# Show/Hide Screen Button
Grammar — showHide button screenButtonID
Flags —Action
Shows or hides a screen button, chosen through the ScreenButtonID parameter. A hidden screen button cannot be seen or used.
# Arguments
bool
<preset::ShowHideOption> — Show/Hideint
— ScreenButtonID
Returns — void
void libNtve_gf_HideScreenButton(
bool lp_showHide,
int lp_screenButtonID,
);
# Related
Category: Dialog / Screen Button
- Display Screen Button —
void
— libNtve_gf_DisplayScreenButton - Show/Hide Screen Button —
void
— libNtve_gf_HideScreenButton - Flash Screen Button —
void
— libNtve_gf_FlashScreenButton - Stop Flashing Screen Button —
void
— libNtve_gf_StopFlashingScreenButton - Set Screen Button Border Image —
void
— libNtve_gf_SetScreenButtonBorderImage - Set Screen Button Flashing Border Image —
void
— libNtve_gf_SetScreenButtonFlashingBorderImage - Screen Button Dialog —
int
<dialog> — libNtve_gf_ScreenButtonDialog - Screen Button —
int
<control> — libNtve_gf_ScreenButton
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:666
}
gf_FadeInOutWithPicture(false, 1.5, true);
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit);
if ((lp_withScoreScreen == true)) {
gf_DisplayScoreScreen(lp_level);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3756
// Implementation
DialogSetVisible(gv_uI_Dlg, PlayerGroupAll(), lp_showHide);
libNtve_gf_HideScreenButton(lp_showHide, gv_c_ScreenButton_Quit);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:4482
}
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8390
}
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit);
TriggerExecute(gt_QuitClicked, false, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8646
libNtve_gf_CinematicMode(true, PlayerGroupAll(), c_transitionDurationImmediate);
TriggerEnable(gt_EscapeKeyMenu, false);
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit);
gf_ShowHideUI(false);
auto08DD2036_g = gv_endCinematicGroup;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8664
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
libNtve_gf_HideScreenButton(true, gv_c_ScreenButton_Quit);
libNtve_gf_DisplayScreenButton(gv_c_ScreenButton_Continue, StringExternal("Param/Value/7E637B3B"), 280, 80, c_anchorBottomRight, 250, 35, gt_EndCinematicContinueButtonClicked);
gf_FromatBackPlayButton(libNtve_gf_ScreenButton(gv_c_ScreenButton_Continue));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8894
}
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Continue);
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit);
TriggerStop(gt_EndCinematicCamera);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8895
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Continue);
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit);
TriggerStop(gt_EndCinematicCamera);
TriggerStop(gt_EndCinematicViking);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1638
UnitClearInfoText(UnitFromId(767));
BoardDestroy(gv_merc_Contract_Price_Board);
libNtve_gf_HideScreenButton(false, 1);
gv_miraHanContractBought = true;
TriggerEnable(gt_MiraHanDestroyed, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5662
GameTimeOfDayPause(true);
BoardDestroy(gv_merc_Contract_Price_Board);
libNtve_gf_HideScreenButton(false, 1);
UnitRemove(UnitFromId(928));
UnitRemove(UnitFromId(1026));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2997
gv_computer01Active = false;
gv_terminalInUse = false;
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01TwoDot);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2998
gv_terminalInUse = false;
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02TwoDot);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2999
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3000
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3001
libNtve_gf_HideScreenButton(false, gv_hackingProgress01TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot);
libNtve_gf_HideScreenButton(false, gv_computer01SecurityCam);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3002
libNtve_gf_HideScreenButton(false, gv_hackingProgress02TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot);
libNtve_gf_HideScreenButton(false, gv_computer01SecurityCam);
libNtve_gf_HideScreenButton(false, gv_computer01Back);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3003
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot);
libNtve_gf_HideScreenButton(false, gv_computer01SecurityCam);
libNtve_gf_HideScreenButton(false, gv_computer01Back);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateRightFloorGuns);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3004
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot);
libNtve_gf_HideScreenButton(false, gv_computer01SecurityCam);
libNtve_gf_HideScreenButton(false, gv_computer01Back);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateRightFloorGuns);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateLeftFloorGuns);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3005
