# Last Opened Bank
Grammar — Last opened bank
Flags —Native|Function
Returns the last bank that was opened.
Returns — bank
native bank BankLastCreated();
# Related
Category: Bank / Bank Management
- Open Bank — 
bank— BankLoad - Last Opened Bank — 
bank— BankLastCreated - Reload Bank — 
void— BankReload - Save Bank — 
void— BankSave - Preload Bank — macro
 - Wait For Bank — 
void— BankWait 
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4566
    // Implementation
    BankLoad(gv_transitionalBankName, 1);
    gv_transitionalBank = BankLastCreated();
    lv_section = gf_TransitionalBankSection("General");
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("CurrentRoom"), (gv_currentRoom));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4568
    gv_transitionalBank = BankLastCreated();
    lv_section = gf_TransitionalBankSection("General");
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("CurrentRoom"), (gv_currentRoom));
    lv_cantinaBroken = (gv_cantinaState == ge_CantinaStates_Broken);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4570
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("CurrentRoom"), (gv_currentRoom));
    lv_cantinaBroken = (gv_cantinaState == ge_CantinaStates_Broken);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4571
    lv_cantinaBroken = (gv_cantinaState == ge_CantinaStates_Broken);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4572
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4573
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4574
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4575
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
    lv_section = gf_TransitionalBankSection("Research");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4576
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
    lv_section = gf_TransitionalBankSection("Research");
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchConvertedProtoss"), gv_labResearch_ConvertProtoss);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4578
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
    lv_section = gf_TransitionalBankSection("Research");
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchConvertedProtoss"), gv_labResearch_ConvertProtoss);
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchConvertedZerg"), gv_labResearch_ConvertZerg);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchUnlockedProtoss"), gv_researchUnlockedProt);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:910
    }
    BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
    gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
    gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
    gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:911
    BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
    gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
    gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
    gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
    gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:912
    gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
    gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
    gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
    gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
    gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:913
    gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
    gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
    gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
    gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
    gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:914
    gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
    gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
    gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
    gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
    gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:915
    gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
    gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
    gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
    gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
    gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:916
    gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
    gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
    gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
    gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:917
    gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
    gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
    gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:928
    // Implementation
    BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((1)), gf_TutorialCompleted(1));
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((5)), gf_TutorialCompleted(5));
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((3)), gf_TutorialCompleted(3));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:929
    BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((1)), gf_TutorialCompleted(1));
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((5)), gf_TutorialCompleted(5));
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((3)), gf_TutorialCompleted(3));
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((4)), gf_TutorialCompleted(4));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4566
    // Implementation
    BankLoad(gv_transitionalBankName, 1);
    gv_transitionalBank = BankLastCreated();
    lv_section = gf_TransitionalBankSection("General");
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("CurrentRoom"), (gv_currentRoom));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4568
    gv_transitionalBank = BankLastCreated();
    lv_section = gf_TransitionalBankSection("General");
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("CurrentRoom"), (gv_currentRoom));
    lv_cantinaBroken = (gv_cantinaState == ge_CantinaStates_Broken);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4570
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("CurrentRoom"), (gv_currentRoom));
    lv_cantinaBroken = (gv_cantinaState == ge_CantinaStates_Broken);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4571
    lv_cantinaBroken = (gv_cantinaState == ge_CantinaStates_Broken);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4572
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4573
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4574
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4575
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
    lv_section = gf_TransitionalBankSection("Research");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4576
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
    lv_section = gf_TransitionalBankSection("Research");
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchConvertedProtoss"), gv_labResearch_ConvertProtoss);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4578
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
    lv_section = gf_TransitionalBankSection("Research");
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchConvertedProtoss"), gv_labResearch_ConvertProtoss);
    BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchConvertedZerg"), gv_labResearch_ConvertZerg);
    BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchUnlockedProtoss"), gv_researchUnlockedProt);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:910
    }
    BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
    gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
    gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
    gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:911
    BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
    gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
    gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
    gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
    gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:912
    gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
    gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
    gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
    gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
    gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:913
    gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
    gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
    gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
    gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
    gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:914
    gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
    gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
    gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
    gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
    gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:915
    gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
    gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
    gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
    gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
    gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:916
    gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
    gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
    gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
    gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:917
    gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
    gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
    gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:928
    // Implementation
    BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((1)), gf_TutorialCompleted(1));
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((5)), gf_TutorialCompleted(5));
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((3)), gf_TutorialCompleted(3));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:929
    BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((1)), gf_TutorialCompleted(1));
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((5)), gf_TutorialCompleted(5));
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((3)), gf_TutorialCompleted(3));
    BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((4)), gf_TutorialCompleted(4));
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8478
    // Implementation
    libCamp_gf_TS_OpenCampaignBank();
    libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), false, false, false, libCamp_ge_TS_BankSavingType_Normal);
    BankSave(BankLastCreated());
    libCamp_gf_TS_SaveMissionBanks();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8479
    libCamp_gf_TS_OpenCampaignBank();
    libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), false, false, false, libCamp_ge_TS_BankSavingType_Normal);
    BankSave(BankLastCreated());
    libCamp_gf_TS_SaveMissionBanks();
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8514
    if ((BankExists(libCamp_gv_tS_BankName, 1) == true)) {
        libCamp_gf_TS_OpenCampaignBank();
        libCamp_gf_TS_LoadTransitionVars(BankLastCreated(), false);
        libCamp_gf_TS_UpdateCampaignScreen(libCamp_gf_LastSuccessfulMission());
        if ((libCamp_gf_MapTypeCheck(lp_map, libCamp_ge_MapType_Mission) == true)) {
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8583
        lv_saveAll = libCamp_ge_TS_BankSavingType_Normal;
    }
    libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), lp_nextIsSimulation, lp_nextIsVictoryPlayAgain, lp_resultFromDefeat, lv_saveAll);
    BankSave(BankLastCreated());
    libCamp_gf_TS_SaveMissionBanks();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8584
    }
    libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), lp_nextIsSimulation, lp_nextIsVictoryPlayAgain, lp_resultFromDefeat, lv_saveAll);
    BankSave(BankLastCreated());
    libCamp_gf_TS_SaveMissionBanks();
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:9408
            if ((lv_indexMission == libCamp_gv_tS_CurrentMap)) {
                BankLoad(lv_bankName, 1);
                libCamp_gv_tS_MissionBanks[(lv_indexMission)] = BankLastCreated();
                if (((GameIsTransitionMap() == false) || (libCamp_gv_tSX_IsSimulation == true) || (libCamp_gv_tSX_IsVictoryPlayAgain == true)) && (lv_bankExist == true)) {
                    libCamp_gf_TS_LoadTransitionVars(BankLastCreated(), true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:9410
                libCamp_gv_tS_MissionBanks[(lv_indexMission)] = BankLastCreated();
                if (((GameIsTransitionMap() == false) || (libCamp_gv_tSX_IsSimulation == true) || (libCamp_gv_tSX_IsVictoryPlayAgain == true)) && (lv_bankExist == true)) {
                    libCamp_gf_TS_LoadTransitionVars(BankLastCreated(), true);
                }
                else {
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:9413
                }
                else {
                    libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), false, false, false, libCamp_ge_TS_BankSavingType_CreateMissionBank);
                    lv_saveMissionBank = true;
                }
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:9420
                if ((lv_bankExist == true)) {
                    BankLoad(lv_bankName, 1);
                    libCamp_gv_tS_MissionBanks[(lv_indexMission)] = BankLastCreated();
                }
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:9452
                lv_bankName = libCamp_gf_TS_MissionBankName(lv_branchAltMission);
                BankLoad(lv_bankName, 1);
                libCamp_gv_tS_MissionBanks[(lv_branchAltMission)] = BankLastCreated();
            }
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:12602
