# Set Playable Map Area

Grammar — Set the playable map area to region
FlagsNative | Action

Sets the playable map area, which is the area within which units are generally confined. The edges of the specified region will be rounded to the nearest even-numbered cell edge. Camera bounds will be automatically adjusted to accomodate the new playable map area. Use the “Set Camera Bounds” action to change the camera bounds.

# Arguments

  • region — Region

Returns — void

native void RegionPlayableMapSet(region r);

Category: Region / Useful Regions

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1133

    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepSporeEmitter", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    RegionPlayableMapSet(RegionFromId(1));
    libLbty_gf_AutoRevealRegion(RegionFromId(46), RegionFromId(18), gv_p01_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(58), RegionFromId(46), gv_p01_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3960

    }

    RegionPlayableMapSet(RegionEntireMap());
    Wait(2.0, c_timeGame);
    auto123E9BE7_g = gv_briefingGroup;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4673

    gv_infestationRevealer[2] = VisRevealerLastCreated();
    TriggerExecute(gt_StartAI, true, false);
    RegionPlayableMapSet(RegionFromId(1));
    UnitGroupSelect(UnitGroup("VikingFighter", gv_p01_USER, RegionFromId(18), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p01_USER, true);
    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:740


    GameTimeOfDaySet("08:00:00");
    RegionPlayableMapSet(RegionFromId(30));
    VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(21));
    VisRevealerEnable(VisRevealerLastCreated(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5556

    CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_ResetNova, true, false);
    RegionPlayableMapSet(RegionEntireMap());
    UnitClearSelection(gv_pLAYER01_USER);
    gf_HideUnitGroup(true, gv_p1Units);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6132

    }

    RegionPlayableMapSet(RegionFromId(31));
    UIAlertClear(gv_pLAYER01_USER);
    gf_HideUnitGroup(false, gv_p1Units);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6423


    VisExploreArea(gv_pLAYER01_USER, RegionFromId(31), false, false);
    RegionPlayableMapSet(RegionFromId(32));
    UIAlertClear(gv_pLAYER01_USER);
    gf_HideUnitGroup(false, gv_p2Units);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6562

    }

    RegionPlayableMapSet(RegionEntireMap());
    Wait(1.0, c_timeGame);
    libNtve_gf_CreateUnitsAtPoint2(1, "Medivac", 0, gv_p06_MOEBIUS_SEC_FORCE, PointFromId(2182));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:567

    GameTimeOfDaySet("08:00:00");
    GameSetToDLighting("Typhon");
    RegionPlayableMapSet(RegionFromId(17));
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3301

    AITimePause(true);
    GameTimeOfDayPause(true);
    RegionPlayableMapSet(RegionEntireMap());
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3641

    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    RegionPlayableMapSet(RegionFromId(7));
    CameraSave(gv_pLAYER01_USER);
    libNtve_gf_StoreUnitSelection(gv_pLAYER01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:655

    GameTimeOfDaySet("08:00:00");
    gv_mapAreaNormal = RegionPlayableMap();
    RegionPlayableMapSet(RegionFromId(2));
    libLbty_gf_AutoRevealRegion(RegionFromId(39), RegionFromId(38), gv_pLAYER_01_USER);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4520

    GameTimeOfDayPause(true);
    CameraSetBounds(gv_fORCEGOOD_GUYS, gv_mapAreaNormal, true);
    RegionPlayableMapSet(gv_mapAreaNormal);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5226

    }

    RegionPlayableMapSet(gv_mapAreaNormal);
    auto3A4E12C9_g = gv_gROUPEmitters;
    auto3A4E12C9_u = UnitGroupCount(auto3A4E12C9_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:6077

    GameTimeOfDayPause(true);
    CameraSetBounds(gv_fORCEGOOD_GUYS, gv_mapAreaNormal, true);
    RegionPlayableMapSet(gv_mapAreaNormal);
    UnitGroupIssueOrder(UnitGroup(null, c_playerAny, RegionFromId(24), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    GameDestroyEffects(PointFromId(321), 15.0, 0, "VortexCreatePersistent");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1321

    GameTimeOfDaySet("00");
    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    RegionPlayableMapSet(RegionFromId(10));
    libLbty_gf_AutoRevealRegion(RegionFromId(137), RegionFromId(137), gv_p1_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(140), RegionFromId(140), gv_p1_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3622