libNtve_gf_HideScreenButton(false, gv_computer01SecurityCam);
libNtve_gf_HideScreenButton(false, gv_computer01Back);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateRightFloorGuns);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateLeftFloorGuns);
if ((gv_enemyGroupTurretAreaAllDead == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3006
libNtve_gf_HideScreenButton(false, gv_computer01Back);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateRightFloorGuns);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateLeftFloorGuns);
if ((gv_enemyGroupTurretAreaAllDead == true)) {
VisRevealerDestroy(gv_computer01Revealer01);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2591
void gf_HideBackButton (bool lp_showHide) {
// Implementation
libNtve_gf_HideScreenButton(lp_showHide, (ge_ScreenButtonID_ButtonBack));
if ((lp_showHide == false)) {
gv_backButtonHidden = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2602
void gf_BackButtonBack () {
// Implementation
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
TriggerExecute(gv_backButtonCallback, true, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:17091
}
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonHyperion));
TriggerExecute(gt_DebriefingTTychus04_2, true, true);
libCamp_gf_HideRoomChangePanel(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:21983
}
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonSimulate));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
gf_HotspotLeave(ge_RoomID_RoomArmory, null, 0.6, 0.6);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:21984
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonSimulate));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
gf_HotspotLeave(ge_RoomID_RoomArmory, null, 0.6, 0.6);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:22003
}
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonSimulate));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
Wait(0.125, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:22004
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonSimulate));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
Wait(0.125, c_timeReal);
libCamp_gf_PrepareForMission(libCamp_ge_MapID_MapTSimulator, false, false, PlayerDifficulty(1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:22727
}
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonPlay));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
if ((gv_jukeboxes[gv_cantinaJukeboxID].lv_playback.lv_muted == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:22728
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonPlay));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
if ((gv_jukeboxes[gv_cantinaJukeboxID].lv_playback.lv_muted == true)) {
gf_MuteJukebox(true, gv_cantinaJukeboxID);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:22752
}
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonPlay));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
Wait(0.125, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:1205
libNtve_gf_DisplayScreenButton(1, (StringExternal("Param/Value/EE7FA59B") + StringExternal("Param/Value/470B45ED") + libCamp_gf_FormatTimeCampaign(FixedToInt(UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova"))) + StringExternal("Param/Value/21D8590C")), 400, 132, c_anchorTopRight, 15, 225, gt_EnergyNovaButton);
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_HideScreenButton(true, 1);
SoundPlay(SoundLink("UI_DropdownListSelect", -1), PlayerGroupAll(), 100.0, 0.0);
while (true) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4440
BoardDestroy(gv_artifactBoard);
libNtve_gf_HideScreenButton(false, 1);
TriggerStop(gt_ArtifactCharging);
TriggerStop(gt_ReplaceZergDefender);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4501
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
BoardShowAll(false, PlayerGroupAll());
libNtve_gf_HideScreenButton(false, 1);
libNtve_gf_ChangeUnitDamage(gv_artifact, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
TriggerQueueClear(c_triggerQueueRetain);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4682
Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);
BoardShowAll(false, PlayerGroupAll());
libNtve_gf_HideScreenButton(false, 1);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4711
TriggerExecute(gt_ObjectiveArtifactCreateQ, true, false);
ObjectiveSetState(gv_objective_Artifact, c_objectiveStateFailed);
libNtve_gf_HideScreenButton(false, 1);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4753
GameTimeOfDayPause(true);
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_HideScreenButton(false, 1);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5557
PlayerSetState(gv_pLAYER_USER, c_playerStateXPGain, false);
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_HideScreenButton(false, 1);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "CharSkyBox", 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:622
UnitPauseAll(true);
