# Play Sound (Deprecated)
Grammar — Play soundLink for players (at volume% volume, skip the first offset seconds)
Flags —Action
|Hidden
Plays a sound for the specified player group. Use the “Last Played Sound” function to refer to this sound.
# Arguments
soundlink
— Sound Linkplayergroup
— Playersfixed
— Volumefixed
— Offset
Returns — void
void SoundPlay(
soundlink lp_soundLink,
playergroup lp_players,
fixed lp_volume,
fixed lp_offset,
);
# Related
Category: Sound / Deprecated
- Set Sound Reverb (Deprecated) —
void
— SoundSetReverb - Play Sound Scene File (Deprecated) —
void
— SoundPlaySceneFile - Play Sound Scene (Deprecated) —
void
— SoundPlayScene - Play Sound (Deprecated) —
void
— SoundPlay - Play Sound On Unit (Deprecated) —
void
— SoundPlayOnUnit - Play Sound At Point (Deprecated) —
void
— SoundPlayAtPoint
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:656
}
Wait(2.0, c_timeGame);
SoundPlay(SoundLink("LostViking_Thrust", 0), PlayerGroupAll(), 100.0, 0.0);
lv_pos = UnitGetPosition(gv_viking);
auto9DCA9D7B_ae = 50;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1062
bool auto_gf_Level2ScourgeSound_TriggerFunc (bool testConds, bool runActions) {
// Implementation
SoundPlay(SoundLink("Mutalisk_Attack", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(0.1, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 2), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1064
SoundPlay(SoundLink("Mutalisk_Attack", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(0.1, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 2), PlayerGroupAll(), 100.0, 0.0);
Wait(0.1, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 8), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1066
SoundPlay(SoundLink("Mutalisk_Attack", 2), PlayerGroupAll(), 100.0, 0.0);
Wait(0.1, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 8), PlayerGroupAll(), 100.0, 0.0);
Wait(0.5, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 5), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1068
SoundPlay(SoundLink("Mutalisk_Attack", 8), PlayerGroupAll(), 100.0, 0.0);
Wait(0.5, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 5), PlayerGroupAll(), 100.0, 0.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3199
// Implementation
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicBossFightIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
libCamp_gf_CreateDialogInGrid(40.0, 10.0, c_anchorCenter, 0.0, -2.5, false);
lv_dlg = DialogLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7766
}
SoundPlay(SoundLink("LostViking_LevelStart", 0), PlayerGroupAll(), 100.0, 0.0);
if ((UnitIsAlive(gv_viking) == false)) {
gf_CreateViking();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7820
TriggerEnable(gt_PowerupPickUp, false);
SoundPlay(SoundLink("Terran_ExplosionMedium", 3), PlayerGroupAll(), 100.0, 0.0);
lv_pos = UnitGetPosition(gv_viking);
auto6E76C9F8_ae = gv_powerupTypeCount;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7882
gv_vikingLife += 1;
gf_UpdateUI();
SoundPlay(SoundLink("LostViking_GainLIfe", 0), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_AttachModelToUnit(gv_viking, "VikingMercenaryFighterReentry", "Ref_Origin");
lv_effect = libNtve_gf_ActorLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8781
}
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_vikingCine), c_animNameDefault, "Walk Right", c_animFlagPlayForever, c_animTimeDefault);
SoundPlay(SoundLink("LostViking_VikingMovement", 0), PlayerGroupAll(), 100.0, 0.0);
lv_height = 2.0;
UnitSetPropertyFixed(gv_vikingCine, c_unitPropHeight, lv_height);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2843
gv_chrysalisPingUnit = UnitFromId(2010);
TriggerExecute(gt_ChrysalisPing, true, false);
SoundPlay(SoundLink("UI_TerranPing", 0), PlayerGroupAll(), 100.0, 0.0);
MinimapPing(PlayerGroupAll(), UnitGetPosition(UnitFromId(2010)), 5.0, Color(0.00, 100.00, 0.00));
UnitFlashSelection(UnitFromId(2010), 5.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2881
gv_chrysalisPingUnit = UnitFromId(397);
TriggerExecute(gt_ChrysalisPing, true, false);
SoundPlay(SoundLink("UI_TerranPing", 0), PlayerGroupAll(), 100.0, 0.0);
