# Last Opened Bank
Grammar — Last opened bank
Flags —Native
|Function
Returns the last bank that was opened.
Returns — bank
native bank BankLastCreated();
# Related
Category: Bank / Bank Management
- Open Bank —
bank
— BankLoad - Last Opened Bank —
bank
— BankLastCreated - Reload Bank —
void
— BankReload - Save Bank —
void
— BankSave - Preload Bank — macro
- Wait For Bank —
void
— BankWait
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4566
// Implementation
BankLoad(gv_transitionalBankName, 1);
gv_transitionalBank = BankLastCreated();
lv_section = gf_TransitionalBankSection("General");
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("CurrentRoom"), (gv_currentRoom));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4568
gv_transitionalBank = BankLastCreated();
lv_section = gf_TransitionalBankSection("General");
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("CurrentRoom"), (gv_currentRoom));
lv_cantinaBroken = (gv_cantinaState == ge_CantinaStates_Broken);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4570
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("CurrentRoom"), (gv_currentRoom));
lv_cantinaBroken = (gv_cantinaState == ge_CantinaStates_Broken);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4571
lv_cantinaBroken = (gv_cantinaState == ge_CantinaStates_Broken);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4572
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4573
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4574
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4575
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
lv_section = gf_TransitionalBankSection("Research");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4576
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
lv_section = gf_TransitionalBankSection("Research");
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchConvertedProtoss"), gv_labResearch_ConvertProtoss);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4578
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
lv_section = gf_TransitionalBankSection("Research");
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchConvertedProtoss"), gv_labResearch_ConvertProtoss);
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchConvertedZerg"), gv_labResearch_ConvertZerg);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchUnlockedProtoss"), gv_researchUnlockedProt);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:910
}
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:911
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:912
gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:913
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:914
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:915
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:916
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:917
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:928
// Implementation
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((1)), gf_TutorialCompleted(1));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((5)), gf_TutorialCompleted(5));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((3)), gf_TutorialCompleted(3));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:929
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((1)), gf_TutorialCompleted(1));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((5)), gf_TutorialCompleted(5));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((3)), gf_TutorialCompleted(3));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((4)), gf_TutorialCompleted(4));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4566
// Implementation
BankLoad(gv_transitionalBankName, 1);
gv_transitionalBank = BankLastCreated();
lv_section = gf_TransitionalBankSection("General");
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("CurrentRoom"), (gv_currentRoom));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4568
gv_transitionalBank = BankLastCreated();
