# Set Upgrade Level For Player
Grammar — Set upgrade upgrade level to levels|Level for player p
Flags —Action
Gives a player an upgrade to the level specified.
# Arguments
int
— Playerstring
<gamelink::Upgrade> — Upgradeint
— Level
Returns — void
void libNtve_gf_SetUpgradeLevelForPlayer(
int lp_p,
string lp_upgrade,
int lp_levels,
);
# Related
Category: Tech Tree / Individual Restrictions
- Specific Requirements Are Enabled For Player —
bool
— TechTreeSpecificRequirementEnabled - Enable/Disable SpecificTech Tree Requirements —
void
— TechTreeSpecificRequirementEnable - Allow/Disallow Behavior For Player —
void
— TechTreeBehaviorAllow - Allow/Disallow Ability For Player —
void
— TechTreeAbilityAllow - Allow/Disallow Unit For Player —
void
— TechTreeUnitAllow - Allow/Disallow Upgrade For Player —
void
— TechTreeUpgradeAllow - Ability Is Allowed For Player —
bool
— TechTreeAbilityIsAllowed - Behavior Is Allowed For Player —
bool
— TechTreeBehaviorIsAllowed - Unit Is Allowed For Player —
bool
— TechTreeUnitIsAllowed - Upgrade Is Allowed For Player —
bool
— TechTreeUpgradeIsAllowed - Add Upgrade Level For Player —
void
— TechTreeUpgradeAddLevel - Set Upgrade Level For Player —
void
— libNtve_gf_SetUpgradeLevelForPlayer - Set Production Cap For Player —
void
— TechTreeSetProduceCap - Production Cap For Player —
int
— TechTreeGetProduceCap
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:370
autoB959900B_var = PlayerGroupNextPlayer(autoB959900B_g, autoB959900B_var);
if (autoB959900B_var < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(autoB959900B_var, lp_upgrade, lp_qty);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:546
lv_p = PlayerGroupNextPlayer(autoCF713103_g, lv_p);
if (lv_p < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(lv_p, lp_upgrade, lp_qty);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:436
libCamp_gf_SetTechRestrictionsCallback(TriggerGetCurrent());
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_ORLAN_ENEMY, "SiegeTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p03_MIRA_HAN, "SiegeTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p04_DOMINION, "PersonalCloaking", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:437
libCamp_gf_SetTechRestrictionsCallback(TriggerGetCurrent());
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_ORLAN_ENEMY, "SiegeTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p03_MIRA_HAN, "SiegeTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p04_DOMINION, "PersonalCloaking", 1);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:438
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_ORLAN_ENEMY, "SiegeTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p03_MIRA_HAN, "SiegeTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p04_DOMINION, "PersonalCloaking", 1);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1052
if ((libNtve_gf_DifficultyValueInt(0, 0, 1, 1) == 1)) {
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranInfantryWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergMeleeWeaponsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1053
if ((libNtve_gf_DifficultyValueInt(0, 0, 1, 1) == 1)) {
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranInfantryWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergMeleeWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p06_PROTOSS_LAB_SPECIMENS, "ProtossGroundWeaponsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1054
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranInfantryWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergMeleeWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p06_PROTOSS_LAB_SPECIMENS, "ProtossGroundWeaponsLevel1", 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1055
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergMeleeWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p06_PROTOSS_LAB_SPECIMENS, "ProtossGroundWeaponsLevel1", 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1059
if ((libNtve_gf_DifficultyValueInt(0, 0, 0, 1) == 1)) {
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranInfantryArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergGroundArmorsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1060
if ((libNtve_gf_DifficultyValueInt(0, 0, 0, 1) == 1)) {
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranInfantryArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergGroundArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p06_PROTOSS_LAB_SPECIMENS, "ProtossGroundArmorsLevel1", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1061
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranInfantryArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergGroundArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p06_PROTOSS_LAB_SPECIMENS, "ProtossGroundArmorsLevel1", 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1062
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergGroundArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p06_PROTOSS_LAB_SPECIMENS, "ProtossGroundArmorsLevel1", 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:4230
}
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel2", 1);
TriggerEnable(gt_P3ThorReleased, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:4231
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel2", 1);
TriggerEnable(gt_P3ThorReleased, true);
TriggerEnable(gt_P3ThorKilled, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:4254
}
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel2", 0);
TriggerEnable(gt_P3ThorReleased, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:4255
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel2", 0);
TriggerEnable(gt_P3ThorReleased, false);
TriggerEnable(gt_P3ThorKilled, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:4278
}
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel2", 0);
TriggerEnable(gt_P3ThorReleased, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:4279
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel2", 0);
TriggerEnable(gt_P3ThorReleased, false);
TriggerEnable(gt_P3ThorKilled, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:756
// Implementation
if ((lp_level >= 1)) {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "TerranInfantryArmorsLevel1", 1);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:759
}
else {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "TerranInfantryArmorsLevel1", 0);
}
if ((lp_level >= 2)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:762
}
if ((lp_level >= 2)) {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "TerranInfantryArmorsLevel2", 1);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:765
}
else {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "TerranInfantryArmorsLevel2", 0);
}
if ((lp_level >= 1)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:768
}
if ((lp_level >= 1)) {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "TerranInfantryArmorsLevel3", 1);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:771
}
else {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "TerranInfantryArmorsLevel3", 0);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:359
lv_p = PlayerGroupNextPlayer(auto04CF1353_g, lv_p);
if (lv_p < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(lv_p, lp_upgrade, lp_qty);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1452