MinimapPing(PlayerGroupAll(), UnitGetPosition(UnitFromId(397)), 5.0, Color(0.00, 100.00, 0.00));
UnitFlashSelection(UnitFromId(397), 5.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2919
gv_chrysalisPingUnit = UnitFromId(612);
TriggerExecute(gt_ChrysalisPing, true, false);
SoundPlay(SoundLink("UI_TerranPing", 0), PlayerGroupAll(), 100.0, 0.0);
MinimapPing(PlayerGroupAll(), UnitGetPosition(UnitFromId(612)), 5.0, Color(0.00, 100.00, 0.00));
UnitFlashSelection(UnitFromId(612), 5.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3628
lv_nydusWorm = UnitLastCreated();
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth 02", 0, c_animTimeDefault);
SoundPlay(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), 100.0, 0.0);
VisRevealArea(gv_p1_USER, RegionCircle(lv_point, 4.0), 5.0, false);
Wait(3.7, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3787
gv_colonistsSaved = MinI((gv_colonistsSaved + 1), 50);
ObjectiveSetName(gv_objective_SaveColonists, (StringExternal("Param/Value/01B02760") + IntToText(gv_colonistsSaved) + StringExternal("Param/Value/09C44398") + IntToText(gv_colonistsSaveQuota) + StringExternal("Param/Value/38C9869C")));
SoundPlay(SoundLink("Terran_Veterancy", -1), PlayerGroupAll(), 100.0, 0.0);
UnitRemove(EventUnitCargo());
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:5327
ObjectiveSetState(gv_objective_ReachHanson, c_objectiveStateActive);
Wait(4.0, c_timeReal);
SoundPlay(SoundLink("UI_TerranPing", 0), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(1638), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/7D1971F1"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:5942
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2599), (1.5 * SoundLengthSync(SoundLink("THanson01BriefingHanson00011", 0))), -1, 10, true);
MovieStartRecording("Briefing_Video_THanson01_00");
SoundPlay(SoundLink("THanson01BriefingHanson00010", 0), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson01BriefingHanson00010", 0))), c_timeReal);
Wait((0.5 * SoundLengthSync(SoundLink("THanson01BriefingHanson00010", 0))), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:6037
UnitIssueOrder(auto8616FE9F_var, OrderTargetingUnit(null, gv_briefingBunker), c_orderQueueReplace);
}
SoundPlay(SoundLink("THanson01BriefingHanson00011", 0), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson01BriefingHanson00011", 0))), c_timeReal);
SoundPlay(SoundLink("THanson01BriefingHanson00012", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:6039
SoundPlay(SoundLink("THanson01BriefingHanson00011", 0), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson01BriefingHanson00011", 0))), c_timeReal);
SoundPlay(SoundLink("THanson01BriefingHanson00012", 0), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson01BriefingHanson00012", 0))), c_timeReal);
Wait((0.5 * SoundLengthSync(SoundLink("THanson01BriefingHanson00011", 0))), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:6153
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2603), (SoundLengthSync(SoundLink("THanson01BriefingHanson00012", 0)) - 1.0), -1, 10, true);
MovieStartRecording("Briefing_Video_THanson01_02");
SoundPlay(SoundLink("THanson01BriefingHanson00005", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(4.7, c_timeReal);
autoA4BFEB74_g = lv_vanguardMarines;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2638
lv_factory = UnitLastCreated();
UnitSetPropertyFixed(lv_factory, c_unitPropHeight, 10.0);
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_factory, 3.25, 2.0);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2646
lv_factory = UnitLastCreated();
UnitSetPropertyFixed(lv_factory, c_unitPropHeight, 10.0);
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_factory, 3.25, 2.0);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4029
Wait(2.0, c_timeGame);
SoundPlay(SoundLink("Event_Hanson02ZombieHowl", -1), PlayerGroupAll(), 100.0, 0.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4768
TriggerExecute(gt_BriefingScene00Infestation, true, false);
// Transmission - SoundLink("THanson02BriefingRaynor00002", -1)
SoundPlay(SoundLink("THanson02BriefingRaynor00002", 0), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson02BriefingRaynor00002", 0))), c_timeReal);