VisRevealerDestroy(gv_revealer);
libNtve_gf_HideScreenButton(false, gv_readyButton);
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropMinerals, c_playerPropOperSetTo, 4200);
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropVespene, c_playerPropOperSetTo, 3000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:901
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
VisRevealerDestroy(gv_revealer);
UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/80B968CF"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:1235
TriggerQueuePause(true);
TriggerQueueClear(c_triggerQueueRetain);
libNtve_gf_HideScreenButton(false, gv_readyButton);
Wait(2.0, c_timeReal);
gv_retryCount = (gv_retryCount + 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:2202
else {
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
VisRevealerDestroy(gv_revealer);
gv_ready = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:691
VisRevealerDestroy(gv_revealerSE);
gv_revealerSE = null;
libNtve_gf_HideScreenButton(false, gv_readyButton);
libNtve_gf_SetAlliance(gv_pLAYER_COMPUTER1, 0, libNtve_ge_AllianceSetting_Neutral);
if ((gv_finalScore > 0) && (gv_finalScore > gv_previousBestScore)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1051
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/4F4F56E9"));
libChal_gf_ShowRacingStart();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1506
TriggerQueuePause(true);
TriggerQueueClear(c_triggerQueueRetain);
libNtve_gf_HideScreenButton(false, gv_readyButton);
Wait(2.0, c_timeReal);
gv_retryCount = (gv_retryCount + 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:2024
else {
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
UnitGroupLoopBegin(UnitGroupFilterRegion(gv_playerUnits, RegionFromId(50), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:612
UnitPauseAll(true);
VisRevealerDestroy(VisRevealerLastCreated());
libNtve_gf_HideScreenButton(false, gv_readyButton);
gv_gameOver = false;
if ((gv_finalScore > 0) && (gv_finalScore > gv_previousBestScore)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:887
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
VisRevealerDestroy(gv_revealer);
UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/F6EE76D3"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:1271
TriggerQueuePause(true);
TriggerQueueClear(c_triggerQueueRetain);
libNtve_gf_HideScreenButton(false, gv_readyButton);
Wait(2.0, c_timeReal);
gv_retryCount = (gv_retryCount + 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:2112
else {
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
UnitGroupLoopBegin(UnitGroupFilterRegion(gv_playerUnits, RegionFromId(50), 0));
while (!UnitGroupLoopDone()) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:601
VisRevealerDestroy(gv_revealer);
libNtve_gf_HideScreenButton(false, gv_readyButton);
gv_gameOver = false;
libChal_gv_challengeStopped = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:868
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
VisRevealerDestroy(gv_revealer);
UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/1D0198F6"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:1213
TriggerQueuePause(true);
TriggerQueueClear(c_triggerQueueRetain);
libNtve_gf_HideScreenButton(false, gv_readyButton);
Wait(2.0, c_timeReal);
gv_retryCount = (gv_retryCount + 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:666
}
gf_FadeInOutWithPicture(false, 1.5, true);
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit);
if ((lp_withScoreScreen == true)) {
gf_DisplayScoreScreen(lp_level);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3756
// Implementation
DialogSetVisible(gv_uI_Dlg, PlayerGroupAll(), lp_showHide);
libNtve_gf_HideScreenButton(lp_showHide, gv_c_ScreenButton_Quit);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:4482
}
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8390
}
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit);
TriggerExecute(gt_QuitClicked, false, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8646
libNtve_gf_CinematicMode(true, PlayerGroupAll(), c_transitionDurationImmediate);
TriggerEnable(gt_EscapeKeyMenu, false);
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit);
gf_ShowHideUI(false);
auto08DD2036_g = gv_endCinematicGroup;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8664
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
libNtve_gf_HideScreenButton(true, gv_c_ScreenButton_Quit);
libNtve_gf_DisplayScreenButton(gv_c_ScreenButton_Continue, StringExternal("Param/Value/7E637B3B"), 280, 80, c_anchorBottomRight, 250, 35, gt_EndCinematicContinueButtonClicked);
gf_FromatBackPlayButton(libNtve_gf_ScreenButton(gv_c_ScreenButton_Continue));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8894
}
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Continue);
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit);
TriggerStop(gt_EndCinematicCamera);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8895