auto2329AB65_var = PlayerGroupNextPlayer(auto2329AB65_g, auto2329AB65_var);
if (auto2329AB65_var < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(auto2329AB65_var, "Burrow", 1);
TechTreeUpgradeAddLevel(auto2329AB65_var, "ZergMeleeWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
TechTreeUpgradeAddLevel(auto2329AB65_var, "ZergMissileWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:584
ObjectiveDestroy(gv_objectiveEconomySilver);
ObjectiveDestroy(gv_objectiveEconomyGold);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "SiegeTech", 0);
TimerWindowDestroy(gv_mainTimerWindow);
TriggerEnable(gt_ObjectiveEconomyComplete, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:537
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("TemporalRift", 0), true);
TechTreeUpgradeAllow(gv_pLAYER_USER, "PsiStormTech", true);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "PsiStormTech", 1);
TechTreeUpgradeAllow(gv_pLAYER_USER, "haltech", true);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "haltech", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:539
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "PsiStormTech", 1);
TechTreeUpgradeAllow(gv_pLAYER_USER, "haltech", true);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "haltech", 1);
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("HallucinationArchon", 0), true);
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("HallucinationColossus", 0), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:555
TechTreeBehaviorAllow(gv_pLAYER_USER, "Charging", true);
TechTreeBehaviorAllow(gv_pLAYER_USER, "Charging", true);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "Charge", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "BlinkTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "VoidRaySpeedUpgrade", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:556
TechTreeBehaviorAllow(gv_pLAYER_USER, "Charging", true);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "Charge", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "BlinkTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "VoidRaySpeedUpgrade", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "ExtendedThermalLance", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:557
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "Charge", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "BlinkTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "VoidRaySpeedUpgrade", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "ExtendedThermalLance", 1);
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("Mergeable", 0), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:558
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "BlinkTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "VoidRaySpeedUpgrade", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "ExtendedThermalLance", 1);
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("Mergeable", 0), true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1179
TriggerExecute(gt_PylonsInvulnerable, true, false);
TriggerExecute(gt_PlayerUnitsRound2, true, false);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_COMPUTER2, "SiegeTech", 0);
gf_SpawnEnemyUnitsForArea1(10, "Thor", RegionFromId(2));
gf_SpawnEnemyUnitsForArea2(6, "SiegeTank", RegionFromId(4));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1257
AIAttackWaveSend(gv_pLAYER_COMPUTER2, 0, true);
Wait(3.0, c_timeGame);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_COMPUTER2, "SiegeTech", 1);
while (!((UnitGroupCount(gv_enemyAttackersB, c_unitCountAlive) == 0) && (UnitGroupCount(gv_enemyAttackersD, c_unitCountAlive) == 0))) {
Wait(0.5, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1261
Wait(0.5, c_timeGame);
}
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_COMPUTER2, "SiegeTech", 0);
Wait(2.0, c_timeGame);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1360
TriggerExecute(gt_PylonsInvulnerable, true, false);
TriggerExecute(gt_PlayerUnitsRound3, true, false);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_COMPUTER2, "SiegeTech", 0);
gf_SpawnEnemyUnitsForArea1(1, "Battlecruiser", RegionFromId(6));
gf_SpawnEnemyUnitsForArea1(5, "VikingFighter", RegionFromId(9));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1434
}
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranBuildingArmor", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel2", 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1435
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranBuildingArmor", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel3", 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1436
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranBuildingArmor", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel3", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel1", 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1437
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel3", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel2", 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1438
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel3", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel3", 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1439
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel3", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel3", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipArmorsLevel1", 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1440
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel3", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipArmorsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipArmorsLevel2", 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1441
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel3", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipArmorsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipArmorsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipArmorsLevel3", 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1442
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel3", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipArmorsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipArmorsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipArmorsLevel3", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipWeaponsLevel1", 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1443
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipArmorsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipArmorsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipArmorsLevel3", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipWeaponsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranShipWeaponsLevel2", 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:554
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("Corruption", 0), true);
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("CreepTumorBuild", 0), false);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "Burrow", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "OrganicCarapace", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TunnelingClaws", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:555
