# Set Dialog Fullscreen
Grammar — Set dialog to be fullscreen fullscreen
Flags —Native
|Action
Setting a dialog fullscreen will make it ignore any other set position and size and always take up the full screen.
# Arguments
int
[ dialog ] — Dialogbool
— Fullscreen
Returns — void
native void DialogSetFullscreen(
int dialog,
bool isFullscreen,
);
# Related
Category: Dialog / Dialog Size And Position
- [F] —
void
— Set Dialog Size — ( DialogSetSize ) - [F] —
void
— Move Dialog — ( DialogSetPosition ) - [F] —
void
— Attach Dialog To Dialog — ( DialogSetPositionRelative ) - [F] —
void
— Attach Dialog To Unit — ( DialogSetPositionRelativeToUnit ) - [F] —
void
— Anchor Dialog To Unit — ( DialogSetPositionRelativeToUnitWithAnchor ) - [F] —
void
— Set Dialog Fullscreen — ( DialogSetFullscreen ) - [F] —
int
— Dialog Width — ( DialogGetWidth ) - [F] —
int
— Dialog Height — ( DialogGetHeight ) - [F] —
int
— Dialog Offset X — ( DialogGetOffsetX ) - [F] —
int
— Dialog Offset Y — ( DialogGetOffsetY ) - [F] —
int
[ preset::Anchor ] — Dialog Anchor — ( DialogGetAnchor ) - [F] —
int
[ preset::Anchor ] — Dialog Relative Anchor — ( DialogGetRelativeAnchor ) - [F] —
int
[ dialog ] — Relative Dialog — ( DialogGetRelativeDialog ) - [F] —
bool
— Dialog Is Fullscreen — ( DialogIsFullscreen )
# Examples
# campaigns/liberty.sc2campaign
// L3680
DialogSetFullscreen(DialogLastCreated(), true)
// L8497
DialogSetFullscreen(DialogLastCreated(), true)
// L2324
DialogSetFullscreen(DialogLastCreated(), true)
// L5080
DialogSetFullscreen(DialogLastCreated(), true)
// L10387
DialogSetFullscreen(DialogLastCreated(), true)
// L13629
DialogSetFullscreen(DialogLastCreated(), true)
// L3680
DialogSetFullscreen(DialogLastCreated(), true)
// L8497
DialogSetFullscreen(DialogLastCreated(), true)
// L2324
DialogSetFullscreen(DialogLastCreated(), true)
// L5080
DialogSetFullscreen(DialogLastCreated(), true)
// L10387
DialogSetFullscreen(DialogLastCreated(), true)
// L13629
DialogSetFullscreen(DialogLastCreated(), true)
# campaigns/libertystory.sc2campaign
// L2032
DialogSetFullscreen(DialogLastCreated(), true)
# campaigns/swarm.sc2campaign
// L9863
DialogSetFullscreen(DialogLastCreated(), true)
// L763
DialogSetFullscreen(DialogLastCreated(), true)
// L722
DialogSetFullscreen(gv_cutsceneLoadingDialog, true)
// L9863
DialogSetFullscreen(DialogLastCreated(), true)
// L763
DialogSetFullscreen(DialogLastCreated(), true)
// L722
DialogSetFullscreen(gv_cutsceneLoadingDialog, true)
# campaigns/swarmstory.sc2campaign
// L572
DialogSetFullscreen(DialogLastCreated(), true)
// L1483
DialogSetFullscreen(DialogLastCreated(), true)
// L2035
DialogSetFullscreen(DialogLastCreated(), true)
// L6709
DialogSetFullscreen(DialogLastCreated(), true)
// L7407
DialogSetFullscreen(DialogLastCreated(), true)
// L8485
DialogSetFullscreen(DialogLastCreated(), true)
// L8871
DialogSetFullscreen(DialogLastCreated(), true)
// L9300
DialogSetFullscreen(DialogLastCreated(), true)
// L9405
DialogSetFullscreen(DialogLastCreated(), true)
// L9641
DialogSetFullscreen(DialogLastCreated(), true)
# campaigns/swarmstoryutil.sc2mod
// L815
DialogSetFullscreen(lib281DEC45_gv_zSS_UIArchivesLoadingDialog, true)
// L5942
DialogSetFullscreen(DialogLastCreated(), true)
// L6301
DialogSetFullscreen(DialogLastCreated(), true)
// L6657
DialogSetFullscreen(DialogLastCreated(), true)
# campaigns/void.sc2campaign
// L2571
DialogSetFullscreen(DialogLastCreated(), true)
// L2571
DialogSetFullscreen(DialogLastCreated(), true)
# campaigns/voidstory.sc2campaign
// L4062
DialogSetFullscreen(DialogLastCreated(), true)
// L8281
DialogSetFullscreen(DialogLastCreated(), true)
// L8374
DialogSetFullscreen(DialogLastCreated(), true)
# campaigns/voidstory.sc2campaign
// L584
DialogSetFullscreen(DialogLastCreated(), true)
// L1389
