# _Story Mode Hide UI
Flags —
Action|Internal
# Arguments
playergroup— Players
Returns — void
void libNtve_gf__StoryModeHideUI(playergroup lp_players);
# Related
Category: Story / Modes And Sets / Internal
- _Story Mode On/Off For Player — 
void— libNtve_gf__StoryModeOnOffForPlayer - _Story Mode On/Off For Player Group — 
void— libNtve_gf__StoryModeOnOffForPlayerGroup - _Story Mode Internal — 
void— StoryMode - _Story Mode Hide UI — 
void— libNtve_gf__StoryModeHideUI - _Story Mode Restore UI — 
void— libNtve_gf__StoryModeRestoreUI 
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4487
        libNtve_gf__StoryModeOnOffForPlayerGroup(lv_validPlayers, true);
        libNtve_gf__StoryModeHideUI(lv_validPlayers);
        autoD6B5FE03_g = lv_validPlayers;
        lv_pickedPlayer = -1;
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3745
        libNtve_gf__StoryModeOnOffForPlayerGroup(lv_validPlayers, true);
        libNtve_gf__StoryModeHideUI(lv_validPlayers);
        autoD6B5FE03_g = lv_validPlayers;
        lv_pickedPlayer = -1;