// Transmission - SoundLink("THanson02BriefingHanson00010", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4771
Wait((1.0 * SoundLengthSync(SoundLink("THanson02BriefingRaynor00002", 0))), c_timeReal);
// Transmission - SoundLink("THanson02BriefingHanson00010", -1)
SoundPlay(SoundLink("THanson02BriefingHanson00010", 0), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson02BriefingHanson00010", 0))), c_timeReal);
Wait((0.5 * SoundLengthSync(SoundLink("THanson02BriefingRaynor00002", 0))), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4801
TriggerExecute(gt_BriefingScene01Infestation2, true, false);
// Transmission - SoundLink("THanson02BriefingRaynor00011", -1)
SoundPlay(SoundLink("THanson02BriefingRaynor00011", 0), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson02BriefingRaynor00011", 0))), c_timeReal);
// Transmission - SoundLink("THanson02BriefingRaynor00006", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4804
Wait((1.0 * SoundLengthSync(SoundLink("THanson02BriefingRaynor00011", 0))), c_timeReal);
// Transmission - SoundLink("THanson02BriefingRaynor00006", -1)
SoundPlay(SoundLink("THanson02BriefingRaynor00006", 0), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson02BriefingRaynor00006", 0))), c_timeReal);
Wait((0.5 * SoundLengthSync(SoundLink("THanson02BriefingRaynor00011", 0))), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4834
UnitBehaviorAdd(UnitFromId(14), "ColonyInfestation", gv_mainInfestor, 1);
// Transmission - SoundLink("THanson02BriefingRaynor00007", -1)
SoundPlay(SoundLink("THanson02BriefingRaynor00007", 0), PlayerGroupAll(), 100.0, 0.0);
Wait((0.1 * SoundLengthSync(SoundLink("THanson02BriefingRaynor00007", 0))), c_timeReal);
UnitBehaviorAdd(UnitFromId(57), "ColonyInfestation", gv_mainInfestor, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4866
MovieStartRecording("Briefing_Video_THanson02_02");
// Transmission - SoundLink("THanson02BriefingHanson00012", -1)
SoundPlay(SoundLink("THanson02BriefingHanson00012", 0), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson02BriefingHanson00012", 0))), c_timeReal);
TriggerExecute(gt_BriefingScene02InfestedUnburrow, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4870
TriggerExecute(gt_BriefingScene02InfestedUnburrow, true, false);
// Transmission - SoundLink("THanson02BriefingHanson00008", -1)
SoundPlay(SoundLink("THanson02BriefingHanson00008", 0), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson02BriefingHanson00008", 0))), c_timeReal);
Wait(2.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5040
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03AHorner00003", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", -1), PlayerGroupAll(), 100.0, 0.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5051
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03AHorner00008", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", -1), PlayerGroupAll(), 100.0, 0.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5062
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03AHanson00009", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", -1), PlayerGroupAll(), 100.0, 0.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5073
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03ARaynor00005", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", -1), PlayerGroupAll(), 100.0, 0.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5083
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03ARaynor00006", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", -1), PlayerGroupAll(), 100.0, 0.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6032
TriggerExecute(gt_Briefing00Civvies, true, false);
// Transmission - SoundLink("THanson03ABriefingHanson00001", -1)
SoundPlay(SoundLink("THanson03ABriefingHanson00001", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson03ABriefingHanson00001", -1))), c_timeGame);
// Transmission - SoundLink("THanson03ABriefingRaynor00002", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6035
Wait((1.0 * SoundLengthSync(SoundLink("THanson03ABriefingHanson00001", -1))), c_timeGame);
// Transmission - SoundLink("THanson03ABriefingRaynor00002", -1)
