# Save Bank

Grammar — Save bank bank
FlagsNative | Action

Saves the specified bank file, allowing you to access stored values later. If a bank is not saved, any changes made to it will be lost when the mission ends.

# Arguments

  • bank — Bank

Returns — void

native void BankSave(bank b);

Category: Bank / Bank Management

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:17655

    BankLoad("DebugCinematic", 1);
    BankValueSetFromInt(BankLastCreated(), "DebugCinematicShow", "Value", 0);
    BankSave(BankLastCreated());
    if ((gv_cinematicDebugValue == 0)) {
        TriggerExecute(gt_Scene06ValerianIntro, true, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:936

    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((7)), gf_TutorialCompleted(7));
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((0)), gf_TutorialCompleted(0));
    BankSave(BankLastCreated());
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:17655

    BankLoad("DebugCinematic", 1);
    BankValueSetFromInt(BankLastCreated(), "DebugCinematicShow", "Value", 0);
    BankSave(BankLastCreated());
    if ((gv_cinematicDebugValue == 0)) {
        TriggerExecute(gt_Scene06ValerianIntro, true, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:936

    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((7)), gf_TutorialCompleted(7));
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((0)), gf_TutorialCompleted(0));
    BankSave(BankLastCreated());
}

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:8479

    libCamp_gf_TS_OpenCampaignBank();
    libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), false, false, false, libCamp_ge_TS_BankSavingType_Normal);
    BankSave(BankLastCreated());
    libCamp_gf_TS_SaveMissionBanks();
}

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:8584

    }
    libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), lp_nextIsSimulation, lp_nextIsVictoryPlayAgain, lp_resultFromDefeat, lv_saveAll);
    BankSave(BankLastCreated());
    libCamp_gf_TS_SaveMissionBanks();
}

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:9477

        lv_indexMission = libCamp_gv_tS_MapID[auto6A939711_i];
        if ((libCamp_gv_tS_MissionBanks[(lv_indexMission)] != null)) {
            BankSave(libCamp_gv_tS_MissionBanks[(lv_indexMission)]);
        }

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:9513

    lv_sectionName = libCamp_gf_TS_BankSectionName("ArcadeGame");
    ConversationDataSaveStateValues("ArcadeGameVariables", BankLastCreated(), lv_sectionName);
    BankSave(BankLastCreated());
}

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:9857

    BankValueSetFromFlag(libCamp_gv_cP_Bank, ("CampaignCompleted"), "1", libCamp_gv_cPX_CampaignCompleted);
    BankValueSetFromFlag(libCamp_gv_cP_Bank, ("CampaignCompleted"), "2", libCamp_gv_cPX_CampaignCompleted);
    BankSave(libCamp_gv_cP_Bank);
}

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:11217

    libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), false, false, false, libCamp_ge_TS_BankSavingType_CreateMissionBank);
    libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), false, false, false, libCamp_ge_TS_BankSavingType_SaveSimulation);
    BankSave(BankLastCreated());
}

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13413

    }
    if ((libSwaC_gf_StoryMapTypeCheck(lp_nextMission, c_mapKindMission) == false)) {
        BankSave(libSwaC_gv_zS_ArmyTechBank);
        return ;
    }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13442

                autoDE125D20_ai = autoDE125D20_ai + 1;
            }
            BankSave(libSwaC_gv_zS_ArmyTechBank);
            return ;
        }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13466

        auto009947F0_ai = auto009947F0_ai + 1;
    }
    BankSave(libSwaC_gv_zS_ArmyTechBank);
    TextExpressionSetToken("Param/Expression/lib_SwaC_857D10FC", "A", StringToText(lv_bankPath));
    TriggerDebugOutput(1, TextExpressionAssemble("Param/Expression/lib_SwaC_857D10FC"), false);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13662

    }

    BankSave(libSwaC_gv_zS_ArchivesBank);
}

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13777

    }

    BankSave(libSwaC_gv_zS_CampaignBank);
}

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13941

    libSwaC_gf_ZS_OpenStoryBank();
    UserDataSaveType("WriterStates", libSwaC_gf_StoryBank(), "WriterStateSnapshot");
    BankSave(libSwaC_gf_StoryBank());
}

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:19581

    libSwaC_gf_ZS_SaveTransitionVarString(libSwaC_gv_zS_CampaignStatsBank, lv__SectionName, (IntToString(lv_missionIndex) + "-" + IntToString(lv_difficultyIndex)), libSwaC_gv_zSX_CamStatsWeaponArmorUpgrades, "");
    libSwaC_gf_DispatchStoryEvent(libSwaC_ge_ZS_Event_StatisticsBankSave, "", "", true);
    BankSave(libSwaC_gv_zS_CampaignStatsBank);
    return true;
}

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:539

    lv__SectionName = "Debug";
    BankValueSetFromString(lv_storyBank, lv__SectionName, "DebugStoryScene", ("ScriptedScenes" + ";" + (lib281DEC45_gv_zSSX_DebugStoryScene)));
    BankSave(lv_storyBank);
}

