# Set Purchase Item Name
Grammar — Set the name of purchaseItem|Purchasable to name
Flags —Native
|Action
Sets the name for the specified purchase item.
# Arguments
int
[ preset::PurchaseItem ] — Purchase Itemtext
— Name
Returns — void
native void PurchaseItemSetNameText(
int inPurchaseItemId,
text inText,
);
# Related
Category: Story / Tech Purchase Panel / Purchase Items
- [F] —
int
[ preset::PurchaseItem ] — Create Purchase Item — ( PurchaseItemCreate ) - [F] —
int
[ preset::PurchaseItem ] — Last Created Purchase Item — ( PurchaseItemLastCreated ) - [F] —
void
— Destroy Purchase Item — ( PurchaseItemDestroy ) - [F] —
void
— Destroy All Purchase Items — ( PurchaseItemDestroyAll ) - [F] —
void
— Set Purchase Item Name — ( PurchaseItemSetNameText ) - [F] —
void
— Set Purchase Item Tooltip — ( PurchaseItemSetTooltipText ) - [F] —
void
— Set Purchase Item Description — ( PurchaseItemSetDescriptionText ) - [F] —
void
— Set Purchase Item Cost — ( PurchaseItemSetCost ) - [F] —
void
— Set Purchase Item Slot — ( PurchaseItemSetSlot ) - [F] —
void
— Set Purchase Item Icon — ( PurchaseItemSetIconFilePath ) - [F] —
void
— Set Purchase Item Movie — ( PurchaseItemSetMovieFilePath ) - [F] —
void
— Set Purchase Item Players — ( PurchaseItemSetPlayerGroup ) - [F] —
void
— Set Purchase Item State — ( PurchaseItemSetState ) - [F] —
void
— Set Purchase Item Recently Purchased — ( PurchaseItemSetRecentlyPurchased )
# Examples
# campaigns/libertystory.sc2campaign
// L7642
PurchaseItemSetNameText(PurchaseItemLastCreated(), libCamp_gf_StoryTechName(lv_indexTech))