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("CreepTumorBuild", 0), false);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "Burrow", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "OrganicCarapace", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TunnelingClaws", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "GlialReconstitution", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:556
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "Burrow", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "OrganicCarapace", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TunnelingClaws", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "GlialReconstitution", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "NeuralParasite", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:557
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "OrganicCarapace", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TunnelingClaws", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "GlialReconstitution", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "NeuralParasite", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "zerglingattackspeed", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:558
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TunnelingClaws", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "GlialReconstitution", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "NeuralParasite", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "zerglingattackspeed", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "zerglingmovementspeed", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:559
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "GlialReconstitution", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "NeuralParasite", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "zerglingattackspeed", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "zerglingmovementspeed", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "AnabolicSynthesis", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:560
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "NeuralParasite", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "zerglingattackspeed", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "zerglingmovementspeed", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "AnabolicSynthesis", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "ChitinousPlating", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:561
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "zerglingattackspeed", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "zerglingmovementspeed", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "AnabolicSynthesis", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "ChitinousPlating", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "hydraliskspeed", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:562
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "zerglingmovementspeed", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "AnabolicSynthesis", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "ChitinousPlating", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "hydraliskspeed", 1);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:563
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "AnabolicSynthesis", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "ChitinousPlating", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "hydraliskspeed", 1);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:370
autoB959900B_var = PlayerGroupNextPlayer(autoB959900B_g, autoB959900B_var);
if (autoB959900B_var < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(autoB959900B_var, lp_upgrade, lp_qty);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:546
lv_p = PlayerGroupNextPlayer(autoCF713103_g, lv_p);
if (lv_p < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(lv_p, lp_upgrade, lp_qty);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:436
libCamp_gf_SetTechRestrictionsCallback(TriggerGetCurrent());
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_ORLAN_ENEMY, "SiegeTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p03_MIRA_HAN, "SiegeTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p04_DOMINION, "PersonalCloaking", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:437
libCamp_gf_SetTechRestrictionsCallback(TriggerGetCurrent());
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_ORLAN_ENEMY, "SiegeTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p03_MIRA_HAN, "SiegeTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p04_DOMINION, "PersonalCloaking", 1);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:438
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_ORLAN_ENEMY, "SiegeTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p03_MIRA_HAN, "SiegeTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p04_DOMINION, "PersonalCloaking", 1);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1052
if ((libNtve_gf_DifficultyValueInt(0, 0, 1, 1) == 1)) {
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranInfantryWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergMeleeWeaponsLevel1", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1053
if ((libNtve_gf_DifficultyValueInt(0, 0, 1, 1) == 1)) {
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranInfantryWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergMeleeWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p06_PROTOSS_LAB_SPECIMENS, "ProtossGroundWeaponsLevel1", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1054
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranInfantryWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergMeleeWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p06_PROTOSS_LAB_SPECIMENS, "ProtossGroundWeaponsLevel1", 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1055
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergMeleeWeaponsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p06_PROTOSS_LAB_SPECIMENS, "ProtossGroundWeaponsLevel1", 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1059
if ((libNtve_gf_DifficultyValueInt(0, 0, 0, 1) == 1)) {
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranInfantryArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergGroundArmorsLevel1", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1060
if ((libNtve_gf_DifficultyValueInt(0, 0, 0, 1) == 1)) {
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranInfantryArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergGroundArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p06_PROTOSS_LAB_SPECIMENS, "ProtossGroundArmorsLevel1", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1061
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranInfantryArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergGroundArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p06_PROTOSS_LAB_SPECIMENS, "ProtossGroundArmorsLevel1", 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1062
libNtve_gf_SetUpgradeLevelForPlayer(gv_p02_DOMINION, "TerranVehicleArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p05_ZERG_LAB_SPECIMENS, "ZergGroundArmorsLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_p06_PROTOSS_LAB_SPECIMENS, "ProtossGroundArmorsLevel1", 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:4230
}
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel2", 1);
TriggerEnable(gt_P3ThorReleased, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:4231
