# Convert Reals To Color With Alpha
Grammar — Color(r%, g%, b%, a%)
Flags —Native
|Function
Converts a real value to a color value with alpha settings.
# Arguments
fixed
— Redfixed
— Greenfixed
— Bluefixed
— Alpha
Returns — color
native color ColorWithAlpha(
fixed r,
fixed g,
fixed b,
fixed a,
);
# Related
Category: Conversion / Color Conversions
- Convert Reals To Color —
color
— Color - Convert Reals To Color With Alpha —
color
— ColorWithAlpha - Color Component —
fixed
— ColorGetComponent - Convert Real Color Component to Integer 255 Color Component —
int
— Color255FromFixed - Convert Color Index To Color —
color
— ColorFromIndex - Convert Player Color To Color —
color
— libNtve_gf_ConvertPlayerColorToColor
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:355
// Automatic Variable Declarations
// Implementation
PingCreate(PlayerGroupSingle(gv_p1_USER), "PingSimple", UnitGetPosition(lp_unit), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 5.0);
UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/EB027D65"), null, UnitGetPosition(lp_unit));
libNtve_gf_RescueUnit(lp_unit, gv_p1_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:888
}
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:899
PlayerPauseAllCooldowns(gv_p1_USER, true);
PlayerPauseAllCharges(gv_p1_USER, true);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
TriggerExecute(gt_StartHansonEscortPhase, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1563
TriggerQueueEnter();
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", PointFromId(1649), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 8.0, 270.0);
UIAlertClear(gv_p1_USER);
UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/627AAE91"), null, PointFromId(1649));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1790
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(2)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/5F1585BF"));
// Transmission - SoundLink("THanson01Raynor00006", 0)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1955
}
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", PointFromId(3242), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 5.0, 270.0);
UIAlertPoint("Trigger", gv_p1_USER, StringToText(""), null, PointFromId(3242));
TriggerQueueEnter();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2443
}
PingCreate(PlayerGroupSingle(gv_p1_USER), "PingSimple", UnitGetPosition(gv_pingConvoy), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 3.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/214DE41B"));
Wait(5.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4304
}
PingCreate(PlayerGroupSingle(gv_p1_USER), "PingSimple", UnitGetPosition(EventUnit()), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 4.0);
PingSetScale(PingLastCreated(), 0.5);
if ((gv_colonistsKilled >= 5) && (gv_colonistsKilled < 20) && (TriggerIsEnabled(gt_Colonistskeepdyingline1Q) == true) && (gv_hansonQQInhibitor == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:5328
Wait(4.0, c_timeReal);
SoundPlay(SoundLink("UI_TerranPing", 0), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", PointFromId(1638), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/7D1971F1"));
gv_objPing_ReachHanson = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:5603
TriggerExecute(gt_BriefingAction01Road, true, true);
TriggerExecute(gt_BriefingAction03Fighting, true, true);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitPauseAll(true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:757
}
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:766
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(453), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1278
if ((EventUnit() == gv_infestor1)) {
VisRevealArea(gv_pLAYER_01_USER, RegionCircle(UnitGetPosition(gv_infestor1), 2.0), 5.0, false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_infestor1), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_infestorPing01 = PingLastCreated();
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/726AC80F"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1286
if ((EventUnit() == gv_infestor2)) {
VisRevealArea(gv_pLAYER_01_USER, RegionCircle(UnitGetPosition(gv_infestor2), 2.0), 5.0, false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_infestor2), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_infestorPing02 = PingLastCreated();
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/6BEE1EE2"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1837
if (autoE55A534E_var == null) { break; }
UnitSetCustomValue(autoE55A534E_var, 2, IntToFixed(lv_i));
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER_01_USER), "PingWarning", UnitGetPosition(autoE55A534E_var), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
PingSetScale(PingLastCreated(), 0.75);
gv_infestableStructuresPings[lv_i] = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4729
TimerPause(gv_transitionToNight, true);
GameTimeOfDayPause(true);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4733
libNtve_gf_GlobalCinematicSetting(true);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 0.0);
CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_BriefingScene00, true, true);
TriggerExecute(gt_BriefingScene01, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4740