DialogSetFullscreen(libVCUI_gv_pU_ArchivesLoadingDialog, true)
// L2287
DialogSetFullscreen(DialogLastCreated(), true)
// L3407
DialogSetFullscreen(DialogLastCreated(), true)
// L4092
DialogSetFullscreen(DialogLastCreated(), true)
// L5121
DialogSetFullscreen(DialogLastCreated(), true)
// L5144
DialogSetFullscreen(DialogLastCreated(), true)
// L5316
DialogSetFullscreen(DialogLastCreated(), true)
// L5336
DialogSetFullscreen(DialogLastCreated(), true)
// L5374
DialogSetFullscreen(DialogLastCreated(), true)
# mods/heroes.stormmod
// L3239
DialogSetFullscreen(DialogLastCreated(), true)
// L3239
DialogSetFullscreen(DialogLastCreated(), true)
# mods/heroesbrawlmods/arenamodemods/arenamode.stormmod
// L1406
DialogSetFullscreen(DialogLastCreated(), true)
# mods/heroesbrawlmods/arenamodemods/attackdefend.stormmod
// L793
DialogSetFullscreen(libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_attackingTeam].lv_instructionDialog, true)
// L809
DialogSetFullscreen(libAtDe_gv_mAtD_TeamInstructions[libAtDe_gv_attackDefend.lv_defendingTeam].lv_instructionDialog, true)
# mods/heroesbrawlmods/brawlmapmods/coop/pvebrawluimod.stormmod
// L228
DialogSetFullscreen(DialogLastCreated(), true)
# mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod
// L255
DialogSetFullscreen(DialogLastCreated(), true)
# mods/heroesbrawlmods/heroselectionmods/ingameheroselection.stormmod
// L833
DialogSetFullscreen(DialogLastCreated(), true)
# mods/heroesdata.stormmod
— StartingExperienceLib.galaxy
// L2034
DialogSetFullscreen(DialogLastCreated(), true)
# mods/missionpacks/campaigncommon.sc2mod
// L1703
DialogSetFullscreen(DialogLastCreated(), true)
// L4246
DialogSetFullscreen(DialogLastCreated(), true)
// L4410
DialogSetFullscreen(DialogLastCreated(), true)
# mods/missionpacks/novacampaign.sc2mod
// L518
DialogSetFullscreen(libNCUI_gv_nU_ArchivesLoadingDialog, true)
// L899
DialogSetFullscreen(DialogLastCreated(), true)
// L1629
DialogSetFullscreen(DialogLastCreated(), true)
// L2518
DialogSetFullscreen(DialogLastCreated(), true)
// L3006
DialogSetFullscreen(DialogLastCreated(), true)
// L3585
DialogSetFullscreen(DialogLastCreated(), true)
// L3745
DialogSetFullscreen(DialogLastCreated(), true)
// L3784
DialogSetFullscreen(DialogLastCreated(), true)
// L4107
DialogSetFullscreen(DialogLastCreated(), true)
# mods/novastoryassets.sc2mod
// L5767
DialogSetFullscreen(gv_flashbackDialog.lv_dialog, true)
// L6338
DialogSetFullscreen(gv_flashbackEffectDialog, true)
// L5767
DialogSetFullscreen(gv_flashbackDialog.lv_dialog, true)
// L6338
DialogSetFullscreen(gv_flashbackEffectDialog, true)
# mods/starcoop/starcoop.sc2mod
// L7693
DialogSetFullscreen(DialogLastCreated(), true)
# mods/starcoop/starcoop.sc2mod
// L5377
DialogSetFullscreen(DialogLastCreated(), true)
// L5471
DialogSetFullscreen(DialogLastCreated(), true)
# mods/starcoop/starcoop.sc2mod
// L730
DialogSetFullscreen(DialogLastCreated(), true)
// L1173
DialogSetFullscreen(DialogLastCreated(), true)
// L1352
DialogSetFullscreen(DialogLastCreated(), true)
// L1693
DialogSetFullscreen(DialogLastCreated(), true)
// L3176
DialogSetFullscreen(DialogLastCreated(), true)
// L4979
DialogSetFullscreen(DialogLastCreated(), true)
// L5012
DialogSetFullscreen(DialogLastCreated(), true)
// L5766
DialogSetFullscreen(DialogLastCreated(), true)
// L5880
DialogSetFullscreen(DialogLastCreated(), true)
// L7686
DialogSetFullscreen(DialogLastCreated(), true)
# mods/voidprologue.sc2mod
// L267
DialogSetFullscreen(DialogLastCreated(), true)
// L1169
DialogSetFullscreen(DialogLastCreated(), true)
// L5052
DialogSetFullscreen(DialogLastCreated(), true)
// L7058
DialogSetFullscreen(DialogLastCreated(), true)
// L7259
DialogSetFullscreen(libA3DDD02B_gv_pP_ArchivesLoadingDialog, true)
// L9050
DialogSetFullscreen(DialogLastCreated(), true)