# Playable Map Area
Grammar — Playable map area
Flags —Native
|Function
Returns the playable map area.
Returns — region
native region RegionPlayableMap();
# Related
Category: Region / Useful Regions
- Empty Region —
region
— RegionEmpty - Entire Map —
region
— RegionEntireMap - Playable Map Area —
region
— RegionPlayableMap - Region From Name —
region
— RegionFromName - Set Playable Map Area —
void
— RegionPlayableMapSet
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1035
TriggerExecute(gt_InitInfestationData, true, false);
UnitSetPropertyFixed(UnitFromId(163), c_unitPropEnergy, 50.0);
auto662D39EC_g = UnitGroup("CarrionBird", c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto662D39EC_u = UnitGroupCount(auto662D39EC_g, c_unitCountAll);
for (;; auto662D39EC_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1057
libNtve_gf_ShowHideUnit(auto828DBE83_var, false);
}
auto8A971C58_g = UnitGroup(null, gv_p05_COLONIST, RegionPlayableMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto8A971C58_u = UnitGroupCount(auto8A971C58_g, c_unitCountAll);
for (;; auto8A971C58_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1129
GameTimeOfDaySet("08:00:00");
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/2733AFE1"), null, UnitGetPosition(UnitFromId(163)));
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", "Stand");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1130
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/2733AFE1"), null, UnitGetPosition(UnitFromId(163)));
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", "Stand");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepSporeEmitter", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1131
libNtve_gf_ClearAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", "Stand");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepSporeEmitter", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
RegionPlayableMapSet(RegionFromId(1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1132
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "HavenTree", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "CreepSporeEmitter", c_animNameDefault, "Stand", c_animFlagPlayForever, c_animTimeDefault);
RegionPlayableMapSet(RegionFromId(1));
libLbty_gf_AutoRevealRegion(RegionFromId(46), RegionFromId(18), gv_p01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3592
}
if (!((UnitGroupCount(UnitGroup(null, gv_p01_USER, RegionPlayableMap(), UnitFilter((1 << c_targetFilterPreventDefeat), 0, 0, 0), 0), c_unitCountAlive) == 0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:708
libNtve_gf_ShowHideUnit(autoAC6F62B3_var, false);
}
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "PortZionCrusherDoodad", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "PortZionScrapElevatorLeft", c_animNameDefault, "Morph", c_animFlagNonLooping, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "PortZionScrapElevatorRight", c_animNameDefault, "Morph", c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5079
GameTimeOfDayPause(true);
AIToggleBulliesInRegion(gv_p02_ORLAN_ENEMY, RegionEntireMap(), false);
auto8AB4EA80_g = UnitGroup(null, gv_p02_ORLAN_ENEMY, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto8AB4EA80_u = UnitGroupCount(auto8AB4EA80_g, c_unitCountAll);
for (;; auto8AB4EA80_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5086
UnitGroupAdd(gv_briefingHiddenUnits, auto8AB4EA80_var);
}
auto654E6C0B_g = UnitGroup(null, gv_p03_MIRA_HAN, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto654E6C0B_u = UnitGroupCount(auto654E6C0B_g, c_unitCountAll);
for (;; auto654E6C0B_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5493
// Transmission - SoundLink("THorner02Han00022", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner02Han00022", -1), c_transmissionDurationAdd, 0.0, true);
autoCCE1CD7E_g = UnitGroup(null, gv_p03_MIRA_HAN, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoCCE1CD7E_u = UnitGroupCount(autoCCE1CD7E_g, c_unitCountAll);
for (;; autoCCE1CD7E_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5674
libNtve_gf_ShowHideUnit(auto869335E3_var, false);
}
auto374CDA3E_g = UnitGroup(null, gv_p02_ORLAN_ENEMY, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto374CDA3E_u = UnitGroupCount(auto374CDA3E_g, c_unitCountAll);
