# Ability Command Count Producing Unit
Grammar — The number of ability commands that produce upgrade
Flags —Native|Function
# Arguments
string<gamelink::Upgrade> — Upgrade
Returns — int
native int TechTreeUpgradeProducedAbilCmdCount(
string upgradeType,
);
# Related
Category: Tech Tree / Production
- Ability Command Producing Unit —
abilcmd— TechTreeUnitProducedAbilCmd - Ability Command Count Producing Unit —
int— TechTreeUnitProducedAbilCmdCount - Unit Which Produces Unit —
string<gamelink::Unit> — TechTreeUnitProducesUnit - Unit Which Produces Unit Count —
int— TechTreeUnitProducesUnitCount - Unit Which Produces Upgrade —
string<gamelink::Upgrade> — TechTreeUnitProducesUpgrade - Unit Which Produces Upgrade Count —
int— TechTreeUnitProducesUpgradeCount - Ability Command Producing Upgrade —
abilcmd— TechTreeUpgradeProducedAbilCmd - Ability Command Count Producing Unit —
int— TechTreeUpgradeProducedAbilCmdCount
# Examples
— None found —