# Set Background Image Of Text Tag

Grammar — Set the background image of textTag to path|Image Path as a type image
FlagsNative | Action

Sets the image used as the background for the text tag.

# Arguments

Returns — void

native void TextTagSetBackgroundImage(
	int inTag,
	string inPath,
	bool inTiled,
);

Category: Text Tag / Formatting

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L1101
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\ui_mission_frame_massege.dds", true)
// L1292
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\ui_mission_frame_massege.dds", true)
// L668
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\ui_mission_frame_massege.dds", true)
// L674
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\ui_mission_frame_massege.dds", true)
// L680
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\ui_mission_frame_massege.dds", true)
// L686
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\ui_mission_frame_massege.dds", true)
// L2875
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\white.dds", false)
// L9558
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\blank.dds", true)
// L1101
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\ui_mission_frame_massege.dds", true)
// L1292
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\ui_mission_frame_massege.dds", true)
// L668
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\ui_mission_frame_massege.dds", true)
// L674
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\ui_mission_frame_massege.dds", true)
// L680
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\ui_mission_frame_massege.dds", true)
// L686
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\ui_mission_frame_massege.dds", true)
// L2875
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\white.dds", false)
// L9558
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\blank.dds", true)

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L1565
TextTagSetBackgroundImage(libCamp_gv__CB_Current_ChatBubble[lp_playerIndex], "Assets/Textures/border-tooltip-game.dds", true)
// L11902
TextTagSetBackgroundImage(lv_p_TextTag, "Assets/Textures/border-tooltip-game.dds", true)

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L713
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\blank.dds", true)
// L660
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\blank.dds", true)
// L713
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\blank.dds", true)
// L660
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\blank.dds", true)

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L4014
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\blank.dds", true)

# campaigns/voidstory.sc2campaign

VoidCampaignMissionLib.galaxy

// L3778
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\blank.dds", true)
// L3803
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\blank.dds", true)

# mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod

LibPVEB.galaxy

// L2230
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\storm_ui_ingame_bossbar_border.dds", true)
// L2234
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\storm_ui_ingame_bossbar_border.dds", true)

# mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod

LibPVEM.galaxy

// L1828
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\storm_ui_ingame_bossbar_border.dds", true)
// L1832
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\storm_ui_ingame_bossbar_border.dds", true)

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L3912
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\blank.dds", true)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L11675
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\blank.dds", true)

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L2803
TextTagSetBackgroundImage(TextTagLastCreated(), "Assets\\Textures\\blank.dds", true)