# Set Dialog Item Text Value

Grammar — Set dialogItem property to value for players
FlagsNative | Action | Internal

# Arguments

  • int [ control ] — Dialog Item
  • int [ preset::ControlProperty ] — Property
  • playergroup — Players
  • text — Value

Returns — void

native void DialogControlSetPropertyAsText(
	int control,
	int property,
	playergroup players,
	text value,
);

Category: Dialog / Dialog Item Values / Internal

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L2615
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/0AC87428"))
// L2620
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/99190C9E") + lp_message))
// L4680
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L4695
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L4720
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L4799
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L2615
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/0AC87428"))
// L2620
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/99190C9E") + lp_message))
// L4680
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L4695
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L4720
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L4799
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L10463
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), libCamp_gv_tS_MapProgressCheatName[(lp_mission)])
// L10473
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_FF7E2E63"))
// L10478
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringToText(""))
// L10484
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringToText(""))
// L10490
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringToText(""))
// L10612
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_D890E79E"))
// L10617
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringToText(""))
// L10623
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_21B35898"))
// L10629
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_8245BB9F"))
// L10636
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_F317CBE3"))

# mods/core.sc2mod

NativeLib.galaxy

// L2568
DialogControlSetPropertyAsText(lp_dialogItem, c_triggerControlPropertyText, lp_players, lp_text)
// L2787
DialogControlSetPropertyAsText(lp_dialogItem, c_triggerControlPropertyTooltip, lp_players, lp_tooltip)
// L3147
DialogControlSetPropertyAsText(libNtve_gv_screenButtons[lp_screenButtonID], c_triggerControlPropertyText, PlayerGroupAll(), lp_text)
// L2021
DialogControlSetPropertyAsText(lp_dialogItem, c_triggerControlPropertyText, lp_players, lp_text)
// L2240
DialogControlSetPropertyAsText(lp_dialogItem, c_triggerControlPropertyTooltip, lp_players, lp_tooltip)
// L2625
DialogControlSetPropertyAsText(libNtve_gv_screenButtons[lp_screenButtonID], c_triggerControlPropertyText, PlayerGroupAll(), lp_text)