TriggerExecute(gt_BriefingScene03, true, true);
TriggerExecute(gt_BriefingScene04, true, true);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitPauseAll(true);
TriggerQueueClear(c_triggerQueueRemove);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5340
gv_inCinematic = true;
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
Wait(1.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5401
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_victoryCinematicCompleted = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THanson02Hanson00067", 0)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:937
}
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:945
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1013
VisRevealArea(gv_pLAYER01_USER, RegionCircle(UnitGetPosition(UnitFromId(2466)), 5.0), 6.0, false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", UnitGetPosition(UnitFromId(2466)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_nexusPing1 = PingLastCreated();
PingSetScale(gv_nexusPing1, 0.8);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1019
Wait(0.5, c_timeGame);
VisRevealArea(gv_pLAYER01_USER, RegionCircle(UnitGetPosition(UnitFromId(2915)), 5.0), 6.0, false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", UnitGetPosition(UnitFromId(2915)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_nexusPing2 = PingLastCreated();
PingSetScale(gv_nexusPing2, 0.8);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1025
Wait(0.5, c_timeGame);
VisRevealArea(gv_pLAYER01_USER, RegionCircle(UnitGetPosition(UnitFromId(2819)), 5.0), 6.0, false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", UnitGetPosition(UnitFromId(2819)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_nexusPing3 = PingLastCreated();
PingSetScale(gv_nexusPing3, 0.8);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1171
libNtve_gf_AttachModelToUnit(gv_purifier, "MothershipTeleportOut", "Ref_Center");
Wait(2.666, c_timeGame);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingBoss", UnitGetPosition(gv_purifier), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
PingSetUnit(PingLastCreated(), gv_purifier);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/337BB934"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2043
TriggerEnable(gt_TerrorFleetBetaBaseBehavior, true);
TriggerExecute(gt_TransmissionFirstTerrorFleetWarningQ, true, false);
PingCreate(PlayerGroupSingle(gv_pLAYER01_USER), "PingWarning", libNtve_gf_CenterOfUnitGroup(gv_terrorFleetGroup), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0);
auto567D6800_g = gv_terrorFleetGroup;
auto567D6800_u = UnitGroupCount(auto567D6800_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2140
TriggerEnable(gt_TerrorFleetGammaBaseBehavior, true);
TriggerExecute(gt_TransmissionSecondTerrorFleetWarningQ, true, false);
PingCreate(PlayerGroupSingle(gv_pLAYER01_USER), "PingWarning", libNtve_gf_CenterOfUnitGroup(gv_terrorFleetGroup), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0);
autoDB0C784B_g = gv_terrorFleetGroup;
autoDB0C784B_u = UnitGroupCount(autoDB0C784B_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2235
TriggerEnable(gt_TerrorFleetOmegaBaseBehavior, true);
TriggerExecute(gt_TransmissionThirdTerrorFleetWarningQ, true, false);
PingCreate(PlayerGroupSingle(gv_pLAYER01_USER), "PingWarning", libNtve_gf_CenterOfUnitGroup(gv_terrorFleetGroup), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0);
auto2B21D5ED_g = gv_terrorFleetGroup;
auto2B21D5ED_u = UnitGroupCount(auto2B21D5ED_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:3753
lv_pathIndex = 1;
for ( ; ( (autoC8626E03_ai >= 0 && lv_pathIndex <= autoC8626E03_ae) || (autoC8626E03_ai < 0 && lv_pathIndex >= autoC8626E03_ae) ) ; lv_pathIndex += autoC8626E03_ai ) {
PingCreate(PlayerGroupAll(), "PingArrow", gv_pathtoAlpha[lv_pathIndex], ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 6.0);
PingSetScale(PingLastCreated(), 0.75);
VisRevealArea(1, RegionCircle(gv_pathtoAlpha[lv_pathIndex], 5.0), 5.0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1341
for ( ; ( (auto184A2A65_ai >= 0 && lv_colonyIndex <= auto184A2A65_ae) || (auto184A2A65_ai < 0 && lv_colonyIndex >= auto184A2A65_ae) ) ; lv_colonyIndex += auto184A2A65_ai ) {
if ((gv_infestationPings[lv_colonyIndex] == c_invalidPingId)) {
PingCreate(PlayerGroupAll(), "PingWarning", RegionGetCenter(gv_infestationRegion[lv_colonyIndex]), ColorWithAlpha(100.00, 0.00, 0.00, 74.90), 0.0);
PingSetScale(PingLastCreated(), 0.75);
PingSetVisible(PingLastCreated(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1518
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/02A5C7BE"), null, RegionGetCenter(gv_infestationRegion[lv_colonyIndex]));
PingDestroy(gv_infestationPings[lv_colonyIndex]);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(gv_infestationRegion[lv_colonyIndex]), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/137974FA"));
gv_infestationPings[lv_colonyIndex] = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3521
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03BHorner00002", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3795
gv_objectiveDestroyInfestation = ObjectiveLastCreated();
libCamp_gf_RegisterMissionObjective(libCamp_ge_MissionObjective_THanson03BObjective1, ObjectiveLastCreated(), StringExternal("Param/Value/F987298E"));