for (;; auto374CDA3E_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:430
}
autoD9E2A2C7_g = UnitGroup("DevourerTissueSampleTube", c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoD9E2A2C7_u = UnitGroupCount(autoD9E2A2C7_g, c_unitCountAll);
for (;; autoD9E2A2C7_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1728
}
autoDCA2395B_g = UnitGroup("Wraith", gv_p01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoDCA2395B_u = UnitGroupCount(autoDCA2395B_g, c_unitCountAll);
for (;; autoDCA2395B_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:916
gv_statueBullhorns[5] = UnitFromId(217);
gv_statueBullhorns[6] = UnitFromId(215);
autoF69A218C_g = UnitGroup("Beacon_Terran", 0, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0);
autoF69A218C_u = UnitGroupCount(autoF69A218C_g, c_unitCountAll);
for (;; autoF69A218C_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:943
UnitIssueOrder(UnitFromId(963), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
UnitSetTeamColorIndex(UnitFromId(1081), 1);
auto604BE6FC_g = UnitGroup("LogisticsHeadquarters", gv_p08_DOMINION, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto604BE6FC_u = UnitGroupCount(auto604BE6FC_g, c_unitCountAll);
for (;; auto604BE6FC_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2811
}
auto82494D70_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
auto82494D70_u = UnitGroupCount(auto82494D70_g, c_unitCountAll);
for (;; auto82494D70_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2823
UnitSetState(gv_warbot, c_unitStateHighlightable, true);
UnitSetState(gv_warbot, c_unitStateStatusBar, true);
auto2D28BE19_g = UnitGroupFilterRegion(UnitGroup(null, gv_p07_NEUTRAL, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterRobotic) | (1 << c_targetFilterMechanical) | (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
auto2D28BE19_u = UnitGroupCount(auto2D28BE19_g, c_unitCountAll);
for (;; auto2D28BE19_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3078
libNtve_gf_HideGameUI(false, PlayerGroupAll());
libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_DoNotClearUnitSelection);
autoC1CCDDDD_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
autoC1CCDDDD_u = UnitGroupCount(autoC1CCDDDD_g, c_unitCountAll);
for (;; autoC1CCDDDD_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3979
UIAlertClear(gv_p01_USER);
TransmissionClearAll();
autoA9DE0D84_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
autoA9DE0D84_u = UnitGroupCount(autoA9DE0D84_g, c_unitCountAll);
for (;; autoA9DE0D84_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4795
gv_computerInUse = true;
TransmissionClearAll();
auto566A582C_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
auto566A582C_u = UnitGroupCount(auto566A582C_g, c_unitCountAll);
for (;; auto566A582C_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5038
TransmissionClearAll();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
auto18999A7B_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
auto18999A7B_u = UnitGroupCount(auto18999A7B_g, c_unitCountAll);
for (;; auto18999A7B_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5237
gv_computerInUse = true;
TransmissionClearAll();
autoBBC4CB69_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
autoBBC4CB69_u = UnitGroupCount(autoBBC4CB69_g, c_unitCountAll);
for (;; autoBBC4CB69_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5727
SoundPlay(gv_soundTerminalButtonPush, PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_HideGameUI(false, PlayerGroupAll());
auto2E39B59B_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
auto2E39B59B_u = UnitGroupCount(auto2E39B59B_g, c_unitCountAll);
for (;; auto2E39B59B_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11135
}
auto0A4F3B12_g = UnitGroupFilterRegion(UnitGroup(null, gv_p02_DOMINION, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
auto0A4F3B12_u = UnitGroupCount(auto0A4F3B12_g, c_unitCountAll);
for (;; auto0A4F3B12_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11142
libNtve_gf_ShowHideUnit(auto0A4F3B12_var, false);
}
auto74A14EAF_g = UnitGroupFilterRegion(UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
auto74A14EAF_u = UnitGroupCount(auto74A14EAF_g, c_unitCountAll);
for (;; auto74A14EAF_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4151
}
