# Pathing Type At Point
Grammar — Pathing type at p1
Flags —Native
|Function
Returns the type of pathing at the specific point. Ground pathing allows all units, Building pathing means a building has blocked pathing, Cliff pathing means the terrain cliffs are blocking pathing, and Unpathable means that units can never move through the point.
# Arguments
point
— Point
Returns — int
[ preset::PathingType ]
native int PathingType(point inPos);
# Related
Category: Point / Pathing
- [F] —
bool
— Point Is Passable — ( PointPathingPassable ) - [F] —
bool
— Points Connected By Pathing — ( PointPathingIsConnected ) - [F] —
int
— Pathing Cost Between Points — ( PointPathingCost ) - [F] —
int
[ preset::PathingType ] — Pathing Type At Point — ( PathingType )
# Examples
# campaigns/void.sc2campaign
// L835
PathingType(lv_testPoint)
// L849
PathingType(lv_testPoint)
// L1097
PathingType(lv_testPoint)
// L1111
PathingType(lv_testPoint)
// L1928
PathingType(UnitGetPosition(gv_titanicWarpPrism))
// L835
PathingType(lv_testPoint)
// L849
PathingType(lv_testPoint)
// L1097
PathingType(lv_testPoint)
// L1111
PathingType(lv_testPoint)
// L1928
PathingType(UnitGetPosition(gv_titanicWarpPrism))
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L936
PathingType(PointWithOffsetPolar(lp_startingPoint, lv_i, lp_angle))
# mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod
// L2864
PathingType(lv_spawnPoints[auto4CB41B2D_var])
// L2885
PathingType(lv_testPoint)
# mods/heroesdata.stormmod
// L9360
PathingType(lv_newLocation)
# mods/heroesdata.stormmod
// L14693
PathingType(UnitGetPosition(lv_timeStopEndingUnit))
// L14693
PathingType(UnitGetPosition(lv_timeStopEndingUnit))
// L14693
PathingType(UnitGetPosition(lv_timeStopEndingUnit))
# mods/heroesdata.stormmod
— StartingExperienceLib.galaxy
// L1948
PathingType(lp_locationTarget)
// L1948
PathingType(lp_locationTarget)
# mods/novastoryassets.sc2mod
// L3811
PathingType(UnitGetPosition(UnitGroupLoopCurrent()))
// L3811
PathingType(UnitGetPosition(UnitGroupLoopCurrent()))
# mods/starcoop/starcoop.sc2mod
// L11085
PathingType(lv_dropLocation)
// L11159
PathingType(lv_dropLocation)
// L11858
PathingType(lv_testDropPoint)
// L27608
PathingType(UnitGetPosition(libCOMI_gv_cM_ZeratulProphecyArtifact))
# mods/starcoop/starcoop.sc2mod
// L523
PathingType(UnitGetPosition(lp_killedUnit))
// L1017
PathingType(lv_teleportPoint)
// L3135
PathingType(lv_targetLocation)
// L4282
PathingType(lv_spawnLocation)
// L4637
PathingType(lp_spawnPoint)
// L6949
PathingType(lv_spawnPoint)
// L7167
PathingType(lv_spawnPoint)
// L7172
PathingType(lv_mineSpawnPoint)
// L7181
PathingType(lv_mineSpawnPoint)
// L10863
PathingType(lv_spawnPoint)
# mods/warcoop/legends/gromhellscream.sc2mod
// L47
PathingType(lv_currentpoint)