# Set Playable Map Area
Grammar — Set the playable map area to region
Flags —Native
|Action
Sets the playable map area, which is the area within which units are generally confined. The edges of the specified region will be rounded to the nearest even-numbered cell edge. Camera bounds will be automatically adjusted to accomodate the new playable map area. Use the “Set Camera Bounds” action to change the camera bounds.
# Arguments
region
— Region
Returns — void
native void RegionPlayableMapSet(region r);
# Related
Category: Region / Useful Regions
- Empty Region —
region
— RegionEmpty - Entire Map —
region
— RegionEntireMap - Playable Map Area —
region
— RegionPlayableMap - Region From Name —
region
— RegionFromName - Set Playable Map Area —
void
— RegionPlayableMapSet
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1133
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepSporeEmitter", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
RegionPlayableMapSet(RegionFromId(1));
libLbty_gf_AutoRevealRegion(RegionFromId(46), RegionFromId(18), gv_p01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(58), RegionFromId(46), gv_p01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3960
}
RegionPlayableMapSet(RegionEntireMap());
Wait(2.0, c_timeGame);
auto123E9BE7_g = gv_briefingGroup;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4673
gv_infestationRevealer[2] = VisRevealerLastCreated();
TriggerExecute(gt_StartAI, true, false);
RegionPlayableMapSet(RegionFromId(1));
UnitGroupSelect(UnitGroup("VikingFighter", gv_p01_USER, RegionFromId(18), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:740
GameTimeOfDaySet("08:00:00");
RegionPlayableMapSet(RegionFromId(30));
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(21));
VisRevealerEnable(VisRevealerLastCreated(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5556
CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_ResetNova, true, false);
RegionPlayableMapSet(RegionEntireMap());
UnitClearSelection(gv_pLAYER01_USER);
gf_HideUnitGroup(true, gv_p1Units);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6132
}
RegionPlayableMapSet(RegionFromId(31));
UIAlertClear(gv_pLAYER01_USER);
gf_HideUnitGroup(false, gv_p1Units);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6423
VisExploreArea(gv_pLAYER01_USER, RegionFromId(31), false, false);
RegionPlayableMapSet(RegionFromId(32));
UIAlertClear(gv_pLAYER01_USER);
gf_HideUnitGroup(false, gv_p2Units);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6562
}
RegionPlayableMapSet(RegionEntireMap());
Wait(1.0, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(1, "Medivac", 0, gv_p06_MOEBIUS_SEC_FORCE, PointFromId(2182));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:567
GameTimeOfDaySet("08:00:00");
GameSetToDLighting("Typhon");
RegionPlayableMapSet(RegionFromId(17));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3301
AITimePause(true);
GameTimeOfDayPause(true);
RegionPlayableMapSet(RegionEntireMap());
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3641
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
RegionPlayableMapSet(RegionFromId(7));
CameraSave(gv_pLAYER01_USER);
libNtve_gf_StoreUnitSelection(gv_pLAYER01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:655
GameTimeOfDaySet("08:00:00");
gv_mapAreaNormal = RegionPlayableMap();
RegionPlayableMapSet(RegionFromId(2));
libLbty_gf_AutoRevealRegion(RegionFromId(39), RegionFromId(38), gv_pLAYER_01_USER);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4520
GameTimeOfDayPause(true);
CameraSetBounds(gv_fORCEGOOD_GUYS, gv_mapAreaNormal, true);
RegionPlayableMapSet(gv_mapAreaNormal);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5226
}
RegionPlayableMapSet(gv_mapAreaNormal);
auto3A4E12C9_g = gv_gROUPEmitters;
auto3A4E12C9_u = UnitGroupCount(auto3A4E12C9_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:6077
GameTimeOfDayPause(true);
CameraSetBounds(gv_fORCEGOOD_GUYS, gv_mapAreaNormal, true);
RegionPlayableMapSet(gv_mapAreaNormal);
UnitGroupIssueOrder(UnitGroup(null, c_playerAny, RegionFromId(24), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
GameDestroyEffects(PointFromId(321), 15.0, 0, "VortexCreatePersistent");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1321
GameTimeOfDaySet("00");
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
RegionPlayableMapSet(RegionFromId(10));
libLbty_gf_AutoRevealRegion(RegionFromId(137), RegionFromId(137), gv_p1_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(140), RegionFromId(140), gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3622
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
RegionPlayableMapSet(RegionEntireMap());
autoD9EAF058_g = gv__1BroodchamberAllUnits;
autoD9EAF058_u = UnitGroupCount(autoD9EAF058_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3683
