# Anim Bracket Start Flags
Base type —
int
| Name | Identifier | Code |
|---|---|---|
| Closing Full | c_animBracketStartFlagClosingFull | (1 << 0) |
| Content Non Looping | c_animBracketStartFlagContentNonLooping | (1 << 1) |
| Content Play Once | c_animBracketStartFlagContentPlayOnce | (1 << 3) |
| Opening Play Forever | c_animBracketStartFlagOpeningPlayForever | (1 << 4) |
| Instant | c_animBracketStartFlagInstant | (1 << 5) |
| Full Match | c_animBracketStartFlagFullMatch | (1 << 6) |
| No Mismatch Query Props | c_animBracketStartFlagNoMismatchQueryProps | (1 << 7) |
| Don’t Reset On Unhide | c_animBracketStartFlagDontResetOnUnhide | (1 << 8) |
# Related
Category: Actor / Support
- No Actor — preset —
actor - No Actor Scope — preset —
actorscope - No Doodad — preset —
doodad - Actor Intersect Type — preset —
int - Actor Request Actor — preset —
int - Actor Request Scope — preset —
int - Anim Bracket Start Flags — preset —
int - Anim Transition Flags — preset —
int - Attach Points — preset —
string - Host References — preset —
string - Look At Group — preset —
string - Look At Type — preset —
string - Physics State — preset —
int - Ref Space — preset —
int - Texture Slot Component — preset —
int - Time Variant — preset —
int - Transition Type — preset —
int - Video Texture Play Flags — preset —
int
# Examples
— None found —