# Allow/Disallow Unit For Player
Grammar — inAllow|Allow/Disallow inUnit for player inPlayer
Flags —Native
|Action
Allows or disallows a unit to be used by the specified player. This is only useful if tech restrictions have been enabled using “Enable/Disable Tech Tree Restrictions”. If the unit has a tech requirement, the requirement must still be met for the player to use the unit.
# Arguments
int
— Playerstring
<gamelink::Unit> — Unitbool
<preset::AllowDisallowOption> — Allow
Returns — void
native void TechTreeUnitAllow(
int player,
string unitType,
bool allow,
);
# Related
Category: Tech Tree / Individual Restrictions
- Specific Requirements Are Enabled For Player —
bool
— TechTreeSpecificRequirementEnabled - Enable/Disable SpecificTech Tree Requirements —
void
— TechTreeSpecificRequirementEnable - Allow/Disallow Behavior For Player —
void
— TechTreeBehaviorAllow - Allow/Disallow Ability For Player —
void
— TechTreeAbilityAllow - Allow/Disallow Unit For Player —
void
— TechTreeUnitAllow - Allow/Disallow Upgrade For Player —
void
— TechTreeUpgradeAllow - Ability Is Allowed For Player —
bool
— TechTreeAbilityIsAllowed - Behavior Is Allowed For Player —
bool
— TechTreeBehaviorIsAllowed - Unit Is Allowed For Player —
bool
— TechTreeUnitIsAllowed - Upgrade Is Allowed For Player —
bool
— TechTreeUpgradeIsAllowed - Add Upgrade Level For Player —
void
— TechTreeUpgradeAddLevel - Set Upgrade Level For Player —
void
— libNtve_gf_SetUpgradeLevelForPlayer - Set Production Cap For Player —
void
— TechTreeSetProduceCap - Production Cap For Player —
int
— TechTreeGetProduceCap
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:376
libCamp_gf_SetTechRestrictionsCallback(TriggerGetCurrent());
TechTreeUnitAllow(gv_pLAYER_01_USER, "BarracksTechLab", true);
libCamp_gf_EnableCampaignTechUnit(true, libCamp_ge_StoryTechGroup_StoryTechGroupInfantryMedic, gv_pLAYER_01_USER);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:532
gf_UpgradeForAllies(1, "TerranInfantryArmorsLevel1");
gf_UpgradeForAllies(1, "SiegeTech");
TechTreeUnitAllow(gv_p2_RAYNOR_LIGHTBLUE, "Marauder", true);
libCamp_gf_EnableCampaignTechUnit(true, libCamp_ge_StoryTechGroup_StoryTechGroupInfantryMarauder, gv_p2_RAYNOR_LIGHTBLUE);
libCamp_gf_EnableCampaignTechUnit(true, libCamp_ge_StoryTechGroup_StoryTechGroupVehiclesDiamondback, gv_p11_ALLIED_CELLBLOCK_A);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:545
TechTreeAbilityAllow(gv_p3_DOMINION_RED, AbilityCommand("AutoTurret", 0), false);
TechTreeAbilityAllow(gv_p6_DOMINION_ORANGE, AbilityCommand("AutoTurret", 0), false);
TechTreeUnitAllow(gv_p3_DOMINION_RED, "AutoTurret", false);
TechTreeUnitAllow(gv_p6_DOMINION_ORANGE, "AutoTurret", false);
TechTreeAbilityAllow(gv_p3_DOMINION_RED, AbilityCommand("D8Charge", 0), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:546
TechTreeAbilityAllow(gv_p6_DOMINION_ORANGE, AbilityCommand("AutoTurret", 0), false);
TechTreeUnitAllow(gv_p3_DOMINION_RED, "AutoTurret", false);
TechTreeUnitAllow(gv_p6_DOMINION_ORANGE, "AutoTurret", false);
TechTreeAbilityAllow(gv_p3_DOMINION_RED, AbilityCommand("D8Charge", 0), false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:710
void gf_ResetMapTech () {
// Implementation
TechTreeUnitAllow(gv_p01_USER, "SCV", false);
TechTreeUnitAllow(gv_p01_USER, "Marine", false);
TechTreeUnitAllow(gv_p01_USER, "Marauder", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:711
// Implementation
TechTreeUnitAllow(gv_p01_USER, "SCV", false);
TechTreeUnitAllow(gv_p01_USER, "Marine", false);
TechTreeUnitAllow(gv_p01_USER, "Marauder", false);
TechTreeUnitAllow(gv_p01_USER, "Reaper", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:712
TechTreeUnitAllow(gv_p01_USER, "SCV", false);
TechTreeUnitAllow(gv_p01_USER, "Marine", false);
TechTreeUnitAllow(gv_p01_USER, "Marauder", false);
TechTreeUnitAllow(gv_p01_USER, "Reaper", false);
TechTreeUnitAllow(gv_p01_USER, "Ghost", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:713
TechTreeUnitAllow(gv_p01_USER, "Marine", false);
TechTreeUnitAllow(gv_p01_USER, "Marauder", false);
TechTreeUnitAllow(gv_p01_USER, "Reaper", false);
TechTreeUnitAllow(gv_p01_USER, "Ghost", false);
TechTreeUnitAllow(gv_p01_USER, "CommandCenter", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:714
TechTreeUnitAllow(gv_p01_USER, "Marauder", false);
TechTreeUnitAllow(gv_p01_USER, "Reaper", false);
TechTreeUnitAllow(gv_p01_USER, "Ghost", false);
TechTreeUnitAllow(gv_p01_USER, "CommandCenter", false);
TechTreeUnitAllow(gv_p01_USER, "Refinery", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:715
TechTreeUnitAllow(gv_p01_USER, "Reaper", false);
