# Actor Intersect Type
Base type —
int
Name | Identifier | Code |
---|---|---|
Center | c_actorIntersectAgainstCenter | 0 |
Contact Radius | c_actorIntersectAgainstRadiusContact | 1 |
Game Radius | c_actorIntersectAgainstRadiusGame | 2 |
Visual Radius | c_actorIntersectAgainstRadiusVisual | 3 |
Center Game | c_actorIntersectAgainstCenterGame | 4 |
# Related
Category: Actor / Support
- [P] — No Actor
- [P] — No Actor Scope
- [P] — No Doodad
- [P] — Actor Intersect Type
- [P] — Actor Request Actor
- [P] — Actor Request Scope
- [P] — Anim Bracket Start Flags
- [P] — Anim Transition Flags
- [P] — Attach Points
- [P] — Host References
- [P] — Look At Group
- [P] — Look At Type
- [P] — Physics State
- [P] — Ref Space
- [P] — Texture Slot Component
- [P] — Time Variant
- [P] — Transition Type
- [P] — Video Texture Play Flags
# Examples
— None found —