if ((libNtve_gf_DifficultyValueInt(0, 0, 1, 1) == 1) && (UnitGroupCount(UnitGroup(null, gv_p2_DOMINION_RED, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0)) {
AchievementAward(gv_p1_USER, "TRaynor01_3");
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1832
}
if (!((UnitGroupCount(UnitGroup("Marine", gv_pLAYER_01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) >= 12))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:843
libNtve_gf_GlobalCinematicSetting(true);
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/04D269FC"), null, UnitGetPosition(UnitFromId(23)));
autoEBA866A8_g = UnitGroup(null, gv_pLAYER06_REBELS, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoEBA866A8_u = UnitGroupCount(autoEBA866A8_g, c_unitCountAll);
for (;; autoEBA866A8_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:1449
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TRaynor03MusicMain3", c_soundtrackCueAny, c_soundtrackIndexAny, false);
Wait(30.0, c_timeGame);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "RainEmitterMedium", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
libCamp_gf_ChangeAmbience("Ambience_MarSara");
Wait(30.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:5083
GameSetToDLighting("MarSaraCampaignDay");
GameTimeOfDaySet("12:00:00");
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionPlayableMap(), "RainEmitterMedium", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "Signal LightPowerDown");
TextTagShow(gv_bunkerBridgeEastTextTag, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:5093
libNtve_gf_KillModel(gv_bunkerBaseWestPing);
libNtve_gf_KillModel(gv_bunkerBaseEastPing);
autoA110474A_g = UnitGroup("Bunker", gv_pLAYER01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoA110474A_u = UnitGroupCount(autoA110474A_g, c_unitCountAll);
for (;; autoA110474A_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:5101
UnitSetState(autoA110474A_var, c_unitStateTooltipable, false);
}
auto93B8F44A_g = UnitGroup("Hut", gv_pLAYER09_COLONISTS, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto93B8F44A_u = UnitGroupCount(auto93B8F44A_g, c_unitCountAll);
for (;; auto93B8F44A_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:680
lv_mineralHarvesters = UnitGroup("SCV", gv_p01_USER, RegionFromId(1), UnitFilter(0, 0, 0, 0), 0);
UnitGroupIssueOrder(lv_mineralHarvesters, OrderTargetingUnitGroup(AbilityCommand("SCVHarvest", 0), lv_mineralGroup), c_orderQueueReplace);
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionPlayableMap(), gv_p02_ZERG);
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionPlayableMap(), gv_p04_ZERG);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:681
UnitGroupIssueOrder(lv_mineralHarvesters, OrderTargetingUnitGroup(AbilityCommand("SCVHarvest", 0), lv_mineralGroup), c_orderQueueReplace);
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionPlayableMap(), gv_p02_ZERG);
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionPlayableMap(), gv_p04_ZERG);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:4283
}
if (!((UnitGroupCount(UnitGroup(null, gv_p02_ZERG, RegionPlayableMap(), UnitFilter((1 << c_targetFilterPreventDefeat), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:4287
}
if (!((UnitGroupCount(UnitGroup(null, gv_p04_ZERG, RegionPlayableMap(), UnitFilter((1 << c_targetFilterPreventDefeat), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1236
gt_MedicMana = TriggerCreate("gt_MedicMana_Func");
TriggerEnable(gt_MedicMana, false);
TriggerAddEventUnitRegion(gt_MedicMana, null, RegionPlayableMap(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:665
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), false);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
libNtve_gf_RemoveDeathModelsinRegion(RegionPlayableMap());
PortraitSetModel(libNtve_gf_CinematicPortrait(4), "AdjutantPortrait_L", false);
VisRevealerDestroy(gv_tutorial_Visibility);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1139
UnitGroupLoopEnd();
CameraLockInput(gv_p01_USER, true);
CameraSetBounds(PlayerGroupAll(), RegionPlayableMap(), true);
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
TriggerQueueClear(c_triggerQueueRemove);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4102
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p01_USER, PointFromId(192));
UnitClearSelection(gv_p01_USER);
