# Game Portrait
Grammar — Game portrait
Flags —Native
|Function
Returns the game portrait.
Returns — int
[ portrait ]
native int PortraitGetGame();
# Related
Category: Portrait / Useful Portraits
- [F] —
int
[ portrait ] — Cinematic Portrait — ( libNtve_gf_CinematicPortrait ) - [F] —
void
— Hide All Cinematic Portraits — ( libNtve_gf_HideAllCinematicPortraits ) - [F] —
int
[ portrait ] — Fullscreen Portrait — ( libNtve_gf_FullscreenPortrait ) - [F] —
int
[ portrait ] — Game Portrait — ( PortraitGetGame ) - [F] —
int
[ portrait ] — Planet Panel Portrait — ( PortraitGetPlanetPanel ) - [F] —
int
[ portrait ] — Dialog Item Portrait — ( PortraitGetTriggerControl )
# Examples
# campaigns/liberty.sc2campaign
// L3617
PortraitGetGame()
// L3627
PortraitGetGame()
// L3617
PortraitGetGame()
// L3627
PortraitGetGame()
# mods/heroesdata.stormmod
// L16028
PortraitGetGame()
// L16032
PortraitGetGame()
// L19144
PortraitGetGame()
// L19160
PortraitGetGame()
// L19171
PortraitGetGame()
// L19180
PortraitGetGame()
# mods/heroesdata.stormmod
// L3573
PortraitGetGame()
// L3710
PortraitGetGame()
// L3721
PortraitGetGame()
// L3773
PortraitGetGame()
// L3914
PortraitGetGame()
// L3925
PortraitGetGame()