TechTreeUnitAllow(gv_p01_USER, "Ghost", false);
TechTreeUnitAllow(gv_p01_USER, "CommandCenter", false);
TechTreeUnitAllow(gv_p01_USER, "Refinery", true);
TechTreeUnitAllow(gv_p01_USER, "SupplyDepot", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:716
TechTreeUnitAllow(gv_p01_USER, "Ghost", false);
TechTreeUnitAllow(gv_p01_USER, "CommandCenter", false);
TechTreeUnitAllow(gv_p01_USER, "Refinery", true);
TechTreeUnitAllow(gv_p01_USER, "SupplyDepot", true);
TechTreeUnitAllow(gv_p01_USER, "Barracks", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:717
TechTreeUnitAllow(gv_p01_USER, "CommandCenter", false);
TechTreeUnitAllow(gv_p01_USER, "Refinery", true);
TechTreeUnitAllow(gv_p01_USER, "SupplyDepot", true);
TechTreeUnitAllow(gv_p01_USER, "Barracks", false);
TechTreeUnitAllow(gv_p01_USER, "TechLab", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:718
TechTreeUnitAllow(gv_p01_USER, "Refinery", true);
TechTreeUnitAllow(gv_p01_USER, "SupplyDepot", true);
TechTreeUnitAllow(gv_p01_USER, "Barracks", false);
TechTreeUnitAllow(gv_p01_USER, "TechLab", false);
TechTreeAbilityAllow(gv_p01_USER, AbilityCommand("attack", 0), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:719
TechTreeUnitAllow(gv_p01_USER, "SupplyDepot", true);
TechTreeUnitAllow(gv_p01_USER, "Barracks", false);
TechTreeUnitAllow(gv_p01_USER, "TechLab", false);
TechTreeAbilityAllow(gv_p01_USER, AbilityCommand("attack", 0), true);
TechTreeAbilityAllow(gv_p01_USER, AbilityCommand("RallyCommand", 0), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4805
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
TechTreeUnitAllow(gv_pLAYER_USER, "Armory", true);
TechTreeUnitAllow(gv_pLAYER_USER, "FusionCore", true);
TechTreeUnitAllow(gv_pLAYER_USER, "MissileTurret", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4806
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
TechTreeUnitAllow(gv_pLAYER_USER, "Armory", true);
TechTreeUnitAllow(gv_pLAYER_USER, "FusionCore", true);
TechTreeUnitAllow(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitAllow(gv_pLAYER_USER, "Bunker", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4807
TechTreeUnitAllow(gv_pLAYER_USER, "Armory", true);
TechTreeUnitAllow(gv_pLAYER_USER, "FusionCore", true);
TechTreeUnitAllow(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitAllow(gv_pLAYER_USER, "Bunker", true);
UnitIssueOrder(UnitFromId(285), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1006)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4808
TechTreeUnitAllow(gv_pLAYER_USER, "FusionCore", true);
TechTreeUnitAllow(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitAllow(gv_pLAYER_USER, "Bunker", true);
UnitIssueOrder(UnitFromId(285), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1006)), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(282), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1008)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:3086
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("ProtossBuild", 13), true);
libNtve_gf_RescueUnit(UnitFromId(563), gv_p1_USER, true);
TechTreeUnitAllow(gv_p1_USER, "Immortal", true);
PingDestroy(gv_pingTwilightCouncil);
libCamp_gf_DisplayResearchPointsGiventoPlayer(libCamp_ge_StoryResearchObject_ResearchObjectPowertheAbandonedStructure, UnitFromId(563), gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:3539
libCamp_gf_CreateTipFromConversationState("StoryTips|Zeratul02_DarkTemplar", libNtve_ge_TipType_NewUnit, PlayerGroupAll());
TechTreeUnitAllow(gv_p1_USER, "DarkTemplar", true);
Wait(libCamp_gv_campaignHintDelay, c_timeReal);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:3567
libCamp_gf_CreateTipFromConversationState("StoryTips|Zeratul02_HighTemplar", libNtve_ge_TipType_NewUnit, PlayerGroupAll());
TechTreeUnitAllow(gv_p1_USER, "HighTemplar", true);
Wait(libCamp_gv_campaignHintDelay, c_timeReal);
TriggerQueueExit();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:376
libCamp_gf_SetTechRestrictionsCallback(TriggerGetCurrent());
TechTreeUnitAllow(gv_pLAYER_01_USER, "BarracksTechLab", true);
libCamp_gf_EnableCampaignTechUnit(true, libCamp_ge_StoryTechGroup_StoryTechGroupInfantryMedic, gv_pLAYER_01_USER);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:532
gf_UpgradeForAllies(1, "TerranInfantryArmorsLevel1");
gf_UpgradeForAllies(1, "SiegeTech");
TechTreeUnitAllow(gv_p2_RAYNOR_LIGHTBLUE, "Marauder", true);
libCamp_gf_EnableCampaignTechUnit(true, libCamp_ge_StoryTechGroup_StoryTechGroupInfantryMarauder, gv_p2_RAYNOR_LIGHTBLUE);
libCamp_gf_EnableCampaignTechUnit(true, libCamp_ge_StoryTechGroup_StoryTechGroupVehiclesDiamondback, gv_p11_ALLIED_CELLBLOCK_A);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:545