    BankLoad("ZStorySimulation", 1);
    libSwaC_gv_zS_StorySimulationOriginalBank = BankLastCreated();
    libSwaC_gv_zS_StorySimulationMission = lp_mission;
    if ((libSwaC_gv_zS_InCompletedCampaign == true)) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13493
        lv_bankPath = libSwaC_gf_ZS_ArmyCategoryBankPath(lv_indexCategory);
        BankLoad(lv_bankPath, 1);
        libSwaC_gv_zS_ArmyTechBank = BankLastCreated();
        return ;
        auto1B12DF09_ai = auto1B12DF09_ai + 1;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13543
    BankLoad(libSwaC_gv_zS_ArchiveBankName, 1);
    libSwaC_gv_zS_ArchivesBank = BankLastCreated();
    BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13544
    BankLoad(libSwaC_gv_zS_ArchiveBankName, 1);
    libSwaC_gv_zS_ArchivesBank = BankLastCreated();
    BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13760
    BankLoad(libSwaC_gv_zS_CampaignBankName, 1);
    libSwaC_gv_zS_CampaignBank = BankLastCreated();
    BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13761
    BankLoad(libSwaC_gv_zS_CampaignBankName, 1);
    libSwaC_gv_zS_CampaignBank = BankLastCreated();
    BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13932
    BankLoad(libSwaC_gv_zS_StoryBankName, 1);
    libSwaC_gv_zS_StoryBank = BankLastCreated();
    BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13933
    BankLoad(libSwaC_gv_zS_StoryBankName, 1);
    libSwaC_gv_zS_StoryBank = BankLastCreated();
    BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13969
    BankLoad(lv_bankName, 1);
    if ((BankLastCreated() == null)) {
        TriggerDebugOutput(1, StringExternal("Param/Value/lib_SwaC_253FE2BB"), false);
        return ;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13974
    }
    libSwaC_gf_ZS_LoadLibertyInfoIndividual(BankLastCreated(), libSwaC_ge_ZS_LibertyMapID_MapTHanson03A, libSwaC_ge_ZS_LibertyMapID_MapTHanson03B, "HansonChoice");
    libSwaC_gf_ZS_LoadLibertyInfoIndividual(BankLastCreated(), libSwaC_ge_ZS_LibertyMapID_MapTTosh03A, libSwaC_ge_ZS_LibertyMapID_MapTTosh03B, "ToshChoice");
    libSwaC_gf_ZS_LoadLibertyInfoIndividual(BankLastCreated(), libSwaC_ge_ZS_LibertyMapID_MapTValerian02A, libSwaC_ge_ZS_LibertyMapID_MapTValerian02B, "CharChoice");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:499
    }
    BankLoad("\"ZCampaignStats\"", 1);
    if ((BankLastCreated() == null)) {
        return ;
    }
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:504
    else {
    }
    lv_statisticsBank = BankLastCreated();
    BankOptionSet(lv_statisticsBank, c_bankOptionSignature, true);
    UserDataLoadType("ScriptedScenes", lv_statisticsBank, "StoryScenes");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:650
    if ((lib281DEC45_gv_zSS_TempConvoBank == null)) {
        BankLoad("ZSSTempConvoBank", 1);
        lib281DEC45_gv_zSS_TempConvoBank = BankLastCreated();
    }
    else {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:697
    // Implementation
    BankLoad(lib281DEC45_gv_zSS_TransitionBankName, 1);
    lib281DEC45_gv_zSS_TransitionBank = BankLastCreated();
    lv__SectionName = "StorySet";
    BankValueSetFromInt(BankLastCreated(), lv__SectionName, "CurrentRoom", (lib281DEC45_gv_zSS_CurrentRoom));
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:699
    lib281DEC45_gv_zSS_TransitionBank = BankLastCreated();
    lv__SectionName = "StorySet";
    BankValueSetFromInt(BankLastCreated(), lv__SectionName, "CurrentRoom", (lib281DEC45_gv_zSS_CurrentRoom));
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:718
    BankLoad(lib281DEC45_gv_zSS_TransitionBankName, 1);
    lv__SectionName = "StorySet";
    lib281DEC45_gv_zSS_CurrentRoom = lib281DEC45_gf_ZSS_RoomFromIndex(BankValueGetAsInt(BankLastCreated(), lv__SectionName, "CurrentRoom"));
    if ((lib281DEC45_gv_zSS_CurrentRoom != lib281DEC45_ge_Rooms_StoryRoomEggRoom)) {
        lib281DEC45_gv_zSS_CurrentRoom = lib281DEC45_ge_Rooms_StoryRoomMainSet;
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:5866
    BankLoad("\"ZCampaignStats\"", 1);
    if ((BankLastCreated() == null)) {
        return true;
    }
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:5871
    else {
    }
    lv_statisticsBank = BankLastCreated();
    BankOptionSet(lv_statisticsBank, c_bankOptionSignature, true);
    UserDataSaveType("ScriptedScenes", lv_statisticsBank, "StoryScenes");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7549
    BankLoad(libSwaC_gf_StoryEventParameter(libSwaC_ge_ZS_Event_ProgressCheatSave, 1), 1);
    UserDataSaveType("Character", BankLastCreated(), "Characters");
    auto9E31730B_ai = 1;