SoundPlay(SoundLink("THanson03ABriefingRaynor00002", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson03ABriefingRaynor00002", -1))), c_timeGame);
TriggerStop(gt_Brieifng00Air);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6185
MovieStartRecording("Briefing_Video_THanson03A_01");
// Transmission - SoundLink("THanson03ABriefingRaynor00004", -1)
SoundPlay(SoundLink("THanson03ABriefingRaynor00004", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((0.5 * SoundLengthSync(SoundLink("THanson03ABriefingRaynor00004", -1))), c_timeGame);
UnitIssueOrder(gv_purifier, Order(AbilityCommand("PurifierPlanetCracker", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6191
Wait((0.5 * SoundLengthSync(SoundLink("THanson03ABriefingRaynor00004", -1))), c_timeGame);
// Transmission - SoundLink("THanson03ABriefingSwann00007", -1)
SoundPlay(SoundLink("THanson03ABriefingSwann00007", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson03ABriefingSwann00007", -1))), c_timeGame);
Wait((0.5 * SoundLengthSync(SoundLink("THanson03ABriefingRaynor00004", -1))), c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6235
MovieStartRecording("Briefing_Video_THanson03A_02");
// Transmission - SoundLink("THanson03ABriefingSwann00003", -1)
SoundPlay(SoundLink("THanson03ABriefingSwann00003", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson03ABriefingSwann00003", -1))), c_timeGame);
// Transmission - SoundLink("THanson03ABriefingSwann00008", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:705
libNtve_gf_AttachModelToUnit(lv_sPEAKER, "TalkIcon", "Ref_Origin");
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian100023", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:714
libNtve_gf_AttachModelToUnit(lv_sPEAKER, "TalkIcon", "Ref_Origin");
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian400041", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:723
libNtve_gf_AttachModelToUnit(lv_sPEAKER, "TalkIcon", "Ref_Origin");
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian200015", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1592
}
Wait(2.0, c_timeGame);
SoundPlay(SoundLink("Event_Hanson02ZombieHowl", -1), PlayerGroupAll(), 100.0, 0.0);
autoFC259E5F_val = lv_colonyIndex;
if (autoFC259E5F_val == ge_ColonyIndex_Base1Green) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4017
MovieStartRecording("Briefing_Video_THanson03B_00");
// Transmission - SoundLink("THanson03BBriefingRaynor00002", -1)
SoundPlay(SoundLink("THanson03BBriefingRaynor00002", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson03BBriefingRaynor00002", -1))), c_timeReal);
UnitIssueOrder(lv_feederling, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1074)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4021
UnitIssueOrder(lv_feederling, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1074)), c_orderQueueReplace);
// Transmission - SoundLink("THanson03BBriefingRaynor00010", -1)
SoundPlay(SoundLink("THanson03BBriefingRaynor00010", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson03BBriefingRaynor00010", -1))), c_timeReal);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(227), (SoundLengthSync(SoundLink("THanson03BBriefingTychus00004", -1)) + SoundLengthSync(SoundLink("THanson03BBriefingRaynor00006", -1))), -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4025
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(227), (SoundLengthSync(SoundLink("THanson03BBriefingTychus00004", -1)) + SoundLengthSync(SoundLink("THanson03BBriefingRaynor00006", -1))), -1, 10, true);
// Transmission - SoundLink("THanson03BBriefingRaynor00003", -1)
SoundPlay(SoundLink("THanson03BBriefingRaynor00003", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson03BBriefingRaynor00003", -1))), c_timeReal);
auto1189D15D_g = UnitGroup("InfestedCivilian", c_playerAny, RegionFromId(53), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4036
UnitIssueOrder(gv_briefingZergling, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(63)), c_orderQueueReplace);
// Transmission - SoundLink("THanson03BBriefingTychus00004", -1)
SoundPlay(SoundLink("THanson03BBriefingTychus00004", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson03BBriefingTychus00004", -1))), c_timeReal);