gf_ObjectivePlantSeismicChargesUpdate(1);
PingDestroy(gv__1BroodchamberLocPing);
RegionPlayableMapSet(RegionFromId(13));
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(15)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/CD5D33CC"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5553
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
RegionPlayableMapSet(RegionEntireMap());
auto79B716DC_g = gv__2BroodchamberAllUnits;
auto79B716DC_u = UnitGroupCount(auto79B716DC_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5616
PingDestroy(gv__1BroodchamberLocPing);
PingDestroy(gv__2BroodchamberLocPing);
RegionPlayableMapSet(RegionFromId(14));
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(22)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/2A440C40"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7491
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
RegionPlayableMapSet(RegionEntireMap());
auto7AF65AE3_g = gv__3BroodchamberAllUnits;
auto7AF65AE3_u = UnitGroupCount(auto7AF65AE3_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7557
PingDestroy(gv__2BroodchamberLocPing);
PingDestroy(gv__3BroodchamberLocPing);
RegionPlayableMapSet(RegionFromId(34));
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(2416), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/84387CC6"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9416
gv_inCinematic = true;
RegionPlayableMapSet(RegionEntireMap());
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9693
UnitGroupClear(gv_cinematicHiddenUnitGroup);
gv_inCinematic = false;
RegionPlayableMapSet(RegionFromId(127));
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9769
TimerWindowDestroy(gv_holdoutTimerWindow);
PingDestroy(gv__1RescueDominionPing);
RegionPlayableMapSet(RegionEntireMap());
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:589
GameTimeOfDaySet("08:00:00");
VisExploreArea(gv_p01_USER, RegionFromId(38), true, false);
RegionPlayableMapSet(RegionFromId(41));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4351
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
RegionPlayableMapSet(RegionFromId(11));
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 0.0);
CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4730
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
RegionPlayableMapSet(RegionFromId(11));
CameraSave(gv_p01_USER);
libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:904
}
RegionPlayableMapSet(gv_playableArea);
UnitRemove(gv_shield01);
UnitRemove(gv_shield02);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:989
}
gv_lostUnitsRound1 = 0;
RegionPlayableMapSet(gv_playableArea);
TriggerStop(gt_SpawnRound2);
TriggerStop(gt_SpawnRound3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1043
PingSetVisible(gv_enemyPing03, false);
TriggerExecute(gt_TurnAllianceSettingOn, true, false);
RegionPlayableMapSet(RegionFromId(24));
CameraPan(gv_pLAYER_USER, PointFromId(814), 0.0, -1, 10, false);
gv_hallacinationsOff = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1065
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_TurnAllianceSettingOn, true, false);
RegionPlayableMapSet(RegionFromId(26));
CameraPan(gv_pLAYER_USER, PointFromId(813), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1085
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_TurnAllianceSettingOn, true, false);
RegionPlayableMapSet(RegionFromId(27));
CameraPan(gv_pLAYER_USER, PointFromId(815), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1151
gv_lostUnitsRound2 = 0;
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
RegionPlayableMapSet(gv_playableArea);
TriggerStop(gt_SpawnRound1);
TriggerStop(gt_SpawnRound3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1212
PingSetVisible(gv_enemyPing03, false);
TriggerExecute(gt_TurnAllianceSettingOn, true, false);
RegionPlayableMapSet(RegionFromId(24));
CameraPan(gv_pLAYER_USER, PointFromId(814), 0.0, -1, 10, false);
gv_hallacinationsOff = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1234
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_TurnAllianceSettingOn, true, false);
RegionPlayableMapSet(RegionFromId(26));
CameraPan(gv_pLAYER_USER, PointFromId(813), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1265
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_TurnAllianceSettingOn, true, false);
RegionPlayableMapSet(RegionFromId(27));
CameraPan(gv_pLAYER_USER, PointFromId(815), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1331
gv_lostUnitsRound3 = 0;
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
RegionPlayableMapSet(gv_playableArea);
TriggerStop(gt_SpawnRound1);
TriggerStop(gt_SpawnRound2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:774
ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
RegionPlayableMapSet(RegionPlayableMap());
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:852