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(4)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/AFAADAC0"));
gv_basePingNorth = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3800
VisRevealArea(1, RegionFromId(4), 10.0, true);
Wait(0.5, c_timeGame);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(17)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/6734A621"));
gv_basePingSouth = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3805
VisRevealArea(1, RegionFromId(17), 10.0, true);
Wait(0.5, c_timeGame);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(16)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/8795D599"));
gv_basePingEast = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3811
Wait(0.5, c_timeGame);
PingDestroy(gv_infestationPings[lv_initialInfestation]);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(gv_infestationRegion[lv_initialInfestation]), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/593A891E"));
gv_infestationPings[lv_initialInfestation] = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3903
AITimePause(true);
GameTimeOfDayPause(true);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3911
TriggerExecute(gt_BriefingScene02, true, true);
TriggerExecute(gt_BriefingScene03, true, true);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitPauseAll(true);
TriggerQueueClear(c_triggerQueueRemove);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4013
UnitIssueOrder(gv_briefingZergling, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1072)), c_orderQueueReplace);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(398), 0.0, -1, 10, true);
CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(405), (SoundLengthSync(SoundLink("THanson03BBriefingRaynor00002", -1)) + SoundLengthSync(SoundLink("THanson03BBriefingRaynor00010", -1))), -1, 10, true);
MovieStartRecording("Briefing_Video_THanson03B_00");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:433
VisRevealerCreate(gv_pLAYER_01_USER, RegionCircle(UnitGetPosition(lp_diamondback), 4.5));
VisRevealerEnable(VisRevealerLastCreated(), true);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(lp_diamondback), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetScale(PingLastCreated(), 0.75);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/EC45B863"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:970
}
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:981
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2669
lv_trainCarToPing_LOCAL = gv_trainCarToPing;
libNtve_gf_CreatePingFacingAngle(PlayerGroupActive(), "PingSimple", UnitGetPosition(lv_trainCarToPing_LOCAL), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
lv_trainPing = PingLastCreated();
PingSetUnit(lv_trainPing, gv_trainCarToPing);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3372
lv_currentPingPoint = lv_i;
VisExploreArea(gv_pLAYER_01_USER, RegionCircle(gv_trainPath[lv_currentPingPoint], 12.0), true, false);
PingCreate(PlayerGroupAll(), "PingArrow", gv_trainPath[lv_currentPingPoint], ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 6.0);
PingSetScale(PingLastCreated(), 0.65);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3386
lv_currentPingPoint = lv_i;
VisExploreArea(gv_pLAYER_01_USER, RegionCircle(gv_trainPath[lv_currentPingPoint], 12.0), true, false);
PingCreate(PlayerGroupAll(), "PingArrow", gv_trainPath[lv_currentPingPoint], ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 6.0);
PingSetScale(PingLastCreated(), 0.65);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3428
lv_currentPingPoint = lv_i;
VisExploreArea(gv_pLAYER_01_USER, RegionCircle(gv_trainPath[lv_currentPingPoint], 12.0), true, false);
PingCreate(PlayerGroupAll(), "PingArrow", gv_trainPath[lv_currentPingPoint], ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 6.0);
PingSetScale(PingLastCreated(), 0.65);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3441
if ((DistanceBetweenPoints(gv_trainPath[lv_currentPingPoint], gv_trainPath[lv_i]) > 4.0)) {
lv_currentPingPoint = lv_i;
PingCreate(PlayerGroupAll(), "PingArrow", gv_trainPath[lv_currentPingPoint], ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 6.0);
PingSetScale(PingLastCreated(), 0.65);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3483
lv_currentPingPoint = lv_i;
VisExploreArea(gv_pLAYER_01_USER, RegionCircle(gv_trainPath[lv_currentPingPoint], 12.0), true, false);
PingCreate(PlayerGroupAll(), "PingArrow", gv_trainPath[lv_currentPingPoint], ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 6.0);
PingSetScale(PingLastCreated(), 0.65);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3496
if ((DistanceBetweenPoints(gv_trainPath[lv_currentPingPoint], gv_trainPath[lv_i]) > 4.0)) {
lv_currentPingPoint = lv_i;
PingCreate(PlayerGroupAll(), "PingArrow", gv_trainPath[lv_currentPingPoint], ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 6.0);
PingSetScale(PingLastCreated(), 0.65);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:895
}
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:904
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(1055)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
PlayerPauseAllCooldowns(gv_p01_USER, true);