// Transmission - SoundLink("THanson03BBriefingRaynor00006", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4039
Wait((1.0 * SoundLengthSync(SoundLink("THanson03BBriefingTychus00004", -1))), c_timeReal);
// Transmission - SoundLink("THanson03BBriefingRaynor00006", -1)
SoundPlay(SoundLink("THanson03BBriefingRaynor00006", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson03BBriefingRaynor00006", -1))), c_timeReal);
Wait((0.5 * SoundLengthSync(SoundLink("THanson03BBriefingRaynor00002", -1))), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4229
MovieStartRecording("Briefing_Video_THanson03B_01");
// Transmission - SoundLink("THanson03BBriefingSwann00007", -1)
SoundPlay(SoundLink("THanson03BBriefingSwann00007", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THanson03BBriefingSwann00007", -1))), c_timeReal);
// Transmission - SoundLink("THanson03BBriefingSwann00009", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3548
}
SoundPlay(SoundLink("UI_TerranPing", 0), PlayerGroupAll(), 100.0, 0.0);
autoB0156E47_ae = gv_numberOfTrains;
lv_i = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3765
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerExecute(gt_PatrolPings, true, false);
SoundPlay(SoundLink("UI_TerranReminderPing", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(2.0, c_timeReal);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3954
}
SoundPlay(SoundLink("UI_TerranPing", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(1.0, c_timeReal);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5637
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1771), (SoundLengthSync(SoundLink("THorner01BriefingRaynor00018", -1)) + 3.0), -1, 10, true);
MovieStartRecording("Briefing_Video_THorner01_00");
SoundPlay(SoundLink("THorner01BriefingRaynor00018", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THorner01BriefingRaynor00018", -1))), c_timeReal);
SoundPlay(SoundLink("THorner01BriefingHorner00002", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5639
SoundPlay(SoundLink("THorner01BriefingRaynor00018", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THorner01BriefingRaynor00018", -1))), c_timeReal);
SoundPlay(SoundLink("THorner01BriefingHorner00002", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("THorner01BriefingHorner00002", -1)), c_timeReal);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1772), 8.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5642
Wait(SoundLengthSync(SoundLink("THorner01BriefingHorner00002", -1)), c_timeReal);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1772), 8.0, -1, 10, true);
SoundPlay(SoundLink("THorner01BriefingHorner00004", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("THorner01BriefingHorner00004", -1)), c_timeReal);
Wait((0.5 * SoundLengthSync(SoundLink("THorner01BriefingRaynor00018", -1))), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5721
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1775), (SoundLengthSync(SoundLink("THorner01BriefingHorner00006", -1)) + 0.0), -1, 10, true);
MovieStartRecording("Briefing_Video_THorner01_01");
SoundPlay(SoundLink("THorner01BriefingHorner00006", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("THorner01BriefingHorner00006", -1)), c_timeReal);
SoundPlay(SoundLink("THorner01BriefingRaynor00007", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5723
SoundPlay(SoundLink("THorner01BriefingHorner00006", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("THorner01BriefingHorner00006", -1)), c_timeReal);
SoundPlay(SoundLink("THorner01BriefingRaynor00007", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("THorner01BriefingRaynor00007", -1)), c_timeReal);
Wait((0.5 * (SoundLengthSync(SoundLink("THorner01BriefingHorner00006", -1)) + SoundLengthSync(SoundLink("THorner01BriefingRaynor00007", -1)))), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5759
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1777), 8.0, -1, 10, true);
MovieStartRecording("Briefing_Video_THorner01_02");
SoundPlay(SoundLink("THorner01BriefingHorner00008", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("THorner01BriefingHorner00008", -1)), c_timeReal);
SoundPlay(SoundLink("THorner01BriefingRaynor00009", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5761