    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    RegionPlayableMapSet(RegionEntireMap());
    autoD9EAF058_g = gv__1BroodchamberAllUnits;
    autoD9EAF058_u = UnitGroupCount(autoD9EAF058_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3683

    gf_ObjectivePlantSeismicChargesUpdate(1);
    PingDestroy(gv__1BroodchamberLocPing);
    RegionPlayableMapSet(RegionFromId(13));
    libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(15)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
    PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/CD5D33CC"));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5553


    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    RegionPlayableMapSet(RegionEntireMap());
    auto79B716DC_g = gv__2BroodchamberAllUnits;
    auto79B716DC_u = UnitGroupCount(auto79B716DC_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5616

    PingDestroy(gv__1BroodchamberLocPing);
    PingDestroy(gv__2BroodchamberLocPing);
    RegionPlayableMapSet(RegionFromId(14));
    libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(22)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
    PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/2A440C40"));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7491


    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    RegionPlayableMapSet(RegionEntireMap());
    auto7AF65AE3_g = gv__3BroodchamberAllUnits;
    auto7AF65AE3_u = UnitGroupCount(auto7AF65AE3_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7557

    PingDestroy(gv__2BroodchamberLocPing);
    PingDestroy(gv__3BroodchamberLocPing);
    RegionPlayableMapSet(RegionFromId(34));
    libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(2416), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
    PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/84387CC6"));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9416


    gv_inCinematic = true;
    RegionPlayableMapSet(RegionEntireMap());
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9693

    UnitGroupClear(gv_cinematicHiddenUnitGroup);
    gv_inCinematic = false;
    RegionPlayableMapSet(RegionFromId(127));
    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9769

    TimerWindowDestroy(gv_holdoutTimerWindow);
    PingDestroy(gv__1RescueDominionPing);
    RegionPlayableMapSet(RegionEntireMap());
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:589

    GameTimeOfDaySet("08:00:00");
    VisExploreArea(gv_p01_USER, RegionFromId(38), true, false);
    RegionPlayableMapSet(RegionFromId(41));
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4351

    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    RegionPlayableMapSet(RegionFromId(11));
    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 0.0);
    CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4730

    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    RegionPlayableMapSet(RegionFromId(11));
    CameraSave(gv_p01_USER);
    libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:904

    }

    RegionPlayableMapSet(gv_playableArea);
    UnitRemove(gv_shield01);
    UnitRemove(gv_shield02);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:989

    }
    gv_lostUnitsRound1 = 0;
    RegionPlayableMapSet(gv_playableArea);
    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1043

    PingSetVisible(gv_enemyPing03, false);
    TriggerExecute(gt_TurnAllianceSettingOn, true, false);
    RegionPlayableMapSet(RegionFromId(24));
    CameraPan(gv_pLAYER_USER, PointFromId(814), 0.0, -1, 10, false);
    gv_hallacinationsOff = false;

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1065

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_TurnAllianceSettingOn, true, false);
    RegionPlayableMapSet(RegionFromId(26));
    CameraPan(gv_pLAYER_USER, PointFromId(813), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1085

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_TurnAllianceSettingOn, true, false);
    RegionPlayableMapSet(RegionFromId(27));
    CameraPan(gv_pLAYER_USER, PointFromId(815), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1151

    gv_lostUnitsRound2 = 0;
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    RegionPlayableMapSet(gv_playableArea);
    TriggerStop(gt_SpawnRound1);
    TriggerStop(gt_SpawnRound3);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1212

    PingSetVisible(gv_enemyPing03, false);
    TriggerExecute(gt_TurnAllianceSettingOn, true, false);
    RegionPlayableMapSet(RegionFromId(24));
    CameraPan(gv_pLAYER_USER, PointFromId(814), 0.0, -1, 10, false);
    gv_hallacinationsOff = false;

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1234

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_TurnAllianceSettingOn, true, false);
    RegionPlayableMapSet(RegionFromId(26));
    CameraPan(gv_pLAYER_USER, PointFromId(813), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1265

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_TurnAllianceSettingOn, true, false);
    RegionPlayableMapSet(RegionFromId(27));
    CameraPan(gv_pLAYER_USER, PointFromId(815), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1331

    gv_lostUnitsRound3 = 0;
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    RegionPlayableMapSet(gv_playableArea);
    TriggerStop(gt_SpawnRound1);
    TriggerStop(gt_SpawnRound2);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:774

    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    RegionPlayableMapSet(RegionPlayableMap());
    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:852

    }

    RegionPlayableMapSet(gv_playableArea);
    UnitRemove(gv_shield01);
    UnitRemove(gv_shield02);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:937

