);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4726
UnitPauseAll(true);
AITimePause(true);
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToNight, true);
GameTimeOfDayPause(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4727
AITimePause(true);
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToNight, true);
GameTimeOfDayPause(true);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5349
GameSetLighting("MeinhoffCampaignNight", 0.0);
GameTimeOfDayPause(true);
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToDay, true);
TimerPause(gv_transitionToNight, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5350
GameTimeOfDayPause(true);
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToDay, true);
TimerPause(gv_transitionToNight, true);
UnitPauseAll(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5351
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToDay, true);
TimerPause(gv_transitionToNight, true);
UnitPauseAll(true);
autoA3EA5808_g = UnitGroup("SCV", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3489
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3490
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3491
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
gv_gameOver = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3492
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
gv_gameOver = true;
TriggerExecute(gt_ObjectiveDestroyInfestationComplete, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3603
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3604
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3605
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
gv_gameOver = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3606
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
gv_gameOver = true;
TriggerQueuePause(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4484
libNtve_gf_PauseUnit(auto035B6184_var, false);
}
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4485
}
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1217
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_distractionTimer, true);
TimerStart(gv_distractionTimer, 5.0, false, c_timeGame);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2614
gv_odinKillCount = libNtve_gf_UnitGetPropertyKills(gv_odin, c_unitPropCurrent);
TimerWindowShow(gv_distractionTimerWindow, PlayerGroupAll(), false);
TimerPause(gv_distractionTimer, true);
TimerPause(gv__30SecondWarning, true);
TimerPause(gv__90SecondWarning, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2615
TimerWindowShow(gv_distractionTimerWindow, PlayerGroupAll(), false);
TimerPause(gv_distractionTimer, true);
TimerPause(gv__30SecondWarning, true);
TimerPause(gv__90SecondWarning, true);
TimerStart(gv_distractionTimer, 3.0, false, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2616
TimerPause(gv_distractionTimer, true);
TimerPause(gv__30SecondWarning, true);
TimerPause(gv__90SecondWarning, true);
TimerStart(gv_distractionTimer, 3.0, false, c_timeGame);
libNtve_gf_ShareVisionofUnit(gv_odin, true, gv_p01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5903
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv__30SecondWarning, true);
TimerPause(gv__90SecondWarning, true);
TimerPause(gv_distractionTimer, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5904
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv__30SecondWarning, true);
TimerPause(gv__90SecondWarning, true);
TimerPause(gv_distractionTimer, true);
TriggerStop(gt_StartGameStage1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5905
TimerPause(gv__30SecondWarning, true);
TimerPause(gv__90SecondWarning, true);
TimerPause(gv_distractionTimer, true);
TriggerStop(gt_StartGameStage1);
TriggerQueueClear(c_triggerQueueRemove);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:9388
TriggerDebugOutput(1, (StringExternal("Param/Value/335FC362") + gf_ActorName(lp_actorID)), false);
TriggerStop(gv_bGActors[lv_bGActorID].lv_doTrigger);
TimerPause(gv_bGActors[lv_bGActorID].lv_timer, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:9412
TriggerDebugOutput(1, (StringExternal("Param/Value/E9C352CD") + gf_ActorName(lp_actorID)), false);
lv_currentNodeID = gv_bGActors[lv_bGActorID].lv_currentNodeID;
TimerPause(gv_bGActors[lv_bGActorID].lv_timer, false);
auto7B059918_val = gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_type;
if (auto7B059918_val == ge_BGAcotrNodeType_Move) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2033
if ((gv_sCVsLost >= 6)) {
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_sCVLossTimer, true);
Wait(2.0, c_timeGame);
TriggerExecute(gt_TransmissionSCVReinforcementsQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:4733
TriggerEnable(TriggerGetCurrent(), false);
TriggerStop(gt_StartGame);
TimerPause(gv_lavaTimer, true);