    auto9E31730B_ae = UserDataInstanceCount("Character")+1;
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7554
    while (auto9E31730B_ai < auto9E31730B_ae) {
        lv_indexCharacter = UserDataInstance("Character", auto9E31730B_ai);
        ConversationDataSaveNodeState(lib281DEC45_gf_ZSS_CharacterConversation(lv_indexCharacter), BankLastCreated(), "Conversations");
        auto9E31730B_ai = auto9E31730B_ai+1;
    }
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2447
    BankLoad("SC2Tutorial", gv_p01_USER);
    gv_tutorialBankSave = BankLastCreated();
    gv_tutorialProgress = BankValueGetAsInt(gv_tutorialBankSave, "General", "Progress");
    GameCheatAllow(c_gameCheatVictory, false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:2447
    BankLoad("SC2Tutorial", gv_p01_USER);
    gv_tutorialBankSave = BankLastCreated();
    gv_tutorialProgress = BankValueGetAsInt(gv_tutorialBankSave, "General", "Progress");
    GameCheatAllow(c_gameCheatVictory, false);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1337
    // Implementation
    BankLoad("ZDebugProgress", 1);
    libVoiC_gv_pC_DebugProgressBank = BankLastCreated();
    libVoiC_gf_PC_SaveTransitionVars(BankLastCreated(), null, libVoiC_gv_pCX_IsSimulation, libVoiC_gv_pCX_IsVictoryPlayAgain, false, false, false);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1338
    BankLoad("ZDebugProgress", 1);
    libVoiC_gv_pC_DebugProgressBank = BankLastCreated();
    libVoiC_gf_PC_SaveTransitionVars(BankLastCreated(), null, libVoiC_gv_pCX_IsSimulation, libVoiC_gv_pCX_IsVictoryPlayAgain, false, false, false);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7393
        lv_bankPath = libVoiC_gf_PC_ArmyCategoryBankPath(lv_indexCategory);
        BankLoad(lv_bankPath, 1);
        libVoiC_gv_pC_ArmyTechBank = BankLastCreated();
        return ;
        autoC4517888_ai = autoC4517888_ai + 1;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7448
        BankLoad(libVoiC_gv_pC_ArchiveLotVBankName, 1);
    }
    libVoiC_gv_pC_ArchivesBank = BankLastCreated();
    BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7449
    }
    libVoiC_gv_pC_ArchivesBank = BankLastCreated();
    BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7630
        BankLoad(libVoiC_gv_pC_CampaignLotVBankName, 1);
    }
    libVoiC_gv_pC_CampaignBank = BankLastCreated();
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7828
    BankLoad(libVoiC_gv_pC_StoryBankName, 1);
    libVoiC_gv_pC_StoryBank = BankLastCreated();
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7868
    BankLoad(lv_bankName, 1);
    if ((BankLastCreated() == null)) {
        TriggerDebugOutput(1, StringExternal("Param/Value/lib_VoiC_BB484012"), false);
        return ;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7873
    }
    libVoiC_gf_PC_LoadLibertyInfoIndividual(BankLastCreated(), libVoiC_ge_PC_LibertyMapID_MapTHanson03A, libVoiC_ge_PC_LibertyMapID_MapTHanson03B, "HansonChoice");
    libVoiC_gf_PC_LoadLibertyInfoIndividual(BankLastCreated(), libVoiC_ge_PC_LibertyMapID_MapTTosh03A, libVoiC_ge_PC_LibertyMapID_MapTTosh03B, "ToshChoice");
    libVoiC_gf_PC_LoadLibertyInfoIndividual(BankLastCreated(), libVoiC_ge_PC_LibertyMapID_MapTValerian02A, libVoiC_ge_PC_LibertyMapID_MapTValerian02B, "CharChoice");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7874
    libVoiC_gf_PC_LoadLibertyInfoIndividual(BankLastCreated(), libVoiC_ge_PC_LibertyMapID_MapTHanson03A, libVoiC_ge_PC_LibertyMapID_MapTHanson03B, "HansonChoice");
    libVoiC_gf_PC_LoadLibertyInfoIndividual(BankLastCreated(), libVoiC_ge_PC_LibertyMapID_MapTTosh03A, libVoiC_ge_PC_LibertyMapID_MapTTosh03B, "ToshChoice");
    libVoiC_gf_PC_LoadLibertyInfoIndividual(BankLastCreated(), libVoiC_ge_PC_LibertyMapID_MapTValerian02A, libVoiC_ge_PC_LibertyMapID_MapTValerian02B, "CharChoice");
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1437
    if ((libVoiC_gv_pCX_IsSimulation == true)) {
        libVoiC_gf_PC_OpenCampaignBank();
        libVoiC_gf_PC_LoadTransitionVars(BankLastCreated(), libVoiC_gf_CurrentMap());
    }
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:552
    // Implementation
    BankLoad("ZDebugStory", 1);
    libVCST_gv_pS_DebugStoryBank = BankLastCreated();
    libVoiC_gf_PC_SaveTransitionVars(libVCST_gv_pS_DebugStoryBank, null, libVoiC_gv_pCX_IsSimulation, libVoiC_gv_pCX_IsVictoryPlayAgain, false, false, false);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:908
    if ((libVCST_gv_pS_TempConvoBank == null)) {
        BankLoad(lv_tempConvoBankName, 1);
        libVCST_gv_pS_TempConvoBank = BankLastCreated();