UnitGroupLoopBegin(UnitGroup("Marine", gv_p01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
UnitSelect(UnitGroupLoopCurrent(), gv_p01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4174
Wait(0.5, c_timeGame);
if ((gv_replay_Transmission_Is_Playing == false)) {
UnitGroupLoopBegin(UnitGroup("Marine", gv_p02_SIMULATOR, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
TriggerExecute(gt__14Combat01LoopMouse, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4290
TriggerStop(gt__14Combat01LoopMouse);
libNtve_gf_HideScreenImage(false, 14);
UnitGroupLoopBegin(UnitGroup("Marine", gv_p02_SIMULATOR, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
libNtve_gf_KillModel(ActorFromScope(ActorScopeFromUnit(UnitGroupLoopCurrent()), "ModelHosted"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4385
}
if (!((libNtve_gf_UnitGroupIsDead(UnitGroup("Marine", gv_p01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)) == true))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4532
}
UnitGroupLoopEnd();
libNtve_gf_RemoveDeathModelsinRegion(RegionPlayableMap());
CameraSetBounds(PlayerGroupAll(), RegionFromId(8), true);
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p01_USER, PointFromId(187));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4950
}
if (!((libNtve_gf_UnitGroupIsDead(UnitGroup("Marine", gv_p01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)) == true))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5096
}
UnitGroupLoopEnd();
libNtve_gf_RemoveDeathModelsinRegion(RegionPlayableMap());
CameraSetBounds(PlayerGroupAll(), RegionFromId(8), true);
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p01_USER, PointFromId(187));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5479
}
if (!((libNtve_gf_UnitGroupIsDead(UnitGroup("Marine", gv_p01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)) == true))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4178
}
auto178C9D5D_g = UnitGroup(null, gv_p2_NE_PROTOSSMiddle, RegionPlayableMap(), UnitFilter((1 << c_targetFilterPreventDefeat), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto178C9D5D_u = UnitGroupCount(auto178C9D5D_g, c_unitCountAll);
for (;; auto178C9D5D_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4185
gv_statProtossRemaining += 1;
}
auto97CCAEEE_g = UnitGroup(null, gv_p3_WARPEDINPROTOSS, RegionPlayableMap(), UnitFilter((1 << c_targetFilterPreventDefeat), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto97CCAEEE_u = UnitGroupCount(auto97CCAEEE_g, c_unitCountAll);
for (;; auto97CCAEEE_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4192
gv_statProtossRemaining += 1;
}
auto2DE8B14F_g = UnitGroup(null, gv_p4_SE_PROTOSSRight, RegionPlayableMap(), UnitFilter((1 << c_targetFilterPreventDefeat), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto2DE8B14F_u = UnitGroupCount(auto2DE8B14F_g, c_unitCountAll);
for (;; auto2DE8B14F_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4199
gv_statProtossRemaining += 1;
}
auto0AB3AE1A_g = UnitGroup(null, gv_p5_NW_PROTOSSLeft, RegionPlayableMap(), UnitFilter((1 << c_targetFilterPreventDefeat), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto0AB3AE1A_u = UnitGroupCount(auto0AB3AE1A_g, c_unitCountAll);
for (;; auto0AB3AE1A_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4206
gv_statProtossRemaining += 1;
}
auto571B3761_g = UnitGroup(null, gv_p6_PROTOSSAir, RegionPlayableMap(), UnitFilter((1 << c_targetFilterPreventDefeat), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto571B3761_u = UnitGroupCount(auto571B3761_g, c_unitCountAll);
for (;; auto571B3761_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5172
UnitPauseAll(true);
gv_midHiddenUnitGroup = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p2_NE_PROTOSSMiddle, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p4_SE_PROTOSSRight, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p5_NW_PROTOSSLeft, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5173
gv_midHiddenUnitGroup = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p2_NE_PROTOSSMiddle, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p4_SE_PROTOSSRight, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p5_NW_PROTOSSLeft, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p6_PROTOSSAir, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5174
