# Unit Which Produces Unit Count
Grammar — The number of unit types produced by unitType
Flags —Native
|Function
# Arguments
string
[ gamelink::Unit ] — Unit Type
Returns — int
native int TechTreeUnitProducesUnitCount(string unitType);
# Related
Category: Tech Tree / Production
- [F] —
abilcmd
— Ability Command Producing Unit — ( TechTreeUnitProducedAbilCmd ) - [F] —
int
— Ability Command Count Producing Unit — ( TechTreeUnitProducedAbilCmdCount ) - [F] —
string
[ gamelink::Unit ] — Unit Which Produces Unit — ( TechTreeUnitProducesUnit ) - [F] —
int
— Unit Which Produces Unit Count — ( TechTreeUnitProducesUnitCount ) - [F] —
string
[ gamelink::Upgrade ] — Unit Which Produces Upgrade — ( TechTreeUnitProducesUpgrade ) - [F] —
int
— Unit Which Produces Upgrade Count — ( TechTreeUnitProducesUpgradeCount ) - [F] —
abilcmd
— Ability Command Producing Upgrade — ( TechTreeUpgradeProducedAbilCmd ) - [F] —
int
— Ability Command Count Producing Unit — ( TechTreeUpgradeProducedAbilCmdCount )
# Examples
— None found —