PlayerPauseAllCharges(gv_p01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:999
TriggerExecute(gt_ObjectiveDestroyOrlanCreateQ, true, false);
VisRevealArea(gv_p01_USER, RegionCircle(PointFromId(51), 6.0), 10.0, false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingObjective", PointFromId(51), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_orlansFortressPing = PingLastCreated();
PingSetTooltip(gv_orlansFortressPing, StringExternal("Param/Value/E1F86B1E"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1243
VisRevealArea(gv_p01_USER, RegionCircle(UnitGetPosition(UnitFromId(767)), 8.0), 6.0, false);
VisRevealArea(gv_p01_USER, RegionCircle(UnitGetPosition(UnitFromId(894)), 8.0), 6.0, false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(767)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/2A95D303"));
gv_pingCommandCenterSW = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1247
gv_pingCommandCenterSW = PingLastCreated();
Wait(0.5, c_timeGame);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(894)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/8A9CA656"));
gv_pingCommandCenterSE = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1251
gv_pingCommandCenterSE = PingLastCreated();
Wait(0.5, c_timeGame);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(893)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/018921A4"));
gv_pingCommandCenterNE = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5100
libNtve_gf_ShowHideUnit(auto68DD87DF_var, false);
}
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5104
libNtve_gf_GlobalCinematicSetting(true);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 0.0);
CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_BriefingScene00, true, true);
TriggerExecute(gt_BriefingScene01, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5108
TriggerExecute(gt_BriefingScene01, true, true);
TriggerExecute(gt_BriefingScene02, true, true);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitPauseAll(true);
TriggerQueueClear(c_triggerQueueRemove);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5441
gv_inCinematic = true;
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
Wait(1.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:748
}
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:762
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(966), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
PlayerPauseAllCooldowns(gv_p01_USER, true);
PlayerPauseAllCharges(gv_p01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1225
gv_odinAIPlayerTarget = gv_p04_DOMINION_INFANTRY_A;
TriggerExecute(gt_CreateOdinBossBar, true, false);
PingCreate(PlayerGroupSingle(gv_p01_USER), "PingSimple", UnitGetPosition(UnitFromId(2)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/95837E29"));
PingSetUnit(PingLastCreated(), UnitFromId(2));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1443
TriggerExecute(gt_WraithIntro, true, false);
TriggerExecute(gt_TransmissionBattlecruiserSpawnAttackOdinQ, true, false);
PingCreate(PlayerGroupSingle(gv_p01_USER), "PingWarning", UnitGetPosition(gv_battlecruiser1), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0);
gv_battlecruiserPing1 = PingLastCreated();
PingSetTooltip(gv_battlecruiserPing1, StringExternal("Param/Value/4CC8F111"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1448
PingSetScale(gv_battlecruiserPing1, 0.75);
PingSetUnit(gv_battlecruiserPing1, gv_battlecruiser1);
PingCreate(PlayerGroupSingle(gv_p01_USER), "PingWarning", UnitGetPosition(gv_battlecruiser2), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0);
gv_battlecruiserPing2 = PingLastCreated();
PingSetTooltip(gv_battlecruiserPing2, StringExternal("Param/Value/80DE907E"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5079
libNtve_gf_PauseUnit(autoA1F48B39_var, false);
}
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5083
libNtve_gf_GlobalCinematicSetting(true);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 0.0);
CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_BriefingScene00, true, true);
TriggerExecute(gt_BriefingScene01, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5089
TriggerExecute(gt_BriefingScene03, true, true);
TriggerExecute(gt_BriefingScene04, true, true);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitPauseAll(true);
TriggerQueueClear(c_triggerQueueRemove);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5478
gv_inCinematic = true;
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
Wait(1.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5524
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1029), 12.0, -1, 10, true);
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(109)), c_animNameDefault, "Stand Work End", c_animFlagNonLooping, c_animTimeDefault);
Wait(12.45, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2706
VisRevealerCreate(gv_p01_USER, RegionCircle(UnitGetPosition(UnitFromId(807)), 3.0));
gv_sector3BeaconRevealer = VisRevealerLastCreated();
PingCreate(PlayerGroupSingle(1), "PingNumeric1", UnitGetPosition(UnitFromId(808)), ColorWithAlpha(100.00, 50.20, 0.00, 0.00), 0.0);
gv_pingSector1Tower = PingLastCreated();
PingSetTooltip(gv_pingSector1Tower, StringExternal("Param/Value/7F6061D4"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2709
