# _Story Mode Internal
Flags —
Native|Action|Internal
# Arguments
playergroup— Playersbool— StoryMode
Returns — void
native void StoryMode(playergroup players, bool storyMode);
# Related
Category: Story / Modes And Sets / Internal
- _Story Mode On/Off For Player — 
void— libNtve_gf__StoryModeOnOffForPlayer - _Story Mode On/Off For Player Group — 
void— libNtve_gf__StoryModeOnOffForPlayerGroup - _Story Mode Internal — 
void— StoryMode - _Story Mode Hide UI — 
void— libNtve_gf__StoryModeHideUI - _Story Mode Restore UI — 
void— libNtve_gf__StoryModeRestoreUI 
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4500
            }
        }
        StoryMode(lv_validPlayers, true);
    }
    else {
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4531
            }
        }
        StoryMode(lv_validPlayers, false);
    }
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3758
            }
        }
        StoryMode(lv_validPlayers, true);
    }
    else {
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3789
            }
        }
        StoryMode(lv_validPlayers, false);
    }
}