# Show/Hide Text Shadow For Text Tag

Grammarshow|Show/Hide text shadows for tag|Text Tag
FlagsNative | Action

Shows or hides the text shadows for a particular text tag.

# Arguments

Returns — void

native void TextTagSetTextShadow(int inTag, bool inVal);

Category: Text Tag / Formatting

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2892

    else {
    }
    TextTagSetTextShadow(TextTagLastCreated(), true);
    TextTagSetColor(TextTagLastCreated(), c_textTagColorBackground, ColorWithAlpha(6.27, 14.51, 19.61, 80.00));
    TextTagShowBackground(TextTagLastCreated(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:2892

    else {
    }
    TextTagSetTextShadow(TextTagLastCreated(), true);
    TextTagSetColor(TextTagLastCreated(), c_textTagColorBackground, ColorWithAlpha(6.27, 14.51, 19.61, 80.00));
    TextTagShowBackground(TextTagLastCreated(), true);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:1560

    TextTagSetMaxSize(libCamp_gv__CB_Current_ChatBubble[lp_playerIndex], 25.0, 40.0);
    TextTagSetColor(libCamp_gv__CB_Current_ChatBubble[lp_playerIndex], c_textTagColorText, libCamp_gv__CB_Line_TextColor[lv_lineIndex]);
    TextTagSetTextShadow(libCamp_gv__CB_Current_ChatBubble[lp_playerIndex], false);
    TextTagSetTime(libCamp_gv__CB_Current_ChatBubble[lp_playerIndex], c_textTagTimeDuration, 360000.0);
    TextTagShowBackground(libCamp_gv__CB_Current_ChatBubble[lp_playerIndex], true);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:11897

    TextTagSetMaxSize(lv_p_TextTag, 25.0, 40.0);
    TextTagSetColor(lv_p_TextTag, c_textTagColorText, Color(0,0,0));
    TextTagSetTextShadow(lv_p_TextTag, false);
    TextTagSetTime(lv_p_TextTag, c_textTagTimeDuration, 360000.0);
    TextTagShowBackground(lv_p_TextTag, true);