    BoardItemSetText(gv_board, 1, 3, (StringExternal("Param/Value/048D4E31") + StringExternal("Param/Value/9550C7D6") + IntToText(gv_lostUnitsRound3) + StringExternal("Param/Value/4967CFEE")));
    BoardItemSetText(gv_board, 1, 4, (StringExternal("Param/Value/98203B66") + StringExternal("Param/Value/F2F366E8") + IntToText(gf_TotalScore()) + StringExternal("Param/Value/0DE2D362")));
    RegionPlayableMapSet(gv_playableArea);
    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:994

    PingSetVisible(gv_enemyPing03, false);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
    RegionPlayableMapSet(RegionFromId(21));
    CameraPan(gv_pLAYER_USER, PointFromId(79), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(50), gv_playerUnitsArea1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1015

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
    RegionPlayableMapSet(RegionFromId(22));
    CameraPan(gv_pLAYER_USER, PointFromId(74), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1036

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
    RegionPlayableMapSet(RegionFromId(23));
    CameraPan(gv_pLAYER_USER, PointFromId(73), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1101

    gv_lostUnitsRound2 = 0;
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    RegionPlayableMapSet(gv_playableArea);
    TriggerStop(gt_SpawnRound1);
    TriggerStop(gt_SpawnRound3);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1162

    PingSetVisible(gv_enemyPing03, false);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
    RegionPlayableMapSet(RegionFromId(21));
    CameraPan(gv_pLAYER_USER, PointFromId(79), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(50), gv_playerUnitsArea1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1183

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
    RegionPlayableMapSet(RegionFromId(22));
    CameraPan(gv_pLAYER_USER, PointFromId(74), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1203

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
    RegionPlayableMapSet(RegionFromId(23));
    CameraPan(gv_pLAYER_USER, PointFromId(73), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:911

    }

    RegionPlayableMapSet(gv_playableArea);
    UnitRemove(gv_shield01);
    UnitRemove(gv_shield02);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1002

    }
    gv_lostUnitsRound1 = 0;
    RegionPlayableMapSet(gv_playableArea);
    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1062

    PingSetVisible(gv_enemyPing02, false);
    PingSetVisible(gv_enemyPing03, false);
    RegionPlayableMapSet(RegionFromId(21));
    CameraPan(gv_pLAYER_USER, PointFromId(116), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(50), gv_playerUnitsArea1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1083

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, 1);
    RegionPlayableMapSet(RegionFromId(22));
    CameraPan(gv_pLAYER_USER, PointFromId(115), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1103

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, 1);
    RegionPlayableMapSet(RegionFromId(23));
    CameraPan(gv_pLAYER_USER, PointFromId(117), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1172

    gv_lostUnitsRound2 = 0;
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    RegionPlayableMapSet(gv_playableArea);
    TriggerStop(gt_SpawnRound1);
    TriggerStop(gt_SpawnRound3);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1232

    PingSetVisible(gv_enemyPing02, false);
    PingSetVisible(gv_enemyPing03, false);
    RegionPlayableMapSet(RegionFromId(21));
    CameraPan(gv_pLAYER_USER, PointFromId(116), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(50), gv_playerUnitsArea1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1253

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, 1);
    RegionPlayableMapSet(RegionFromId(22));
    CameraPan(gv_pLAYER_USER, PointFromId(115), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1273

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, 1);
    RegionPlayableMapSet(RegionFromId(23));
    CameraPan(gv_pLAYER_USER, PointFromId(117), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1342

    gv_lostUnitsRound3 = 0;
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    RegionPlayableMapSet(gv_playableArea);
    TriggerStop(gt_SpawnRound1);
    TriggerStop(gt_SpawnRound2);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2mapMapScript.galaxy:1133

    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepSporeEmitter", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
    RegionPlayableMapSet(RegionFromId(1));
    libLbty_gf_AutoRevealRegion(RegionFromId(46), RegionFromId(18), gv_p01_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(58), RegionFromId(46), gv_p01_USER);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2mapMapScript.galaxy:3960

    }

    RegionPlayableMapSet(RegionEntireMap());
    Wait(2.0, c_timeGame);
    auto123E9BE7_g = gv_briefingGroup;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2mapMapScript.galaxy:4673

    gv_infestationRevealer[2] = VisRevealerLastCreated();
    TriggerExecute(gt_StartAI, true, false);
    RegionPlayableMapSet(RegionFromId(1));
    UnitGroupSelect(UnitGroup("VikingFighter", gv_p01_USER, RegionFromId(18), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p01_USER, true);
    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:740