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p2_NE_PROTOSSMiddle, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p4_SE_PROTOSSRight, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p5_NW_PROTOSSLeft, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p6_PROTOSSAir, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
UnitGroupRemove(gv_midHiddenUnitGroup, gv_tHEONEDOOR);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5175
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p4_SE_PROTOSSRight, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p5_NW_PROTOSSLeft, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroupFilterRegion(UnitGroup(null, gv_p6_PROTOSSAir, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0), gv_midHiddenUnitGroup);
UnitGroupRemove(gv_midHiddenUnitGroup, gv_tHEONEDOOR);
libNtve_gf_ShareVisionofUnit(gv_tHEONEDOOR, true, gv_p7_ABANDONED_BASE);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6065
libNtve_gf_GlobalCinematicSetting(true);
UnitClearSelection(gv_p01_USER);
auto24160650_g = UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0);
auto24160650_u = UnitGroupCount(auto24160650_g, c_unitCountAll);
for (;; auto24160650_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:409
UnitMagazineArm(UnitFromId(539), AbilityCommand("CarrierHangar", 0), 4);
libNtve_gf_PauseUnit(UnitFromId(24), true);
autoF7B43037_g = UnitGroup("ProtossRelic", c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoF7B43037_u = UnitGroupCount(autoF7B43037_g, c_unitCountAll);
for (;; autoF7B43037_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:424
libNtve_gf_ShowHideUnit(auto42415A1B_var, false);
}
autoB2DC0B78_g = UnitGroup("Scantipede", 0, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoB2DC0B78_u = UnitGroupCount(autoB2DC0B78_g, c_unitCountAll);
for (;; autoB2DC0B78_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:467
libNtve_gf_ShowHideUnit(auto12BF0F43_var, false);
}
auto05F95C0A_g = UnitGroup("Banshee", gv_pLAYER01_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto05F95C0A_u = UnitGroupCount(auto05F95C0A_g, c_unitCountAll);
for (;; auto05F95C0A_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:475
UnitSetPropertyFixed(auto05F95C0A_var, c_unitPropEnergyPercent, 100.0);
}
autoA72E00D6_g = UnitGroup("HighTemplar", gv_pLAYER02_PROTOSS, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoA72E00D6_u = UnitGroupCount(autoA72E00D6_g, c_unitCountAll);
for (;; autoA72E00D6_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1249
}
autoDBE4EF12_g = UnitGroup(null, gv_pLAYER03_PROTOSS, RegionPlayableMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoDBE4EF12_u = UnitGroupCount(autoDBE4EF12_g, c_unitCountAll);
for (;; autoDBE4EF12_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1328
AISetUnitSuicide(autoB98C19F2_var, true);
}
auto0C23000F_g = UnitGroup(null, gv_pLAYER03_PROTOSS, RegionPlayableMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto0C23000F_u = UnitGroupCount(auto0C23000F_g, c_unitCountAll);
for (;; auto0C23000F_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1382
}
auto758F948D_g = UnitGroup(null, gv_pLAYER01_USER, RegionPlayableMap(), UnitFilter((1 << c_targetFilterStructure) | (1 << c_targetFilterPreventDefeat), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto758F948D_u = UnitGroupCount(auto758F948D_g, c_unitCountAll);
for (;; auto758F948D_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1427
}
auto87DD0C3E_g = UnitGroup(null, gv_pLAYER01_USER, RegionPlayableMap(), UnitFilter((1 << c_targetFilterStructure) | (1 << c_targetFilterPreventDefeat), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto87DD0C3E_u = UnitGroupCount(auto87DD0C3E_g, c_unitCountAll);
for (;; auto87DD0C3E_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1475
}
auto17587D29_g = UnitGroup(null, gv_pLAYER01_USER, RegionPlayableMap(), UnitFilter((1 << c_targetFilterStructure) | (1 << c_targetFilterPreventDefeat), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto17587D29_u = UnitGroupCount(auto17587D29_g, c_unitCountAll);
for (;; auto17587D29_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1527
}
autoE6F3A8F9_g = UnitGroup(null, gv_pLAYER01_USER, RegionPlayableMap(), UnitFilter((1 << c_targetFilterStructure) | (1 << c_targetFilterPreventDefeat), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoE6F3A8F9_u = UnitGroupCount(autoE6F3A8F9_g, c_unitCountAll);
