# Play Sound Scene (Deprecated)
Grammar — Play soundLink with animation animation on units|Unit Group for audibleMask
Flags —Action
|Hidden
Plays a sound for the specified players, and plays the specified animation on the specified units. The animation on the units will be sync’d up with the sound.
# Arguments
soundlink
— Sound Linkplayergroup
— Playersunitgroup
— Unitsstring
[ modelanim ] — Animation
Returns — void
void SoundPlayScene(
soundlink lp_soundLink,
playergroup lp_players,
unitgroup lp_units,
string lp_animation,
);
# Related
Category: Sound / Deprecated
- [F] —
void
— Set Sound Reverb (Deprecated) — ( SoundSetReverb ) - [F] —
void
— Play Sound Scene File (Deprecated) — ( SoundPlaySceneFile ) - [F] —
void
— Play Sound Scene (Deprecated) — ( SoundPlayScene ) - [F] —
void
— Play Sound (Deprecated) — ( SoundPlay ) - [F] —
void
— Play Sound On Unit (Deprecated) — ( SoundPlayOnUnit ) - [F] —
void
— Play Sound At Point (Deprecated) — ( SoundPlayAtPoint )
# Examples
— None found —