}
RegionPlayableMapSet(gv_playableArea);
UnitRemove(gv_shield01);
UnitRemove(gv_shield02);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:937
BoardItemSetText(gv_board, 1, 3, (StringExternal("Param/Value/048D4E31") + StringExternal("Param/Value/9550C7D6") + IntToText(gv_lostUnitsRound3) + StringExternal("Param/Value/4967CFEE")));
BoardItemSetText(gv_board, 1, 4, (StringExternal("Param/Value/98203B66") + StringExternal("Param/Value/F2F366E8") + IntToText(gf_TotalScore()) + StringExternal("Param/Value/0DE2D362")));
RegionPlayableMapSet(gv_playableArea);
TriggerStop(gt_SpawnRound2);
TriggerStop(gt_SpawnRound3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:994
PingSetVisible(gv_enemyPing03, false);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
RegionPlayableMapSet(RegionFromId(21));
CameraPan(gv_pLAYER_USER, PointFromId(79), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(50), gv_playerUnitsArea1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1015
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
RegionPlayableMapSet(RegionFromId(22));
CameraPan(gv_pLAYER_USER, PointFromId(74), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1036
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
RegionPlayableMapSet(RegionFromId(23));
CameraPan(gv_pLAYER_USER, PointFromId(73), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1101
gv_lostUnitsRound2 = 0;
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
RegionPlayableMapSet(gv_playableArea);
TriggerStop(gt_SpawnRound1);
TriggerStop(gt_SpawnRound3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1162
PingSetVisible(gv_enemyPing03, false);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
RegionPlayableMapSet(RegionFromId(21));
CameraPan(gv_pLAYER_USER, PointFromId(79), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(50), gv_playerUnitsArea1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1183
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
RegionPlayableMapSet(RegionFromId(22));
CameraPan(gv_pLAYER_USER, PointFromId(74), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1203
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
RegionPlayableMapSet(RegionFromId(23));
CameraPan(gv_pLAYER_USER, PointFromId(73), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:911
}
RegionPlayableMapSet(gv_playableArea);
UnitRemove(gv_shield01);
UnitRemove(gv_shield02);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1002
}
gv_lostUnitsRound1 = 0;
RegionPlayableMapSet(gv_playableArea);
TriggerStop(gt_SpawnRound2);
TriggerStop(gt_SpawnRound3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1062
PingSetVisible(gv_enemyPing02, false);
PingSetVisible(gv_enemyPing03, false);
RegionPlayableMapSet(RegionFromId(21));
CameraPan(gv_pLAYER_USER, PointFromId(116), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(50), gv_playerUnitsArea1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1083
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, 1);
RegionPlayableMapSet(RegionFromId(22));
CameraPan(gv_pLAYER_USER, PointFromId(115), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1103
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, 1);
RegionPlayableMapSet(RegionFromId(23));
CameraPan(gv_pLAYER_USER, PointFromId(117), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1172
gv_lostUnitsRound2 = 0;
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
RegionPlayableMapSet(gv_playableArea);
TriggerStop(gt_SpawnRound1);
TriggerStop(gt_SpawnRound3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1232
PingSetVisible(gv_enemyPing02, false);
PingSetVisible(gv_enemyPing03, false);
RegionPlayableMapSet(RegionFromId(21));
CameraPan(gv_pLAYER_USER, PointFromId(116), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(50), gv_playerUnitsArea1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1253
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, 1);
RegionPlayableMapSet(RegionFromId(22));
CameraPan(gv_pLAYER_USER, PointFromId(115), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1273
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, 1);
RegionPlayableMapSet(RegionFromId(23));
CameraPan(gv_pLAYER_USER, PointFromId(117), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1342
gv_lostUnitsRound3 = 0;
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
RegionPlayableMapSet(gv_playableArea);
TriggerStop(gt_SpawnRound1);
TriggerStop(gt_SpawnRound2);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:1133
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepSporeEmitter", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
RegionPlayableMapSet(RegionFromId(1));
libLbty_gf_AutoRevealRegion(RegionFromId(46), RegionFromId(18), gv_p01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(58), RegionFromId(46), gv_p01_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3960