for (;; autoE6F3A8F9_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:654
GameTimeOfDaySet("08:00:00");
gv_mapAreaNormal = RegionPlayableMap();
RegionPlayableMapSet(RegionFromId(2));
libLbty_gf_AutoRevealRegion(RegionFromId(39), RegionFromId(38), gv_pLAYER_01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5782
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
auto793D219F_g = UnitGroup("RipFieldGenerator", gv_pLAYER_05_WORLDSHIP, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto793D219F_u = UnitGroupCount(auto793D219F_g, c_unitCountAll);
for (;; auto793D219F_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5839
libNtve_gf_PauseUnit(auto4F122CFE_var, false);
}
autoDA86D5B3_g = UnitGroup("WarpPrismPhasing", c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoDA86D5B3_u = UnitGroupCount(autoDA86D5B3_g, c_unitCountAll);
for (;; autoDA86D5B3_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1000
UnitSetPropertyFixed(auto3EB06EA2_var, c_unitPropEnergyPercent, 100.0);
}
autoA4354CDE_g = UnitGroup("Bunker", gv_p03_DOMINION_RED, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoA4354CDE_u = UnitGroupCount(autoA4354CDE_g, c_unitCountAll);
for (;; autoA4354CDE_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1007
UnitCargoCreate(autoA4354CDE_var, "Marine", 4);
}
autoD9F28591_g = UnitGroup(null, gv_p03_DOMINION_RED, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoD9F28591_u = UnitGroupCount(autoD9F28591_g, c_unitCountAll);
for (;; autoD9F28591_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1204
gf_AddUpgradetoZergPlayers(libNtve_gf_DifficultyValueInt(0, 0, 0, 1), "zerglingmovementspeed");
gf_AddUpgradetoZergPlayers(libNtve_gf_DifficultyValueInt(0, 0, 0, 1), "GlialReconstitution");
auto11736AB2_g = UnitGroup("SporeCannon", gv_p06_ZERG_GREEN_SW, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto11736AB2_u = UnitGroupCount(auto11736AB2_g, c_unitCountAll);
for (;; auto11736AB2_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:4251
}
if (!((UnitGroupCount(UnitGroup(null, gv_p11_ZERG_YELLOWSPORECANNON, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:558
// Implementation
lv_targets = UnitGroup(null, gv_p1_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
UnitGroupAdd(gv_aIThinkGroup, lp_activatedunit);
if ((UnitGetType(lp_activatedunit) == "Swarmling")) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:2360
// Conditions
if (testConds) {
if (!((UnitGroupCount(UnitGroup("FlamingBetty", gv_p1_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 1))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7445
libNtve_gf_ShowHideBossBar(false, gv__3QueenBossBarIndex);
PingDestroy(gv__3QueenPing);
auto1B452B0B_g = UnitGroup(null, gv_p1_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto1B452B0B_u = UnitGroupCount(auto1B452B0B_g, c_unitCountAll);
for (;; auto1B452B0B_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:8290
}
lv_targets = UnitGroup(null, gv_p1_USER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
if ((UnitHasBehavior(gv_tHEONERAYNOR, "Incapacitated") == true)) {
UnitGroupRemove(lv_targets, gv_tHEONERAYNOR);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:765
lv_i += 1;
}
auto6F0DFD17_g = UnitGroup("SpacePlatformVentsUnit", gv_pLAYER_P08_MUTALISK_TOWERS, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0);
auto6F0DFD17_u = UnitGroupCount(auto6F0DFD17_g, c_unitCountAll);
for (;; auto6F0DFD17_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:682
}
autoA238B88E_g = UnitGroup("Beacon_Protoss", 0, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoA238B88E_u = UnitGroupCount(autoA238B88E_g, c_unitCountAll);
for (;; autoA238B88E_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:689
UnitSetInfoText(autoA238B88E_var, StringExternal("Param/Value/4982494F"), StringToText(""), StringToText(""));
}
autoD8483A2F_g = UnitGroup("DestructibleRock6x6", 0, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoD8483A2F_u = UnitGroupCount(autoD8483A2F_g, c_unitCountAll);
for (;; autoD8483A2F_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:6620
// Transmission - SoundLink("TZeratul01Karass00062", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TZeratul01Karass00062", -1), c_transmissionDurationAdd, 1.0, true);