    GameTimeOfDaySet("08:00:00");
    RegionPlayableMapSet(RegionFromId(30));
    VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(21));
    VisRevealerEnable(VisRevealerLastCreated(), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:5556

    CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_ResetNova, true, false);
    RegionPlayableMapSet(RegionEntireMap());
    UnitClearSelection(gv_pLAYER01_USER);
    gf_HideUnitGroup(true, gv_p1Units);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:6132

    }

    RegionPlayableMapSet(RegionFromId(31));
    UIAlertClear(gv_pLAYER01_USER);
    gf_HideUnitGroup(false, gv_p1Units);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:6423


    VisExploreArea(gv_pLAYER01_USER, RegionFromId(31), false, false);
    RegionPlayableMapSet(RegionFromId(32));
    UIAlertClear(gv_pLAYER01_USER);
    gf_HideUnitGroup(false, gv_p2Units);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2mapMapScript.galaxy:6562

    }

    RegionPlayableMapSet(RegionEntireMap());
    Wait(1.0, c_timeGame);
    libNtve_gf_CreateUnitsAtPoint2(1, "Medivac", 0, gv_p06_MOEBIUS_SEC_FORCE, PointFromId(2182));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2mapMapScript.galaxy:567

    GameTimeOfDaySet("08:00:00");
    GameSetToDLighting("Typhon");
    RegionPlayableMapSet(RegionFromId(17));
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2mapMapScript.galaxy:3301

    AITimePause(true);
    GameTimeOfDayPause(true);
    RegionPlayableMapSet(RegionEntireMap());
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2mapMapScript.galaxy:3641

    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    RegionPlayableMapSet(RegionFromId(7));
    CameraSave(gv_pLAYER01_USER);
    libNtve_gf_StoreUnitSelection(gv_pLAYER01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:655

    GameTimeOfDaySet("08:00:00");
    gv_mapAreaNormal = RegionPlayableMap();
    RegionPlayableMapSet(RegionFromId(2));
    libLbty_gf_AutoRevealRegion(RegionFromId(39), RegionFromId(38), gv_pLAYER_01_USER);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:4520

    GameTimeOfDayPause(true);
    CameraSetBounds(gv_fORCEGOOD_GUYS, gv_mapAreaNormal, true);
    RegionPlayableMapSet(gv_mapAreaNormal);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:5226

    }

    RegionPlayableMapSet(gv_mapAreaNormal);
    auto3A4E12C9_g = gv_gROUPEmitters;
    auto3A4E12C9_u = UnitGroupCount(auto3A4E12C9_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:6077

    GameTimeOfDayPause(true);
    CameraSetBounds(gv_fORCEGOOD_GUYS, gv_mapAreaNormal, true);
    RegionPlayableMapSet(gv_mapAreaNormal);
    UnitGroupIssueOrder(UnitGroup(null, c_playerAny, RegionFromId(24), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    GameDestroyEffects(PointFromId(321), 15.0, 0, "VortexCreatePersistent");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:1321

    GameTimeOfDaySet("00");
    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    RegionPlayableMapSet(RegionFromId(10));
    libLbty_gf_AutoRevealRegion(RegionFromId(137), RegionFromId(137), gv_p1_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(140), RegionFromId(140), gv_p1_USER);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:3622


    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    RegionPlayableMapSet(RegionEntireMap());
    autoD9EAF058_g = gv__1BroodchamberAllUnits;
    autoD9EAF058_u = UnitGroupCount(autoD9EAF058_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:3683

    gf_ObjectivePlantSeismicChargesUpdate(1);
    PingDestroy(gv__1BroodchamberLocPing);
    RegionPlayableMapSet(RegionFromId(13));
    libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(15)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
    PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/CD5D33CC"));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:5553


    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    RegionPlayableMapSet(RegionEntireMap());
    auto79B716DC_g = gv__2BroodchamberAllUnits;
    auto79B716DC_u = UnitGroupCount(auto79B716DC_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:5616

    PingDestroy(gv__1BroodchamberLocPing);
    PingDestroy(gv__2BroodchamberLocPing);
    RegionPlayableMapSet(RegionFromId(14));
    libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(22)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
    PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/2A440C40"));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:7491


    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    RegionPlayableMapSet(RegionEntireMap());
    auto7AF65AE3_g = gv__3BroodchamberAllUnits;
    auto7AF65AE3_u = UnitGroupCount(auto7AF65AE3_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:7557