TechTreeAbilityAllow(gv_p3_DOMINION_RED, AbilityCommand("AutoTurret", 0), false);
TechTreeAbilityAllow(gv_p6_DOMINION_ORANGE, AbilityCommand("AutoTurret", 0), false);
TechTreeUnitAllow(gv_p3_DOMINION_RED, "AutoTurret", false);
TechTreeUnitAllow(gv_p6_DOMINION_ORANGE, "AutoTurret", false);
TechTreeAbilityAllow(gv_p3_DOMINION_RED, AbilityCommand("D8Charge", 0), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:546
TechTreeAbilityAllow(gv_p6_DOMINION_ORANGE, AbilityCommand("AutoTurret", 0), false);
TechTreeUnitAllow(gv_p3_DOMINION_RED, "AutoTurret", false);
TechTreeUnitAllow(gv_p6_DOMINION_ORANGE, "AutoTurret", false);
TechTreeAbilityAllow(gv_p3_DOMINION_RED, AbilityCommand("D8Charge", 0), false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:710
void gf_ResetMapTech () {
// Implementation
TechTreeUnitAllow(gv_p01_USER, "SCV", false);
TechTreeUnitAllow(gv_p01_USER, "Marine", false);
TechTreeUnitAllow(gv_p01_USER, "Marauder", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:711
// Implementation
TechTreeUnitAllow(gv_p01_USER, "SCV", false);
TechTreeUnitAllow(gv_p01_USER, "Marine", false);
TechTreeUnitAllow(gv_p01_USER, "Marauder", false);
TechTreeUnitAllow(gv_p01_USER, "Reaper", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:712
TechTreeUnitAllow(gv_p01_USER, "SCV", false);
TechTreeUnitAllow(gv_p01_USER, "Marine", false);
TechTreeUnitAllow(gv_p01_USER, "Marauder", false);
TechTreeUnitAllow(gv_p01_USER, "Reaper", false);
TechTreeUnitAllow(gv_p01_USER, "Ghost", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:713
TechTreeUnitAllow(gv_p01_USER, "Marine", false);
TechTreeUnitAllow(gv_p01_USER, "Marauder", false);
TechTreeUnitAllow(gv_p01_USER, "Reaper", false);
TechTreeUnitAllow(gv_p01_USER, "Ghost", false);
TechTreeUnitAllow(gv_p01_USER, "CommandCenter", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:714
TechTreeUnitAllow(gv_p01_USER, "Marauder", false);
TechTreeUnitAllow(gv_p01_USER, "Reaper", false);
TechTreeUnitAllow(gv_p01_USER, "Ghost", false);
TechTreeUnitAllow(gv_p01_USER, "CommandCenter", false);
TechTreeUnitAllow(gv_p01_USER, "Refinery", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:715
TechTreeUnitAllow(gv_p01_USER, "Reaper", false);
TechTreeUnitAllow(gv_p01_USER, "Ghost", false);
TechTreeUnitAllow(gv_p01_USER, "CommandCenter", false);
TechTreeUnitAllow(gv_p01_USER, "Refinery", true);
TechTreeUnitAllow(gv_p01_USER, "SupplyDepot", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:716
TechTreeUnitAllow(gv_p01_USER, "Ghost", false);
TechTreeUnitAllow(gv_p01_USER, "CommandCenter", false);
TechTreeUnitAllow(gv_p01_USER, "Refinery", true);
TechTreeUnitAllow(gv_p01_USER, "SupplyDepot", true);
TechTreeUnitAllow(gv_p01_USER, "Barracks", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:717
TechTreeUnitAllow(gv_p01_USER, "CommandCenter", false);
TechTreeUnitAllow(gv_p01_USER, "Refinery", true);
TechTreeUnitAllow(gv_p01_USER, "SupplyDepot", true);
TechTreeUnitAllow(gv_p01_USER, "Barracks", false);
TechTreeUnitAllow(gv_p01_USER, "TechLab", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:718
TechTreeUnitAllow(gv_p01_USER, "Refinery", true);
TechTreeUnitAllow(gv_p01_USER, "SupplyDepot", true);
TechTreeUnitAllow(gv_p01_USER, "Barracks", false);
TechTreeUnitAllow(gv_p01_USER, "TechLab", false);
TechTreeAbilityAllow(gv_p01_USER, AbilityCommand("attack", 0), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:719
TechTreeUnitAllow(gv_p01_USER, "SupplyDepot", true);
TechTreeUnitAllow(gv_p01_USER, "Barracks", false);
TechTreeUnitAllow(gv_p01_USER, "TechLab", false);
TechTreeAbilityAllow(gv_p01_USER, AbilityCommand("attack", 0), true);
TechTreeAbilityAllow(gv_p01_USER, AbilityCommand("RallyCommand", 0), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4805
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
TechTreeUnitAllow(gv_pLAYER_USER, "Armory", true);
TechTreeUnitAllow(gv_pLAYER_USER, "FusionCore", true);
TechTreeUnitAllow(gv_pLAYER_USER, "MissileTurret", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4806
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
TechTreeUnitAllow(gv_pLAYER_USER, "Armory", true);
TechTreeUnitAllow(gv_pLAYER_USER, "FusionCore", true);
TechTreeUnitAllow(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitAllow(gv_pLAYER_USER, "Bunker", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4807
TechTreeUnitAllow(gv_pLAYER_USER, "Armory", true);
TechTreeUnitAllow(gv_pLAYER_USER, "FusionCore", true);
TechTreeUnitAllow(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitAllow(gv_pLAYER_USER, "Bunker", true);