TimerPause(gv_warning01Timer, true);
TimerPause(gv_warning02Timer, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:4734
TriggerStop(gt_StartGame);
TimerPause(gv_lavaTimer, true);
TimerPause(gv_warning01Timer, true);
TimerPause(gv_warning02Timer, true);
TriggerQueueClear(c_triggerQueueRemove);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:4735
TimerPause(gv_lavaTimer, true);
TimerPause(gv_warning01Timer, true);
TimerPause(gv_warning02Timer, true);
TriggerQueueClear(c_triggerQueueRemove);
TriggerQueueEnter();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5042
PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
GameTimeOfDaySetLength(0.0);
TimerPause(gv_lavaTimer, true);
UnitClearSelection(gv_p01_USER);
UnitPauseAll(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1947
}
TimerPause(gv_p1NighthawkTimer, true);
UnitIssueOrder(gv_p1Nighthawk, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(176)), c_orderQueueReplace);
UnitIssueOrder(gv_p1Nighthawk, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:653
// Implementation
gv_noReply = true;
TimerPause(gv_timer_Legs, true);
TimerPause(gv_timer_Opening, true);
TriggerStop(gt_OpeningAdjutantQ);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:654
gv_noReply = true;
TimerPause(gv_timer_Legs, true);
TimerPause(gv_timer_Opening, true);
TriggerStop(gt_OpeningAdjutantQ);
TriggerStop(gt_OpeningAdjutantQ2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1418
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_timer_Opening, true);
TimerPause(gv_timer_Legs, true);
TriggerQueueEnter();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1419
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_timer_Opening, true);
TimerPause(gv_timer_Legs, true);
TriggerQueueEnter();
if ((gv_replay_Transmission_Is_Playing == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1436
libLbty_gf_SetAllSoundChannelVolumesStandardTiming(2, PlayerGroupAll());
PortraitSetVisible(gv_portrait_Adjutant, PlayerGroupAll(), true, false);
TimerPause(gv_timer_Opening, false);
TimerPause(gv_timer_Legs, false);
gf_CreateMainReplayTransmissionButton(TriggerGetCurrent());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1437
PortraitSetVisible(gv_portrait_Adjutant, PlayerGroupAll(), true, false);
TimerPause(gv_timer_Opening, false);
TimerPause(gv_timer_Legs, false);
gf_CreateMainReplayTransmissionButton(TriggerGetCurrent());
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2071
TriggerEnable(TriggerGetCurrent(), false);
gv_gameOver = true;
TimerPause(gv_guardianTimer, true);
SoundPlayAtPoint(SoundLink("Doodad_ArtifactShrine_Deactivate", -1), PlayerGroupAll(), UnitGetPosition(gv_artifact), 0.0, 100.0, 0.0);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand Work End A", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5515
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
TimerPause(gv_tIMERVortexCooldown, true);
TimerPause(gv_warpPrismTimer, true);
UnitPauseAll(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5516
GameTimeOfDayPause(true);
TimerPause(gv_tIMERVortexCooldown, true);
TimerPause(gv_warpPrismTimer, true);
UnitPauseAll(true);
auto5977921D_g = UnitGroup(null, gv_pLAYER_02_ScriptedTOSS, RegionFromId(40), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5662
libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
TimerPause(gv_tIMERVortexCooldown, false);
TimerPause(gv_warpPrismTimer, false);
VisRevealerCreate(1, RegionFromId(23));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5663
CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);
TimerPause(gv_tIMERVortexCooldown, false);
TimerPause(gv_warpPrismTimer, false);
VisRevealerCreate(1, RegionFromId(23));
VisRevealerCreate(1, RegionFromId(28));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7671
gv_inCinematic = true;
TimerPause(gv_dropPodTimer, true);
AITimePause(true);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7873
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TValerian01", "Loading Screen Restart 2"));
TriggerStop(gt_Fire01);
TimerPause(gv_dropPodTimer, false);
AITimePause(false);
TriggerEnable(gt_NydusAttack01, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:8463
gv_inCinematic = true;
TriggerStop(gt_DropPodallPodSpawnsQ);
TimerPause(gv_dropPodTimer, true);
AITimePause(true);
GameTimeOfDayPause(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:8984
TriggerQueuePause(true);
TriggerQueueClear(c_triggerQueueRemove);
TimerPause(gv_holdoutTimer, true);
Wait(2.0, c_timeReal);
libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/FEDFBBC4"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1516
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<min2/>:<sec2/>"));
if ((gv_inCinematic == true)) {
TimerPause(TimerLastStarted(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1584