    }
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:988
    // Implementation
    BankLoad(libVCST_gv_pS_TransitionBankName, 1);
    libVCST_gv_pS_TransitionBank = BankLastCreated();
    lv__SectionName = "StorySet";
    BankValueSetFromInt(BankLastCreated(), lv__SectionName, "CurrentRoom", (libVCST_gv_pS_CurrentRoom));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:990
    libVCST_gv_pS_TransitionBank = BankLastCreated();
    lv__SectionName = "StorySet";
    BankValueSetFromInt(BankLastCreated(), lv__SectionName, "CurrentRoom", (libVCST_gv_pS_CurrentRoom));
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:1009
    BankLoad(libVCST_gv_pS_TransitionBankName, 1);
    lv__SectionName = "StorySet";
    libVCST_gv_pS_CurrentRoom = (BankValueGetAsInt(BankLastCreated(), lv__SectionName, "CurrentRoom"));
    if ((libVCST_gv_pS_CurrentRoom != libVCST_ge_Rooms_StoryRoomBridge) && (libVCST_gv_pS_CurrentRoom != libVCST_ge_Rooms_StoryRoomWarCouncil) && (libVCST_gv_pS_CurrentRoom != libVCST_ge_Rooms_StoryRoomShip)) {
        libVCST_gv_pS_CurrentRoom = libVCST_ge_Rooms_StoryRoomBridge;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4581
    BankLoad(libVoiC_gf_CampaignEventParameter(libVoiC_ge_PC_Event_CampaignProgressCheatSave, 1), 1);
    UserDataSaveType("Clickable", BankLastCreated(), "Characters");
    auto79D6B584_ai = 1;
    auto79D6B584_ae = UserDataInstanceCount("Clickable")+1;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4586
    while (auto79D6B584_ai < auto79D6B584_ae) {
        lv_indexClickable = UserDataInstance("Clickable", auto79D6B584_ai);
        ConversationDataSaveNodeState(libVCST_gf_PS_ClickableConversation(lv_indexClickable), BankLastCreated(), "Conversations");
        auto79D6B584_ai = auto79D6B584_ai+1;
    }
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4616
    BankLoad(libVoiC_gf_CampaignEventParameter(libVoiC_ge_PC_Event_CampaignProgressCheatLoad, 1), 1);
    UserDataLoadType("Clickable", BankLastCreated(), "Characters");
    auto3A2971A6_ai = 1;
    auto3A2971A6_ae = UserDataInstanceCount("Clickable")+1;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4622
        lv_indexClickable = UserDataInstance("Clickable", auto3A2971A6_ai);
        ConversationDataResetNodeState(libVCST_gf_PS_ClickableConversation(lv_indexClickable));
        ConversationDataLoadNodeState(libVCST_gf_PS_ClickableConversation(lv_indexClickable), BankLastCreated(), "Conversations");
        auto3A2971A6_ai = auto3A2971A6_ai+1;
    }
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:1911
    }
    BankLoad(libChal_gv_cHLC_BANKNAME, 1);
    libChal_gv_cHL_DefaultChallengeBank = BankLastCreated();
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:12646
        if ((PlayerStatus(lv_itPlayer) != c_playerStatusUnused) && (PlayerType(lv_itPlayer) == c_playerTypeUser)) {
            BankLoad("PlayerSettings", lv_itPlayer);
            libGame_gv_players[lv_itPlayer].lv_bankData.lv_bank = BankLastCreated();
            if ((libCore_gv_mAPMapStringID != "") && (BankKeyExists(libGame_gv_players[lv_itPlayer].lv_bankData.lv_bank, "MapPlayCounts", libCore_gv_mAPMapStringID) == true)) {
                libGame_gv_players[lv_itPlayer].lv_bankData.lv_mapPlayCount = BankValueGetAsInt(libGame_gv_players[lv_itPlayer].lv_bankData.lv_bank, "MapPlayCounts", libCore_gv_mAPMapStringID);
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3449
        lv_bankPath = libComC_gf_CC_ArmyCategoryBankPath(lv_indexCategory);
        BankLoad(lv_bankPath, 1);
        libComC_gv_cC_ArmyTechBank = BankLastCreated();
        return ;
        autoE9E38181_ai = autoE9E38181_ai + 1;
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3492
    BankLoad(libComC_gv_cC_ArchiveBankName, 1);
    libComC_gv_cC_ArchivesBank = BankLastCreated();
    BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3493
    BankLoad(libComC_gv_cC_ArchiveBankName, 1);
    libComC_gv_cC_ArchivesBank = BankLastCreated();
    BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3686
    BankLoad(libComC_gv_cC_CampaignBankName, 1);
    libComC_gv_NC_CampaignBank = BankLastCreated();
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3811
    BankLoad(libComC_gv_cC_StoryBankName, 1);
    libComC_gv_cC_StoryBank = BankLastCreated();
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3913
    BankLoad("StorySimulation", 1);
    libComC_gv_cC_StorySimulationOriginalBank = BankLastCreated();
    libComC_gv_cC_StorySimulationMission = lp_mission;
    libComC_gf_CC_MapBankSave(null, libComC_gv_cC_StorySimulationOriginalBank, false);