UnitIssueOrder(UnitFromId(285), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1006)), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4808
TechTreeUnitAllow(gv_pLAYER_USER, "FusionCore", true);
TechTreeUnitAllow(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitAllow(gv_pLAYER_USER, "Bunker", true);
UnitIssueOrder(UnitFromId(285), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1006)), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(282), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1008)), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:3086
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("ProtossBuild", 13), true);
libNtve_gf_RescueUnit(UnitFromId(563), gv_p1_USER, true);
TechTreeUnitAllow(gv_p1_USER, "Immortal", true);
PingDestroy(gv_pingTwilightCouncil);
libCamp_gf_DisplayResearchPointsGiventoPlayer(libCamp_ge_StoryResearchObject_ResearchObjectPowertheAbandonedStructure, UnitFromId(563), gv_p1_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:3539
libCamp_gf_CreateTipFromConversationState("StoryTips|Zeratul02_DarkTemplar", libNtve_ge_TipType_NewUnit, PlayerGroupAll());
TechTreeUnitAllow(gv_p1_USER, "DarkTemplar", true);
Wait(libCamp_gv_campaignHintDelay, c_timeReal);
TriggerQueueExit();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:3567
libCamp_gf_CreateTipFromConversationState("StoryTips|Zeratul02_HighTemplar", libNtve_ge_TipType_NewUnit, PlayerGroupAll());
TechTreeUnitAllow(gv_p1_USER, "HighTemplar", true);
Wait(libCamp_gv_campaignHintDelay, c_timeReal);
TriggerQueueExit();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:7082
if (((libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul01) || (libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul02) || (libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul03) || (libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul04))) {
TechTreeAbilityAllow(lv_player, AbilityCommand("TimeWarp", 0), false);
TechTreeUnitAllow(lv_player, "Probe", true);
TechTreeUnitAllow(lv_player, "PhotonCannon", true);
TechTreeUnitAllow(lv_player, "Assimilator", true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:7083
TechTreeAbilityAllow(lv_player, AbilityCommand("TimeWarp", 0), false);
TechTreeUnitAllow(lv_player, "Probe", true);
TechTreeUnitAllow(lv_player, "PhotonCannon", true);
TechTreeUnitAllow(lv_player, "Assimilator", true);
TechTreeUpgradeAllow(lv_player, "BlinkTech", true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:7084
TechTreeUnitAllow(lv_player, "Probe", true);
TechTreeUnitAllow(lv_player, "PhotonCannon", true);
TechTreeUnitAllow(lv_player, "Assimilator", true);
TechTreeUpgradeAllow(lv_player, "BlinkTech", true);
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:7089
if (((libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul02) || (libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul03) || (libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul04))) {
TechTreeUnitAllow(lv_player, "Zealot", true);
TechTreeUnitAllow(lv_player, "Stalker", true);
TechTreeUnitAllow(lv_player, "Archon", true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:7090
if (((libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul02) || (libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul03) || (libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul04))) {
TechTreeUnitAllow(lv_player, "Zealot", true);
TechTreeUnitAllow(lv_player, "Stalker", true);
TechTreeUnitAllow(lv_player, "Archon", true);
TechTreeUpgradeAllow(lv_player, "ProtossGroundArmorsLevel1", true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:7091
TechTreeUnitAllow(lv_player, "Zealot", true);
TechTreeUnitAllow(lv_player, "Stalker", true);
TechTreeUnitAllow(lv_player, "Archon", true);
TechTreeUpgradeAllow(lv_player, "ProtossGroundArmorsLevel1", true);
TechTreeUpgradeAllow(lv_player, "ProtossGroundWeaponsLevel1", true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:7103
if (((libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul03) || (libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul04))) {
TechTreeUnitAllow(lv_player, "DarkTemplar", true);
TechTreeUnitAllow(lv_player, "Immortal", true);
TechTreeUnitAllow(lv_player, "HighTemplar", true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:7104
if (((libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul03) || (libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul04))) {
TechTreeUnitAllow(lv_player, "DarkTemplar", true);
TechTreeUnitAllow(lv_player, "Immortal", true);
TechTreeUnitAllow(lv_player, "HighTemplar", true);
