# _Story Mode Hide UI
Flags —
Action
|Internal
# Arguments
playergroup
— Players
Returns — void
void libNtve_gf__StoryModeHideUI(playergroup lp_players);
# Related
Category: Story / Modes And Sets / Internal
- _Story Mode On/Off For Player —
void
— libNtve_gf__StoryModeOnOffForPlayer - _Story Mode On/Off For Player Group —
void
— libNtve_gf__StoryModeOnOffForPlayerGroup - _Story Mode Internal —
void
— StoryMode - _Story Mode Hide UI —
void
— libNtve_gf__StoryModeHideUI - _Story Mode Restore UI —
void
— libNtve_gf__StoryModeRestoreUI
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4487
libNtve_gf__StoryModeOnOffForPlayerGroup(lv_validPlayers, true);
libNtve_gf__StoryModeHideUI(lv_validPlayers);
autoD6B5FE03_g = lv_validPlayers;
lv_pickedPlayer = -1;
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3745
libNtve_gf__StoryModeOnOffForPlayerGroup(lv_validPlayers, true);
libNtve_gf__StoryModeHideUI(lv_validPlayers);
autoD6B5FE03_g = lv_validPlayers;
lv_pickedPlayer = -1;