    PingDestroy(gv__2BroodchamberLocPing);
    PingDestroy(gv__3BroodchamberLocPing);
    RegionPlayableMapSet(RegionFromId(34));
    libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(2416), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
    PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/84387CC6"));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:9416


    gv_inCinematic = true;
    RegionPlayableMapSet(RegionEntireMap());
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:9693

    UnitGroupClear(gv_cinematicHiddenUnitGroup);
    gv_inCinematic = false;
    RegionPlayableMapSet(RegionFromId(127));
    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:9769

    TimerWindowDestroy(gv_holdoutTimerWindow);
    PingDestroy(gv__1RescueDominionPing);
    RegionPlayableMapSet(RegionEntireMap());
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:589

    GameTimeOfDaySet("08:00:00");
    VisExploreArea(gv_p01_USER, RegionFromId(38), true, false);
    RegionPlayableMapSet(RegionFromId(41));
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:4351

    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    RegionPlayableMapSet(RegionFromId(11));
    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 0.0);
    CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:4730

    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    RegionPlayableMapSet(RegionFromId(11));
    CameraSave(gv_p01_USER);
    libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:904

    }

    RegionPlayableMapSet(gv_playableArea);
    UnitRemove(gv_shield01);
    UnitRemove(gv_shield02);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:989

    }
    gv_lostUnitsRound1 = 0;
    RegionPlayableMapSet(gv_playableArea);
    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:1043

    PingSetVisible(gv_enemyPing03, false);
    TriggerExecute(gt_TurnAllianceSettingOn, true, false);
    RegionPlayableMapSet(RegionFromId(24));
    CameraPan(gv_pLAYER_USER, PointFromId(814), 0.0, -1, 10, false);
    gv_hallacinationsOff = false;

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:1065

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_TurnAllianceSettingOn, true, false);
    RegionPlayableMapSet(RegionFromId(26));
    CameraPan(gv_pLAYER_USER, PointFromId(813), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:1085

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_TurnAllianceSettingOn, true, false);
    RegionPlayableMapSet(RegionFromId(27));
    CameraPan(gv_pLAYER_USER, PointFromId(815), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:1151

    gv_lostUnitsRound2 = 0;
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    RegionPlayableMapSet(gv_playableArea);
    TriggerStop(gt_SpawnRound1);
    TriggerStop(gt_SpawnRound3);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:1212

    PingSetVisible(gv_enemyPing03, false);
    TriggerExecute(gt_TurnAllianceSettingOn, true, false);
    RegionPlayableMapSet(RegionFromId(24));
    CameraPan(gv_pLAYER_USER, PointFromId(814), 0.0, -1, 10, false);
    gv_hallacinationsOff = false;

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:1234

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_TurnAllianceSettingOn, true, false);
    RegionPlayableMapSet(RegionFromId(26));
    CameraPan(gv_pLAYER_USER, PointFromId(813), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:1265

    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_TurnAllianceSettingOn, true, false);
    RegionPlayableMapSet(RegionFromId(27));
    CameraPan(gv_pLAYER_USER, PointFromId(815), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:1331

    gv_lostUnitsRound3 = 0;
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    RegionPlayableMapSet(gv_playableArea);
    TriggerStop(gt_SpawnRound1);
    TriggerStop(gt_SpawnRound2);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:774

    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    RegionPlayableMapSet(RegionPlayableMap());
    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
    UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:852

    }

    RegionPlayableMapSet(gv_playableArea);
    UnitRemove(gv_shield01);
    UnitRemove(gv_shield02);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:937

    BoardItemSetText(gv_board, 1, 3, (StringExternal("Param/Value/048D4E31") + StringExternal("Param/Value/9550C7D6") + IntToText(gv_lostUnitsRound3) + StringExternal("Param/Value/4967CFEE")));
    BoardItemSetText(gv_board, 1, 4, (StringExternal("Param/Value/98203B66") + StringExternal("Param/Value/F2F366E8") + IntToText(gf_TotalScore()) + StringExternal("Param/Value/0DE2D362")));
    RegionPlayableMapSet(gv_playableArea);
    TriggerStop(gt_SpawnRound2);
    TriggerStop(gt_SpawnRound3);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:994

    PingSetVisible(gv_enemyPing03, false);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
    RegionPlayableMapSet(RegionFromId(21));
    CameraPan(gv_pLAYER_USER, PointFromId(79), 0.0, -1, 10, false);
    gf_HidePauseGetReadyPlayer(RegionFromId(50), gv_playerUnitsArea1);