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel1", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel2", 1);
TriggerEnable(gt_P3ThorReleased, true);
TriggerEnable(gt_P3ThorKilled, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:4254
}
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel2", 0);
TriggerEnable(gt_P3ThorReleased, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:4255
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel2", 0);
TriggerEnable(gt_P3ThorReleased, false);
TriggerEnable(gt_P3ThorKilled, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:4278
}
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel2", 0);
TriggerEnable(gt_P3ThorReleased, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:4279
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER01_USER, "TerranVehicleArmorsVanadiumPlatingLevel2", 0);
TriggerEnable(gt_P3ThorReleased, false);
TriggerEnable(gt_P3ThorKilled, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:756
// Implementation
if ((lp_level >= 1)) {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "TerranInfantryArmorsLevel1", 1);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:759
}
else {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "TerranInfantryArmorsLevel1", 0);
}
if ((lp_level >= 2)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:762
}
if ((lp_level >= 2)) {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "TerranInfantryArmorsLevel2", 1);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:765
}
else {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "TerranInfantryArmorsLevel2", 0);
}
if ((lp_level >= 1)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:768
}
if ((lp_level >= 1)) {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "TerranInfantryArmorsLevel3", 1);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:771
}
else {
libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "TerranInfantryArmorsLevel3", 0);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:359
lv_p = PlayerGroupNextPlayer(auto04CF1353_g, lv_p);
if (lv_p < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(lv_p, lp_upgrade, lp_qty);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:1452
auto2329AB65_var = PlayerGroupNextPlayer(auto2329AB65_g, auto2329AB65_var);
if (auto2329AB65_var < 0) { break; }
libNtve_gf_SetUpgradeLevelForPlayer(auto2329AB65_var, "Burrow", 1);
TechTreeUpgradeAddLevel(auto2329AB65_var, "ZergMeleeWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 1, 1));
TechTreeUpgradeAddLevel(auto2329AB65_var, "ZergMissileWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:584
ObjectiveDestroy(gv_objectiveEconomySilver);
ObjectiveDestroy(gv_objectiveEconomyGold);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "SiegeTech", 0);
TimerWindowDestroy(gv_mainTimerWindow);
TriggerEnable(gt_ObjectiveEconomyComplete, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:537
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("TemporalRift", 0), true);
TechTreeUpgradeAllow(gv_pLAYER_USER, "PsiStormTech", true);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "PsiStormTech", 1);
TechTreeUpgradeAllow(gv_pLAYER_USER, "haltech", true);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "haltech", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:539
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "PsiStormTech", 1);
TechTreeUpgradeAllow(gv_pLAYER_USER, "haltech", true);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "haltech", 1);
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("HallucinationArchon", 0), true);
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("HallucinationColossus", 0), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:555
TechTreeBehaviorAllow(gv_pLAYER_USER, "Charging", true);
TechTreeBehaviorAllow(gv_pLAYER_USER, "Charging", true);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "Charge", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "BlinkTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "VoidRaySpeedUpgrade", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:556
TechTreeBehaviorAllow(gv_pLAYER_USER, "Charging", true);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "Charge", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "BlinkTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "VoidRaySpeedUpgrade", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "ExtendedThermalLance", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:557
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "Charge", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "BlinkTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "VoidRaySpeedUpgrade", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "ExtendedThermalLance", 1);
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("Mergeable", 0), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:558
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "BlinkTech", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "VoidRaySpeedUpgrade", 1);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "ExtendedThermalLance", 1);
TechTreeAbilityAllow(gv_pLAYER_USER, AbilityCommand("Mergeable", 0), true);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1179
TriggerExecute(gt_PylonsInvulnerable, true, false);
TriggerExecute(gt_PlayerUnitsRound2, true, false);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_COMPUTER2, "SiegeTech", 0);
gf_SpawnEnemyUnitsForArea1(10, "Thor", RegionFromId(2));
gf_SpawnEnemyUnitsForArea2(6, "SiegeTank", RegionFromId(4));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1257
AIAttackWaveSend(gv_pLAYER_COMPUTER2, 0, true);
Wait(3.0, c_timeGame);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_COMPUTER2, "SiegeTech", 1);
while (!((UnitGroupCount(gv_enemyAttackersB, c_unitCountAlive) == 0) && (UnitGroupCount(gv_enemyAttackersD, c_unitCountAlive) == 0))) {
Wait(0.5, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1261
Wait(0.5, c_timeGame);
}
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_COMPUTER2, "SiegeTech", 0);
Wait(2.0, c_timeGame);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1360
TriggerExecute(gt_PylonsInvulnerable, true, false);
TriggerExecute(gt_PlayerUnitsRound3, true, false);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_COMPUTER2, "SiegeTech", 0);
gf_SpawnEnemyUnitsForArea1(1, "Battlecruiser", RegionFromId(6));
gf_SpawnEnemyUnitsForArea1(5, "VikingFighter", RegionFromId(9));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1434
}
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranBuildingArmor", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel2", 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1435
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranBuildingArmor", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel3", 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1436
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranBuildingArmor", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel3", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel1", 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1437
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel2", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryArmorsLevel3", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel1", 0);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "TerranInfantryWeaponsLevel2", 0);