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:8514

    }

    BankSave(libSwaC_gf_StoryBank());
    return true;
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:5474

        gv_tutorialProgress = 1;
        BankValueSetFromInt(gv_tutorialBankSave, "General", "Progress", gv_tutorialProgress);
        BankSave(gv_tutorialBankSave);
    }
    else {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:9445

        gv_tutorialProgress = 2;
        BankValueSetFromInt(gv_tutorialBankSave, "General", "Progress", gv_tutorialProgress);
        BankSave(gv_tutorialBankSave);
    }
    else {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:15203

        gv_tutorialProgress = 3;
        BankValueSetFromInt(gv_tutorialBankSave, "General", "Progress", gv_tutorialProgress);
        BankSave(gv_tutorialBankSave);
    }
    else {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:18960

        gv_tutorialProgress = 4;
        BankValueSetFromInt(gv_tutorialBankSave, "General", "Progress", gv_tutorialProgress);
        BankSave(gv_tutorialBankSave);
    }
    else {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:5474

        gv_tutorialProgress = 1;
        BankValueSetFromInt(gv_tutorialBankSave, "General", "Progress", gv_tutorialProgress);
        BankSave(gv_tutorialBankSave);
    }
    else {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:9445

        gv_tutorialProgress = 2;
        BankValueSetFromInt(gv_tutorialBankSave, "General", "Progress", gv_tutorialProgress);
        BankSave(gv_tutorialBankSave);
    }
    else {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:15203

        gv_tutorialProgress = 3;
        BankValueSetFromInt(gv_tutorialBankSave, "General", "Progress", gv_tutorialProgress);
        BankSave(gv_tutorialBankSave);
    }
    else {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:18960

        gv_tutorialProgress = 4;
        BankValueSetFromInt(gv_tutorialBankSave, "General", "Progress", gv_tutorialProgress);
        BankSave(gv_tutorialBankSave);
    }
    else {

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:870

    libVoiC_gf_PC_OpenStoryBank();
    BankValueSetFromFlag(libVoiC_gf_StoryBank(), "Debug", "StartedFirstStorymodeEpisode", lp_state);
    BankSave(libVoiC_gf_StoryBank());
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7342

                autoCDD6D710_ai = autoCDD6D710_ai + 1;
            }
            BankSave(libVoiC_gv_pC_ArmyTechBank);
            return ;
        }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7366

        autoE0F96F5D_ai = autoE0F96F5D_ai + 1;
    }
    BankSave(libVoiC_gv_pC_ArmyTechBank);
    TextExpressionSetToken("Param/Expression/lib_VoiC_6F0FF8BB", "A", StringToText(lv_bankPath));
    TriggerDebugOutput(1, TextExpressionAssemble("Param/Expression/lib_VoiC_6F0FF8BB"), false);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7512

    }

    BankSave(libVoiC_gv_pC_ArchivesBank);
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7650

    }

    BankSave(libVoiC_gv_pC_CampaignBank);
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7715

                    if ((libVoiC_gf_PC_MissionSectionExists(lv_indexMission) == true)) {
                        libVoiC_gf_PC_SaveArmyTechBank(libVoiC_gf_CurrentMap(), libVoiC_gv_pCX_IsSimulation);
                        BankSave(libVoiC_gv_pC_ArmyTechBank);
                    }
                    else {

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7840

    libVoiC_gf_PC_OpenStoryBank();
    UserDataSaveType("WriterStates", libVoiC_gf_StoryBank(), "WriterStateSnapshot");
    BankSave(libVoiC_gf_StoryBank());
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:751

    libVCST_gf_PS_SaveConversations(lv_storyBank, "StoryConversations");
    lv__SectionName = "Misc";
    BankSave(lv_storyBank);
}

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:1867

    if ((libChal_gv_cHL_DefaultChallengeBank != null)) {
        BankValueSetFromInt(libChal_gv_cHL_DefaultChallengeBank, libChal_gf_ChallengeName(lp_challengeType), libChal_gv_cHLC_KEYAWARD, (lp_award));
        BankSave(libChal_gv_cHL_DefaultChallengeBank);
    }
    else {

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameLib.galaxy:12657


            TriggerExecute(libStEx_gt_TrainingModeBankInit, true, false);
            BankSave(libGame_gv_players[lv_itPlayer].lv_bankData.lv_bank);
        }

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/StartingExperienceLib.galaxy:1368

    lv_bankKey = (libStEx_gv_sE_TrainingModeBankkey_Tip_C + IntToString((lp_tip)));
    BankValueSetFromInt(libGame_gv_players[libStEx_gv_sE_Player].lv_bankData.lv_bank, libStEx_gv_sE_TrainingModeBankSection_C, lv_bankKey, libStEx_gv_sE_TrainingModeTips[(lp_tip)].lv_doneTimes);
    BankSave(libGame_gv_players[libStEx_gv_sE_Player].lv_bankData.lv_bank);
}