SoundPlay(SoundLink("THorner01BriefingHorner00008", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("THorner01BriefingHorner00008", -1)), c_timeReal);
SoundPlay(SoundLink("THorner01BriefingRaynor00009", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("THorner01BriefingRaynor00009", -1)), c_timeReal);
Wait((0.5 * (SoundLengthSync(SoundLink("THorner01BriefingHorner00006", -1)) + SoundLengthSync(SoundLink("THorner01BriefingRaynor00007", -1)))), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1376
BoardItemSetIcon(gv_merc_Contract_Price_Board, 1, 4, "Assets\\Textures\\icon-mineral-zerg.dds", false);
BoardMinimizeShow(gv_merc_Contract_Price_Board, PlayerGroupAll(), false);
SoundPlay(SoundLink("TUI_StarmapMenuPopup", -1), PlayerGroupAll(), 100.0, 0.0);
TriggerEnable(gt_OrlanMineralCount, true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1464
UnitClearInfoText(UnitFromId(767));
BoardDestroy(gv_merc_Contract_Price_Board);
SoundPlay(SoundLink("UI_TechConsole_Purchase", -1), PlayerGroupAll(), 100.0, 0.0);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSubtract, gv_mERC_CONTRACT_PRICE);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_MIRA_HAN, libNtve_ge_AllianceSetting_AllyWithSharedVision);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3929
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("IncomingTransmission", -1)), c_timeReal);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5137
MovieStartRecording("Briefing_Video_THorner02_00");
// Transmission - SoundLink("THorner02BriefingHorner00001", 0)
SoundPlay(SoundLink("THorner02BriefingHorner00001", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THorner02BriefingHorner00001", -1))), c_timeReal);
// Transmission - SoundLink("THorner02BriefingHorner00011", 0)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5140
Wait((1.0 * SoundLengthSync(SoundLink("THorner02BriefingHorner00001", -1))), c_timeReal);
// Transmission - SoundLink("THorner02BriefingHorner00011", 0)
SoundPlay(SoundLink("THorner02BriefingHorner00011", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THorner02BriefingHorner00011", -1))), c_timeReal);
// Transmission - SoundLink("THorner02BriefingRaynor00018", 0)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5143
Wait((1.0 * SoundLengthSync(SoundLink("THorner02BriefingHorner00011", -1))), c_timeReal);
// Transmission - SoundLink("THorner02BriefingRaynor00018", 0)
SoundPlay(SoundLink("THorner02BriefingRaynor00018", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THorner02BriefingRaynor00018", -1))), c_timeReal);
// Transmission - SoundLink("THorner02BriefingRaynor00002", 0)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5146
Wait((1.0 * SoundLengthSync(SoundLink("THorner02BriefingRaynor00018", -1))), c_timeReal);
// Transmission - SoundLink("THorner02BriefingRaynor00002", 0)
SoundPlay(SoundLink("THorner02BriefingRaynor00002", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THorner02BriefingRaynor00002", -1))), c_timeReal);
Wait((0.5 * SoundLengthSync(SoundLink("THorner02BriefingHorner00001", -1))), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5240
MovieStartRecording("Briefing_Video_THorner02_01");
// Transmission - SoundLink("THorner02BriefingHan00005", 0)
SoundPlay(SoundLink("THorner02BriefingHan00005", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THorner02BriefingHan00005", -1))), c_timeReal);
// Transmission - SoundLink("THorner02BriefingRaynor00006", 0)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5243
Wait((1.0 * SoundLengthSync(SoundLink("THorner02BriefingHan00005", -1))), c_timeReal);
// Transmission - SoundLink("THorner02BriefingRaynor00006", 0)
SoundPlay(SoundLink("THorner02BriefingRaynor00006", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THorner02BriefingRaynor00006", -1))), c_timeReal);
Wait((0.5 * SoundLengthSync(SoundLink("THorner02BriefingHan00005", -1))), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5292
MovieStartRecording("Briefing_Video_THorner02_02");
// Transmission - SoundLink("THorner02BriefingHorner00007", 0)
SoundPlay(SoundLink("THorner02BriefingHorner00007", -1), PlayerGroupAll(), 100.0, 0.0);