gv_pingSector1Tower = PingLastCreated();
PingSetTooltip(gv_pingSector1Tower, StringExternal("Param/Value/7F6061D4"));
PingCreate(PlayerGroupSingle(1), "PingNumeric2", UnitGetPosition(UnitFromId(806)), ColorWithAlpha(100.00, 50.20, 0.00, 0.00), 0.0);
gv_pingSector2Tower = PingLastCreated();
PingSetTooltip(gv_pingSector2Tower, StringExternal("Param/Value/1D6989D7"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2712
gv_pingSector2Tower = PingLastCreated();
PingSetTooltip(gv_pingSector2Tower, StringExternal("Param/Value/1D6989D7"));
PingCreate(PlayerGroupSingle(1), "PingNumeric3", UnitGetPosition(UnitFromId(807)), ColorWithAlpha(100.00, 50.20, 0.00, 0.00), 0.0);
gv_pingSector3Tower = PingLastCreated();
PingSetTooltip(gv_pingSector3Tower, StringExternal("Param/Value/70C4D678"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5936
UnitRemove(autoBC0176F7_var);
}
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5940
libNtve_gf_GlobalCinematicSetting(true);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 0.0);
CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_BriefingScene00, true, true);
TriggerExecute(gt_BriefingScene01, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5945
TriggerExecute(gt_BriefingScene02, true, true);
TriggerExecute(gt_BriefingScene03, true, true);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitPauseAll(true);
TriggerQueueClear(c_triggerQueueRemove);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6294
gv_inCinematic = true;
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6350
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner04MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
gv_introCinematicCompleted = false;
CinematicFade(true, 2.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6360
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1393), 4.0, -1, 10, true);
SoundPlay(SoundLink("TUI_StarmapMenuPopup", 2), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingWarning", PointFromId(1652), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
gv_pingSector2Base = PingLastCreated();
PingSetTooltip(gv_pingSector2Base, StringExternal("Param/Value/523513A8"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6369
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1394), 4.0, -1, 10, true);
SoundPlay(SoundLink("TUI_StarmapMenuPopup", 2), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingWarning", PointFromId(1654), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
gv_pingSector1Base = PingLastCreated();
PingSetTooltip(gv_pingSector1Base, StringExternal("Param/Value/8F359BA8"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3041
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer01SecurityCam, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/DCBED363"), Color(100,100,100), false, 2.0);
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer01SecurityCam, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3041
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer01SecurityCam, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/DCBED363"), Color(100,100,100), false, 2.0);
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer01SecurityCam, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3161
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer01DeactivateLeftFloorGuns, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/9E1B7C4C"), Color(100,100,100), false, 2.0);
DialogSetVisible(gv_buttonComputer01DeactivateLeftFloorGuns, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer01DeactivateLeftFloorGuns, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
libNtve_gf_DisplayScreenButton(gv_computer01DeactivateRightFloorGuns, StringExternal("Param/Value/CC9ADFD9"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, -250, gt_Computer01CameraGunsRightDisabled);
gv_buttonComputer01DeactivateRightFloorGuns = libNtve_gf_ScreenButtonDialog(gv_computer01DeactivateRightFloorGuns);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3161
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer01DeactivateLeftFloorGuns, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/9E1B7C4C"), Color(100,100,100), false, 2.0);
DialogSetVisible(gv_buttonComputer01DeactivateLeftFloorGuns, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer01DeactivateLeftFloorGuns, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
libNtve_gf_DisplayScreenButton(gv_computer01DeactivateRightFloorGuns, StringExternal("Param/Value/CC9ADFD9"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, -250, gt_Computer01CameraGunsRightDisabled);
gv_buttonComputer01DeactivateRightFloorGuns = libNtve_gf_ScreenButtonDialog(gv_computer01DeactivateRightFloorGuns);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3166
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer01DeactivateRightFloorGuns, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/9C1BA11F"), Color(100,100,100), false, 2.0);
DialogSetVisible(gv_buttonComputer01DeactivateRightFloorGuns, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer01DeactivateRightFloorGuns, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
gv_computer01Dialogue = 3;
libNtve_gf_DisplayScreenButton(gv_computer01Back, StringExternal("Param/Value/27AF4044"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, gv_buttonBackPositionHeight, gt_Computer01Back);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3166
