# _Story Mode On/Off For Player Group
Flags —
Action
|Internal
# Arguments
playergroup
— Playersbool
[ preset::OnOffOption ] — On/Off
Returns — void
void libNtve_gf__StoryModeOnOffForPlayerGroup(
playergroup lp_players,
bool lp_onOff,
);
# Related
Category: Story / Modes And Sets / Internal
- [F] —
void
— _Story Mode On/Off For Player — ( libNtve_gf__StoryModeOnOffForPlayer ) - [F] —
void
— _Story Mode On/Off For Player Group — ( libNtve_gf__StoryModeOnOffForPlayerGroup ) - [F] —
void
— _Story Mode Internal — ( StoryMode ) - [F] —
void
— _Story Mode Hide UI — ( libNtve_gf__StoryModeHideUI ) - [F] —
void
— _Story Mode Restore UI — ( libNtve_gf__StoryModeRestoreUI )
# Examples
# mods/core.sc2mod
// L4486
libNtve_gf__StoryModeOnOffForPlayerGroup(lv_validPlayers, true)
// L4517
libNtve_gf__StoryModeOnOffForPlayerGroup(lv_validPlayers, false)
// L3744
libNtve_gf__StoryModeOnOffForPlayerGroup(lv_validPlayers, true)
// L3775
libNtve_gf__StoryModeOnOffForPlayerGroup(lv_validPlayers, false)