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<min2/>:<sec2/>"));
if ((gv_inCinematic == true)) {
TimerPause(TimerLastStarted(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1652
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<min2/>:<sec2/>"));
if ((gv_inCinematic == true)) {
TimerPause(TimerLastStarted(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1720
TimerWindowSetFormat(TimerWindowLastCreated(), StringToText("<min2/>:<sec2/>"));
if ((gv_inCinematic == true)) {
TimerPause(TimerLastStarted(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5593
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
TimerPause(gv_platformBlowsTimerArea01, true);
TimerPause(gv_platformBlowsTimerArea02, true);
TimerPause(gv_platformBlowsTimerArea03, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5594
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
TimerPause(gv_platformBlowsTimerArea01, true);
TimerPause(gv_platformBlowsTimerArea02, true);
TimerPause(gv_platformBlowsTimerArea03, true);
TimerPause(gv_platformBlowsTimerArea04, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5595
TimerPause(gv_platformBlowsTimerArea01, true);
TimerPause(gv_platformBlowsTimerArea02, true);
TimerPause(gv_platformBlowsTimerArea03, true);
TimerPause(gv_platformBlowsTimerArea04, true);
Wait(1.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5596
TimerPause(gv_platformBlowsTimerArea02, true);
TimerPause(gv_platformBlowsTimerArea03, true);
TimerPause(gv_platformBlowsTimerArea04, true);
Wait(1.0, c_timeReal);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5968
libNtve_gf_GlobalCinematicSetting(false);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TimerPause(gv_platformBlowsTimerArea01, false);
TimerPause(gv_platformBlowsTimerArea02, false);
TimerPause(gv_platformBlowsTimerArea03, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5969
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TimerPause(gv_platformBlowsTimerArea01, false);
TimerPause(gv_platformBlowsTimerArea02, false);
TimerPause(gv_platformBlowsTimerArea03, false);
TimerPause(gv_platformBlowsTimerArea04, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:5875
TimerStart(gv_timerEscape, 120.0, false, c_timeGame);
TimerPause(TimerLastStarted(), true);
TimerWindowCreate(TimerLastStarted(), StringExternal("Param/Value/00C4A4C7"), true, false);
BoardItemSetTextColor(BoardLastCreated(), 1, 1, Color(100.00, 100.00, 100.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7211
}
TimerPause(gv_timerEscape, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7769
}
TimerPause(gv_runoutTimer, true);
TimerPause(gv_timerEscape, true);
libNtve_gf_CreateModelAtPoint("BlinkStopModel", UnitGetPosition(EventUnit()));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7770
TimerPause(gv_runoutTimer, true);
TimerPause(gv_timerEscape, true);
libNtve_gf_CreateModelAtPoint("BlinkStopModel", UnitGetPosition(EventUnit()));
SoundPlay(SoundLink("VoidSeeker_Load", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7927
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_timerEscape, true);
gv_gameOver = true;
TriggerQueuePause(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1721
TimerWindowDestroy(gv_timerWindow);
Wait(0.2, c_timeGame);
TimerPause(gv_attackTimer, true);
gf_SetMaxLife(UnitLastCreated(), gv_hybridMaxLife);
gf_SetMaxShields(UnitLastCreated(), gv_hybridMaxShields);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1741
Wait(0.2, c_timeGame);
libNtve_gf_KillModel(gv_actorArchonEffect);
TimerPause(gv_attackTimer, true);
UnitBehaviorRemove(gv_hybridPhysical, "HybridDontDie", 1);
gf_SetMaxLife(UnitLastCreated(), gv_hybridMaxLife);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5376
UnitFlashSelection(autoA843808E_var, 1.0);
}
TimerPause(gv_attackTimer, true);
libNtve_gf_CreateModelAtPoint("HybridProtossFinalDeath", UnitGetPosition(gv_hybridPhysical));
gv_actorHybridDeathEffect = libNtve_gf_ActorLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5136
libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainEmitterMedium", c_animNameDefault, "Death", c_animFlagNonLooping, c_animTimeDefault);
TimerPause(gv_zergFrenzyTimer, true);
CreepSetSpeed(c_creepSpeedDecay, 0.0);
UnitPauseAll(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:5416
TriggerEnable(TriggerGetCurrent(), false);
gv_reinforcementAutoMove = false;
TimerPause(gv_protectArchiveTimer, true);
TriggerEnable(gt_ObjectiveProtectArchiveUpdate, false);
TriggerExecute(gt_ObjectiveProtectArchiveCreateQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:1311
}
UnitPauseAll(true);
TimerPause(gv_mainTimer, true);
TriggerStop(gt_Attackwavez);
TriggerStop(gt_TrackTimeLeft);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1449
UnitPauseAll(true);
TimerPause(gv_mainTimer, true);
TriggerStop(gt_StartGameSpawns);