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer01DeactivateRightFloorGuns, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/9C1BA11F"), Color(100,100,100), false, 2.0);
DialogSetVisible(gv_buttonComputer01DeactivateRightFloorGuns, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer01DeactivateRightFloorGuns, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
gv_computer01Dialogue = 3;
libNtve_gf_DisplayScreenButton(gv_computer01Back, StringExternal("Param/Value/27AF4044"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, gv_buttonBackPositionHeight, gt_Computer01Back);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3940
libNtve_gf_DisplayScreenButton(gv_computer02SecurityCam, StringExternal("Param/Value/7D3BE86B"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, -400, gt_Computer02CameraActivated);
gv_buttonComputer02SecurityCam = libNtve_gf_ScreenButtonDialog(gv_computer02SecurityCam);
libNtve_gf_FlashScreenButton(gv_computer02SecurityCam, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3940
libNtve_gf_DisplayScreenButton(gv_computer02SecurityCam, StringExternal("Param/Value/7D3BE86B"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, -400, gt_Computer02CameraActivated);
gv_buttonComputer02SecurityCam = libNtve_gf_ScreenButtonDialog(gv_computer02SecurityCam);
libNtve_gf_FlashScreenButton(gv_computer02SecurityCam, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4030
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer02ReleaseZealots, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/31FE07F1"), Color(100,100,100), false, 2.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer02ReleaseZealots, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
if ((libNtve_gf_DifficultyValueInt(1, 0, 0, 0) == 1)) {
libNtve_gf_DisplayScreenButton(gv_computer02ReleaseZerg, StringExternal("Param/Value/64F6E3B4"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, gv_button2ndPositionHeight, gt_Computer02ReleaseZerg);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4030
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer02ReleaseZealots, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/31FE07F1"), Color(100,100,100), false, 2.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer02ReleaseZealots, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
if ((libNtve_gf_DifficultyValueInt(1, 0, 0, 0) == 1)) {
libNtve_gf_DisplayScreenButton(gv_computer02ReleaseZerg, StringExternal("Param/Value/64F6E3B4"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, gv_button2ndPositionHeight, gt_Computer02ReleaseZerg);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3163
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_holoboards[2]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetScale(PingLastCreated(), 0.75);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/725E333A"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3205
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_holoboards[3]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetScale(PingLastCreated(), 0.75);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/026FC5EA"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3247
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_holoboards[4]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetScale(PingLastCreated(), 0.75);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/60CEFB49"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3289
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_holoboards[5]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetScale(PingLastCreated(), 0.75);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/CAC35025"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3331
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(gv_holoboards[6]), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetScale(PingLastCreated(), 0.75);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/D95646BF"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4352
libCamp_gf_RegisterMissionObjective(libCamp_ge_MissionObjective_TRaynor01Objective1, ObjectiveLastCreated(), StringExternal("Param/Value/00F2558F"));
Wait(libCamp_gv_campaignObjectiveDelay, c_timeGame);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(158)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_objectiveMainPing = PingLastCreated();
PingSetTooltip(gv_objectiveMainPing, StringExternal("Param/Value/0496DEDF"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4630
libNtve_gf_ShowHideUnit(autoBDF0B3C9_var, false);
}
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4634
libNtve_gf_GlobalCinematicSetting(true);
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 0.0);
CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_BriefingScene00, true, true);
TriggerExecute(gt_BriefingScene01, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4638
TriggerExecute(gt_BriefingScene01, true, true);
TriggerExecute(gt_BriefingScene02, true, true);
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerQueueExit();
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4896
gv_inCinematic = true;
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);