TechTreeUpgradeAllow(lv_player, "ProtossGroundArmorsLevel2", true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:7105
TechTreeUnitAllow(lv_player, "DarkTemplar", true);
TechTreeUnitAllow(lv_player, "Immortal", true);
TechTreeUnitAllow(lv_player, "HighTemplar", true);
TechTreeUpgradeAllow(lv_player, "ProtossGroundArmorsLevel2", true);
TechTreeUpgradeAllow(lv_player, "ProtossGroundWeaponsLevel2", true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:7118
if (((libCamp_gv_tS_CurrentMap == libCamp_ge_MapID_MapTZeratul04))) {
TechTreeUnitAllow(lv_player, "Colossus", true);
TechTreeUnitAllow(lv_player, "Observer", true);
TechTreeUpgradeAllow(lv_player, "ProtossGroundArmorsLevel3", true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:797
PlayerModifyPropertyInt(auto2286982F_var, c_playerPropMinerals, c_playerPropOperSetTo, 10000);
PlayerModifyPropertyInt(auto2286982F_var, c_playerPropVespene, c_playerPropOperSetTo, 10000);
TechTreeUnitAllow(auto2286982F_var, "BarracksTechReactor", true);
TechTreeUnitAllow(auto2286982F_var, "FactoryTechReactor", true);
TechTreeUnitAllow(auto2286982F_var, "StarportTechReactor", true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:798
PlayerModifyPropertyInt(auto2286982F_var, c_playerPropVespene, c_playerPropOperSetTo, 10000);
TechTreeUnitAllow(auto2286982F_var, "BarracksTechReactor", true);
TechTreeUnitAllow(auto2286982F_var, "FactoryTechReactor", true);
TechTreeUnitAllow(auto2286982F_var, "StarportTechReactor", true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:799
TechTreeUnitAllow(auto2286982F_var, "BarracksTechReactor", true);
TechTreeUnitAllow(auto2286982F_var, "FactoryTechReactor", true);
TechTreeUnitAllow(auto2286982F_var, "StarportTechReactor", true);
}
PlayerSetState(gv_PLAYER_02_DOMINION_RED, c_playerStateFoodIgnored, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:745
lv_indexPlayer = 5;
for ( ; ( (autoAD964694_ai >= 0 && lv_indexPlayer <= autoAD964694_ae) || (autoAD964694_ai < 0 && lv_indexPlayer >= autoAD964694_ae) ) ; lv_indexPlayer += autoAD964694_ai ) {
TechTreeUnitAllow(lv_indexPlayer, "Zergling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSwarmling", false);
TechTreeUnitAllow(lv_indexPlayer, "Baneling", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:746
for ( ; ( (autoAD964694_ai >= 0 && lv_indexPlayer <= autoAD964694_ae) || (autoAD964694_ai < 0 && lv_indexPlayer >= autoAD964694_ae) ) ; lv_indexPlayer += autoAD964694_ai ) {
TechTreeUnitAllow(lv_indexPlayer, "Zergling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSwarmling", false);
TechTreeUnitAllow(lv_indexPlayer, "Baneling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSplitterlingBig", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:747
TechTreeUnitAllow(lv_indexPlayer, "Zergling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSwarmling", false);
TechTreeUnitAllow(lv_indexPlayer, "Baneling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSplitterlingBig", false);
TechTreeUnitAllow(lv_indexPlayer, "Roach", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:748
TechTreeUnitAllow(lv_indexPlayer, "HotSSwarmling", false);
TechTreeUnitAllow(lv_indexPlayer, "Baneling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSplitterlingBig", false);
TechTreeUnitAllow(lv_indexPlayer, "Roach", false);
TechTreeUnitAllow(lv_indexPlayer, "RoachCorpser", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:749
TechTreeUnitAllow(lv_indexPlayer, "Baneling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSplitterlingBig", false);
TechTreeUnitAllow(lv_indexPlayer, "Roach", false);
TechTreeUnitAllow(lv_indexPlayer, "RoachCorpser", false);
TechTreeUnitAllow(lv_indexPlayer, "HydraliskLurker", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:750
TechTreeUnitAllow(lv_indexPlayer, "HotSSplitterlingBig", false);
TechTreeUnitAllow(lv_indexPlayer, "Roach", false);
TechTreeUnitAllow(lv_indexPlayer, "RoachCorpser", false);
TechTreeUnitAllow(lv_indexPlayer, "HydraliskLurker", false);
TechTreeUnitAllow(lv_indexPlayer, "Hydralisk", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:751
TechTreeUnitAllow(lv_indexPlayer, "Roach", false);
TechTreeUnitAllow(lv_indexPlayer, "RoachCorpser", false);
TechTreeUnitAllow(lv_indexPlayer, "HydraliskLurker", false);
TechTreeUnitAllow(lv_indexPlayer, "Hydralisk", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHostMP", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:752
TechTreeUnitAllow(lv_indexPlayer, "RoachCorpser", false);
TechTreeUnitAllow(lv_indexPlayer, "HydraliskLurker", false);
TechTreeUnitAllow(lv_indexPlayer, "Hydralisk", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHostMP", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHost", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:753
