# _BB_HPBorderHeight

FlagsFunction | Internal

# Arguments

  • int — BarID

Returns — int

int libNtve_gf__BB_HPBorderHeight(int lp_barID);

Category: UI / Boss Bar / Internal

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:4657

    // Automatic Variable Declarations
    // Implementation
    return FixedToInt((IntToFixed(libNtve_gf__BB_HPBorderHeight(lp_barID)) - 3.0));
}

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:4941

    DialogControlSetSize(libNtve_gv__BB_TitleLabel[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], libNtve_gf__BB_TitleBarWidth(lp_bossBarID), libNtve_gf__BB_TitleBarHeight(lp_bossBarID));
    DialogControlSetPositionRelative(libNtve_gv__BB_TitleLabel[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], c_anchorTopLeft, libNtve_gv__BB_PortraitImage[lp_bossBarID], c_anchorTopRight, 0, 0);
    DialogControlSetSize(libNtve_gv__BB_HpBorderImage[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], libNtve_gf__BB_HPBorderWidth(lp_bossBarID), libNtve_gf__BB_HPBorderHeight(lp_bossBarID));
    DialogControlSetPositionRelative(libNtve_gv__BB_HpBorderImage[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], c_anchorTop, libNtve_gv__BB_TitleLabel[lp_bossBarID], c_anchorBottom, 0, -12);
    libNtve_gf_SetDialogItemText(libNtve_gv__BB_HpLabel[lp_bossBarID], libNtve_gf__BB_HPBarFormatLabel(lp_bossBarID), PlayerGroupAll());

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:4944

    DialogControlSetPositionRelative(libNtve_gv__BB_HpBorderImage[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], c_anchorTop, libNtve_gv__BB_TitleLabel[lp_bossBarID], c_anchorBottom, 0, -12);
    libNtve_gf_SetDialogItemText(libNtve_gv__BB_HpLabel[lp_bossBarID], libNtve_gf__BB_HPBarFormatLabel(lp_bossBarID), PlayerGroupAll());
    DialogControlSetSize(libNtve_gv__BB_HpLabel[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], libNtve_gf__BB_HPBorderWidth(lp_bossBarID), libNtve_gf__BB_HPBorderHeight(lp_bossBarID));
    DialogControlSetPositionRelative(libNtve_gv__BB_HpLabel[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], c_anchorCenter, libNtve_gv__BB_HpBorderImage[lp_bossBarID], c_anchorCenter, 0, 1);
    DialogControlSetSize(libNtve_gv__BB_HpFullImage[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], libNtve_gf__BB_HPBarWidth(lp_bossBarID), libNtve_gf__BB_HPBarHeight(lp_bossBarID));

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:3902

    // Automatic Variable Declarations
    // Implementation
    return FixedToInt((IntToFixed(libNtve_gf__BB_HPBorderHeight(lp_barID)) - 3.0));
}

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:4186

    DialogControlSetSize(libNtve_gv__BB_TitleLabel[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], libNtve_gf__BB_TitleBarWidth(lp_bossBarID), libNtve_gf__BB_TitleBarHeight(lp_bossBarID));
    DialogControlSetPositionRelative(libNtve_gv__BB_TitleLabel[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], c_anchorTopLeft, libNtve_gv__BB_PortraitImage[lp_bossBarID], c_anchorTopRight, 0, 0);
    DialogControlSetSize(libNtve_gv__BB_HpBorderImage[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], libNtve_gf__BB_HPBorderWidth(lp_bossBarID), libNtve_gf__BB_HPBorderHeight(lp_bossBarID));
    DialogControlSetPositionRelative(libNtve_gv__BB_HpBorderImage[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], c_anchorTop, libNtve_gv__BB_TitleLabel[lp_bossBarID], c_anchorBottom, 0, -12);
    libNtve_gf_SetDialogItemText(libNtve_gv__BB_HpLabel[lp_bossBarID], libNtve_gf__BB_HPBarFormatLabel(lp_bossBarID), PlayerGroupAll());

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:4189

    DialogControlSetPositionRelative(libNtve_gv__BB_HpBorderImage[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], c_anchorTop, libNtve_gv__BB_TitleLabel[lp_bossBarID], c_anchorBottom, 0, -12);
    libNtve_gf_SetDialogItemText(libNtve_gv__BB_HpLabel[lp_bossBarID], libNtve_gf__BB_HPBarFormatLabel(lp_bossBarID), PlayerGroupAll());
    DialogControlSetSize(libNtve_gv__BB_HpLabel[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], libNtve_gf__BB_HPBorderWidth(lp_bossBarID), libNtve_gf__BB_HPBorderHeight(lp_bossBarID));
    DialogControlSetPositionRelative(libNtve_gv__BB_HpLabel[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], c_anchorCenter, libNtve_gv__BB_HpBorderImage[lp_bossBarID], c_anchorCenter, 0, 1);
    DialogControlSetSize(libNtve_gv__BB_HpFullImage[lp_bossBarID], libNtve_gv__BB_Players[lp_bossBarID], libNtve_gf__BB_HPBarWidth(lp_bossBarID), libNtve_gf__BB_HPBarHeight(lp_bossBarID));