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Continue);
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit);
TriggerStop(gt_EndCinematicCamera);
TriggerStop(gt_EndCinematicViking);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:1638
UnitClearInfoText(UnitFromId(767));
BoardDestroy(gv_merc_Contract_Price_Board);
libNtve_gf_HideScreenButton(false, 1);
gv_miraHanContractBought = true;
TriggerEnable(gt_MiraHanDestroyed, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:5662
GameTimeOfDayPause(true);
BoardDestroy(gv_merc_Contract_Price_Board);
libNtve_gf_HideScreenButton(false, 1);
UnitRemove(UnitFromId(928));
UnitRemove(UnitFromId(1026));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:2997
gv_computer01Active = false;
gv_terminalInUse = false;
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01TwoDot);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:2998
gv_terminalInUse = false;
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02TwoDot);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:2999
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3000
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3001
libNtve_gf_HideScreenButton(false, gv_hackingProgress01TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot);
libNtve_gf_HideScreenButton(false, gv_computer01SecurityCam);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3002
libNtve_gf_HideScreenButton(false, gv_hackingProgress02TwoDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot);
libNtve_gf_HideScreenButton(false, gv_computer01SecurityCam);
libNtve_gf_HideScreenButton(false, gv_computer01Back);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3003
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot);
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot);
libNtve_gf_HideScreenButton(false, gv_computer01SecurityCam);
libNtve_gf_HideScreenButton(false, gv_computer01Back);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateRightFloorGuns);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3004
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot);
libNtve_gf_HideScreenButton(false, gv_computer01SecurityCam);
libNtve_gf_HideScreenButton(false, gv_computer01Back);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateRightFloorGuns);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateLeftFloorGuns);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3005
libNtve_gf_HideScreenButton(false, gv_computer01SecurityCam);
libNtve_gf_HideScreenButton(false, gv_computer01Back);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateRightFloorGuns);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateLeftFloorGuns);
if ((gv_enemyGroupTurretAreaAllDead == true)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3006
libNtve_gf_HideScreenButton(false, gv_computer01Back);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateRightFloorGuns);
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateLeftFloorGuns);
if ((gv_enemyGroupTurretAreaAllDead == true)) {
VisRevealerDestroy(gv_computer01Revealer01);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2591
void gf_HideBackButton (bool lp_showHide) {
// Implementation
libNtve_gf_HideScreenButton(lp_showHide, (ge_ScreenButtonID_ButtonBack));
if ((lp_showHide == false)) {
gv_backButtonHidden = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2602
void gf_BackButtonBack () {
// Implementation
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
TriggerExecute(gv_backButtonCallback, true, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:17091
}
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonHyperion));
TriggerExecute(gt_DebriefingTTychus04_2, true, true);
libCamp_gf_HideRoomChangePanel(true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:21983
}
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonSimulate));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
gf_HotspotLeave(ge_RoomID_RoomArmory, null, 0.6, 0.6);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:21984
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonSimulate));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
gf_HotspotLeave(ge_RoomID_RoomArmory, null, 0.6, 0.6);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:22003
}
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonSimulate));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
Wait(0.125, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:22004
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonSimulate));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
Wait(0.125, c_timeReal);
libCamp_gf_PrepareForMission(libCamp_ge_MapID_MapTSimulator, false, false, PlayerDifficulty(1));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:22727
}
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonPlay));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
if ((gv_jukeboxes[gv_cantinaJukeboxID].lv_playback.lv_muted == true)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:22728
