# Set Dialog Item Text Value
Grammar — Set dialogItem property to value for players
Flags —Native
|Action
|Internal
# Arguments
int
[ control ] — Dialog Itemint
[ preset::ControlProperty ] — Propertyplayergroup
— Playerstext
— Value
Returns — void
native void DialogControlSetPropertyAsText(
int control,
int property,
playergroup players,
text value,
);
# Related
Category: Dialog / Dialog Item Values / Internal
- [F] —
text
— Dialog Item Text Value — ( DialogControlGetPropertyAsText ) - [F] —
string
— Dialog Item String Value — ( DialogControlGetPropertyAsString ) - [F] —
int
— Dialog Item Integer Value — ( DialogControlGetPropertyAsInt ) - [F] —
fixed
— Dialog Item Real Value — ( DialogControlGetPropertyAsFixed ) - [F] —
bool
— Dialog Item Boolean Value — ( DialogControlGetPropertyAsBool ) - [F] —
color
— Dialog Item Color Value — ( DialogControlGetPropertyAsColor ) - [F] —
int
[ control ] — Dialog Item Control Value — ( DialogControlGetPropertyAsControl ) - [F] —
unit
— Dialog Item Unit Value — ( DialogControlGetPropertyAsUnit ) - [F] —
unitgroup
— Dialog Item Unit Group Value — ( DialogControlGetPropertyAsUnitGroup ) - [F] —
void
— Set Dialog Item Text Value — ( DialogControlSetPropertyAsText ) - [F] —
void
— Set Dialog Item String Value — ( DialogControlSetPropertyAsString ) - [F] —
void
— Set Dialog Item Integer Value — ( DialogControlSetPropertyAsInt ) - [F] —
void
— Set Dialog Item Real Value — ( DialogControlSetPropertyAsFixed ) - [F] —
void
— Set Dialog Item Boolean Value — ( DialogControlSetPropertyAsBool ) - [F] —
void
— Set Dialog Item Color Value — ( DialogControlSetPropertyAsColor ) - [F] —
void
— Set Dialog Item Control Value — ( DialogControlSetPropertyAsControl ) - [F] —
void
— Set Dialog Item Unit Value — ( DialogControlSetPropertyAsUnit ) - [F] —
void
— Set Dialog Item Unit Group Value — ( DialogControlSetPropertyAsUnitGroup )
# Examples
# campaigns/liberty.sc2campaign
// L2615
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/0AC87428"))
// L2620
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/99190C9E") + lp_message))
// L4680
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L4695
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L4720
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L4799
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L2615
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/0AC87428"))
// L2620
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/99190C9E") + lp_message))
// L4680
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L4695
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L4720
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
// L4799
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label)
# campaigns/libertystory.sc2campaign
// L10463
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), libCamp_gv_tS_MapProgressCheatName[(lp_mission)])
// L10473
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_FF7E2E63"))
// L10478
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringToText(""))
// L10484
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringToText(""))
// L10490
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringToText(""))
// L10612
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_D890E79E"))
// L10617
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringToText(""))
// L10623
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_21B35898"))
// L10629
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_8245BB9F"))
// L10636
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_F317CBE3"))
# mods/core.sc2mod
// L2568
DialogControlSetPropertyAsText(lp_dialogItem, c_triggerControlPropertyText, lp_players, lp_text)
// L2787
DialogControlSetPropertyAsText(lp_dialogItem, c_triggerControlPropertyTooltip, lp_players, lp_tooltip)
// L3147
DialogControlSetPropertyAsText(libNtve_gv_screenButtons[lp_screenButtonID], c_triggerControlPropertyText, PlayerGroupAll(), lp_text)
// L2021
DialogControlSetPropertyAsText(lp_dialogItem, c_triggerControlPropertyText, lp_players, lp_text)
// L2240
DialogControlSetPropertyAsText(lp_dialogItem, c_triggerControlPropertyTooltip, lp_players, lp_tooltip)
// L2625
DialogControlSetPropertyAsText(libNtve_gv_screenButtons[lp_screenButtonID], c_triggerControlPropertyText, PlayerGroupAll(), lp_text)