# Set Sound Reverb (Deprecated)
Grammar — Set sound reverb to reverb over duration seconds (Ambient: ambient, Global: global)
Flags —Native
|Action
|Hidden
Sets sound reverb.
# Arguments
string
[ gamelink::Reverb ] — Reverbfixed
— Durationbool
— Ambientbool
— Global
Returns — void
native void SoundSetReverb(
string inReverbLink,
fixed inDuration,
bool inAmbient,
bool inGlobal,
);
# Related
Category: Sound / Deprecated
- [F] —
void
— Set Sound Reverb (Deprecated) — ( SoundSetReverb ) - [F] —
void
— Play Sound Scene File (Deprecated) — ( SoundPlaySceneFile ) - [F] —
void
— Play Sound Scene (Deprecated) — ( SoundPlayScene ) - [F] —
void
— Play Sound (Deprecated) — ( SoundPlay ) - [F] —
void
— Play Sound On Unit (Deprecated) — ( SoundPlayOnUnit ) - [F] —
void
— Play Sound At Point (Deprecated) — ( SoundPlayAtPoint )
# Examples
# campaigns/liberty.sc2campaign
// L7666
SoundSetReverb("Reverb_StoryModeTest", 0.0, false, false)
// L19829
SoundSetReverb("Reverb_HyperionArmory", 0.0, true, false)
// L19860
SoundSetReverb("Reverb_HyperionBridge", 0.0, true, false)
// L19930
SoundSetReverb("Reverb_HyperionCantina", 0.0, true, false)
// L19984
SoundSetReverb("Reverb_CharBattlefield", 0.0, true, false)
// L20125
SoundSetReverb("Reverb_HyperionLaboratory", 0.0, true, false)
// L20182
SoundSetReverb("Reverb_MarSaraBar", 0.0, true, false)
// L7666
SoundSetReverb("Reverb_StoryModeTest", 0.0, false, false)
// L19829
SoundSetReverb("Reverb_HyperionArmory", 0.0, true, false)
// L19860
SoundSetReverb("Reverb_HyperionBridge", 0.0, true, false)
// L19930
SoundSetReverb("Reverb_HyperionCantina", 0.0, true, false)
// L19984
SoundSetReverb("Reverb_CharBattlefield", 0.0, true, false)
// L20125
SoundSetReverb("Reverb_HyperionLaboratory", 0.0, true, false)
// L20182
SoundSetReverb("Reverb_MarSaraBar", 0.0, true, false)
# campaigns/swarmstory.sc2campaign
// L8831
SoundSetReverb("Reverb_EggRoom", 1.0, true, true)
# campaigns/swarmstoryutil.sc2mod
// L3097
SoundSetReverb("Off", 1.0, true, true)
// L3120
SoundSetReverb("Off", 1.0, true, true)
// L3319
SoundSetReverb("Reverb_LeviathanMouth01", 1.0, true, true)
// L3327
SoundSetReverb("Reverb_EggRoom", 1.0, true, true)
// L3382
SoundSetReverb("Off", 1.0, true, true)
# campaigns/voidstory.sc2campaign
// L1844
SoundSetReverb("Off", 1.0, true, true)
// L1870
SoundSetReverb("Off", 1.0, true, true)
// L1958
SoundSetReverb("Off", 1.0, true, true)
# mods/missionpacks/novacampaign.sc2mod
// L1652
SoundSetReverb("Off", 1.0, true, true)
// L1678
SoundSetReverb("Off", 1.0, true, true)
// L1761
SoundSetReverb("Off", 1.0, true, true)