# Set Dialog Item String Value

Grammar — Set dialogItem property to value for players
FlagsNative | Action | Internal

# Arguments

  • int [ control ] — Dialog Item
  • int [ preset::ControlProperty ] — Property
  • playergroup — Players
  • string — Value

Returns — void

native void DialogControlSetPropertyAsString(
	int control,
	int property,
	playergroup players,
	string value,
);

Category: Dialog / Dialog Item Values / Internal

# Examples

# mods/core.sc2mod

NativeLib.galaxy

// L2727
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyEditText, lp_players, lp_value)
// L2769
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyStyle, lp_players, lp_style)
// L2811
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyImage, lp_players, lp_image)
// L2817
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyHoverImage, lp_players, lp_image)
// L2853
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyFile, lp_players, lp_flash)
// L2859
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyFile, lp_players, lp_cutscene)
// L2865
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyAchievement, lp_players, lp_achievement)
// L2889
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyFile, lp_players, lp_movie)
// L2919
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyModel, lp_players, (lp_model))
// L2925
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyAnim, lp_players, (lp_animation))
// L2180
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyEditText, lp_players, lp_value)
// L2222
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyStyle, lp_players, lp_style)
// L2264
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyImage, lp_players, lp_image)
// L2270
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyHoverImage, lp_players, lp_image)
// L2306
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyFile, lp_players, lp_flash)
// L2312
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyFile, lp_players, lp_cutscene)
// L2319
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyAchievement, lp_players, lp_achievement)
// L2343
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyFile, lp_players, lp_movie)
// L2373
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyModel, lp_players, (lp_model))
// L2379
DialogControlSetPropertyAsString(lp_dialogItem, c_triggerControlPropertyAnim, lp_players, (lp_animation))