TechTreeUnitAllow(lv_indexPlayer, "HydraliskLurker", false);
TechTreeUnitAllow(lv_indexPlayer, "Hydralisk", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHostMP", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHost", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHostSplitA", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:754
TechTreeUnitAllow(lv_indexPlayer, "Hydralisk", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHostMP", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHost", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHostSplitA", false);
TechTreeUnitAllow(lv_indexPlayer, "Ultralisk", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — MapScript.galaxy:797
PlayerModifyPropertyInt(auto2286982F_var, c_playerPropMinerals, c_playerPropOperSetTo, 10000);
PlayerModifyPropertyInt(auto2286982F_var, c_playerPropVespene, c_playerPropOperSetTo, 10000);
TechTreeUnitAllow(auto2286982F_var, "BarracksTechReactor", true);
TechTreeUnitAllow(auto2286982F_var, "FactoryTechReactor", true);
TechTreeUnitAllow(auto2286982F_var, "StarportTechReactor", true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — MapScript.galaxy:798
PlayerModifyPropertyInt(auto2286982F_var, c_playerPropVespene, c_playerPropOperSetTo, 10000);
TechTreeUnitAllow(auto2286982F_var, "BarracksTechReactor", true);
TechTreeUnitAllow(auto2286982F_var, "FactoryTechReactor", true);
TechTreeUnitAllow(auto2286982F_var, "StarportTechReactor", true);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — MapScript.galaxy:799
TechTreeUnitAllow(auto2286982F_var, "BarracksTechReactor", true);
TechTreeUnitAllow(auto2286982F_var, "FactoryTechReactor", true);
TechTreeUnitAllow(auto2286982F_var, "StarportTechReactor", true);
}
PlayerSetState(gv_PLAYER_02_DOMINION_RED, c_playerStateFoodIgnored, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:745
lv_indexPlayer = 5;
for ( ; ( (autoAD964694_ai >= 0 && lv_indexPlayer <= autoAD964694_ae) || (autoAD964694_ai < 0 && lv_indexPlayer >= autoAD964694_ae) ) ; lv_indexPlayer += autoAD964694_ai ) {
TechTreeUnitAllow(lv_indexPlayer, "Zergling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSwarmling", false);
TechTreeUnitAllow(lv_indexPlayer, "Baneling", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:746
for ( ; ( (autoAD964694_ai >= 0 && lv_indexPlayer <= autoAD964694_ae) || (autoAD964694_ai < 0 && lv_indexPlayer >= autoAD964694_ae) ) ; lv_indexPlayer += autoAD964694_ai ) {
TechTreeUnitAllow(lv_indexPlayer, "Zergling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSwarmling", false);
TechTreeUnitAllow(lv_indexPlayer, "Baneling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSplitterlingBig", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:747
TechTreeUnitAllow(lv_indexPlayer, "Zergling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSwarmling", false);
TechTreeUnitAllow(lv_indexPlayer, "Baneling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSplitterlingBig", false);
TechTreeUnitAllow(lv_indexPlayer, "Roach", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:748
TechTreeUnitAllow(lv_indexPlayer, "HotSSwarmling", false);
TechTreeUnitAllow(lv_indexPlayer, "Baneling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSplitterlingBig", false);
TechTreeUnitAllow(lv_indexPlayer, "Roach", false);
TechTreeUnitAllow(lv_indexPlayer, "RoachCorpser", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:749
TechTreeUnitAllow(lv_indexPlayer, "Baneling", false);
TechTreeUnitAllow(lv_indexPlayer, "HotSSplitterlingBig", false);
TechTreeUnitAllow(lv_indexPlayer, "Roach", false);
TechTreeUnitAllow(lv_indexPlayer, "RoachCorpser", false);
TechTreeUnitAllow(lv_indexPlayer, "HydraliskLurker", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:750
TechTreeUnitAllow(lv_indexPlayer, "HotSSplitterlingBig", false);
TechTreeUnitAllow(lv_indexPlayer, "Roach", false);
TechTreeUnitAllow(lv_indexPlayer, "RoachCorpser", false);
TechTreeUnitAllow(lv_indexPlayer, "HydraliskLurker", false);
TechTreeUnitAllow(lv_indexPlayer, "Hydralisk", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:751
TechTreeUnitAllow(lv_indexPlayer, "Roach", false);
TechTreeUnitAllow(lv_indexPlayer, "RoachCorpser", false);
TechTreeUnitAllow(lv_indexPlayer, "HydraliskLurker", false);
TechTreeUnitAllow(lv_indexPlayer, "Hydralisk", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHostMP", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:752
TechTreeUnitAllow(lv_indexPlayer, "RoachCorpser", false);
TechTreeUnitAllow(lv_indexPlayer, "HydraliskLurker", false);