lv_section = gf_TransitionalBankSection("General");
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("CurrentRoom"), (gv_currentRoom));
lv_cantinaBroken = (gv_cantinaState == ge_CantinaStates_Broken);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4570
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("CurrentRoom"), (gv_currentRoom));
lv_cantinaBroken = (gv_cantinaState == ge_CantinaStates_Broken);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4571
lv_cantinaBroken = (gv_cantinaState == ge_CantinaStates_Broken);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4572
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaState"), lv_cantinaBroken);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4573
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ArmoryOpenNew"), gv_armoryOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4574
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("CantinaOpenNew"), gv_cantinaOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4575
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabOpenNew"), gv_labOpenedNew);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
lv_section = gf_TransitionalBankSection("Research");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4576
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("LabArtifactClickable"), gv_labArtifactsClickable);
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoice"), (gv_abChoiceCurrent));
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
lv_section = gf_TransitionalBankSection("Research");
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchConvertedProtoss"), gv_labResearch_ConvertProtoss);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4578
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ABChoiceDifficulty"), gf_ConvertDifficultyToInteger(gv_abChoiceDifficulty));
lv_section = gf_TransitionalBankSection("Research");
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchConvertedProtoss"), gv_labResearch_ConvertProtoss);
BankValueSetFromInt(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchConvertedZerg"), gv_labResearch_ConvertZerg);
BankValueSetFromFlag(BankLastCreated(), lv_section, gf_TransitionalBankKey("ResearchUnlockedProtoss"), gv_researchUnlockedProt);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:910
}
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:911
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:912
gf_SetTutorialCompleted(1, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((1))), false);
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:913
gf_SetTutorialCompleted(5, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((5))), false);
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:914
gf_SetTutorialCompleted(3, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((3))), false);
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:915
gf_SetTutorialCompleted(4, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((4))), false);
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:916
gf_SetTutorialCompleted(2, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((2))), false);
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:917
gf_SetTutorialCompleted(6, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((6))), false);
gf_SetTutorialCompleted(7, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((7))), false);
gf_SetTutorialCompleted(0, BankValueGetAsFlag(BankLastCreated(), lv_section, IntToString((0))), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:928
// Implementation
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((1)), gf_TutorialCompleted(1));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((5)), gf_TutorialCompleted(5));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((3)), gf_TutorialCompleted(3));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:929
BankLoad(gv_tUTORIALBANKPATH, gv_p01_USER);