Wait((1.0 * SoundLengthSync(SoundLink("THorner02BriefingHorner00007", -1))), c_timeReal);
// Transmission - SoundLink("THorner02BriefingHorner00008", 0)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1387
TriggerEnable(TriggerGetCurrent(), false);
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
Wait(6.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1565
lv_starport = UnitLastCreated();
UnitSetPropertyFixed(lv_starport, c_unitPropHeight, 10.0);
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_starport, 3.25, 2.0);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2030
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(UnitGroup(null, gv_p04_DOMINION_INFANTRY_A, RegionFromId(22), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(2))), c_orderQueueReplace);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
autoDB1C39FB_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(13), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoDB1C39FB_u = UnitGroupCount(autoDB1C39FB_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2269
TriggerEnable(TriggerGetCurrent(), false);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
auto846B43D4_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(14), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto846B43D4_u = UnitGroupCount(auto846B43D4_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2529
TriggerEnable(TriggerGetCurrent(), false);
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", true);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
autoE78DF35B_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(15), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoE78DF35B_u = UnitGroupCount(autoE78DF35B_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2774
TriggerEnable(TriggerGetCurrent(), false);
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", true);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
auto5513543B_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(16), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto5513543B_u = UnitGroupCount(auto5513543B_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3050
TriggerEnable(TriggerGetCurrent(), false);
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", true);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
autoAD30467A_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(18), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoAD30467A_u = UnitGroupCount(autoAD30467A_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3223
Wait(0.5, c_timeGame);
UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("OdinNuclearStrike", 0), RegionGetCenter(RegionFromId(20))), c_orderQueueReplace);
SoundPlay(SoundLink("Alert_TerranCalldownLaunch", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3468
TriggerQueueEnter();
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("TUIWarningPing", 0)), c_timeReal);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3906
TriggerEnable(TriggerGetCurrent(), false);
TriggerQueueEnter();
SoundPlay(SoundLink("Thor_Movement", 0), PlayerGroupAll(), 100.0, 0.0);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:476
lv_text2 = FixedToText(lv_realCurrent, 0);
lv_text3 = StringExternal("Param/Value/E4408F4A");
SoundPlay(SoundLink("TUI_StarmapMenuPopup", -1), PlayerGroupAll(), 100.0, 0.0);
autoE4CDAE9A_n = (100 - gv_transmissionProgress[lp_index]);
for (autoE4CDAE9A_i = 1; autoE4CDAE9A_i <= autoE4CDAE9A_n; autoE4CDAE9A_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:487
auto0BECB369_val = RandomInt(1, 3);
if (auto0BECB369_val == 1) {
SoundPlay(SoundLink("TUI_ArmoryConsoleExit", -1), PlayerGroupAll(), 100.0, 0.0);
}
else if (auto0BECB369_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:490
}
else if (auto0BECB369_val == 2) {
SoundPlay(SoundLink("TUI_ArmoryConsolePurchase", -1), PlayerGroupAll(), 100.0, 0.0);
}
else if (auto0BECB369_val == 3) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:493
}
else if (auto0BECB369_val == 3) {
SoundPlay(SoundLink("TUI_ArmoryConsoleSelect", -1), PlayerGroupAll(), 100.0, 0.0);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:515
BoardItemSetText(gv_uploadBoard, 2, lp_index, StringExternal("Param/Value/8F385175"));