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/StartingExperienceLib.galaxy:2553

    lv_bankKey = libStEx_gv_sE_TrainingModeBankkey_Talent_C;
    BankValueSetFromFlag(libGame_gv_players[libStEx_gv_sE_Player].lv_bankData.lv_bank, libStEx_gv_sE_TrainingModeBankSection_C, lv_bankKey, libStEx_gv_sE_TrainingModeTalentTaught);
    BankSave(libGame_gv_players[libStEx_gv_sE_Player].lv_bankData.lv_bank);
    libGame_gv_xPTrickleEnabled = false;
    TriggerExecute(libStEx_gt_SE_TrainingModeTalentsSuggestToOpenPanelQ, true, false);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/StartingExperienceLib.galaxy:2844

        lv_bankKey = libStEx_gv_sE_TrainingModeBankkey_RefCard_C;
        BankValueSetFromInt(libGame_gv_players[libStEx_gv_sE_Player].lv_bankData.lv_bank, libStEx_gv_sE_TrainingModeBankSection_C, lv_bankKey, libStEx_gv_sE_TrainingModeRefCardTimes);
        BankSave(libGame_gv_players[libStEx_gv_sE_Player].lv_bankData.lv_bank);
    }

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/UILib.galaxy:2033

    BankValueSetFromInt(lv_localBank, "Debug Menu Options", "TrueHeroIndex", DialogControlGetSelectedItem(libUIUI_gv_uIDebugPanel.lv_heroDropdown, 1));
    BankValueSetFromInt(lv_localBank, "Debug Menu Options", "TrueSkinIndex", libCore_gf_DataSkinsGetSkinIndexFromSkinLink((DataTableGetString(true, ("HeroIndex_" + IntToString(DialogControlGetSelectedItem(libUIUI_gv_uIDebugPanel.lv_heroDropdown, 1)) + "_SkinIndex_" + IntToString(DialogControlGetSelectedItem(libUIUI_gv_uIDebugPanel.lv_skinDropdown, 1)))))));
    BankSave(lv_localBank);
}

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibComC.galaxy:3401

            auto3A10668D_ai = auto3A10668D_ai + 1;
        }
        BankSave(libComC_gv_cC_ArmyTechBank);
        return ;
    }

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibComC.galaxy:3423

        autoD0CDB671_ai = autoD0CDB671_ai + 1;
    }
    BankSave(libComC_gv_cC_ArmyTechBank);
    TextExpressionSetToken("Param/Expression/lib_ComC_202D6D63", "A", StringToText(lv_bankPath));
    TriggerDebugOutput(1, TextExpressionAssemble("Param/Expression/lib_ComC_202D6D63"), false);

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibComC.galaxy:3559

    }

    BankSave(libComC_gv_cC_ArchivesBank);
}

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibComC.galaxy:3705

    }

    BankSave(libComC_gv_NC_CampaignBank);
}

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibComC.galaxy:3755

                    if ((libComC_gf_NC_MissionSectionExists(lv_indexMission) == true)) {
                        libComC_gf_CC_SaveArmyTechBank(libComC_gf_CurrentMap(), libComC_gv_cCX_IsSimulation);
                        BankSave(libComC_gv_cC_ArmyTechBank);
                    }
                    else {

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibComC.galaxy:3823

    libComC_gf_NC_OpenStoryBank();
    UserDataSaveType("WriterStates", libComC_gf_CC_StoryBank(), "WriterStateSnapshot");
    BankSave(libComC_gf_CC_StoryBank());
}

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:664

    libNCST_gf_NS_SaveConversations(lv_storyBank, "StoryConversations");
    lv__SectionName = "Misc";
    BankSave(lv_storyBank);
}

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:781

    // Implementation
    BankValueSetFromFlag(libComC_gf_CC_StoryBank(), "Debug", "StartedFirstStorymodeEpisode", lp_state);
    BankSave(libComC_gf_CC_StoryBank());
}

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOOC.galaxy:4787

    }

    BankSave(libCOOC_gv_cC_CoopBank[lp_player]);
}

mods/voidprologue.sc2modbase.sc2data/LibA3DDD02B.galaxy:6511

    }

    BankSave(libA3DDD02B_gv_pC_ArchivesBank);
}

mods/voidprologue.sc2modbase.sc2data/LibA3DDD02B.galaxy:6623

    }

    BankSave(libA3DDD02B_gv_pP_CampaignBank);
}

mods/warcoop/warcoopdata.sc2modbase.sc2data/TriggerLibs/WarCoopData.galaxy:666

    // Implementation
    BankValueSetFromString(libWCdr_gv_w3CBank[lp_player], lp_section, lp_key, lp_value);
    BankSave(libWCdr_gv_w3CBank[lp_player]);
}

mods/warcoop/warcoopdata.sc2modbase.sc2data/TriggerLibs/WarCoopData.galaxy:822

    }

    BankSave(libWCdr_gv_w3CBank[lp_player]);
}

mods/warcoop/warcoopdata.sc2modbase.sc2data/TriggerLibs/WarCoopData.galaxy:829

    // Implementation
    BankSectionRemove(libWCdr_gv_w3CBank[lp_player], lp_section);
    BankSave(libWCdr_gv_w3CBank[lp_player]);
}