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((1)), gf_TutorialCompleted(1));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((5)), gf_TutorialCompleted(5));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((3)), gf_TutorialCompleted(3));
BankValueSetFromFlag(BankLastCreated(), lv_section, IntToString((4)), gf_TutorialCompleted(4));
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8478
// Implementation
libCamp_gf_TS_OpenCampaignBank();
libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), false, false, false, libCamp_ge_TS_BankSavingType_Normal);
BankSave(BankLastCreated());
libCamp_gf_TS_SaveMissionBanks();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8479
libCamp_gf_TS_OpenCampaignBank();
libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), false, false, false, libCamp_ge_TS_BankSavingType_Normal);
BankSave(BankLastCreated());
libCamp_gf_TS_SaveMissionBanks();
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8514
if ((BankExists(libCamp_gv_tS_BankName, 1) == true)) {
libCamp_gf_TS_OpenCampaignBank();
libCamp_gf_TS_LoadTransitionVars(BankLastCreated(), false);
libCamp_gf_TS_UpdateCampaignScreen(libCamp_gf_LastSuccessfulMission());
if ((libCamp_gf_MapTypeCheck(lp_map, libCamp_ge_MapType_Mission) == true)) {
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8583
lv_saveAll = libCamp_ge_TS_BankSavingType_Normal;
}
libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), lp_nextIsSimulation, lp_nextIsVictoryPlayAgain, lp_resultFromDefeat, lv_saveAll);
BankSave(BankLastCreated());
libCamp_gf_TS_SaveMissionBanks();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8584
}
libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), lp_nextIsSimulation, lp_nextIsVictoryPlayAgain, lp_resultFromDefeat, lv_saveAll);
BankSave(BankLastCreated());
libCamp_gf_TS_SaveMissionBanks();
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:9408
if ((lv_indexMission == libCamp_gv_tS_CurrentMap)) {
BankLoad(lv_bankName, 1);
libCamp_gv_tS_MissionBanks[(lv_indexMission)] = BankLastCreated();
if (((GameIsTransitionMap() == false) || (libCamp_gv_tSX_IsSimulation == true) || (libCamp_gv_tSX_IsVictoryPlayAgain == true)) && (lv_bankExist == true)) {
libCamp_gf_TS_LoadTransitionVars(BankLastCreated(), true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:9410
libCamp_gv_tS_MissionBanks[(lv_indexMission)] = BankLastCreated();
if (((GameIsTransitionMap() == false) || (libCamp_gv_tSX_IsSimulation == true) || (libCamp_gv_tSX_IsVictoryPlayAgain == true)) && (lv_bankExist == true)) {
libCamp_gf_TS_LoadTransitionVars(BankLastCreated(), true);
}
else {
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:9413
}
else {
libCamp_gf_TS_SaveTransitionVars(BankLastCreated(), false, false, false, libCamp_ge_TS_BankSavingType_CreateMissionBank);
lv_saveMissionBank = true;
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:9420
if ((lv_bankExist == true)) {
BankLoad(lv_bankName, 1);
libCamp_gv_tS_MissionBanks[(lv_indexMission)] = BankLastCreated();
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:9452
lv_bankName = libCamp_gf_TS_MissionBankName(lv_branchAltMission);
BankLoad(lv_bankName, 1);
libCamp_gv_tS_MissionBanks[(lv_branchAltMission)] = BankLastCreated();
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:12602
BankLoad("ZStorySimulation", 1);
libSwaC_gv_zS_StorySimulationOriginalBank = BankLastCreated();
libSwaC_gv_zS_StorySimulationMission = lp_mission;
if ((libSwaC_gv_zS_InCompletedCampaign == true)) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13493
lv_bankPath = libSwaC_gf_ZS_ArmyCategoryBankPath(lv_indexCategory);
BankLoad(lv_bankPath, 1);
libSwaC_gv_zS_ArmyTechBank = BankLastCreated();
return ;
auto1B12DF09_ai = auto1B12DF09_ai + 1;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13543
BankLoad(libSwaC_gv_zS_ArchiveBankName, 1);
libSwaC_gv_zS_ArchivesBank = BankLastCreated();
BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13544
BankLoad(libSwaC_gv_zS_ArchiveBankName, 1);
libSwaC_gv_zS_ArchivesBank = BankLastCreated();
BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13760
BankLoad(libSwaC_gv_zS_CampaignBankName, 1);
