# Set Purchase Item Tooltip
Grammar — Set the tooltip of purchaseItem|Purchasable to tooltip
Flags —Native|Action
Sets the tooltip for the specified purchase item.
# Arguments
int<preset::PurchaseItem> — Purchase Itemtext— ToolTip
Returns — void
native void PurchaseItemSetTooltipText(
int inPurchaseItemId,
text inText,
);
# Related
Category: Story / Tech Purchase Panel / Purchase Items
- Create Purchase Item —
int<preset::PurchaseItem> — PurchaseItemCreate - Last Created Purchase Item —
int<preset::PurchaseItem> — PurchaseItemLastCreated - Destroy Purchase Item —
void— PurchaseItemDestroy - Destroy All Purchase Items —
void— PurchaseItemDestroyAll - Set Purchase Item Name —
void— PurchaseItemSetNameText - Set Purchase Item Tooltip —
void— PurchaseItemSetTooltipText - Set Purchase Item Description —
void— PurchaseItemSetDescriptionText - Set Purchase Item Cost —
void— PurchaseItemSetCost - Set Purchase Item Slot —
void— PurchaseItemSetSlot - Set Purchase Item Icon —
void— PurchaseItemSetIconFilePath - Set Purchase Item Movie —
void— PurchaseItemSetMovieFilePath - Set Purchase Item Players —
void— PurchaseItemSetPlayerGroup - Set Purchase Item State —
void— PurchaseItemSetState - Set Purchase Item Recently Purchased —
void— PurchaseItemSetRecentlyPurchased
# Examples
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:7749
}
PurchaseItemSetTooltipText(libCamp_gv_tS_Tech_UI[lv_techIndex], lv_tooltip);
PurchaseItemSetDescriptionText(libCamp_gv_tS_Tech_UI[(lv_indexTech)], (libCamp_gf_StoryTechDescription(lv_indexTech)));
autoB1B8A49C_val = libCamp_gv_tSX_Tech_Status[lv_techIndex];