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonPlay));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
if ((gv_jukeboxes[gv_cantinaJukeboxID].lv_playback.lv_muted == true)) {
gf_MuteJukebox(true, gv_cantinaJukeboxID);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:22752
}
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonPlay));
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
Wait(0.125, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:1205
libNtve_gf_DisplayScreenButton(1, (StringExternal("Param/Value/EE7FA59B") + StringExternal("Param/Value/470B45ED") + libCamp_gf_FormatTimeCampaign(FixedToInt(UnitAbilityGetCooldown(gv_artifact, "EnergyNova", "Abil/Supernova"))) + StringExternal("Param/Value/21D8590C")), 400, 132, c_anchorTopRight, 15, 225, gt_EnergyNovaButton);
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_HideScreenButton(true, 1);
SoundPlay(SoundLink("UI_DropdownListSelect", -1), PlayerGroupAll(), 100.0, 0.0);
while (true) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4440
BoardDestroy(gv_artifactBoard);
libNtve_gf_HideScreenButton(false, 1);
TriggerStop(gt_ArtifactCharging);
TriggerStop(gt_ReplaceZergDefender);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4501
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
BoardShowAll(false, PlayerGroupAll());
libNtve_gf_HideScreenButton(false, 1);
libNtve_gf_ChangeUnitDamage(gv_artifact, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
TriggerQueueClear(c_triggerQueueRetain);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4682
Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);
BoardShowAll(false, PlayerGroupAll());
libNtve_gf_HideScreenButton(false, 1);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4711
TriggerExecute(gt_ObjectiveArtifactCreateQ, true, false);
ObjectiveSetState(gv_objective_Artifact, c_objectiveStateFailed);
libNtve_gf_HideScreenButton(false, 1);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4753
GameTimeOfDayPause(true);
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_HideScreenButton(false, 1);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:5557
PlayerSetState(gv_pLAYER_USER, c_playerStateXPGain, false);
DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);
libNtve_gf_HideScreenButton(false, 1);
GameTimeOfDayPause(true);
GameSetBackground(c_backgroundFixed, "CharSkyBox", 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:622
UnitPauseAll(true);
VisRevealerDestroy(gv_revealer);
libNtve_gf_HideScreenButton(false, gv_readyButton);
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropMinerals, c_playerPropOperSetTo, 4200);
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropVespene, c_playerPropOperSetTo, 3000);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:901
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
VisRevealerDestroy(gv_revealer);
UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/80B968CF"));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:1235
TriggerQueuePause(true);
TriggerQueueClear(c_triggerQueueRetain);
libNtve_gf_HideScreenButton(false, gv_readyButton);
Wait(2.0, c_timeReal);
gv_retryCount = (gv_retryCount + 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:2202
else {
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
VisRevealerDestroy(gv_revealer);
gv_ready = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:691
VisRevealerDestroy(gv_revealerSE);
gv_revealerSE = null;
libNtve_gf_HideScreenButton(false, gv_readyButton);
libNtve_gf_SetAlliance(gv_pLAYER_COMPUTER1, 0, libNtve_ge_AllianceSetting_Neutral);
if ((gv_finalScore > 0) && (gv_finalScore > gv_previousBestScore)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1051
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/4F4F56E9"));
libChal_gf_ShowRacingStart();
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1506
TriggerQueuePause(true);
TriggerQueueClear(c_triggerQueueRetain);
libNtve_gf_HideScreenButton(false, gv_readyButton);
Wait(2.0, c_timeReal);
gv_retryCount = (gv_retryCount + 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:2024
else {
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
UnitGroupLoopBegin(UnitGroupFilterRegion(gv_playerUnits, RegionFromId(50), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:612
UnitPauseAll(true);
VisRevealerDestroy(VisRevealerLastCreated());
libNtve_gf_HideScreenButton(false, gv_readyButton);
gv_gameOver = false;
if ((gv_finalScore > 0) && (gv_finalScore > gv_previousBestScore)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:887
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
VisRevealerDestroy(gv_revealer);
UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/F6EE76D3"));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:1271
TriggerQueuePause(true);
TriggerQueueClear(c_triggerQueueRetain);
libNtve_gf_HideScreenButton(false, gv_readyButton);
Wait(2.0, c_timeReal);
gv_retryCount = (gv_retryCount + 1);