libSwaC_gv_zS_CampaignBank = BankLastCreated();
BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13761
BankLoad(libSwaC_gv_zS_CampaignBankName, 1);
libSwaC_gv_zS_CampaignBank = BankLastCreated();
BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13932
BankLoad(libSwaC_gv_zS_StoryBankName, 1);
libSwaC_gv_zS_StoryBank = BankLastCreated();
BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13933
BankLoad(libSwaC_gv_zS_StoryBankName, 1);
libSwaC_gv_zS_StoryBank = BankLastCreated();
BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13969
BankLoad(lv_bankName, 1);
if ((BankLastCreated() == null)) {
TriggerDebugOutput(1, StringExternal("Param/Value/lib_SwaC_253FE2BB"), false);
return ;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13974
}
libSwaC_gf_ZS_LoadLibertyInfoIndividual(BankLastCreated(), libSwaC_ge_ZS_LibertyMapID_MapTHanson03A, libSwaC_ge_ZS_LibertyMapID_MapTHanson03B, "HansonChoice");
libSwaC_gf_ZS_LoadLibertyInfoIndividual(BankLastCreated(), libSwaC_ge_ZS_LibertyMapID_MapTTosh03A, libSwaC_ge_ZS_LibertyMapID_MapTTosh03B, "ToshChoice");
libSwaC_gf_ZS_LoadLibertyInfoIndividual(BankLastCreated(), libSwaC_ge_ZS_LibertyMapID_MapTValerian02A, libSwaC_ge_ZS_LibertyMapID_MapTValerian02B, "CharChoice");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:499
}
BankLoad("\"ZCampaignStats\"", 1);
if ((BankLastCreated() == null)) {
return ;
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:504
else {
}
lv_statisticsBank = BankLastCreated();
BankOptionSet(lv_statisticsBank, c_bankOptionSignature, true);
UserDataLoadType("ScriptedScenes", lv_statisticsBank, "StoryScenes");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:650
if ((lib281DEC45_gv_zSS_TempConvoBank == null)) {
BankLoad("ZSSTempConvoBank", 1);
lib281DEC45_gv_zSS_TempConvoBank = BankLastCreated();
}
else {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:697
// Implementation
BankLoad(lib281DEC45_gv_zSS_TransitionBankName, 1);
lib281DEC45_gv_zSS_TransitionBank = BankLastCreated();
lv__SectionName = "StorySet";
BankValueSetFromInt(BankLastCreated(), lv__SectionName, "CurrentRoom", (lib281DEC45_gv_zSS_CurrentRoom));
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:699
lib281DEC45_gv_zSS_TransitionBank = BankLastCreated();
lv__SectionName = "StorySet";
BankValueSetFromInt(BankLastCreated(), lv__SectionName, "CurrentRoom", (lib281DEC45_gv_zSS_CurrentRoom));
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:718
BankLoad(lib281DEC45_gv_zSS_TransitionBankName, 1);
lv__SectionName = "StorySet";
lib281DEC45_gv_zSS_CurrentRoom = lib281DEC45_gf_ZSS_RoomFromIndex(BankValueGetAsInt(BankLastCreated(), lv__SectionName, "CurrentRoom"));
if ((lib281DEC45_gv_zSS_CurrentRoom != lib281DEC45_ge_Rooms_StoryRoomEggRoom)) {
lib281DEC45_gv_zSS_CurrentRoom = lib281DEC45_ge_Rooms_StoryRoomMainSet;
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:5866
BankLoad("\"ZCampaignStats\"", 1);
if ((BankLastCreated() == null)) {
return true;
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:5871
else {
}
lv_statisticsBank = BankLastCreated();
BankOptionSet(lv_statisticsBank, c_bankOptionSignature, true);
UserDataSaveType("ScriptedScenes", lv_statisticsBank, "StoryScenes");
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7549
BankLoad(libSwaC_gf_StoryEventParameter(libSwaC_ge_ZS_Event_ProgressCheatSave, 1), 1);
UserDataSaveType("Character", BankLastCreated(), "Characters");
auto9E31730B_ai = 1;
auto9E31730B_ae = UserDataInstanceCount("Character")+1;
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:7554
while (auto9E31730B_ai < auto9E31730B_ae) {
lv_indexCharacter = UserDataInstance("Character", auto9E31730B_ai);
ConversationDataSaveNodeState(lib281DEC45_gf_ZSS_CharacterConversation(lv_indexCharacter), BankLastCreated(), "Conversations");
auto9E31730B_ai = auto9E31730B_ai+1;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2447
BankLoad("SC2Tutorial", gv_p01_USER);
gv_tutorialBankSave = BankLastCreated();
gv_tutorialProgress = BankValueGetAsInt(gv_tutorialBankSave, "General", "Progress");
