# Fullscreen Portrait

Grammar — Fullscreen portrait
FlagsFunction

Returns the fullscreen portrait.

Returns — int [ portrait ]

int libNtve_gf_FullscreenPortrait();

Category: Portrait / Useful Portraits

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L13051
libNtve_gf_FullscreenPortrait()
// L27667
libNtve_gf_FullscreenPortrait()
// L27706
libNtve_gf_FullscreenPortrait()
// L27707
libNtve_gf_FullscreenPortrait()
// L27746
libNtve_gf_FullscreenPortrait()
// L27785
libNtve_gf_FullscreenPortrait()
// L27824
libNtve_gf_FullscreenPortrait()
// L27863
libNtve_gf_FullscreenPortrait()
// L27902
libNtve_gf_FullscreenPortrait()
// L27941
libNtve_gf_FullscreenPortrait()
// L13051
libNtve_gf_FullscreenPortrait()
// L27667
libNtve_gf_FullscreenPortrait()
// L27706
libNtve_gf_FullscreenPortrait()
// L27707
libNtve_gf_FullscreenPortrait()
// L27746
libNtve_gf_FullscreenPortrait()
// L27785
libNtve_gf_FullscreenPortrait()
// L27824
libNtve_gf_FullscreenPortrait()
// L27863
libNtve_gf_FullscreenPortrait()
// L27902
libNtve_gf_FullscreenPortrait()
// L27941
libNtve_gf_FullscreenPortrait()

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L12909
libNtve_gf_FullscreenPortrait()

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L19779
libNtve_gf_FullscreenPortrait()

# campaigns/voidstory.sc2campaign

VoidCampaignLib.galaxy

// L10473
libNtve_gf_FullscreenPortrait()

# mods/heroesdata.stormmod

HeroesLib.galaxy

// L4866
libNtve_gf_FullscreenPortrait()

# mods/missionpacks/campaigncommon.sc2mod

LibComC.galaxy

// L4581
libNtve_gf_FullscreenPortrait()

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L8841
libNtve_gf_FullscreenPortrait()