TechTreeUnitAllow(lv_indexPlayer, "Hydralisk", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHostMP", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHost", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:753
TechTreeUnitAllow(lv_indexPlayer, "HydraliskLurker", false);
TechTreeUnitAllow(lv_indexPlayer, "Hydralisk", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHostMP", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHost", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHostSplitA", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:754
TechTreeUnitAllow(lv_indexPlayer, "Hydralisk", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHostMP", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHost", false);
TechTreeUnitAllow(lv_indexPlayer, "SwarmHostSplitA", false);
TechTreeUnitAllow(lv_indexPlayer, "Ultralisk", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:708
libVoiC_gf_SetTechRestrictionsCallback(TriggerGetCurrent());
TechTreeUnitAllow(gv_pLAYER_01_USER, "CyberneticsCore", true);
libVoiC_gf_EnableCampaignTechUnit(true, "Stalker", gv_pLAYER_01_USER);
TechTreeUnitAllow(gv_pLAYER_01_USER, "Forge", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:710
TechTreeUnitAllow(gv_pLAYER_01_USER, "CyberneticsCore", true);
libVoiC_gf_EnableCampaignTechUnit(true, "Stalker", gv_pLAYER_01_USER);
TechTreeUnitAllow(gv_pLAYER_01_USER, "Forge", false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "PhotonCannon", false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "SoACaster", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:711
libVoiC_gf_EnableCampaignTechUnit(true, "Stalker", gv_pLAYER_01_USER);
TechTreeUnitAllow(gv_pLAYER_01_USER, "Forge", false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "PhotonCannon", false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "SoACaster", false);
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("UpgradeToWarpGate", 0), false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:712
TechTreeUnitAllow(gv_pLAYER_01_USER, "Forge", false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "PhotonCannon", false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "SoACaster", false);
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("UpgradeToWarpGate", 0), false);
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("ZeratulVoidPrisonAiur01", 0), false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:867
libVoiC_gf_SetTechRestrictionsCallback(TriggerGetCurrent());
libVCMI_gf_EnableDisableNeedPylonInfo(false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "KhaydarinMonolith", true);
TechTreeAbilityAllow(1, AbilityCommand("ProtossBuild", 24), true);
TechTreeUpgradeAllow(gv_pLAYER_02_DOMINION, "overlordtransport", true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:1351
TechTreeUpgradeAddLevel(gv_pLAYER_02_DOMINION2, "DarkProtoss", 1);
TechTreeUpgradeAddLevel(gv_pLAYER_02_DOMINION2, "StalkerExtraBlinkRange", 1);
TechTreeUnitAllow(gv_pLAYER_01_USER, "HotSHunter", true);
TechTreeUpgradeAddLevel(gv_pLAYER_01_USER, "HotSHunter", 1);
TechTreeUpgradeAddLevel(gv_pLAYER_01_USER, "HotsCentrifugalHooks", 1);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:1763
}
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Zergling", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HotSSwarmling", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Baneling", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:1764
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Zergling", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HotSSwarmling", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Baneling", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HotSSplitterlingBig", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:1765
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Zergling", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HotSSwarmling", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Baneling", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HotSSplitterlingBig", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Roach", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:1766
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HotSSwarmling", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Baneling", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HotSSplitterlingBig", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Roach", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "RoachCorpser", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:1767