GameCheatAllow(c_gameCheatVictory, false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:2447
BankLoad("SC2Tutorial", gv_p01_USER);
gv_tutorialBankSave = BankLastCreated();
gv_tutorialProgress = BankValueGetAsInt(gv_tutorialBankSave, "General", "Progress");
GameCheatAllow(c_gameCheatVictory, false);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1337
// Implementation
BankLoad("ZDebugProgress", 1);
libVoiC_gv_pC_DebugProgressBank = BankLastCreated();
libVoiC_gf_PC_SaveTransitionVars(BankLastCreated(), null, libVoiC_gv_pCX_IsSimulation, libVoiC_gv_pCX_IsVictoryPlayAgain, false, false, false);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1338
BankLoad("ZDebugProgress", 1);
libVoiC_gv_pC_DebugProgressBank = BankLastCreated();
libVoiC_gf_PC_SaveTransitionVars(BankLastCreated(), null, libVoiC_gv_pCX_IsSimulation, libVoiC_gv_pCX_IsVictoryPlayAgain, false, false, false);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7393
lv_bankPath = libVoiC_gf_PC_ArmyCategoryBankPath(lv_indexCategory);
BankLoad(lv_bankPath, 1);
libVoiC_gv_pC_ArmyTechBank = BankLastCreated();
return ;
autoC4517888_ai = autoC4517888_ai + 1;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7448
BankLoad(libVoiC_gv_pC_ArchiveLotVBankName, 1);
}
libVoiC_gv_pC_ArchivesBank = BankLastCreated();
BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7449
}
libVoiC_gv_pC_ArchivesBank = BankLastCreated();
BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7630
BankLoad(libVoiC_gv_pC_CampaignLotVBankName, 1);
}
libVoiC_gv_pC_CampaignBank = BankLastCreated();
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7828
BankLoad(libVoiC_gv_pC_StoryBankName, 1);
libVoiC_gv_pC_StoryBank = BankLastCreated();
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7868
BankLoad(lv_bankName, 1);
if ((BankLastCreated() == null)) {
TriggerDebugOutput(1, StringExternal("Param/Value/lib_VoiC_BB484012"), false);
return ;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7873
}
libVoiC_gf_PC_LoadLibertyInfoIndividual(BankLastCreated(), libVoiC_ge_PC_LibertyMapID_MapTHanson03A, libVoiC_ge_PC_LibertyMapID_MapTHanson03B, "HansonChoice");
libVoiC_gf_PC_LoadLibertyInfoIndividual(BankLastCreated(), libVoiC_ge_PC_LibertyMapID_MapTTosh03A, libVoiC_ge_PC_LibertyMapID_MapTTosh03B, "ToshChoice");
libVoiC_gf_PC_LoadLibertyInfoIndividual(BankLastCreated(), libVoiC_ge_PC_LibertyMapID_MapTValerian02A, libVoiC_ge_PC_LibertyMapID_MapTValerian02B, "CharChoice");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7874
libVoiC_gf_PC_LoadLibertyInfoIndividual(BankLastCreated(), libVoiC_ge_PC_LibertyMapID_MapTHanson03A, libVoiC_ge_PC_LibertyMapID_MapTHanson03B, "HansonChoice");
libVoiC_gf_PC_LoadLibertyInfoIndividual(BankLastCreated(), libVoiC_ge_PC_LibertyMapID_MapTTosh03A, libVoiC_ge_PC_LibertyMapID_MapTTosh03B, "ToshChoice");
libVoiC_gf_PC_LoadLibertyInfoIndividual(BankLastCreated(), libVoiC_ge_PC_LibertyMapID_MapTValerian02A, libVoiC_ge_PC_LibertyMapID_MapTValerian02B, "CharChoice");
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1437
if ((libVoiC_gv_pCX_IsSimulation == true)) {
libVoiC_gf_PC_OpenCampaignBank();
libVoiC_gf_PC_LoadTransitionVars(BankLastCreated(), libVoiC_gf_CurrentMap());
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:552
// Implementation
BankLoad("ZDebugStory", 1);
libVCST_gv_pS_DebugStoryBank = BankLastCreated();
libVoiC_gf_PC_SaveTransitionVars(libVCST_gv_pS_DebugStoryBank, null, libVoiC_gv_pCX_IsSimulation, libVoiC_gv_pCX_IsVictoryPlayAgain, false, false, false);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:908
if ((libVCST_gv_pS_TempConvoBank == null)) {
BankLoad(lv_tempConvoBankName, 1);
libVCST_gv_pS_TempConvoBank = BankLastCreated();
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:988
// Implementation
BankLoad(libVCST_gv_pS_TransitionBankName, 1);
libVCST_gv_pS_TransitionBank = BankLastCreated();
lv__SectionName = "StorySet";
BankValueSetFromInt(BankLastCreated(), lv__SectionName, "CurrentRoom", (libVCST_gv_pS_CurrentRoom));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:990
