# Convert Real Color Component to Integer 255 Color Component
Grammar — Convert real color colorComponent to color 0…255
Flags —Native
|Function
|Internal
Used to generate actor messages, which take colors in the range 0 to 255.
# Arguments
fixed
— Color Component
Returns — int
native int Color255FromFixed(fixed f);
# Related
Category: Conversion / Color Conversions
- [F] —
color
— Convert Reals To Color — ( Color ) - [F] —
color
— Convert Reals To Color With Alpha — ( ColorWithAlpha ) - [F] —
fixed
— Color Component — ( ColorGetComponent ) - [F] —
int
— Convert Real Color Component to Integer 255 Color Component — ( Color255FromFixed ) - [F] —
color
— Convert Color Index To Color — ( ColorFromIndex ) - [F] —
color
— Convert Player Color To Color — ( libNtve_gf_ConvertPlayerColorToColor )
# Examples
# mods/core.sc2mod
// L2243
Color255FromFixed(ColorGetComponent(lp_color, c_colorComponentRed))
// L2243
Color255FromFixed(ColorGetComponent(lp_color, c_colorComponentGreen))
// L2243
Color255FromFixed(ColorGetComponent(lp_color, c_colorComponentBlue))
// L1927
Color255FromFixed(ColorGetChannel(lp_color, c_colorChannelRed))
// L1927
Color255FromFixed(ColorGetChannel(lp_color, c_colorChannelGreen))
// L1927
Color255FromFixed(ColorGetChannel(lp_color, c_colorChannelBlue))