# Show/Hide Screen Button

GrammarshowHide button screenButtonID
FlagsAction

Shows or hides a screen button, chosen through the ScreenButtonID parameter. A hidden screen button cannot be seen or used.

# Arguments

  • bool [ preset::ShowHideOption ] — Show/Hide
  • int — ScreenButtonID

Returns — void

void libNtve_gf_HideScreenButton(
	bool lp_showHide,
	int lp_screenButtonID,
);

Category: Dialog / Screen Button

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L622
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L901
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L1235
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L2202
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L691
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L1051
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L1506
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L2024
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L612
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L887
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L1271
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L2112
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L601
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L868
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L1213
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L666
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit)
// L3756
libNtve_gf_HideScreenButton(lp_showHide, gv_c_ScreenButton_Quit)
// L4482
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit)
// L8390
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit)
// L8646
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit)
// L8664
libNtve_gf_HideScreenButton(true, gv_c_ScreenButton_Quit)
// L8894
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Continue)
// L8895
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit)
// L1638
libNtve_gf_HideScreenButton(false, 1)
// L5662
libNtve_gf_HideScreenButton(false, 1)
// L2997
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot)
// L2998
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot)
// L2999
libNtve_gf_HideScreenButton(false, gv_hackingProgress01TwoDot)
// L3000
libNtve_gf_HideScreenButton(false, gv_hackingProgress02TwoDot)
// L3001
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot)
// L3002
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot)
// L3003
libNtve_gf_HideScreenButton(false, gv_computer01SecurityCam)
// L3004
libNtve_gf_HideScreenButton(false, gv_computer01Back)
// L3005
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateRightFloorGuns)
// L3006
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateLeftFloorGuns)
// L2591
libNtve_gf_HideScreenButton(lp_showHide, (ge_ScreenButtonID_ButtonBack))
// L2602
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack))
// L17091
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonHyperion))
// L21983
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonSimulate))
// L21984
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack))
// L22003
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonSimulate))
// L22004
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack))
// L22727
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonPlay))
// L22728
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack))
// L22752
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonPlay))
// L1205
libNtve_gf_HideScreenButton(true, 1)
// L4440
libNtve_gf_HideScreenButton(false, 1)
// L4501
libNtve_gf_HideScreenButton(false, 1)
// L4682
libNtve_gf_HideScreenButton(false, 1)
// L4711
libNtve_gf_HideScreenButton(false, 1)
// L4753
libNtve_gf_HideScreenButton(false, 1)
// L5557
libNtve_gf_HideScreenButton(false, 1)
// L666
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit)
// L3756
libNtve_gf_HideScreenButton(lp_showHide, gv_c_ScreenButton_Quit)
// L4482
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit)
// L8390
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit)
// L8646
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit)
// L8664
libNtve_gf_HideScreenButton(true, gv_c_ScreenButton_Quit)
// L8894
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Continue)
// L8895
libNtve_gf_HideScreenButton(false, gv_c_ScreenButton_Quit)
// L1638
libNtve_gf_HideScreenButton(false, 1)
// L5662
libNtve_gf_HideScreenButton(false, 1)
// L2997
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot)
// L2998
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot)
// L2999
libNtve_gf_HideScreenButton(false, gv_hackingProgress01TwoDot)
// L3000
libNtve_gf_HideScreenButton(false, gv_hackingProgress02TwoDot)
// L3001
libNtve_gf_HideScreenButton(false, gv_hackingProgress01ThreeDot)
// L3002
libNtve_gf_HideScreenButton(false, gv_hackingProgress02ThreeDot)
// L3003
libNtve_gf_HideScreenButton(false, gv_computer01SecurityCam)
// L3004
libNtve_gf_HideScreenButton(false, gv_computer01Back)
// L3005
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateRightFloorGuns)
// L3006
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateLeftFloorGuns)
// L2591
libNtve_gf_HideScreenButton(lp_showHide, (ge_ScreenButtonID_ButtonBack))
// L2602
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack))
// L17091
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonHyperion))
// L21983
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonSimulate))
// L21984
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack))
// L22003
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonSimulate))
// L22004
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack))
// L22727
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonPlay))
// L22728
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack))
// L22752
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonPlay))
// L1205
libNtve_gf_HideScreenButton(true, 1)
// L4440
libNtve_gf_HideScreenButton(false, 1)
// L4501
libNtve_gf_HideScreenButton(false, 1)
// L4682
libNtve_gf_HideScreenButton(false, 1)
// L4711
libNtve_gf_HideScreenButton(false, 1)
// L4753
libNtve_gf_HideScreenButton(false, 1)
// L5557
libNtve_gf_HideScreenButton(false, 1)
// L622
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L901
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L1235
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L2202
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L691
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L1051
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L1506
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L2024
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L612
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L887
libNtve_gf_HideScreenButton(false, gv_readyButton)
// L1271
libNtve_gf_HideScreenButton(false, gv_readyButton)