# Set Edge Image Of Text Tag
Grammar — Set the edge image of textTag for edge edge to path|Image Path using X offset of xOffset and Y offset of yOffset.
Flags —Native
|Action
Sets the image attached to the edge of the background image of this text tag.
# Arguments
int
[ preset::TextTag ] — Text Tagint
[ preset::TextTagEdge ] — Edgestring
[ filepath ] — Imageint
— X Offsetint
— Y Offset
Returns — void
native void TextTagSetEdgeImage(
int inTag,
int inEdge,
string inPath,
int inXOffset,
int inYOffset,
);
# Related
Category: Text Tag / Formatting
- [F] —
void
— Set Alignment Of Text Tag — ( TextTagSetAlignment ) - [F] —
void
— Set Text Alignment Of Text Tag — ( TextTagSetTextAlignment ) - [F] —
void
— Set Background Border Size Of Text Tag — ( TextTagSetBackgroundBorderSize ) - [F] —
void
— Set Background Image Of Text Tag — ( TextTagSetBackgroundImage ) - [F] —
void
— Set Background Offset Of Text Tag — ( TextTagSetBackgroundOffset ) - [F] —
void
— Set Edge Image Of Text Tag — ( TextTagSetEdgeImage ) - [F] —
void
— Set Color Of Text Tag — ( TextTagSetColor ) - [F] —
void
— Set Enforce Fog Of War Of Text Tag — ( TextTagFogofWar ) - [F] —
void
— Set Visibility Type Of Text Tag — ( TextTagSetFogVisibility ) - [F] —
void
— Set Faded Transparency Of Text Tag — ( TextTagSetFadedTransparency ) - [F] —
void
— Set Font Size Of Text Tag — ( TextTagSetFontSize ) - [F] —
void
— Set Maximum Size Of Text Tag — ( TextTagSetMaxSize ) - [F] —
void
— Show/Hide Background For Text Tag — ( TextTagShowBackground ) - [F] —
void
— Show/Hide Text Shadow For Text Tag — ( TextTagSetTextShadow )
# Examples
# campaigns/liberty.sc2campaign
// L9562
TextTagSetEdgeImage(TextTagLastCreated(), lp_edge, lp_edgeImage, lp_edgeOffsetX, lp_edgeOffsetY)
// L9562
TextTagSetEdgeImage(TextTagLastCreated(), lp_edge, lp_edgeImage, lp_edgeOffsetX, lp_edgeOffsetY)
// L714
TextTagSetEdgeImage(TextTagLastCreated(), c_textTagEdgeBottom, "Assets\\Textures\\ui_hots_frame_objectives_bonus_popup_short.dds", 0, -15)
// L714
TextTagSetEdgeImage(TextTagLastCreated(), c_textTagEdgeBottom, "Assets\\Textures\\ui_hots_frame_objectives_bonus_popup_short.dds", 0, -15)
# campaigns/swarmstory.sc2campaign
// L4016
TextTagSetEdgeImage(TextTagLastCreated(), c_textTagEdgeBottom, "Assets\\Textures\\ui_hots_frame_objectives_bonus_popup_short.dds", 0, -15)
// L4019
TextTagSetEdgeImage(TextTagLastCreated(), c_textTagEdgeBottom, "Assets\\Textures\\ui_hots_frame_objectives_bonus_popup_reg.dds", 0, -15)
# mods/voidprologue.sc2mod
// L2805
TextTagSetEdgeImage(TextTagLastCreated(), c_textTagEdgeBottom, "Assets\\Textures\\ui_hots_frame_objectives_bonus_popup_short.dds", 0, -15)
// L2808
TextTagSetEdgeImage(TextTagLastCreated(), c_textTagEdgeBottom, "Assets\\Textures\\ui_hots_frame_objectives_bonus_popup_reg.dds", 0, -15)