}
RegionPlayableMapSet(RegionEntireMap());
Wait(2.0, c_timeGame);
auto123E9BE7_g = gv_briefingGroup;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:4673
gv_infestationRevealer[2] = VisRevealerLastCreated();
TriggerExecute(gt_StartAI, true, false);
RegionPlayableMapSet(RegionFromId(1));
UnitGroupSelect(UnitGroup("VikingFighter", gv_p01_USER, RegionFromId(18), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:740
GameTimeOfDaySet("08:00:00");
RegionPlayableMapSet(RegionFromId(30));
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(21));
VisRevealerEnable(VisRevealerLastCreated(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:5556
CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_ResetNova, true, false);
RegionPlayableMapSet(RegionEntireMap());
UnitClearSelection(gv_pLAYER01_USER);
gf_HideUnitGroup(true, gv_p1Units);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:6132
}
RegionPlayableMapSet(RegionFromId(31));
UIAlertClear(gv_pLAYER01_USER);
gf_HideUnitGroup(false, gv_p1Units);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:6423
VisExploreArea(gv_pLAYER01_USER, RegionFromId(31), false, false);
RegionPlayableMapSet(RegionFromId(32));
UIAlertClear(gv_pLAYER01_USER);
gf_HideUnitGroup(false, gv_p2Units);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:6562
}
RegionPlayableMapSet(RegionEntireMap());
Wait(1.0, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(1, "Medivac", 0, gv_p06_MOEBIUS_SEC_FORCE, PointFromId(2182));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:567
GameTimeOfDaySet("08:00:00");
GameSetToDLighting("Typhon");
RegionPlayableMapSet(RegionFromId(17));
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:3301
AITimePause(true);
GameTimeOfDayPause(true);
RegionPlayableMapSet(RegionEntireMap());
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:3641
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
RegionPlayableMapSet(RegionFromId(7));
CameraSave(gv_pLAYER01_USER);
libNtve_gf_StoreUnitSelection(gv_pLAYER01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:655
GameTimeOfDaySet("08:00:00");
gv_mapAreaNormal = RegionPlayableMap();
RegionPlayableMapSet(RegionFromId(2));
libLbty_gf_AutoRevealRegion(RegionFromId(39), RegionFromId(38), gv_pLAYER_01_USER);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:4520
GameTimeOfDayPause(true);
CameraSetBounds(gv_fORCEGOOD_GUYS, gv_mapAreaNormal, true);
RegionPlayableMapSet(gv_mapAreaNormal);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:5226
}
RegionPlayableMapSet(gv_mapAreaNormal);
auto3A4E12C9_g = gv_gROUPEmitters;
auto3A4E12C9_u = UnitGroupCount(auto3A4E12C9_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:6077
GameTimeOfDayPause(true);
CameraSetBounds(gv_fORCEGOOD_GUYS, gv_mapAreaNormal, true);
RegionPlayableMapSet(gv_mapAreaNormal);
UnitGroupIssueOrder(UnitGroup(null, c_playerAny, RegionFromId(24), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
GameDestroyEffects(PointFromId(321), 15.0, 0, "VortexCreatePersistent");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:1321
GameTimeOfDaySet("00");
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
RegionPlayableMapSet(RegionFromId(10));
libLbty_gf_AutoRevealRegion(RegionFromId(137), RegionFromId(137), gv_p1_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(140), RegionFromId(140), gv_p1_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:3622
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
RegionPlayableMapSet(RegionEntireMap());
autoD9EAF058_g = gv__1BroodchamberAllUnits;
autoD9EAF058_u = UnitGroupCount(autoD9EAF058_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:3683
gf_ObjectivePlantSeismicChargesUpdate(1);
PingDestroy(gv__1BroodchamberLocPing);
RegionPlayableMapSet(RegionFromId(13));
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(15)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/CD5D33CC"));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:5553
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
RegionPlayableMapSet(RegionEntireMap());
auto79B716DC_g = gv__2BroodchamberAllUnits;
auto79B716DC_u = UnitGroupCount(auto79B716DC_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:5616
PingDestroy(gv__1BroodchamberLocPing);
PingDestroy(gv__2BroodchamberLocPing);
RegionPlayableMapSet(RegionFromId(14));
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(22)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/2A440C40"));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:7491
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
RegionPlayableMapSet(RegionEntireMap());
auto7AF65AE3_g = gv__3BroodchamberAllUnits;
auto7AF65AE3_u = UnitGroupCount(auto7AF65AE3_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:7557
PingDestroy(gv__2BroodchamberLocPing);
PingDestroy(gv__3BroodchamberLocPing);