TriggerQueueClear(c_triggerQueueRetain);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1503
TriggerStop(gt_TimerWindowWarningYellow);
TriggerStop(gt_TimerWindowWarningRed);
TimerPause(gv_mainTimer, true);
TriggerQueuePause(true);
TriggerQueueClear(c_triggerQueueRetain);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1611
gv_gameOver = true;
UnitPauseAll(true);
TimerPause(gv_prepTimer, true);
TriggerQueueClear(c_triggerQueueRetain);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:1174
}
UnitPauseAll(true);
TimerPause(gv_mainTimer, true);
TriggerStop(gt_Timer);
TriggerQueueClear(c_triggerQueueRetain);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:1268
UnitPauseAll(true);
TriggerStop(gt_Timer);
TimerPause(gv_mainTimer, true);
TriggerQueuePause(true);
TriggerQueueClear(c_triggerQueueRetain);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:1166
TimerWindowDestroy(gv_mainTimerWindow);
DialogDestroy(libChal_gv_finalCountdownDIALOG);
TimerPause(gv_mainTimer, true);
TriggerStop(gt_Spawn);
TriggerQueueClear(c_triggerQueueRetain);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:1209
TimerWindowDestroy(gv_mainTimerWindow);
DialogDestroy(libChal_gv_finalCountdownDIALOG);
TimerPause(gv_mainTimer, true);
TriggerStop(gt_Spawn);
TriggerQueuePause(true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:625
// Implementation
TimerPause(gv_powerupPickupTimer, true);
gv_powerupReady = null;
libNtve_gf_MakeUnitInvulnerable(gv_viking, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:1782
TriggerEnable(gt_TerraTronSawBehavior, false);
TriggerStop(gt_FireSpinMissiles);
TimerPause(gv_missileSpinnerFireTimer, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:5753
TriggerStop(gt_Level3BossTerraTronBehavior);
TriggerStop(gt_FireSpinMissiles);
TimerPause(gv_missileSpinnerFireTimer, true);
AchievementAward(1, "TStory01_13");
Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8173
DialogDestroy(gv_unitHPBarDlg);
gv_unitHPBarDlg = c_invalidDialogId;
TimerPause(gv_unitHPBarFadeTimer, true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:4280
gv_gameOver = true;
TimerWindowDestroy(gv_mainTimerWindow);
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToDay, true);
TimerPause(gv_transitionToNight, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:4281
TimerWindowDestroy(gv_mainTimerWindow);
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToDay, true);
TimerPause(gv_transitionToNight, true);
TriggerExecute(gt_ObjectiveCleansetheInfestationComplete, true, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:4282
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToDay, true);
TimerPause(gv_transitionToNight, true);
TriggerExecute(gt_ObjectiveCleansetheInfestationComplete, true, true);
libCamp_gf_RunMissionVictorySequence(gt_VictoryQ);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:4726
UnitPauseAll(true);
AITimePause(true);
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToNight, true);
GameTimeOfDayPause(true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:4727
AITimePause(true);
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToNight, true);
GameTimeOfDayPause(true);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:5349
GameSetLighting("MeinhoffCampaignNight", 0.0);
GameTimeOfDayPause(true);
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToDay, true);
TimerPause(gv_transitionToNight, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:5350
GameTimeOfDayPause(true);
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToDay, true);
TimerPause(gv_transitionToNight, true);
UnitPauseAll(true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:5351
TimerPause(gv_mainTimer, true);
TimerPause(gv_transitionToDay, true);
TimerPause(gv_transitionToNight, true);
UnitPauseAll(true);
autoA3EA5808_g = UnitGroup("SCV", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3489
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3490
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3491
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
gv_gameOver = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3492
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
gv_gameOver = true;
TriggerExecute(gt_ObjectiveDestroyInfestationComplete, true, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3603
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3604
TriggerEnable(TriggerGetCurrent(), false);
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3605
TimerPause(gv_aberrationStartTimer, true);
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
gv_gameOver = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3606
TimerPause(gv_aberrationWarningCooldown, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedColonist].lv_timer, true);
TimerPause(gv_eggData[ge_SpawnType_stInfestedMarine].lv_timer, true);
gv_gameOver = true;
TriggerQueuePause(true);