TextTagCreate(StringExternal("Param/Value/4111D2AB"), 30, UnitGetPosition(lp_unit), 2.0, true, false, PlayerGroupAll());
SoundPlay(SoundLink("TUI_ArmoryConsolePurchase", -1), PlayerGroupAll(), 100.0, 0.0);
TextTagSetVelocity(TextTagLastCreated(), 0.75, 90.0);
TextTagSetTime(TextTagLastCreated(), c_textTagTimeDuration, 3.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2757
gv_odinDead = true;
gv_odinKillCount = libNtve_gf_UnitGetPropertyKills(gv_odin, c_unitPropCurrent);
SoundPlay(SoundLink("Thor_Build", 0), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_MakeUnitInvulnerable(gv_odin, true);
UnitSetOwner(gv_odin, gv_p07_HORNERBASE, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5113
gf_PlayUnitTalkIcon(EventUnit());
// Transmission - SoundLink("THorner04Reaper00004", 0)
SoundPlay(SoundLink("THorner04Reaper00004", -1), PlayerGroupAll(), 100.0, 0.0);
TriggerQueueExit();
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5166
gf_PlayUnitTalkIcon(EventUnit());
// Transmission - SoundLink("THorner04SiegeTank00022", 0)
SoundPlay(SoundLink("THorner04SiegeTank00022", -1), PlayerGroupAll(), 100.0, 0.0);
TriggerQueueExit();
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5219
gf_PlayUnitTalkIcon(EventUnit());
// Transmission - SoundLink("Viking_Attack", 3)
SoundPlay(SoundLink("Viking_Attack", 3), PlayerGroupAll(), 100.0, 0.0);
TriggerQueueExit();
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5407
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner04Raynor00024", 0), c_transmissionDurationAdd, 0.0, true);
Wait(2.0, c_timeGame);
SoundPlay(SoundLink("IncomingTransmission", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("IncomingTransmission", 0)), c_timeGame);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner04MusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1454
gv_statWeaponsCollected += 1;
UnitRemove(EventUnit());
SoundPlay(SoundLink("TUISecret", 0), PlayerGroupAll(), 100.0, 0.0);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
UnitAddChargeUsed(gv_raynor, "RaynorTossGrenade", -3.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1530
gv_statWeaponsCollected += 1;
UnitRemove(EventUnit());
SoundPlay(SoundLink("TUISecret", 0), PlayerGroupAll(), 100.0, 0.0);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
UnitAddChargeUsed(gv_raynor, "RaynorPlasmaGun", -3.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1606
gv_statWeaponsCollected += 1;
UnitRemove(EventUnit());
SoundPlay(SoundLink("TUISecret", 0), PlayerGroupAll(), 100.0, 0.0);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
UnitAddChargeUsed(gv_raynor, "RaynorTimeBomb", -1.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1650
TextTagSetVelocity(TextTagLastCreated(), 2.0, 90.0);
UnitRemove(EventUnit());
SoundPlay(SoundLink("UI_ResourcePickup", 0), PlayerGroupAll(), 100.0, 0.0);
auto22FC4D74_g = UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto22FC4D74_u = UnitGroupCount(auto22FC4D74_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2950
}
SoundPlay(gv_soundBeacon, PlayerGroupAll(), 100.0, 0.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_computer01Active = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2994
}
SoundPlay(gv_soundBeacon, PlayerGroupAll(), 100.0, 0.0);
gv_computer01Active = false;
gv_terminalInUse = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3070
UIAlertClear(gv_p01_USER);
TriggerEnable(TriggerGetCurrent(), false);
SoundPlay(gv_soundTerminalButtonPush, PlayerGroupAll(), 100.0, 0.0);
gv_computer01InCameraMode = true;
gv_computerInUse = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3196
TriggerEnable(TriggerGetCurrent(), false);
SoundPlay(gv_soundTerminalButtonPush, PlayerGroupAll(), 100.0, 0.0);
gv_computer01AllDone = true;
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3199
gv_computer01AllDone = true;
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
SoundPlay(SoundLink("SupplyDepot_What", 0), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3261
TriggerEnable(TriggerGetCurrent(), false);
SoundPlay(gv_soundTerminalButtonPush, PlayerGroupAll(), 100.0, 0.0);
gv_computer01AllDone = true;
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);