RegionPlayableMapSet(RegionFromId(34));
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(2416), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/84387CC6"));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:9416
gv_inCinematic = true;
RegionPlayableMapSet(RegionEntireMap());
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:9693
UnitGroupClear(gv_cinematicHiddenUnitGroup);
gv_inCinematic = false;
RegionPlayableMapSet(RegionFromId(127));
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:9769
TimerWindowDestroy(gv_holdoutTimerWindow);
PingDestroy(gv__1RescueDominionPing);
RegionPlayableMapSet(RegionEntireMap());
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:589
GameTimeOfDaySet("08:00:00");
VisExploreArea(gv_p01_USER, RegionFromId(38), true, false);
RegionPlayableMapSet(RegionFromId(41));
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:4351
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
RegionPlayableMapSet(RegionFromId(11));
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 0.0);
CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:4730
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
RegionPlayableMapSet(RegionFromId(11));
CameraSave(gv_p01_USER);
libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:904
}
RegionPlayableMapSet(gv_playableArea);
UnitRemove(gv_shield01);
UnitRemove(gv_shield02);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:989
}
gv_lostUnitsRound1 = 0;
RegionPlayableMapSet(gv_playableArea);
TriggerStop(gt_SpawnRound2);
TriggerStop(gt_SpawnRound3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1043
PingSetVisible(gv_enemyPing03, false);
TriggerExecute(gt_TurnAllianceSettingOn, true, false);
RegionPlayableMapSet(RegionFromId(24));
CameraPan(gv_pLAYER_USER, PointFromId(814), 0.0, -1, 10, false);
gv_hallacinationsOff = false;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1065
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_TurnAllianceSettingOn, true, false);
RegionPlayableMapSet(RegionFromId(26));
CameraPan(gv_pLAYER_USER, PointFromId(813), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1085
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_TurnAllianceSettingOn, true, false);
RegionPlayableMapSet(RegionFromId(27));
CameraPan(gv_pLAYER_USER, PointFromId(815), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1151
gv_lostUnitsRound2 = 0;
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
RegionPlayableMapSet(gv_playableArea);
TriggerStop(gt_SpawnRound1);
TriggerStop(gt_SpawnRound3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1212
PingSetVisible(gv_enemyPing03, false);
TriggerExecute(gt_TurnAllianceSettingOn, true, false);
RegionPlayableMapSet(RegionFromId(24));
CameraPan(gv_pLAYER_USER, PointFromId(814), 0.0, -1, 10, false);
gv_hallacinationsOff = false;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1234
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_TurnAllianceSettingOn, true, false);
RegionPlayableMapSet(RegionFromId(26));
CameraPan(gv_pLAYER_USER, PointFromId(813), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(51), gv_playerUnitsArea2);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1265
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_TurnAllianceSettingOn, true, false);
RegionPlayableMapSet(RegionFromId(27));
CameraPan(gv_pLAYER_USER, PointFromId(815), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(49), gv_playerUnitsArea3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1331
gv_lostUnitsRound3 = 0;
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
RegionPlayableMapSet(gv_playableArea);
TriggerStop(gt_SpawnRound1);
TriggerStop(gt_SpawnRound2);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:774
ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
RegionPlayableMapSet(RegionPlayableMap());
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:852
}
RegionPlayableMapSet(gv_playableArea);
UnitRemove(gv_shield01);
UnitRemove(gv_shield02);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:937
BoardItemSetText(gv_board, 1, 3, (StringExternal("Param/Value/048D4E31") + StringExternal("Param/Value/9550C7D6") + IntToText(gv_lostUnitsRound3) + StringExternal("Param/Value/4967CFEE")));
BoardItemSetText(gv_board, 1, 4, (StringExternal("Param/Value/98203B66") + StringExternal("Param/Value/F2F366E8") + IntToText(gf_TotalScore()) + StringExternal("Param/Value/0DE2D362")));
RegionPlayableMapSet(gv_playableArea);
TriggerStop(gt_SpawnRound2);
TriggerStop(gt_SpawnRound3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:994
PingSetVisible(gv_enemyPing03, false);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_AllyWithSharedVision);
RegionPlayableMapSet(RegionFromId(21));
CameraPan(gv_pLAYER_USER, PointFromId(79), 0.0, -1, 10, false);
gf_HidePauseGetReadyPlayer(RegionFromId(50), gv_playerUnitsArea1);