# Remove Data Table Value
Grammar — Remove name value from the scope|Global/Local data table
Flags —Native
|Action
Removes a value within a data table.
# Arguments
bool
[ preset::DataScope ] — Scopestring
— Name
Returns — void
native void DataTableValueRemove(bool global, string name);
# Related
Category: Data Table / Utility
- [F] —
bool
— Data Table Value Exists — ( DataTableValueExists ) - [F] —
string
— Name Of Data Table Value — ( DataTableValueName ) - [F] —
int
[ preset::DataType ] — Type Of Data Table Value — ( DataTableValueType ) - [F] —
int
— Number Of Data Table Values — ( DataTableValueCount ) - [F] —
void
— Remove Data Table Value — ( DataTableValueRemove ) - [F] —
void
— Clear Data Table — ( DataTableClear )
# Examples
# campaigns/voidstory.sc2campaign
// L3576
DataTableValueRemove(true, (libVCST_gv_pSC_REDIRECTPREFIX + (lp_sourceCharacter)))
# mods/heroesmapmods/battlegroundmapmods/hauntedmines.stormmod
// L1748
DataTableValueRemove(true, libMHtM_gf_GetOrderDataTableValueString(lv_heroUnit))
# mods/missionpacks/novacampaign.sc2mod
// L3053
DataTableValueRemove(true, (libNCST_gv_nSC_REDIRECTPREFIX + (lp_sourceCharacter)))
# mods/starcoop/starcoop.sc2mod
// L5043
DataTableValueRemove(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_TargetPercentage_", lv_mutatorcountiter))
// L5044
DataTableValueRemove(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_ActualPercentage_", lv_mutatorcountiter))
// L5045
DataTableValueRemove(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_WeightMod_", lv_mutatorcountiter))
// L5046
DataTableValueRemove(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_Possibilities_", lv_mutatorcountiter))
// L5048
DataTableValueRemove(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_TargetPercentage_", 0))
// L5049
DataTableValueRemove(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_Possibilities_", 0))