libVCST_gv_pS_TransitionBank = BankLastCreated();
lv__SectionName = "StorySet";
BankValueSetFromInt(BankLastCreated(), lv__SectionName, "CurrentRoom", (libVCST_gv_pS_CurrentRoom));
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:1009
BankLoad(libVCST_gv_pS_TransitionBankName, 1);
lv__SectionName = "StorySet";
libVCST_gv_pS_CurrentRoom = (BankValueGetAsInt(BankLastCreated(), lv__SectionName, "CurrentRoom"));
if ((libVCST_gv_pS_CurrentRoom != libVCST_ge_Rooms_StoryRoomBridge) && (libVCST_gv_pS_CurrentRoom != libVCST_ge_Rooms_StoryRoomWarCouncil) && (libVCST_gv_pS_CurrentRoom != libVCST_ge_Rooms_StoryRoomShip)) {
libVCST_gv_pS_CurrentRoom = libVCST_ge_Rooms_StoryRoomBridge;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4581
BankLoad(libVoiC_gf_CampaignEventParameter(libVoiC_ge_PC_Event_CampaignProgressCheatSave, 1), 1);
UserDataSaveType("Clickable", BankLastCreated(), "Characters");
auto79D6B584_ai = 1;
auto79D6B584_ae = UserDataInstanceCount("Clickable")+1;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4586
while (auto79D6B584_ai < auto79D6B584_ae) {
lv_indexClickable = UserDataInstance("Clickable", auto79D6B584_ai);
ConversationDataSaveNodeState(libVCST_gf_PS_ClickableConversation(lv_indexClickable), BankLastCreated(), "Conversations");
auto79D6B584_ai = auto79D6B584_ai+1;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4616
BankLoad(libVoiC_gf_CampaignEventParameter(libVoiC_ge_PC_Event_CampaignProgressCheatLoad, 1), 1);
UserDataLoadType("Clickable", BankLastCreated(), "Characters");
auto3A2971A6_ai = 1;
auto3A2971A6_ae = UserDataInstanceCount("Clickable")+1;
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4622
lv_indexClickable = UserDataInstance("Clickable", auto3A2971A6_ai);
ConversationDataResetNodeState(libVCST_gf_PS_ClickableConversation(lv_indexClickable));
ConversationDataLoadNodeState(libVCST_gf_PS_ClickableConversation(lv_indexClickable), BankLastCreated(), "Conversations");
auto3A2971A6_ai = auto3A2971A6_ai+1;
}
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:1911
}
BankLoad(libChal_gv_cHLC_BANKNAME, 1);
libChal_gv_cHL_DefaultChallengeBank = BankLastCreated();
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:12646
if ((PlayerStatus(lv_itPlayer) != c_playerStatusUnused) && (PlayerType(lv_itPlayer) == c_playerTypeUser)) {
BankLoad("PlayerSettings", lv_itPlayer);
libGame_gv_players[lv_itPlayer].lv_bankData.lv_bank = BankLastCreated();
if ((libCore_gv_mAPMapStringID != "") && (BankKeyExists(libGame_gv_players[lv_itPlayer].lv_bankData.lv_bank, "MapPlayCounts", libCore_gv_mAPMapStringID) == true)) {
libGame_gv_players[lv_itPlayer].lv_bankData.lv_mapPlayCount = BankValueGetAsInt(libGame_gv_players[lv_itPlayer].lv_bankData.lv_bank, "MapPlayCounts", libCore_gv_mAPMapStringID);
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3449
lv_bankPath = libComC_gf_CC_ArmyCategoryBankPath(lv_indexCategory);
BankLoad(lv_bankPath, 1);
libComC_gv_cC_ArmyTechBank = BankLastCreated();
return ;
autoE9E38181_ai = autoE9E38181_ai + 1;
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3492
BankLoad(libComC_gv_cC_ArchiveBankName, 1);
libComC_gv_cC_ArchivesBank = BankLastCreated();
BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3493
BankLoad(libComC_gv_cC_ArchiveBankName, 1);
libComC_gv_cC_ArchivesBank = BankLastCreated();
BankOptionSet(BankLastCreated(), c_bankOptionSignature, true);
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3686
BankLoad(libComC_gv_cC_CampaignBankName, 1);
libComC_gv_NC_CampaignBank = BankLastCreated();
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3811
BankLoad(libComC_gv_cC_StoryBankName, 1);
libComC_gv_cC_StoryBank = BankLastCreated();
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3913
BankLoad("StorySimulation", 1);
libComC_gv_cC_StorySimulationOriginalBank = BankLastCreated();
libComC_gv_cC_StorySimulationMission = lp_mission;
libComC_gf_CC_MapBankSave(null, libComC_gv_cC_StorySimulationOriginalBank, false);