# Play Sound Scene (Deprecated)
Grammar — Play soundLink with animation animation on units|Unit Group for audibleMask
Flags —Action|Hidden
Plays a sound for the specified players, and plays the specified animation on the specified units. The animation on the units will be sync’d up with the sound.
# Arguments
soundlink— Sound Linkplayergroup— Playersunitgroup— Unitsstring<modelanim> — Animation
Returns — void
void SoundPlayScene(
soundlink lp_soundLink,
playergroup lp_players,
unitgroup lp_units,
string lp_animation,
);
# Related
Category: Sound / Deprecated
- Set Sound Reverb (Deprecated) —
void— SoundSetReverb - Play Sound Scene File (Deprecated) —
void— SoundPlaySceneFile - Play Sound Scene (Deprecated) —
void— SoundPlayScene - Play Sound (Deprecated) —
void— SoundPlay - Play Sound On Unit (Deprecated) —
void— SoundPlayOnUnit - Play Sound At Point (Deprecated) —
void— SoundPlayAtPoint
# Examples
— None found —