if (((libNtve_gf_UnitInRegion(gv_tHEONEZERATUL, RegionFromId(101)) == false) && (libNtve_gf_UnitInRegion(gv_tHEONEZERATUL, RegionPlayableMap()) == true))) {
// Transmission - SoundLink("TZeratul01Zeratul00044", 0)
libCamp_gf_SendTransmissionCampaign(gv_tHEONEZERATUL, SoundLink("TZeratul01Zeratul00044", -1), c_transmissionDurationAdd, 1.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5246
}
if (!((UnitGroupCount(UnitGroup(null, gv_p3_PROTOSS_ENEMY, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5250
}
if (!((UnitGroupCount(UnitGroup(null, gv_p4_PROTOSS_ENEMY, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5254
}
if (!((UnitGroupCount(UnitGroup(null, gv_p6_PROTOSS_ENEMY, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:5025
}
if (!((UnitGroupCount(UnitGroup(null, gv_p01_PLAYER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6064
CameraApplyInfo(gv_p01_PLAYER, CameraInfoFromId(252), (SoundLengthSync(SoundLink("TZeratul04Zeratul00001", 0)) * 0.2), -1, 10, true);
TransmissionWait(TransmissionLastSent(), 5.0);
auto6F0B679E_g = UnitGroup("Zealot", gv_p01_PLAYER, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto6F0B679E_u = UnitGroupCount(auto6F0B679E_g, c_unitCountAll);
for (;; auto6F0B679E_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6256
AITimePause(true);
UnitPauseAll(true);
gv_midHiddenUnitGroup = UnitGroup(null, gv_p05_ZERG_NE, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto0DA95E20_g = gv_midHiddenUnitGroup;
auto0DA95E20_u = UnitGroupCount(auto0DA95E20_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6407
}
auto9618AE93_g = UnitGroup(null, gv_p05_ZERG_NE, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto9618AE93_u = UnitGroupCount(auto9618AE93_g, c_unitCountAll);
for (;; auto9618AE93_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:723
UnitGroupLoopEnd();
CameraApplyInfo(gv_pLAYER_USER, CameraInfoFromId(62), 0.0, -1, 10, true);
VisExploreArea(gv_pLAYER_USER, RegionPlayableMap(), true, false);
VisRevealerCreate(gv_pLAYER_USER, RegionFromId(10));
gv_revealer = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:601
}
gv_playableArea = RegionPlayableMap();
PingCreate(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(13)), ColorWithAlpha(0.78, 26.27, 4.31, 0.00), 0.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/D9B721B1"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:826
ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
CameraSetBounds(PlayerGroupAll(), RegionPlayableMap(), true);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:2097
}
VisRevealerCreate(gv_pLAYER_USER, RegionPlayableMap());
gv_revealer = VisRevealerLastCreated();
TriggerQueueEnter();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:492
TriggerQueuePause(false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
CameraSetBounds(PlayerGroupAll(), RegionPlayableMap(), true);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:660
TriggerQueueEnter();
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
CameraSetBounds(PlayerGroupAll(), RegionPlayableMap(), true);
Wait(1.0, c_timeReal);
UISetMode(PlayerGroupAll(), c_uiModeConsole, c_transitionDurationDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:742
libNtve_gf_CreateUnitsWithDefaultFacing(1, "RepulserField12", 0, gv_pLAYER_COMPUTER2, RegionGetCenter(RegionFromId(25)));
CameraApplyInfo(gv_pLAYER_USER, CameraInfoFromId(62), 0.0, -1, 10, true);
VisExploreArea(gv_pLAYER_USER, RegionPlayableMap(), true, false);
VisRevealerCreate(gv_pLAYER_USER, RegionFromId(10));
gv_revealerNE = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1838
libNtve_gf_CinematicMode(false, PlayerGroupAll(), c_transitionDurationDefault);
libNtve_gf_GlobalCinematicSetting(false);
CameraSetBounds(PlayerGroupAll(), RegionPlayableMap(), true);
GameSetSpeedLocked(true);
GameSetSpeedValue(c_gameSpeedNormal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:545
}
gv_playableArea = RegionPlayableMap();
PingCreate(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(13)), ColorWithAlpha(0.78, 26.27, 4.31, 0.00), 0.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/9090D1A4"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:774
ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
RegionPlayableMapSet(RegionPlayableMap());
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));