# Screen Button
Grammar — Screen button screenButtonID|ID
Flags —Function
Returns the dialog item that is the specified screen button.
# Arguments
int
— ScreenButtonID
Returns — int
[ control ]
int libNtve_gf_ScreenButton(int lp_screenButtonID);
# Related
Category: Dialog / Screen Button
- [F] —
void
— Display Screen Button — ( libNtve_gf_DisplayScreenButton ) - [F] —
void
— Show/Hide Screen Button — ( libNtve_gf_HideScreenButton ) - [F] —
void
— Flash Screen Button — ( libNtve_gf_FlashScreenButton ) - [F] —
void
— Stop Flashing Screen Button — ( libNtve_gf_StopFlashingScreenButton ) - [F] —
void
— Set Screen Button Border Image — ( libNtve_gf_SetScreenButtonBorderImage ) - [F] —
void
— Set Screen Button Flashing Border Image — ( libNtve_gf_SetScreenButtonFlashingBorderImage ) - [F] —
int
[ dialog ] — Screen Button Dialog — ( libNtve_gf_ScreenButtonDialog ) - [F] —
int
[ control ] — Screen Button — ( libNtve_gf_ScreenButton )
# Examples
# campaigns/liberty.sc2campaign
// L4098
libNtve_gf_ScreenButton(gv_c_ScreenButton_Quit)
// L4099
libNtve_gf_ScreenButton(gv_c_ScreenButton_Quit)
// L4100
libNtve_gf_ScreenButton(gv_c_ScreenButton_Quit)
// L8666
libNtve_gf_ScreenButton(gv_c_ScreenButton_Continue)
// L8667
libNtve_gf_ScreenButton(gv_c_ScreenButton_Continue)
// L2576
libNtve_gf_ScreenButton((ge_ScreenButtonID_ButtonBack))
// L16921
libNtve_gf_ScreenButton((ge_ScreenButtonID_ButtonPlay))
// L22708
libNtve_gf_ScreenButton((ge_ScreenButtonID_ButtonPlay))
// L574
libNtve_gf_ScreenButton(lp_screenButtonID)
// L575
libNtve_gf_ScreenButton(lp_screenButtonID)
// L576
libNtve_gf_ScreenButton(lp_screenButtonID)
// L579
libNtve_gf_ScreenButton(lp_screenButtonID)
// L1204
libNtve_gf_ScreenButton(1)
// L1216
libNtve_gf_ScreenButton(1)
// L1217
libNtve_gf_ScreenButton(1)
// L1221
libNtve_gf_ScreenButton(1)
// L1222
libNtve_gf_ScreenButton(1)
// L4499
libNtve_gf_ScreenButton(1)
// L4752
libNtve_gf_ScreenButton(1)
// L5556
libNtve_gf_ScreenButton(1)
// L4098
libNtve_gf_ScreenButton(gv_c_ScreenButton_Quit)
// L4099
libNtve_gf_ScreenButton(gv_c_ScreenButton_Quit)
// L4100
libNtve_gf_ScreenButton(gv_c_ScreenButton_Quit)
// L8666
libNtve_gf_ScreenButton(gv_c_ScreenButton_Continue)
// L8667
libNtve_gf_ScreenButton(gv_c_ScreenButton_Continue)
// L2576
libNtve_gf_ScreenButton((ge_ScreenButtonID_ButtonBack))
// L16921
libNtve_gf_ScreenButton((ge_ScreenButtonID_ButtonPlay))
// L22708
libNtve_gf_ScreenButton((ge_ScreenButtonID_ButtonPlay))
// L574
libNtve_gf_ScreenButton(lp_screenButtonID)
// L575
libNtve_gf_ScreenButton(lp_screenButtonID)
// L576
libNtve_gf_ScreenButton(lp_screenButtonID)
// L579
libNtve_gf_ScreenButton(lp_screenButtonID)
// L1204
libNtve_gf_ScreenButton(1)
// L1216
libNtve_gf_ScreenButton(1)
// L1217
libNtve_gf_ScreenButton(1)
// L1221
libNtve_gf_ScreenButton(1)
// L1222
libNtve_gf_ScreenButton(1)
// L4499
libNtve_gf_ScreenButton(1)
// L4752
libNtve_gf_ScreenButton(1)
// L5556
libNtve_gf_ScreenButton(1)
# mods/challenges.sc2mod
// L279
libNtve_gf_ScreenButton(lp_screenButtonID)
// L280
libNtve_gf_ScreenButton(lp_screenButtonID)
// L286
libNtve_gf_ScreenButton(lp_screenButtonID)
// L287
libNtve_gf_ScreenButton(lp_screenButtonID)
// L293
libNtve_gf_ScreenButton(lp_screenButtonID)
// L294
libNtve_gf_ScreenButton(lp_screenButtonID)
# mods/core.sc2mod
// L3193
libNtve_gf_ScreenButton(lp_screenButtonID)
// L3194
libNtve_gf_ScreenButton(lp_screenButtonID)
// L3204
libNtve_gf_ScreenButton(lp_screenButtonID)
// L3205
libNtve_gf_ScreenButton(lp_screenButtonID)
// L6205
libNtve_gf_ScreenButton(lv_iD)
// L6206
libNtve_gf_ScreenButton(lv_iD)
// L6207
libNtve_gf_ScreenButton(lv_iD)
// L6213
libNtve_gf_ScreenButton(lv_iD)
// L6214
libNtve_gf_ScreenButton(lv_iD)
// L6215
libNtve_gf_ScreenButton(lv_iD)
// L2671
libNtve_gf_ScreenButton(lp_screenButtonID)
// L2672
libNtve_gf_ScreenButton(lp_screenButtonID)
// L2682
libNtve_gf_ScreenButton(lp_screenButtonID)
// L2683
libNtve_gf_ScreenButton(lp_screenButtonID)
// L5319
libNtve_gf_ScreenButton(lv_iD)
// L5320
libNtve_gf_ScreenButton(lv_iD)
// L5321
libNtve_gf_ScreenButton(lv_iD)
// L5327
libNtve_gf_ScreenButton(lv_iD)
// L5328
libNtve_gf_ScreenButton(lv_iD)
// L5329
libNtve_gf_ScreenButton(lv_iD)