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Baneling", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HotSSplitterlingBig", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Roach", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "RoachCorpser", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HydraliskLurker", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:1768
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HotSSplitterlingBig", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Roach", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "RoachCorpser", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HydraliskLurker", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Hydralisk", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:1769
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Roach", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "RoachCorpser", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HydraliskLurker", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Hydralisk", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "SwarmHostMP", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:1770
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "RoachCorpser", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HydraliskLurker", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Hydralisk", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "SwarmHostMP", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "SwarmHost", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:1771
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "HydraliskLurker", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Hydralisk", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "SwarmHostMP", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "SwarmHost", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "SwarmHostSplitA", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:1772
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Hydralisk", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "SwarmHostMP", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "SwarmHost", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "SwarmHostSplitA", false);
TechTreeUnitAllow(gv_pLAYER_03_KERRIGAN, "Ultralisk", false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1771
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("GenerateCreep", 0), false);
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("GenerateCreep", 1), false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "Overseer", false);
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("MorphToOverseer", 1), false);
TechTreeUpgradeAddLevel(gv_pLAYER_01_USER, "zerglingattackspeed", 1);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1797
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("SpireResearch", 4), true);
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("SpireResearch", 5), true);
TechTreeUnitAllow(gv_pLAYER_02_RAYNOR, "Bunker", true);
TechTreeUpgradeAddLevel(gv_pLAYER_02_RAYNOR, "TechReactorAI", 1);
TechTreeUpgradeAddLevel(gv_pLAYER_02_RAYNOR, "VanadiumPlating", 1);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:708
libVoiC_gf_SetTechRestrictionsCallback(TriggerGetCurrent());
TechTreeUnitAllow(gv_pLAYER_01_USER, "CyberneticsCore", true);
libVoiC_gf_EnableCampaignTechUnit(true, "Stalker", gv_pLAYER_01_USER);
TechTreeUnitAllow(gv_pLAYER_01_USER, "Forge", false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:710
TechTreeUnitAllow(gv_pLAYER_01_USER, "CyberneticsCore", true);
libVoiC_gf_EnableCampaignTechUnit(true, "Stalker", gv_pLAYER_01_USER);
TechTreeUnitAllow(gv_pLAYER_01_USER, "Forge", false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "PhotonCannon", false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "SoACaster", false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:711
libVoiC_gf_EnableCampaignTechUnit(true, "Stalker", gv_pLAYER_01_USER);
TechTreeUnitAllow(gv_pLAYER_01_USER, "Forge", false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "PhotonCannon", false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "SoACaster", false);
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("UpgradeToWarpGate", 0), false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:712
TechTreeUnitAllow(gv_pLAYER_01_USER, "Forge", false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "PhotonCannon", false);
TechTreeUnitAllow(gv_pLAYER_01_USER, "SoACaster", false);
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("UpgradeToWarpGate", 0), false);
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("ZeratulVoidPrisonAiur01", 0), false);